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市場調查報告書
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1396668

全球教育個人電腦 (PC) 市場 - 2023-2030

Global Education Personal Computer (PC) Market - 2023-2030

出版日期: | 出版商: DataM Intelligence | 英文 183 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

概述

全球教育個人電腦市場2022年達到126億美元,預計2030年將達到429億美元,2023-2030年預測期間CAGR為16.6%。

由於科技與教育的日益融合,全球教育個人電腦產業快速發展。 COVID-19 疫情推動了遠距教育數位工具的使用。個人電腦受到全球學校和機構的追捧,以促進線上學習。

例如,2020 年 9 月,微軟憑藉最新的 Surface 設備,協助阿拉伯聯合大公國企業、教育機構和主要政府實體實現更多目標。該公司與該國關鍵商業、教育和政府部門的合作恰逢商業和教育的 Surface Go 2、商業導向的 Surface Book 3、Surface Dock 2 和 Surface USB-C 在全國推出。因此,中東和非洲的產品市場呈現出利潤豐厚的成長動能。

動力學

增加活動和投資

許多學校和學區開始努力引入 1:1 設備計劃,其中每個學生都會收到一台個人電腦。隨著教育個人電腦在學習過程中變得越來越重要,對它們的需求也增加。

例如,2022年3月,戴爾科技宣布推出“椰海Padhai 2.0”,進一步強調PC在教育中的相關性,在快速變化的數位環境中重新構想學習的大門,重新定義教育。在像印度這樣的PC 使用率僅為11% 的國家,這項活動是一項引人入勝的活動,旨在強調PC 作為未來學習推動者的相關性,特別是在學校和機構大規模實施混合學習的情況下。

政府和教育機構為學校和學院購買個人電腦提供補貼,特別是在貧困或低收入社區。隨著教育機構為學生購買設備,這些投資刺激了市場成長。

不斷發展的數位轉型

隨著教育機構擁抱數位轉型,對個人電腦等數位學習工具的需求不斷成長。學生和教育工作者在轉向線上學習平台、互動式軟體和數位教科書時將需要可靠的個人電腦。

整個教育生態系統迅速轉向線上學習,顛覆了該行業並帶來了長期的變化。隨著我們走出疫情,學校教育逐漸過渡到線下模式,數位和線上學習模式繼續蓬勃發展,我們相信,教育和學習的混合模式將在未來幾年繼續存在、發展和繁榮。

隨著行動裝置和其他筆記型電腦以及網路連線的使用增加,印度在教育領域積極採用科技。隨著 5G 的引入以及網路普及率和連接的不斷提高,印度處於充分利用教育領域技術潛力的理想位置,特別是在非都市領域。

線上學習的電腦存取受限

美國人口普查局與其他五個統計組織合作,進行了一項快速反應調查,以分析 2020 年 4 月下旬 COVID-19 大流行的影響。家庭脈搏調查評估了廣泛的家庭問題,包括網際網路和電腦訪問用於線上學習。

9 月份,5,200 萬個有孩子的家庭中,74% 的家庭能夠出於教育目的持續使用電腦,其中 16% 的家庭大部分時間都可以使用電腦。另外 8%(即 440 萬個家庭)只是偶爾、很少或從不使用電腦。 60% 擁有始終線上電腦的家庭從孩子的學校或學區獲得了小工具。

內容和軟體授權成本

教育軟體和數位內容的許可可能很昂貴。價格負擔可能會對教育機構的財務造成壓力,特別是那些資源有限的教育機構,這使其難以為學生和教師投資個人電腦。高昂的軟體授權價格可能會成為向數位教育轉變的障礙。由於持續的許可成本,某些教育機構可能對完全採用數位資源猶豫不決。

由於許可證費用高昂,對優質教育內容和軟體的存取可能會受到限制,特別是對於規模較小或資金不足的學校而言。它可能導致向學生提供的數位資源的品質不一致。許可費用可能會阻礙平等獲取教育資源的努力。如果學校無法支付適當的軟體許可證費用,某些學生可能會錯過教育機會。

