封面
市場調查報告書
商品編碼
1494623

遊戲機市場:按組件、類型、分銷管道、應用分類 - 2024-2030 年全球預測

Gaming Console Market by Component (Console Unit, Controller, External Storage), Type (Handheld Game Console, Home Video Game Console, Hybrid Video Game Console), Distribution Channel, Application - Global Forecast 2024-2030

出版日期: | 出版商: 360iResearch | 英文 187 Pages | 商品交期: 最快1-2個工作天內

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遊戲機市場規模預計2023年將達296.9億美元,2024年將達326.1億美元,預計2030年將達到575.6億美元,複合年成長率為9.92%。

遊戲機市場主要包括銷售用於玩視訊遊戲的電子設備,輸出是可以在外部螢幕或顯示器上顯示的視訊和音訊訊號。處理能力、圖形和使用者介面的進步正在改善遊戲體驗並吸引更多用戶。線上多人遊戲和數位發行延長了遊戲機的生命週期並創造了持續的收入流。作為多功能娛樂設備,主機將增加其對更廣泛人群的吸引力。然而,行動遊戲和市場競爭使其因其便利性和多功能性而成為強力的競爭對手,這限制了市場的成長。此外,開發新技術和獨家遊戲的成本為市場擴張帶來了挑戰。此外,遊戲機技術無需強大的硬體即可實現高品質的遊戲體驗,從而創造了市場成長潛力。虛擬實境和擴增實境預計將提供新的遊戲體驗並刺激對遊戲機的需求。

主要市場統計
基準年[2023] 296.9億美元
預測年份 [2024] 326.1億美元
預測年份 [2030] 575.6億美元
複合年成長率(%) 9.92%

區域洞察

美洲市場,尤其是美國和加拿大,遊戲機的家庭普及很高。作為技術創新中心,美國也擁有大量與硬體改進和互動遊戲技術相關的專利申請。歐盟 (EU) 國家呈現出多元化的遊戲機市場,且區域偏好差異很大。歐洲市場也熱衷於環境永續性,鼓勵主機製造商採用環保技術和可回收材料。中東和非洲 (MEA) 是一個新興市場,那裡的年輕人口和不斷成長的網路普及正在推動人們對遊戲機的興趣。最近在中東和非洲地區的投資主要集中在內容在地化以及與當地通訊業者合作提供捆綁遊戲和網路服務,以滿足這些地區獨特的消費者需求。包括中國、日本和印度在內的亞太地區是一個潛力巨大、消費行為多樣化的地區。日本是一個成熟的市場,擁有豐富的遊戲文化和對最新技術的高需求。儘管存在監管障礙,但在新興中產階級和轉向授權主機的推動下,中國遊戲機產業仍呈現強勁成長。儘管印度仍在發展中,但由於網路普及不斷提高和年輕人口眾多,印度顯示出快速成長的潛力。

FPNV定位矩陣

FPNV定位矩陣對於評估供應商在遊戲機市場的定位至關重要。此矩陣提供了對供應商的全面評估,並檢驗了與業務策略和產品滿意度相關的關鍵指標。這種詳細的評估使用戶能夠根據自己的要求做出明智的決定。根據評估結果,供應商被分為代表其成功程度的四個像限:前沿(F)、探路者(P)、利基(N)和重要(V)。

市場佔有率分析

市場佔有率分析是一種綜合工具,可以對遊戲機市場供應商的現狀進行深入而詳細的評估。透過仔細比較和分析供應商的貢獻,您可以更深入地了解每個供應商的績效以及他們在爭奪市場佔有率時面臨的挑戰。這些貢獻包括整體收益、客戶群和其他關鍵指標。此外,該分析還提供了對該行業競爭力的寶貴見解,包括在研究基準年期間觀察到的累積、分散主導地位和合併特徵等因素。有了這些詳細資訊,供應商可以做出更明智的決策並製定有效的策略,以在市場競爭中保持領先地位。

