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市場調查報告書
商品編碼
1529848

元宇宙市場規模、佔有率和趨勢分析報告:按產品、按平台、按技術、按應用、按最終用途和細分趨勢:2024-2030

Metaverse Market Size, Share & Trends Analysis Report By Product (Software, Services), By Platform (Desktop, Mobile), By Technology (VR & AR, Mixed Reality), By Application (Gaming, Online Shopping), By End-user, And Segment Forecasts, 2024 - 2030

出版日期: | 出版商: Grand View Research | 英文 150 Pages | 商品交期: 2-10個工作天內

價格

元宇宙市場成長與趨勢:

Grand View Research, Inc.最新報告顯示,預計到2030年,全球元宇宙市場規模將達到9,366億美元,2024年至2030年複合年成長率為43.9%。

由於媒體和娛樂、教育、航太和國防等不同領域的需求不斷成長,該市場預計將擴大。 XR 技術的日益普及正在推動這一成長,以豐富跨多個平台的用戶體驗。此外,使用加密貨幣在元宇宙中購買數位資產的日益成長的趨勢也是市場的推動力。此外,虛擬實境 (VR)、擴增實境(AR) 和混合實境(MR) 設備的不斷發展和廣泛應用預計將在未來幾年加速市場成長。

元宇宙作為一個動態的虛擬領域,為品牌參與和連結提供了廣泛的機會。利用區塊鏈技術和比特幣、以太坊和非同質化代幣(NFT) 等加密貨幣的平台提供數位社交體驗,使用戶能夠創建、擁有和交換自主數位資產和虛擬領域,這預示著一個新時代的到來。此外,對區塊鏈驅動的元宇宙網路和數位資產交易平台不斷成長的需求正在推動預期的市場成長。快速成長的遊戲產業已成為推動元宇宙領域未來擴張的關鍵催化劑。

利用加速運算技術可以透過提高虛擬模擬和即時處理的效率和能力來顯著推進元宇宙市場。加速運算使元宇宙應用程式能夠高效管理複雜的運算任務,例如渲染高保真 3D 模型和處理大型資料集,從而提高效能和生產力。 2024年3月,Ansys Inc.擴大了與NVIDIA公司的合作,整合加速運算技術並增強Ansys AI+模組。其中包括由 NVIDIA Modulus 提供支援的高級解算器功能,最初專注於半導體軟體產品。此次合作旨在加快模擬速度,讓工程師更快考慮更多設計選項。

元宇宙市場中穿戴式 MR(混合實境)設備(包括 MR 耳機和智慧眼鏡)的採用正在迅速增加,尤其是在工業環境中。這些設備使用戶能夠在現實環境中免持存取數位資訊和上下文資料。整體趨勢是為特定工業應用量身定做更輕、符合人體工學且功能豐富的穿戴式 MR 設備。各行業擴大部署穿戴式 MR 設備用於維護、培訓和檢查目的,使工作人員能夠在不干擾工作的情況下存取關鍵資訊。這一趨勢凸顯了身臨其境型免持 MR 體驗在元宇宙市場各行業領域中日益成長的重要性。

元宇宙市場報告亮點

  • 2023年,軟體部門在收益佔有率。軟體技術的快速進步,以及對數位娛樂、協作和通訊平台的需求不斷成長,也有助於在這一市場領域佔據主導地位。
  • 桌面市場將在 2023 年經歷顯著成長。基於桌面的元宇宙平台通常提供廣泛的內容創建工具、社交互動選項以及與現有軟體應用程式的兼容性,從而吸引了廣泛的用戶。
  • VR和AR領域將在2023年佔據很大的收益佔有率並主導市場。 VR 和 AR 設備的可近性和可負擔性不斷提高,推動了消費者和企業的採用。
  • 預計 2024 年至 2030 年,網路購物產業將大幅成長。隨著元宇宙應用程式的發展,我們將擴大看到虛擬商店和數位市場,用戶可以在3D空間中瀏覽、購物並與產品和品牌互動。
  • 預計 2024 年至 2030 年,旅遊和酒店業將大幅成長。 元宇宙為個人引入了一種虛擬探索目的地的創新方式,提供身臨其境型的體驗,準確地再現現實世界旅行的景象、聲音和氛圍。