目錄

第 1 章:方法與範圍

  • 研究方法論
  • 報告的研究目的和範圍

第 2 章:定義與概述

第 3 章:執行摘要

  • 按產品分類
  • 按作業系統分類的片段
  • 最終使用者的片段
  • 按地區分類的片段

第 4 章:動力學

  • 影響因素
    • 促進要素
      • 增加活動和投資
      • 不斷發展的數位轉型
    • 限制
      • 線上學習的電腦存取受限
      • 內容和軟體授權成本
    • 機會
    • 影響分析

第 5 章:產業分析

  • 波特五力分析
  • 供應鏈分析
  • 定價分析
  • 監管分析
  • 俄烏戰爭影響分析
  • DMI 意見

第 6 章:COVID-19 分析

  • COVID-19 分析
    • 新冠疫情爆發前的情景
    • 新冠疫情期間的情景
    • 新冠疫情後的情景
  • COVID-19 期間的定價動態
  • 供需譜
  • 疫情期間政府與市場相關的舉措
  • 製造商策略舉措
  • 結論

第 7 章:依產品

  • 桌上型電腦
  • 筆記型電腦
  • 平板電腦

第 8 章:按作業系統

  • 視窗
  • 蘋果系統
  • Chrome作業系統

第 9 章:最終用戶

  • 小學教育
  • 中學教育
  • 高等教育
  • 其他

第 10 章:按地區

  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 法國
    • 義大利
    • 俄羅斯
    • 歐洲其他地區
  • 南美洲
    • 巴西
    • 阿根廷
    • 南美洲其他地區
  • 亞太
    • 中國
    • 印度
    • 日本
    • 澳洲
    • 亞太其他地區
  • 中東和非洲

第 11 章:競爭格局

  • 競爭場景
  • 市場定位/佔有率分析
  • 併購分析

第 12 章:公司簡介

  • IBM
    • 公司簡介
    • 產品組合和描述
    • 財務概覽
    • 主要進展
  • Smart Technologies
  • AT&T Technologies Inc
  • Blackboard Inc.
  • Dell
  • Apple Inc.
  • Microsoft
  • HP Development Company
  • Lenovo
  • Panasonic India

第 13 章:附錄

簡介目錄
Product Code: ICT7558

Overview

Global Education Personal Computer Market reached US$ 12.6 billion in 2022 and is expected to reach US$ 42.9 billion by 2030, growing with a CAGR of 16.6% during the forecast period 2023-2030.

Owing to the increasing integration of technology in education, the global education personal computer industry evolved rapidly. The COVID-19 epidemic has boosted the use of digital tools for distance education. Personal computers were sought after by schools and institutions all globally to facilitate online learning.

For instance, in September 2020, with the latest Surface devices, Microsoft empowers UAE enterprises, educational institutions and key government entities to achieve more. The company's collaboration with the country's critical business, education and government sectors coincides with the national launch of Surface Go 2 for Business and Education, Surface Book 3 for Business, Surface Dock 2 and Surface USB-C. Therefore, the Middle East and Africa presents the lucrative growth for the product market.

Dynamics

Increasing Campaigns and Investments

Many schools and districts initiate efforts to introduce 1:1 device program, in which each student receives a personal computer. As educational personal computers become more important in the learning process, the demand for them rises.

For instance, in March 2022, Dell Technologies announced the introduction of 'Yeh Hai Padhai 2.0' to further emphasize the relevance of PC in education, reimagining the doorway to learning and redefining education in a fast-changing digital environment. In a country like India, where PC use is only 11%, this campaign is an engaging effort to highlight the relevance of PC as an enabler for the future of learning, particularly as schools and institutions implement hybrid learning on a large scale.

Governments and educational institutions subsidize the acquisition of personal computers in schools and colleges, particularly in underprivileged or low-income communities. As educational institutions purchase devices for their students, these investments stimulate market growth.