策略分析與建議

策略分析對於尋求在全球市場站穩腳跟的組織至關重要。對遊戲機市場當前地位的全面評估使公司能夠做出符合其長期願望的明智決策。此關鍵評估涉及對組織的資源、能力和整體績效進行徹底分析,以確定核心優勢和需要改進的領域。

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 處理能力、圖形和使用者介面方面的技術進步可改善遊戲體驗
      • 線上多人遊戲和數位發行延長了遊戲機的生命週期
      • 多功能娛樂設備的創新
    • 抑制因素
      • 新技術和獨家遊戲的初始開發成本較高
    • 機會
      • 虛擬和擴增實境的進步提供了新的遊戲體驗
      • 加大向數位遊戲銷售和服務的轉變,開拓新的收益管道
    • 任務
      • 來自行動和電腦遊戲領域的激烈競爭
  • 市場區隔分析
    • 類型:具有更高圖形能力的掌上型遊戲機
    • 應用:遊戲和非遊戲領域的多樣化應用
  • 市場擾動分析
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 價格分析
  • 技術分析
  • 專利分析
  • 貿易分析
  • 法規結構分析

第6章 遊戲機市場:依組成部分

  • 主機單元
  • 控制器
  • 外部儲存設備
  • 遊戲媒體

第 7 章 遊戲機市場:依類型

  • 掌上型遊戲機
  • 家用電玩遊戲機
  • 混合電玩遊戲主機
  • 即插即用/復古主機

第 8 章 遊戲機市場:依通路分類

  • 離線
  • 線上

第 9 章 遊戲機市場:依應用程式分類

  • 遊戲
  • 除了遊戲以外

第10章 北美、南美遊戲機市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第11章亞太遊戲機市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第12章 歐洲、中東、非洲遊戲機市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第13章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭場景分析
    • 騰訊推出全球擴張計畫中最具野心的主機遊戲
    • SONY和微軟同意簽署為期 10 年的協議,繼續在 PlayStation 上推出《決勝時刻》
    • 華碩在印度推出 ROG Ally 掌上型遊戲機
  • 戰略分析和建議

第14章競爭產品組合

  • 主要企業簡介
  • 主要產品系列
Product Code: MRR-3F223D5247CE

[187 Pages Report] The Gaming Console Market size was estimated at USD 29.69 billion in 2023 and expected to reach USD 32.61 billion in 2024, at a CAGR 9.92% to reach USD 57.56 billion by 2030.

The gaming console market comprises the selling of electronic devices designed primarily for playing video games where the output is a video and audio signal that can be displayed on external screens or monitors. The advances in processing power, graphics, and user interfaces enhance the gaming experience, attracting more users. Online multiplayer and digital distribution extend the life cycle of consoles and create ongoing revenue streams. Consoles serving as multi-functional entertainment devices increase appeal to a broader audience. However, mobile gaming and PC gaming present strong competition due to their convenience and versatility, limiting the market growth. The cost of developing new technology and exclusive titles can be challenging for market expansion. Moreover, gaming console technology allows for high-quality gaming experiences without the need for powerful hardware, creating potential for market growth. Virtual and augmented reality offer new gaming experiences, anticipating drive demand for gaming consoles.

KEY MARKET STATISTICS
Base Year [2023] USD 29.69 billion
Estimated Year [2024] USD 32.61 billion
Forecast Year [2030] USD 57.56 billion
CAGR (%) 9.92%

Regional Insights

The market in the Americas, particularly in the United States and Canada, shows a high penetration rate of gaming consoles among households. The United States, being a hub for technological innovation, has also seen significant patents filed related to hardware improvements and interactive gaming technologies. European Union (EU) countries showcase a diverse gaming console market with preferences varying significantly across regions. The European market is also keen on environmental sustainability, pushing console manufacturers to adopt greener technologies and recyclable materials. The Middle East and Africa (MEA) are emerging markets with a growing interest in gaming consoles, attributed to a young population and increasing internet penetration. Recent investment in the Middle East & Africa region focuses on localization of content and partnerships with local telecom providers to offer bundled gaming and internet services, catering to unique consumer needs in these geographies. Asia Pacific, encompassing China, Japan, and India, is a region with vast potential and varied consumer behavior. Japan is a mature market with a rich gaming culture and high demand for the latest technology. China, despite regulatory hurdles, shows robust growth in the gaming console sector, driven by a burgeoning middle class and a shift towards officially sanctioned consoles. India, although nascent, exhibits rapid growth potential due to rising internet penetration and a young demographic.