目錄

第1章調查方法和範圍

第 2 章執行摘要

第3章元宇宙市場變數、趨勢與範圍

  • 市場體系展望
  • 市場動態
    • 市場促進因素分析
    • 市場限制因素分析
    • 產業挑戰
  • 元宇宙市場分析工具
    • 產業分析-波特五力分析
    • PESTEL分析

第4章元宇宙市場:依產品估算及趨勢分析

  • 細分儀表板
  • 元宇宙市場:2022年及2030年分產品波動分析
  • 基礎設施
  • 硬體
  • 軟體

第5章元宇宙市場:平台預估及趨勢分析

  • 細分儀表板
  • 元宇宙市場:2022年及2030年各平台的變化分析
  • 桌面
  • 智慧型手機
  • 耳機

第6章元宇宙市場:技術預估與趨勢分析

  • 細分儀表板
  • 元宇宙市場:2022 年和 2030 年技術變化分析
  • 區塊鏈
  • 虛擬實境 (VR) 與擴增實境(AR)
  • 混合實境(MR)
  • 其他

第7章元宇宙市場:依應用估算及趨勢分析

  • 細分儀表板
  • 元宇宙市場:2022年及2030年依應用分類的變化分析
  • 遊戲
  • 網路購物
  • 內容創作與社群媒體
  • 活動和會議
  • 數位行銷(廣告)
  • 測試和檢驗
  • 其他

第8章元宇宙市場:最終用戶的估算與趨勢分析

  • 細分儀表板
  • 元宇宙市場:2022年及2030年最終用戶波動分析
  • 航太和國防
  • 教育
  • 衛生保健
  • 旅遊和酒店業
  • BFSI
  • 零售
  • 媒體和娛樂
  • 其他

第9章元宇宙市場:區域預估與趨勢分析

  • 元宇宙市場佔有率(按地區),2022 年和 2030 年,十億美元
  • 北美洲
    • 2017-2030 年北美元宇宙市場估計與預測
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 2017-2030 年歐洲元宇宙市場估計與預測
    • 英國
    • 德國
    • 法國
  • 亞太地區
    • 2017-2030 年亞太地區元宇宙市場估計與預測
    • 中國
    • 日本
    • 印度
    • 韓國
  • 拉丁美洲
    • 2017-2030 年南美洲元宇宙市場估計與預測
    • 巴西
  • 中東和非洲
    • 2017-2030 年中東和非洲元宇宙市場估計和預測

第10章競爭格局

  • 公司分類
  • 公司市場定位
  • 參與企業概況
  • 財務表現
  • 產品基準
  • 企業熱力圖分析
  • 策略規劃
  • 公司簡介/上市公司
    • Active Theory
    • Antiersolutions.
    • ByteDance Ltd.
    • Decentraland
    • Epic Games, Inc.
    • Lilith Games
    • Meta
    • Microsoft
    • NetEase, Inc.
    • Nextech AR Solutions Inc.
    • NVIDIA Corporation
    • Roblox Corporation
    • Tencent Holdings Ltd.
    • The Sandbox
    • Unity Technologies
Product Code: GVR-4-68039-915-5

Metaverse Market Growth & Trends:

The global metaverse market size is expected to reach USD 936.6 billion by 2030, growing at a CAGR of 43.9% from 2024 to 2030, according to a new report by Grand View Research, Inc. The market is poised for expansion, driven by rising demand across diverse sectors such as media and entertainment, education, aerospace and defense. The increasing adoption of XR technologies fuels this growth to enrich user experiences across multiple platforms. Additionally, the market is benefiting from the growing inclination towards using cryptocurrencies for purchasing digital assets within the metaverse. Furthermore, the ongoing development and wider availability of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) devices are expected to accelerate market growth in the coming years.

The metaverse serves as a dynamic virtual realm facilitating extensive opportunities for brand engagement and connection. It heralds a new era of digital social experiences, with platforms enabling users to create, own, and exchange autonomous digital assets and virtual territories utilizing blockchain technology and cryptocurrencies such as Bitcoin, Ethereum, and non-fungible tokens (NFTs). Moreover, the increasing demand for blockchain-powered metaverse networks and trading platforms for digital assets drives anticipated market growth. The burgeoning gaming industry emerges as a significant catalyst propelling the future expansion of the metaverse sector.