Growing Digital Transformation

As educational institutions embrace digital transformation, the demand for digital learning tools, such as personal computers, grows. Students and educators will need reliable personal computers as they transition to online learning platforms, interactive software and digital textbooks.

The entire education ecosystem quickly shifted to online learning, disrupting the sector and bringing about long-term change. As we emerge from the epidemic and schooling gradually transitions to an offline mode, digital and online learning modes continue to thrive and we believe that the hybrid model of education and learning will be here to stay, evolve and thrive in the future years.

With the increased use of mobile and other laptop and internet connectivity, India has actively embraced technology in the education sector. With the introduction of 5G and ever-increasing internet penetration and connection, India is ideally positioned to use the potential of technology in the education sector, particularly in non-metros.

Limited Access of Computers for Online Learning

The U.S. Census Bureau, in collaboration with five other statistical organizations, developed a rapid response survey to analyze the impact of the COVID-19 pandemic in late April 2020. The Household Pulse Survey assesses a wide range of household issues, including internet and computer access for online learning.

In September, 74% of the 52 million households with children had constant access to a computer for educational purposes and 16% had access most of the time. A further 8% or 4.4 million homes, had access to a computer only occasionally, seldom or never. 60% of households with an always-on computer received gadgets from the child's school or school district.

Content and Software Licensing Costs

Licensing educational software and digital content can be expensive. The price burden can place a strain on educational institutions' finances, particularly those with limited resources, making it difficult to invest in personal computers for students and faculty. High software license prices might be an impediment to the shift to digital education. Because of continuous licensing costs, certain educational institutions may be hesitant to fully adopt digital resources.

Access to premium educational content and software may be limited due to high licensing charges, particularly for smaller or less well-funded schools. It can lead to inconsistencies in the quality of digital resources made available to students. The expense of licensing may impede efforts to give equal access to educational resources. If their schools cannot pay for the appropriate software licenses, certain students may miss out on educational opportunities.

Segment Analysis

The global education personal computer market is segmented based on product, operating system, end-user and region.

Laptop Segment Dominance Subject to the Specific Goals and Aims of Institutions

The selection of a laptop product segment is frequently influenced by the particular goals and aims of educational institutions. As a result, as they serve the unique needs of students and educators at various levels of education, numerous laptop categories and features fuel growth in the education personal computer market. Therefore, the laptop segment dominates the global market with highest market shares.

For instance, in January 2023, ITI Ltd.'s Palakkad factory has received two laptop orders from Kerala Infrastructure and Technology for Education (KITE) for the supply of 6,600 and 1,883 units, respectively, costing Rs 22 crore and Rs 3 crore. Under the 'Make in India' effort, ITI launched SmaasH-trademarked micro PCs, desktop PCs, laptop computers and video conferencing cameras, which are now available for purchase in market standard configurations.

Geographical Penetration

The Role of North American Educational and Research Institutions in Driving Innovation and Market Dominance

The institutions frequently conduct cutting-edge technological and pedagogical research. Its R&D activities help to shape the landscape of education technology by developing intriguing instructional software, digital learning platforms and hardware specifically designed for educational applications.

Educational institutions are used to test new technologies. It tests and evaluate the effectiveness of various types of personal computers, software and learning management systems in real-world educational settings. Feedback from these institutions provides the design and development of educational computers, ensuring that they fulfill the needs of the educational sector. Hence, the North America is dominating the global market with largest shares.

COVID-19 Impact Analysis

The epidemic prompted the use of hybrid learning approaches that combined in-person and online education. Personal computers have become essential tools for students and instructors participating in these hybrid learning environments. Educational institutions made significant investments in technology infrastructure to accommodate remote learning. The includes the purchase of personal computers, the enhancement of network capabilities and the implementation of digital learning platforms.

The COVID-19 pandemic not only increased demand for personal computers in education, but it also expedited the sector's digital transition. It emphasized the need of providing all students with access to technology as well as the need for solid technology infrastructure in educational institutions. The trends are projected to continue affecting the education personal computer industry in the coming years.

