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市場調查報告書
商品編碼
1572494

互動式平板顯示市場、機會、成長動力、產業趨勢分析與預測,2024-2032

Interactive Flat Panel Display Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 220 Pages | 商品交期: 2-3個工作天內

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簡介目錄

2023 年,全球互動式平板顯示器市場估值為 118 億美元,預計 2024 年至 2032 年複合年成長率將超過 6.5%。與視訊會議和協作工具無縫整合。對高效、有吸引力的會議環境的推動正在推動跨企業的產品採用。

隨著顯示技術的進步,對包括4K UHD和8K UHD在內的高解析度顯示器的需求持續成長。這些顯示器以其卓越的清晰度和細節而聞名,可滿足從娛樂到專業用途的廣泛應用。其卓越的影像品質和身臨其境的體驗使它們在消費性電子、數位看板和專業顯示器等領域越來越受到追捧,在這些領域,更精細的細節和準確的色彩再現至關重要。

整個互動式平板顯示器產業根據螢幕尺寸、技術、解析度、面板類型、最終用途產業、連接性、互動技術和地區進行分類。

55 至 65 吋細分市場成長最快,2024 年至 2032 年複合年成長率超過 6.5%。它足夠寬敞,可以提供身臨其境的體驗,但結構緊湊,適合教室、會議室和零售空間等多種環境。這種多功能性滿足了廣泛的用戶需求,推動了該領域的快速成長。企業和教育領域都推動了對 55 至 65 吋顯示器的需求。

LCD(液晶顯示器)細分市場將在 2023 年佔據主導地位,預計到 2032 年將超過 55 億美元。 LCD 技術作為互動式顯示的經濟高效解決方案脫穎而出。其生產成本低於 OLED 和 LED 技術,使其成為教育、企業環境和零售領域的首選。這種成本效益使得互動式顯示器得到更廣泛的部署,特別是在價格敏感的市場。此外,液晶面板比許多其他顯示技術更耐用且使用壽命更長。這種耐用性對於持續使用顯示器的環境(例如教室和會議室)至關重要,可確保隨著時間的推移降低總擁有成本。

北美互動式平板顯示器市場正在蓬勃發展,預計到 2032 年將超過 70 億美元。其強大的技術基礎設施和對先進互動式解決方案的需求推動了這一成長。由於對協作工具和更廣泛的數位轉型的需求,企業和教育機構擴大轉向互動式平板顯示器。

目錄

第 1 章:範圍與方法

  • 市場範圍和定義
  • 基本估計和計算
  • 預測參數
  • 數據來源
    • 基本的
    • 中學
      • 付費來源
      • 公共來源

第 2 章:執行摘要

第 3 章:產業洞察

  • 產業生態系統分析
  • 供應商矩陣
  • 技術和創新格局
  • 專利分析
  • 重要新聞和舉措
  • 監管環境
  • 衝擊力
    • 成長動力
      • 顯示技術的進步
      • 越來越多採用數位轉型
      • 企業和商業應用程式的成長
      • 與教育智慧系統的技術整合
      • 對數位看板和公共顯示器的需求不斷成長
    • 產業陷阱與挑戰
      • 內容相容性有限
      • 安裝和維護複雜
  • 成長潛力分析
  • 波特的分析
  • PESTEL分析

第 4 章:競爭格局

  • 公司市佔率分析
  • 競爭定位矩陣
  • 戰略展望矩陣

第 5 章:市場估計與預測:按螢幕尺寸,2021 - 2032 年

  • 主要趨勢
  • 55吋以下
  • 55 至 65 英寸
  • 65 至 75 英寸
  • 75吋以上

第 6 章:市場估計與預測:按技術分類,2021 - 2032 年

  • 主要趨勢
  • LCD(液晶顯示器)
  • LED(發光二極體)
  • OLED(有機發光二極體)
  • DLP(數位光處理)
  • 電子紙

第 7 章:市場估計與預測:按決議,2021 - 2032

  • 主要趨勢
  • 高清(1280×720)
  • 全高清 (1920 x 1080)
  • 4K 超高清 (3840 x 2160)
  • 8K 超高清 (7680 x 4320)

第 8 章:市場估計與預測:按面板類型,2021 - 2032

  • 主要趨勢
  • 電阻式
  • 電容式
  • 紅外線的
  • 光學的
  • 電磁
  • 表面聲波(SAW)