Utilizing accelerated computing technologies can significantly drive the metaverse market forward by enhancing the efficiency and capabilities of virtual simulations and real-time processing. With accelerated computing, metaverse applications can efficiently manage complex computational tasks such as rendering high-fidelity 3D models and processing large datasets, leading to improved performance and productivity. In March 2024, Ansys Inc. expanded its collaboration with NVIDIA Corporation to integrate accelerated computing technologies, enhancing Ansys AI+ modules. This includes utilizing NVIDIA Modulus for advanced solver capabilities, focusing initially on semiconductor software products. This collaboration aims to accelerate simulations, allowing engineers to explore more design alternatives rapidly.

In the metaverse market, there's a noticeable surge in the adoption of wearable Mixed Reality (MR) devices, including MR headsets and smart glasses, particularly within industrial settings. These devices offer users hands-free access to digital information and contextual data in real-world environments. The prevailing trend leans towards more lightweight, ergonomic, and feature-rich wearable MR devices tailored to specific industrial applications. Industries are increasingly integrating wearable MR devices for maintenance, training, and inspection purposes, enabling workers to access crucial information without impeding their ability to perform tasks. This trend underscores the growing significance of immersive, hands-free MR experiences across various industrial domains within the metaverse market.

Metaverse Market Report Highlights:

  • Software segment dominated the market with a significant revenue share in 2023. The rapid advancement of software technologies, along with the increasing demand for digital entertainment, collaboration, and communication platforms, also contributes to the dominance in this segment of the market.
  • Desktop segment is experiencing significant growth in 2023. Desktop-based metaverse platforms often feature a wide range of content creation tools, social interaction options, and compatibility with existing software applications, making them attractive to a broad user base.
  • VR and AR segment has gained dominance in the market with a significant revenue share in 2023. The increasing accessibility and affordability of VR and AR devices have spurred greater adoption among both consumers and businesses.
  • The online shopping segment is projected to grow significantly from 2024 to 2030. As metaverse applications evolve, they will increasingly offer virtual storefronts and digital marketplaces where users can browse, shop, and interact with products and brands in a three-dimensional space.
  • The tourism & hospitality segment is projected to grow significantly from 2024 to 2030. The metaverse introduces innovative methods for individuals to virtually explore destinations, offering immersive experiences that accurately replicate the sights, sounds, and ambiance of real-world travel.

Table Of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Research Methodology
    • 1.2.1. Information Procurement
  • 1.3. Information or Data Analysis
  • 1.4. Methodology
  • 1.5. Research Scope and Assumptions
  • 1.6. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
  • 2.3. Competitive Insights

Chapter 3. Metaverse Market Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market Driver Analysis
    • 3.2.2. Market Restraint Analysis
    • 3.2.3. Industry Challenge
  • 3.3. Metaverse Market Analysis Tools
    • 3.3.1. Industry Analysis - Porter's
      • 3.3.1.1. Bargaining power of the suppliers
      • 3.3.1.2. Bargaining power of the buyers
      • 3.3.1.3. Threats of substitution
      • 3.3.1.4. Threats from new entrants
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic and Social landscape
      • 3.3.2.3. Technological landscape

Chapter 4. Metaverse market: Product Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. Metaverse market: Product Movement Analysis, 2022 & 2030 (USD Billion)
  • 4.3. Infrastructure
    • 4.3.1. Infrastructure Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 4.4. Hardware
    • 4.4.1. Hardware Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 4.5. Software
    • 4.5.1. Software Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 5. Metaverse market: Platform Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. Metaverse market: Platform Movement Analysis, 2022 & 2030 (USD Billion)
  • 5.3. Desktop
    • 5.3.1. Desktop Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 5.4. Mobile
    • 5.4.1. Mobile Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 5.5. Headsets
    • 5.5.1. Headsets Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 6. Metaverse market: Technology Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. Metaverse market: Technology Movement Analysis, 2022 & 2030 (USD Billion)
  • 6.3. Blockchain
    • 6.3.1. Blockchain Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 6.4. Virtual Reality (VR) & Augmented Reality (AR)
    • 6.4.1. Virtual Reality (VR) & Augmented Reality (AR) Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 6.5. Mixed Reality (MR)
    • 6.5.1. Mixed Reality (MR) Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 6.6. Others
    • 6.6.1. Others Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 7. Metaverse market: Application Estimates & Trend Analysis