Russia-Ukraine War Impact Analysis

Due to supply chain disruptions, the conflict has contributed to increasing manufacturing costs. Manufacturers are forced to seek other suppliers at greater prices or are impacted by critical component delays. As a result, greater production costs may result in higher pricing for education PCs, affecting affordability for educational institutions and students.

Geopolitical tensions and supply chain disruptions have produced an uncertain environment in the global market. Future supply, costs and technical improvements are all unidentified for PC manufacturers, educational institutions and consumers. The uncertainty may cause cautious decision-making and reluctance to invest in new education PC technologies.

The geopolitical tensions caused by the Russia-Ukraine war may have an impact on trade regulations and agreements, resulting in trade restrictions or disruptions in the flow of education PCs and related technologies. It could have an even greater influence on the global distribution and availability of educational PCs.

By Product

  • Desktops
  • Laptops
  • Tablets

By Operating System

  • Windows
  • macOS
  • Chrome OS

By End-User

  • Primary Education
  • Secondary Education
  • Higher Education
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Russia
    • Rest of Europe
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia-Pacific
    • China
    • India
    • Japan
    • Australia
    • Rest of Asia-Pacific
  • Middle East and Africa

Key Developments

  • On October 30, 2023, Apple revealed the M3, M3 Pro and M3 Max CPUs, which feature game-changing technologies that deliver drastically enhanced performance and unlock new Mac possibilities.
  • In October 2022, Acer, the global leader in PC manufacturing, announced the Swift Edge, the world's lightest 16-inch OLED laptop. The 16-inch OLED laptop powered by AMD weights 1.17 kg. Acer's latest model includes multiple connectivity choices and supports Microsoft Pluto.
  • In September 2020, with the latest Surface devices, Microsoft empowers UAE enterprises, educational institutions and key government entities to achieve more. The company's collaboration with the country's critical business, education and government sectors coincides with the national launch of Surface Go 2 for Business and Education, Surface Book 3 for Business, Surface Dock 2 and Surface USB-C.

Competitive Landscape

The major global players in the market include: IBM, Smart Technologies, AT&T Technologies Inc, Blackboard Inc., Dell, Apple Inc., Microsoft, HP Development Company, Lenovo and Panasonic India.

Why Purchase the Report?

  • To visualize the global education personal computer market segmentation based on product, operating system, end-user and region, as well as understand key commercial assets and players.
  • Identify commercial opportunities by analyzing trends and co-development.
  • Excel data sheet with numerous data points of education personal computer market-level with all segments.
  • PDF report consists of a comprehensive analysis after exhaustive qualitative interviews and an in-depth study.
  • Product mapping available as excel consisting of key products of all the major players.

The global education personal computer market report would provide approximately 61 tables, 56 figures and 183 Pages.

Target Audience 2023

  • Manufacturers/ Buyers
  • Industry Investors/Investment Bankers
  • Research Professionals
  • Emerging Companies

Table of Contents

1. Methodology and Scope

  • 1.1. Research Methodology
  • 1.2. Research Objective and Scope of the Report

2. Definition and Overview

3. Executive Summary

  • 3.1. Snippet by Product
  • 3.2. Snippet by Operating System
  • 3.3. Snippet by End-User
  • 3.4. Snippet by Region

4. Dynamics

  • 4.1. Impacting Factors
    • 4.1.1. Drivers
      • 4.1.1.1. Increasing Campaigns and Investments
      • 4.1.1.2. Growing Digital Transformation
    • 4.1.2. Restraints
      • 4.1.2.1. Limited Access of Computers For Online Learning
      • 4.1.2.2. Content and Software Licensing Costs
    • 4.1.3. Opportunity
    • 4.1.4. Impact Analysis

5. Industry Analysis

  • 5.1. Porter's Five Force Analysis
  • 5.2. Supply Chain Analysis
  • 5.3. Pricing Analysis
  • 5.4. Regulatory Analysis
  • 5.5. Russia-Ukraine War Impact Analysis
  • 5.6. DMI Opinion