第 9 章:市場估計與預測:按連結性分類,2021 - 2032 年

  • 主要趨勢
  • 有線
  • 無線的

第 10 章:市場估計與預測:按互動技術,2021 - 2032

  • 主要趨勢
  • 觸控式
  • 基於筆的
  • 基於手勢

第 11 章:市場估計與預測:按最終用戶分類,2021 - 2032 年

  • 主要趨勢
  • 教育
  • 公司的
  • 衛生保健
  • 零售
  • 款待
  • 其他

第 12 章:市場估計與預測:按地區,2021 - 2032

  • 主要趨勢
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
    • 西班牙
    • 歐洲其他地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 澳新銀行
    • 亞太地區其他地區
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地區
  • MEA
    • 阿拉伯聯合大公國
    • 沙烏地阿拉伯
    • 南非
    • MEA 的其餘部分

第 13 章:公司簡介

  • BenQ Corporation
  • Boxlight Corporation
  • Casio Computer Co., Ltd.
  • Clevertouch Technologies
  • Dell Technologies Inc.
  • Epson America, Inc.
  • Gaoke
  • Genee World
  • Hisense Group
  • Hitachi Ltd.
  • LG Electronics Inc.
  • Microsoft Corporation
  • NEC Display Solutions
  • Newline Interactive Inc.
  • Optoma Corporation
  • Panasonic Corporation
  • Philips
  • Promethean Limited
  • Ricoh Company, Ltd.
  • Samsung Electronics Co., Ltd.
  • Sharp Corporation
  • Sony Corporation
  • TouchIT Technologies
  • Vestel Group
  • ViewSonic Corporation
簡介目錄
Product Code: 10880

The Global Interactive Flat Panel Display Market was valued at USD 11.8 billion in 2023 and is projected to grow at a CAGR of over 6.5% from 2024 to 2032. The surge in remote work and virtual meetings has spurred a heightened demand for sophisticated interactive solutions that integrate seamlessly with video conferencing and collaboration tools. This push for efficient and engaging meeting environments is driving product adoption across businesses.

As display technology advances, the demand for high-resolution displays, including 4K UHD and 8K UHD, continues to rise. These displays, known for their exceptional clarity and detail, cater to a wide array of applications, from entertainment to professional use. Their superior image quality and immersive experience make them increasingly sought after in sectors like consumer electronics, digital signage, and professional displays, where finer details and accurate color reproduction are paramount.

The overall interactive flat panel display industry is classified based on screen size, technology, resolution, panel type, end-use industry, connectivity, interactive technology, and region.

The 55 to 65 inches segment is the fastest growing, boasting a CAGR of over 6.5% from 2024 to 2032. This size strikes an ideal balance between screen real estate and usability. It's spacious enough for an immersive experience yet compact for diverse settings like classrooms, boardrooms, and retail spaces. This versatility, meeting a broad spectrum of user needs, fuels the segment's rapid growth. Both corporate and educational sectors drive the demand for 55 to 65-inch displays.

Dominating the market in 2023, the LCD (Liquid Crystal Display) segment is projected to surpass USD 5.5 billion by 2032. LCD technology stands out as a cost-effective solution for interactive displays. Its production costs, lower than those of OLED and LED technologies, make it a favored choice in education, corporate settings, and retail. This cost-effectiveness enables broader deployment of interactive displays, especially in price-sensitive markets. Furthermore, LCD panels boast durability and a longer lifespan than many other display technologies. This durability is crucial for environments with constant display usage, such as classrooms and conference rooms, ensuring reduced total ownership costs over time.

North America is witnessing a surge in the interactive flat panel display market, with projections to exceed USD 7 billion by 2032. Driven by technological advancements and widespread adoption across sectors, the U.S. stands out as the largest market. Its robust technological infrastructure and demand for advanced interactive solutions fuel this growth. Businesses and educational institutions are increasingly turning to interactive flat panel displays, driven by the need for collaborative tools and a broader digital transformation.

Table of Contents

Chapter 1 Scope and Methodology

  • 1.1 Market scope and definition
  • 1.2 Base estimates and calculations
  • 1.3 Forecast parameters
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2024 - 2032
  • 2.2 Business trends
    • 2.2.1 Total addressable market (TAM), 2024-2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Vendor matrix
  • 3.3 Technology and innovation landscape
  • 3.4 Patent analysis
  • 3.5 Key news and initiatives
  • 3.6 Regulatory landscape
  • 3.7 Impact forces
    • 3.7.1 Growth drivers
      • 3.7.1.1 Advancements in display technology
      • 3.7.1.2 Growing adoption of digital transformation
      • 3.7.1.3 Growth in corporate and business applications
      • 3.7.1.4 Technological integration with smart systems for education
      • 3.7.1.5 Rising demand for digital signage and public displays
    • 3.7.2 Industry pitfalls and challenges
      • 3.7.2.1 Limited content compatibility
      • 3.7.2.2 Complexity of installation and maintenance
  • 3.8 Growth potential analysis
  • 3.9 Porter's analysis
    • 3.9.1 Supplier power
    • 3.9.2 Buyer power
    • 3.9.3 Threat of new entrants
    • 3.9.4 Threat of substitutes
    • 3.9.5 Industry rivalry
  • 3.10 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Company market share analysis
  • 4.2 Competitive positioning matrix
  • 4.3 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Screen Size, 2021 - 2032 (USD Million and Units)