  • 7.1. Segment Dashboard
  • 7.2. Metaverse market: Application Movement Analysis, 2022 & 2030 (USD Billion)
  • 7.3. Gaming
    • 7.3.1. Gaming Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.4. Online Shopping
    • 7.4.1. Online Shopping Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.5. Content Creation & Social Media
    • 7.5.1. Content Creation & Social Media Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.6. Events & Conference
    • 7.6.1. Events & Conference Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.7. Digital Marketing (Advertising)
    • 7.7.1. Digital Marketing (Advertising) Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.8. Testing and Inspection
    • 7.8.1. Testing and Inspection Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 7.9. Others
    • 7.9.1. Others Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 8. Metaverse market: End-user Estimates & Trend Analysis

  • 8.1. Segment Dashboard
  • 8.2. Metaverse market: End-user Movement Analysis, 2022 & 2030 (USD Billion)
  • 8.3. Aerospace & Defense
    • 8.3.1. Aerospace & Defense Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.4. Education
    • 8.4.1. Education Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.5. Healthcare
    • 8.5.1. Healthcare Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.6. Tourism and Hospitality
    • 8.6.1. Tourism and Hospitality Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.7. BFSI
    • 8.7.1. BFSI Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.8. Retail
    • 8.8.1. Retail Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.9. Media & Entertainment
    • 8.9.1. Media & Entertainment Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.10. Automotive
    • 8.10.1. Automotive Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 8.11. Others
    • 8.11.1. Others Metaverse Market Revenue Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 9. Metaverse market: Regional Estimates & Trend Analysis

  • 9.1. Metaverse Market Share, By Region, 2022 & 2030, USD Billion
  • 9.2. North America
    • 9.2.1. North America Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.2.2. U.S.
      • 9.2.2.1. U.S. Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.2.3. Canada
      • 9.2.3.1. Canada Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.2.4. Mexico
      • 9.2.4.1. Mexico Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 9.3. Europe
    • 9.3.1. Europe Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.3.2. UK
      • 9.3.2.1. UK Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.3.3. Germany
      • 9.3.3.1. Germany Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.3.4. France
      • 9.3.4.1. France Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 9.4. Asia Pacific
    • 9.4.1. Asia Pacific Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.4.2. China
      • 9.4.2.1. China Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.4.3. Japan
      • 9.4.3.1. Japan Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.4.4. India
      • 9.4.4.1. India Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.4.5. South Korea
      • 9.4.5.1. South Korea Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 9.5. Latin America
    • 9.5.1. South America Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
    • 9.5.2. Brazil
      • 9.5.2.1. Brazil Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)
  • 9.6. Middle East and Africa
    • 9.6.1. Middle East and Africa Metaverse Market Estimates and Forecasts, 2017 - 2030 (USD Billion)

Chapter 10. Competitive Landscape

  • 10.1. Company Categorization
  • 10.2. Company Market Positioning
  • 10.3. Participant's Overview
  • 10.4. Financial Performance
  • 10.5. Product Benchmarking
  • 10.6. Company Heat Map Analysis
  • 10.7. Strategy Mapping
  • 10.8. Company Profiles/Listing
    • 10.8.1. Active Theory
    • 10.8.2. Antiersolutions.
    • 10.8.3. ByteDance Ltd.
    • 10.8.4. Decentraland
    • 10.8.5. Epic Games, Inc.
    • 10.8.6. Lilith Games
    • 10.8.7. Meta
    • 10.8.8. Microsoft
    • 10.8.9. NetEase, Inc.
    • 10.8.10. Nextech AR Solutions Inc.
    • 10.8.11. NVIDIA Corporation
    • 10.8.12. Roblox Corporation
    • 10.8.13. Tencent Holdings Ltd.
    • 10.8.14. The Sandbox
    • 10.8.15. Unity Technologies