Market Insights

  • Market Dynamics

The market dynamics represent an ever-changing landscape of the Gaming Console Market by providing actionable insights into factors, including supply and demand levels. Accounting for these factors helps design strategies, make investments, and formulate developments to capitalize on future opportunities. In addition, these factors assist in avoiding potential pitfalls related to political, geographical, technical, social, and economic conditions, highlighting consumer behaviors and influencing manufacturing costs and purchasing decisions.

    • Market Drivers
      • Technological advances in processing power, graphics, and user interfaces to enhance the gaming experience
      • Online multiplayer gaming and digital distribution, extending the lifecycle of gaming consoles
      • Innovations in multi-functional entertainment devices
    • Market Restraints
      • Initial high development costs for new technology and exclusive titles
    • Market Opportunities
      • Advances in Virtual and augmented reality offering new gaming experiences
      • Increasing shift towards digital game sales and services to open new revenue channels
    • Market Challenges
      • Strong competition from mobile and PC gaming sector
  • Market Segmentation Analysis
    • Type: Handheld game consoles for higher graphical capabilities
    • Application: Diverse scope of applications in gaming and non-gaming sector
  • Market Disruption Analysis
  • Porter's Five Forces Analysis
  • Value Chain & Critical Path Analysis
  • Pricing Analysis
  • Technology Analysis
  • Patent Analysis
  • Trade Analysis
  • Regulatory Framework Analysis

FPNV Positioning Matrix

The FPNV positioning matrix is essential in evaluating the market positioning of the vendors in the Gaming Console Market. This matrix offers a comprehensive assessment of vendors, examining critical metrics related to business strategy and product satisfaction. This in-depth assessment empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success, namely Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The market share analysis is a comprehensive tool that provides an insightful and in-depth assessment of the current state of vendors in the Gaming Console Market. By meticulously comparing and analyzing vendor contributions, companies are offered a greater understanding of their performance and the challenges they face when competing for market share. These contributions include overall revenue, customer base, and other vital metrics. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With these illustrative details, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Recent Developments

Tencent Unveils Its Most Ambitious Console Game Amid Global Expansion Efforts

Tencent Holdings, launched an ambitious project into the console gaming market with the unveiling of "Last Sentinel," an action role-playing game. Tencent is diversifying its portfolio to include major console projects, reflecting a strategic pivot to meet changing consumer preferences globally, and in China. [Published On: 2023-12-08]

Sony and Microsoft Agree 10-year Deal To Keep Call Of Duty On Playstation

Microsoft's gaming division, declared an agreement with Sony Corp. to maintain the availability of the iconic Call of Duty franchise on PlayStation platforms. This decision symbolizes a pivotal moment of cooperation in what has been a fiercely competitive battle for dominance in the gaming industry between Xbox and PlayStation. [Published On: 2023-07-18]

Asus Launches ROG Ally Handheld Gaming Console in India

Asus has launched the ROG Ally, the brand's pioneering handheld gaming console, to the Indian market. This console supports versatile connectivity options, including Bluetooth, Wi-Fi, a ROG XG Mobile Interface, a USB Type-C combo port, and even has provisions for a 3.5mm audio jack and an SD card slot, making it a formidable choice for gaming enthusiasts seeking portability and power. [Published On: 2023-06-21]

Strategy Analysis & Recommendation

The strategic analysis is essential for organizations seeking a solid foothold in the global marketplace. Companies are better positioned to make informed decisions that align with their long-term aspirations by thoroughly evaluating their current standing in the Gaming Console Market. This critical assessment involves a thorough analysis of the organization's resources, capabilities, and overall performance to identify its core strengths and areas for improvement.