  • 5.1 Key trends
  • 5.2 Below 55 inches
  • 5.3 55 to 65 inches
  • 5.4 65 to 75 inches
  • 5.5 Above 75 inches

Chapter 6 Market Estimates and Forecast, By Technology, 2021 - 2032 (USD Million and Units)

  • 6.1 Key trends
  • 6.2 LCD (Liquid Crystal Display)
  • 6.3 LED (Light Emitting Diode)
  • 6.4 OLED (Organic Light Emitting Diode)
  • 6.5 DLP (Digital Light Processing)
  • 6.6 E-Paper

Chapter 7 Market Estimates and Forecast, By Resolution, 2021 - 2032 (USD Million and Units)

  • 7.1 Key trends
  • 7.2 HD (1280 x 720)
  • 7.3 Full HD (1920 x 1080)
  • 7.4 4K UHD (3840 x 2160)
  • 7.5 8K UHD (7680 x 4320)

Chapter 8 Market Estimates and Forecast, By Panel Type, 2021 - 2032 (USD Million and Units)

  • 8.1 Key trends
  • 8.2 Resistive
  • 8.3 Capacitive
  • 8.4 Infrared
  • 8.5 Optical
  • 8.6 Electromagnetic
  • 8.7 Surface acoustic wave (SAW)

Chapter 9 Market Estimates and Forecast, By Connectivity, 2021 - 2032 (USD Million and Units)

  • 9.1 Key trends
  • 9.2 Wired
  • 9.3 Wireless

Chapter 10 Market Estimates and Forecast, By Interactive Technology, 2021 - 2032 (USD Million and Units)

  • 10.1 Key trends
  • 10.2 Touch-based
  • 10.3 Pen-based
  • 10.4 Gesture-based

Chapter 11 Market Estimates and Forecast, By End-User, 2021 - 2032 (USD Million and Units)

  • 11.1 Key trends
  • 11.2 Education
  • 11.3 Corporate
  • 11.4 Healthcare
  • 11.5 Retail
  • 11.6 Hospitality
  • 11.7 Others

Chapter 12 Market Estimates and Forecast, By Region, 2021 - 2032 (USD Million and Units)

  • 12.1 Key trends
  • 12.2 North America
    • 12.2.1 U.S.
    • 12.2.2 Canada
  • 12.3 Europe
    • 12.3.1 UK
    • 12.3.2 Germany
    • 12.3.3 France
    • 12.3.4 Italy
    • 12.3.5 Spain
    • 12.3.6 Rest of Europe
  • 12.4 Asia Pacific
    • 12.4.1 China
    • 12.4.2 India
    • 12.4.3 Japan
    • 12.4.4 South Korea
    • 12.4.5 ANZ
    • 12.4.6 Rest of Asia Pacific
  • 12.5 Latin America
    • 12.5.1 Brazil
    • 12.5.2 Mexico
    • 12.5.3 Rest of Latin America
  • 12.6 MEA
    • 12.6.1 UAE
    • 12.6.2 Saudi Arabia
    • 12.6.3 South Africa
    • 12.6.4 Rest of MEA

Chapter 13 Company Profiles

  • 13.1 BenQ Corporation
  • 13.2 Boxlight Corporation
  • 13.3 Casio Computer Co., Ltd.
  • 13.4 Clevertouch Technologies
  • 13.5 Dell Technologies Inc.
  • 13.6 Epson America, Inc.
  • 13.7 Gaoke
  • 13.8 Genee World
  • 13.9 Hisense Group
  • 13.10 Hitachi Ltd.
  • 13.11 LG Electronics Inc.
  • 13.12 Microsoft Corporation
  • 13.13 NEC Display Solutions
  • 13.14 Newline Interactive Inc.
  • 13.15 Optoma Corporation
  • 13.16 Panasonic Corporation
  • 13.17 Philips
  • 13.18 Promethean Limited
  • 13.19 Ricoh Company, Ltd.
  • 13.20 Samsung Electronics Co., Ltd.
  • 13.21 Sharp Corporation
  • 13.22 Sony Corporation
  • 13.23 TouchIT Technologies
  • 13.24 Vestel Group
  • 13.25 ViewSonic Corporation