List of Tables

  • Table 1 Global metaverse market by Product, 2017 - 2030 (USD Billion)
  • Table 2 Global metaverse market by Platform, 2017 - 2030 (USD Billion)
  • Table 3 Global metaverse market by Technology, 2017 - 2030 (USD Billion)
  • Table 4 Global metaverse market by Application, 2017 - 2030 (USD Billion)
  • Table 5 Global metaverse market by End-user, 2017 - 2030 (USD Billion)
  • Table 6 Global metaverse market by region, 2017 - 2030 (USD Billion)
  • Table 7 North America metaverse market by country, 2017 - 2030 (USD Billion)
  • Table 8 Europe metaverse market by country, 2017 - 2030 (USD Billion)
  • Table 9 Asia Pacific metaverse market by country, 2017 - 2030 (USD Billion)
  • Table 10 South America metaverse market by country, 2017 - 2030 (USD Billion)
  • Table 11 MEA metaverse market by country, 2017 - 2030 (USD Billion)
  • Table 12 Key companies launching new products/services.
  • Table 13 Key companies engaged in mergers & acquisition.
  • Table 14 Key companies engaged in Research & development.
  • Table 15 Key Companies engaged in expansion.

List of Figures

  • Fig. 1 Information procurement
  • Fig. 2 Primary research pattern
  • Fig. 3 Market research approaches
  • Fig. 4 Value chain-based sizing & forecasting
  • Fig. 5 QFD modelling for market share assessment.
  • Fig. 6 Parent market analysis
  • Fig. 7 Patient-population model
  • Fig. 8 Market formulation & validation
  • Fig. 9 Metaverse Market snapshot
  • Fig. 10 Metaverse market segment snapshot
  • Fig. 11 Metaverse market competitive landscape snapshot
  • Fig. 12 Market research process
  • Fig. 13 Market driver relevance analysis (Current & future impact)
  • Fig. 14 Market restraint relevance analysis (Current & future impact)
  • Fig. 15 Metaverse Market, Product outlook key takeaways (USD Billion)
  • Fig. 16 Metaverse Market: Product movement analysis (USD Billion), 2022 & 2030
  • Fig. 17 Infrastructure Metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 18 Hardware Metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 19 Software Metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 20 Services metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 21 Metaverse Market: Platform outlook key takeaways (USD Billion)
  • Fig. 22 Metaverse Market: Platform movement analysis (USD Billion), 2022 & 2030
  • Fig. 23 Desktop metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 24 Mobile metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 25 Headsets metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 26 Metaverse Market: Technology outlook key takeaways (USD Billion)
  • Fig. 27 Metaverse Market: Technology movement analysis (USD Billion), 2022 & 2030
  • Fig. 28 Blockchain metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 29 Virtual Reality (VR) & Augmented Reality (AR) metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 30 Mixed Reality (MR) metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 31 Others metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 32 Metaverse Market: Application outlook key takeaways (USD Billion)
  • Fig. 33 Metaverse Market: Application movement analysis (USD Billion), 2022 & 2030
  • Fig. 34 Gaming metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 35 Online Shopping metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 36 Content Creation & Social Media metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 37 Events & Conference metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 38 Digital Marketing (Advertising) metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 39 Testing and Inspection metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 40 Others metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 41 Metaverse Market: End-user outlook key takeaways (USD Billion)
  • Fig. 42 Metaverse Market: End-user movement analysis (USD Billion), 2022 & 2030
  • Fig. 43 Aerospace & Defense metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 44 Education metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 45 Healthcare metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 46 Tourism and Hospitality metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 47 BFSI metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 48 Retail metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 49 Media & Entertainment metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 50 Automotive metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 51 Others metaverse market revenue estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 52 Regional marketplace: Key takeaways
  • Fig. 53 Metaverse Market: Regional outlook, 2022 & 2030 (USD Billion)
  • Fig. 54 North America metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 55 U.S. metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 56 Canada metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 57 Mexico metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 58 Europe metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 59 UK metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 60 Germany metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 61 France metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 62 Asia Pacific metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 63 Japan metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 64 China metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 65 India metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 66 South Korea metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 67 South America metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 68 Brazil metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 69 MEA metaverse market estimates and forecasts, 2017 - 2030 (USD Billion)
  • Fig. 70 Strategy framework
  • Fig. 71 Company Categorization