Key Company Profiles

The report delves into recent significant developments in the Gaming Console Market, highlighting leading vendors and their innovative profiles. These include Activision Blizzard, Atari Inc., Capcom Co. Ltd., Cooler Master Co. Ltd., Corsair Components Inc., Dell Technologies, Gameloft SE, Hyperkin Inc., HyperX, Logitech Inc., Mad Catz Global Ltd., Microsoft Corp., Nintendo Co. Ltd., NVIDIA Corporation, Ouya Inc. (Subsidiary of Razer), PlayJam, Redragon, Republic of Games, Rockstar Games Inc., Sega Holdings Co. Ltd., Sony Corp., SteelSeries, Ubisoft Entertainment SA, and Valve Corp..

Market Segmentation & Coverage

This research report categorizes the Gaming Console Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Component
    • Console Unit
    • Controller
      • Gamepad
      • Joystick
      • Paddle
    • External Storage
    • Game Media
      • Cloud Gaming
      • Digital Distribution
      • Game Cartridge
      • Optical Media
  • Type
    • Handheld Game Console
    • Home Video Game Console
      • Non-Portable
      • Portable
    • Hybrid Video Game Console
    • Plug and Play/Retro Console
  • Distribution Channel
    • Offline
    • Online
  • Application
    • Gaming
    • Non-gaming
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Technological advances in processing power, graphics, and user interfaces to enhance the gaming experience
      • 5.1.1.2. Online multiplayer gaming and digital distribution, extending the lifecycle of gaming consoles
      • 5.1.1.3. Innovations in multi-functional entertainment devices
    • 5.1.2. Restraints
      • 5.1.2.1. Initial high development costs for new technology and exclusive titles
    • 5.1.3. Opportunities
      • 5.1.3.1. Advances in Virtual and augmented reality offering new gaming experiences
      • 5.1.3.2. Increasing shift towards digital game sales and services to open new revenue channels
    • 5.1.4. Challenges
      • 5.1.4.1. Strong competition from mobile and PC gaming sector
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Type: Handheld game consoles for higher graphical capabilities
    • 5.2.2. Application: Diverse scope of applications in gaming and non-gaming sector
  • 5.3. Market Disruption Analysis
  • 5.4. Porter's Five Forces Analysis
    • 5.4.1. Threat of New Entrants
    • 5.4.2. Threat of Substitutes
    • 5.4.3. Bargaining Power of Customers
    • 5.4.4. Bargaining Power of Suppliers
    • 5.4.5. Industry Rivalry
  • 5.5. Value Chain & Critical Path Analysis
  • 5.6. Pricing Analysis
  • 5.7. Technology Analysis
  • 5.8. Patent Analysis
  • 5.9. Trade Analysis
  • 5.10. Regulatory Framework Analysis

6. Gaming Console Market, by Component

  • 6.1. Introduction
  • 6.2. Console Unit
  • 6.3. Controller
  • 6.4. External Storage
  • 6.5. Game Media

7. Gaming Console Market, by Type

  • 7.1. Introduction
  • 7.2. Handheld Game Console
  • 7.3. Home Video Game Console
  • 7.4. Hybrid Video Game Console
  • 7.5. Plug and Play/Retro Console

8. Gaming Console Market, by Distribution Channel

  • 8.1. Introduction
  • 8.2. Offline
  • 8.3. Online

9. Gaming Console Market, by Application

  • 9.1. Introduction
  • 9.2. Gaming
  • 9.3. Non-gaming

10. Americas Gaming Console Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Gaming Console Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Gaming Console Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2023
  • 13.2. FPNV Positioning Matrix, 2023
  • 13.3. Competitive Scenario Analysis
    • 13.3.1. Tencent Unveils Its Most Ambitious Console Game Amid Global Expansion Efforts
    • 13.3.2. Sony and Microsoft Agree 10-year Deal To Keep Call Of Duty On Playstation
    • 13.3.3. Asus Launches ROG Ally Handheld Gaming Console in India
  • 13.4. Strategy Analysis & Recommendation