6. COVID-19 Analysis

  • 6.1. Analysis of COVID-19
    • 6.1.1. Scenario Before COVID
    • 6.1.2. Scenario During COVID
    • 6.1.3. Scenario Post COVID
  • 6.2. Pricing Dynamics Amid COVID-19
  • 6.3. Demand-Supply Spectrum
  • 6.4. Government Initiatives Related to the Market During Pandemic
  • 6.5. Manufacturers Strategic Initiatives
  • 6.6. Conclusion

7. By Product

  • 7.1. Introduction
    • 7.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 7.1.2. Market Attractiveness Index, By Product
  • 7.2. Desktops*
    • 7.2.1. Introduction
    • 7.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 7.3. Laptops
  • 7.4. Tablets

8. By Operating System

  • 8.1. Introduction
    • 8.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 8.1.2. Market Attractiveness Index, By Operating System
  • 8.2. Windows*
    • 8.2.1. Introduction
    • 8.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 8.3. macOS
  • 8.4. Chrome OS

9. By End-User

  • 9.1. Introduction
    • 9.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 9.1.2. Market Attractiveness Index, By End-User
  • 9.2. Primary Education*
    • 9.2.1. Introduction
    • 9.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 9.3. Secondary Education
  • 9.4. Higher Education
  • 9.5. Others

10. By Region

  • 10.1. Introduction
    • 10.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Region
    • 10.1.2. Market Attractiveness Index, By Region
  • 10.2. North America
    • 10.2.1. Introduction
    • 10.2.2. Key Region-Specific Dynamics
    • 10.2.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 10.2.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 10.2.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 10.2.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 10.2.6.1. U.S.
      • 10.2.6.2. Canada
      • 10.2.6.3. Mexico
  • 10.3. Europe
    • 10.3.1. Introduction
    • 10.3.2. Key Region-Specific Dynamics
    • 10.3.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 10.3.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 10.3.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 10.3.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 10.3.6.1. Germany
      • 10.3.6.2. UK
      • 10.3.6.3. France
      • 10.3.6.4. Italy
      • 10.3.6.5. Russia
      • 10.3.6.6. Rest of Europe
  • 10.4. South America
    • 10.4.1. Introduction
    • 10.4.2. Key Region-Specific Dynamics
    • 10.4.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 10.4.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 10.4.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 10.4.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 10.4.6.1. Brazil
      • 10.4.6.2. Argentina
      • 10.4.6.3. Rest of South America
  • 10.5. Asia-Pacific
    • 10.5.1. Introduction
    • 10.5.2. Key Region-Specific Dynamics
    • 10.5.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 10.5.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 10.5.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 10.5.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 10.5.6.1. China
      • 10.5.6.2. India
      • 10.5.6.3. Japan
      • 10.5.6.4. Australia
      • 10.5.6.5. Rest of Asia-Pacific
  • 10.6. Middle East and Africa
    • 10.6.1. Introduction
    • 10.6.2. Key Region-Specific Dynamics
    • 10.6.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 10.6.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Operating System
    • 10.6.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User

11. Competitive Landscape

  • 11.1. Competitive Scenario
  • 11.2. Market Positioning/Share Analysis
  • 11.3. Mergers and Acquisitions Analysis

12. Company Profiles

  • 12.1. IBM*
    • 12.1.1. Company Overview
    • 12.1.2. Product Portfolio and Description
    • 12.1.3. Financial Overview
    • 12.1.4. Key Developments
  • 12.2. Smart Technologies
  • 12.3. AT&T Technologies Inc
  • 12.4. Blackboard Inc.
  • 12.5. Dell
  • 12.6. Apple Inc.
  • 12.7. Microsoft
  • 12.8. HP Development Company
  • 12.9. Lenovo
  • 12.10. Panasonic India

LIST NOT EXHAUSTIVE

13. Appendix

  • 13.1. About Us and Services
  • 13.2. Contact Us