Product Code: IAS118C
The global market for educational equipment and software is expected to grow from $105.4 billion in 2024 and is projected to reach $187.9 billion by the end of 2029, at a compound annual growth rate (CAGR) of 12.2% during the forecast period of 2024 to 2029.
The global market for hardware segment of educational equipment and software is expected to grow from $45.4 billion in 2024 and is projected to reach $76.1 billion by the end of 2029, at a CAGR of 10.9% during the forecast period of 2024 to 2029.
The global market for content segment of educational equipment and software is expected to grow from $33.1 billion in 2024 and is projected to reach $60.4 billion by the end of 2029, at a CAGR of 12.8% during the forecast period of 2024 to 2029.
Report Scope
This report provides an overview of the global educational equipment and software market and analyzes market trends. It includes an updated review of the educational equipment and software market's type and application segments. Using 2023 as the base year, the report provides estimated market data for 2024 through 2029, including revenue forecasts for type, application, and geographic region segments. Geographic segments include North America (i.e., U.S., Canada, Mexico), Europe (i.e., U.K., Germany, France, Spain, Rest of Europe), Asia-Pacific (i.e., Mainland China, Japan, South Korea, India, Rest of Asia-Pacific) and the Rest of the World (i.e., South America, Middle East and Africa). The report also focuses on emerging technologies and the vendor landscape. It concludes with profiles of the major players in the market.
Report Includes
- 57 data tables and 63 additional tables
- An overview of the current and future global markets for educational equipment and software
- Analyses of global market trends, with market revenue data (sales figures) for 2023, estimates for 2024, forecasts for 2025 and 2026, and projected CAGRs through 2029
- Analyses of global market trends, with market revenue data (sales figures) for 2023, estimates for 2024, forecasts for 2029 and projected CAGRs through 2029
- Estimates of the market size and revenue forecasts for the global market for educational equipment and software, with market share analysis by type, application, and region
- Discussions of the market dynamics, opportunities and challenges, as well as emerging technologies
- Overview of the sustainability trends and ESG developments in the industry, with emphasis on the ESG practices followed by leading companies, their ESG ratings, and consumer attitudes
- Competitive intelligence, including companies' market shares, recent M&A activity and venture funding
- Profiles of the leading companies, including Alphabet Inc., Microsoft Corp., Apple Inc., Lenovo, and Dell Technologies Inc.
Table of Contents
Chapter 1 Executive Summary
- Market Outlook
- Scope of Report
- Market Summary
- Technological Advances and Applications
- Market Dynamics and Growth Factors
- Segmental Analysis
- Regional Insights and Emerging Markets
- Conclusion
Chapter 2 Market Overview
- Current Market Scenario and Future Expectations
- Macro-Economic Factors Analysis
- Interest Rate-Related Risks
- Foreign Currency Exchange
- Geopolitical Tensions
- Porter's Five Forces Analysis
- Potential for New Entrants
- Bargaining Power of Suppliers
- Bargaining Power of Buyers
- Ability of Customers to Find Substitutes
- Competition in the Industry
- Case Studies
- Value Chain Analysis
- Research and Development (R&D)
- Design
- Manufacturing/Production
- Distribution
- Implementation and Integration
- Customer Support and Services
- End-User Experience
Chapter 3 Market Dynamics
- Overview
- Market Drivers
- Increasing Integration of AI and ML in Educational Tools
- Rise of Gamification in Education Sector
- Rapid Rise of Mobile Learning
- Rising Awareness of Digital Literacy
- Growing Impact of Social-Emotional Learning (SEL) Technologies on Education
- Market Restraints
- Increasing Concerns Over Data Privacy and Security
- Lack of Digital Infrastructure in Underdeveloped and Rural Areas
- Market Opportunities
- Blockchain in Education
- Integration of AR and VR in Education
- Integration of Internet of Things (IoT) in Education
Chapter 4 Emerging Trends and Technologies
- Overview
- Emerging Trends
- Growing Adoption of Flipped Classrooms
- Growing Demand for Micro-Credentials
- Virtual Whiteboards for Group Brainstorming and Problem-Solving
- Emerging Technologies
- AR and VR
- Adaptive Learning
- Regulatory Landscape
- North America
- Europe
- Asia-Pacific
- Patent Analysis
- Patent Review by Year
- Key Findings
Chapter 5 Market Segmentation Analysis
- Market Breakdown by Type
- Hardware
- Content
- Software
- Market Breakdown by Application
- K-12 Education
- Universities
- Others
- Geographic Breakdown
- Market Breakdown by Region
- North America
- Europe
- Asia-Pacific
- Rest of the World
Chapter 6 Competitive Intelligence
- Key Players Market Ranking
- Alphabet Inc. (Google Inc.)
- Microsoft
- Apple Inc.
- Lenovo
- Dell Inc.
- Strategic Analysis
Chapter 7 Sustainability in Educational Equipment and Software Industry: An ESG Perspective
- Key ESG Issues in Educational Equipment and Software Market
- Key Environmental Issues
- Social Responsibility
- ESG Reporting and Corporate Transparency
- ESG Performance Analysis
- Current Status of ESG in the Educational Equipment and Software Market
- Concluding Remarks from BCC Research
Chapter 8 Appendix
- Methodology
- Abbreviations
- References
- Company Profiles
- 2U
- ANTHOLOGY INC.
- APPLE INC.
- ARTICULATE GLOBAL LLC.
- CISCO SYSTEMS INC.
- CORNERSTONE
- COURSERA INC.
- D2L CORP.
- DELL INC.
- ECHO360
- GOOGLE INC. (ALPHABET INC.)
- HP DEVELOPMENT CO. L.P.
- INSTRUCTURE INC.
- INTEL CORP.
- LENOVO
- MICROSOFT
- ORACLE
- PEARSON