14. Competitive Portfolio

  • 14.1. Key Company Profiles
  • 14.2. Key Product Portfolio

LIST OF FIGURES

  • FIGURE 1. GAMING CONSOLE MARKET RESEARCH PROCESS
  • FIGURE 2. GAMING CONSOLE MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL GAMING CONSOLE MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL GAMING CONSOLE MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. GLOBAL GAMING CONSOLE MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GAMING CONSOLE MARKET DYNAMICS
  • FIGURE 7. GLOBAL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2023 VS 2030 (%)
  • FIGURE 8. GLOBAL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL GAMING CONSOLE MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 10. GLOBAL GAMING CONSOLE MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2023 VS 2030 (%)
  • FIGURE 12. GLOBAL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. GLOBAL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 14. GLOBAL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. AMERICAS GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 16. AMERICAS GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. UNITED STATES GAMING CONSOLE MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 18. UNITED STATES GAMING CONSOLE MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 20. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 22. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 23. GAMING CONSOLE MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 24. GAMING CONSOLE MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. GAMING CONSOLE MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL GAMING CONSOLE MARKET SIZE, 2018-2023 (USD MILLION)
  • TABLE 4. GLOBAL GAMING CONSOLE MARKET SIZE, 2024-2030 (USD MILLION)
  • TABLE 5. GLOBAL GAMING CONSOLE MARKET SIZE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 6. GLOBAL GAMING CONSOLE MARKET SIZE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 7. GLOBAL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 8. GLOBAL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 9. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONSOLE UNIT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 10. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONSOLE UNIT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 11. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 12. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 13. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 14. GLOBAL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 15. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAMEPAD, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 16. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAMEPAD, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 17. GLOBAL GAMING CONSOLE MARKET SIZE, BY JOYSTICK, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 18. GLOBAL GAMING CONSOLE MARKET SIZE, BY JOYSTICK, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 19. GLOBAL GAMING CONSOLE MARKET SIZE, BY PADDLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 20. GLOBAL GAMING CONSOLE MARKET SIZE, BY PADDLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 21. GLOBAL GAMING CONSOLE MARKET SIZE, BY EXTERNAL STORAGE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 22. GLOBAL GAMING CONSOLE MARKET SIZE, BY EXTERNAL STORAGE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 23. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 24. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 25. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 26. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 27. GLOBAL GAMING CONSOLE MARKET SIZE, BY CLOUD GAMING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 28. GLOBAL GAMING CONSOLE MARKET SIZE, BY CLOUD GAMING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 29. GLOBAL GAMING CONSOLE MARKET SIZE, BY DIGITAL DISTRIBUTION, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 30. GLOBAL GAMING CONSOLE MARKET SIZE, BY DIGITAL DISTRIBUTION, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 31. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME CARTRIDGE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 32. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAME CARTRIDGE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 33. GLOBAL GAMING CONSOLE MARKET SIZE, BY OPTICAL MEDIA, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 34. GLOBAL GAMING CONSOLE MARKET SIZE, BY OPTICAL MEDIA, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 35. GLOBAL GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 36. GLOBAL GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 37. GLOBAL GAMING CONSOLE MARKET SIZE, BY HANDHELD GAME CONSOLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 38. GLOBAL GAMING CONSOLE MARKET SIZE, BY HANDHELD GAME CONSOLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 39. GLOBAL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 40. GLOBAL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 41. GLOBAL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 42. GLOBAL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 43. GLOBAL GAMING CONSOLE MARKET SIZE, BY NON-PORTABLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 44. GLOBAL GAMING CONSOLE MARKET SIZE, BY NON-PORTABLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 45. GLOBAL GAMING CONSOLE MARKET SIZE, BY PORTABLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 46. GLOBAL GAMING CONSOLE MARKET SIZE, BY PORTABLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 47. GLOBAL GAMING CONSOLE MARKET SIZE, BY HYBRID VIDEO GAME CONSOLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 48. GLOBAL GAMING CONSOLE MARKET SIZE, BY HYBRID VIDEO GAME CONSOLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 49. GLOBAL GAMING CONSOLE MARKET SIZE, BY PLUG AND PLAY/RETRO CONSOLE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 50. GLOBAL GAMING CONSOLE MARKET SIZE, BY PLUG AND PLAY/RETRO CONSOLE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 51. GLOBAL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 52. GLOBAL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 53. GLOBAL GAMING CONSOLE MARKET SIZE, BY OFFLINE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 54. GLOBAL GAMING CONSOLE MARKET SIZE, BY OFFLINE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 55. GLOBAL GAMING CONSOLE MARKET SIZE, BY ONLINE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 56. GLOBAL GAMING CONSOLE MARKET SIZE, BY ONLINE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 57. GLOBAL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 58. GLOBAL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 59. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAMING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 60. GLOBAL GAMING CONSOLE MARKET SIZE, BY GAMING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 61. GLOBAL GAMING CONSOLE MARKET SIZE, BY NON-GAMING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 62. GLOBAL GAMING CONSOLE MARKET SIZE, BY NON-GAMING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 63. AMERICAS GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 64. AMERICAS GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 65. AMERICAS GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 66. AMERICAS GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 67. AMERICAS GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 68. AMERICAS GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 69. AMERICAS GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 70. AMERICAS GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 71. AMERICAS GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 72. AMERICAS GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 73. AMERICAS GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 74. AMERICAS GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 75. AMERICAS GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 76. AMERICAS GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 77. AMERICAS GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 78. AMERICAS GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 79. ARGENTINA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 80. ARGENTINA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 81. ARGENTINA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 82. ARGENTINA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 83. ARGENTINA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 84. ARGENTINA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 85. ARGENTINA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 86. ARGENTINA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 87. ARGENTINA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 88. ARGENTINA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 89. ARGENTINA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 90. ARGENTINA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 91. ARGENTINA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 92. ARGENTINA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 93. BRAZIL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 94. BRAZIL GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 95. BRAZIL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 96. BRAZIL GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 97. BRAZIL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 98. BRAZIL GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 99. BRAZIL GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 100. BRAZIL GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 101. BRAZIL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 102. BRAZIL GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 103. BRAZIL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 104. BRAZIL GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 105. BRAZIL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 106. BRAZIL GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 107. CANADA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 108. CANADA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 109. CANADA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 110. CANADA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 111. CANADA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 112. CANADA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 113. CANADA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 114. CANADA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 115. CANADA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 116. CANADA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 117. CANADA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 118. CANADA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 119. CANADA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 120. CANADA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 121. MEXICO GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 122. MEXICO GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 123. MEXICO GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 124. MEXICO GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 125. MEXICO GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 126. MEXICO GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 127. MEXICO GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 128. MEXICO GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 129. MEXICO GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 130. MEXICO GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 131. MEXICO GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 132. MEXICO GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 133. MEXICO GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 134. MEXICO GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 135. UNITED STATES GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 136. UNITED STATES GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 137. UNITED STATES GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 138. UNITED STATES GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 139. UNITED STATES GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 140. UNITED STATES GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 141. UNITED STATES GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 142. UNITED STATES GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 143. UNITED STATES GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 144. UNITED STATES GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 145. UNITED STATES GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 146. UNITED STATES GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 147. UNITED STATES GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 148. UNITED STATES GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 149. UNITED STATES GAMING CONSOLE MARKET SIZE, BY STATE, 2018-2023 (USD MILLION)
  • TABLE 150. UNITED STATES GAMING CONSOLE MARKET SIZE, BY STATE, 2024-2030 (USD MILLION)
  • TABLE 151. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 152. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 153. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 154. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 155. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 156. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 157. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 158. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 159. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 160. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 161. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 162. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 163. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 164. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 165. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 166. ASIA-PACIFIC GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 167. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 168. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 169. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 170. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 171. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 172. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 173. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 174. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 175. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 176. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 177. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 178. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 179. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 180. AUSTRALIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 181. CHINA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 182. CHINA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 183. CHINA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 184. CHINA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 185. CHINA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 186. CHINA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 187. CHINA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 188. CHINA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 189. CHINA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 190. CHINA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 191. CHINA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 192. CHINA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 193. CHINA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 194. CHINA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 195. INDIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 196. INDIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 197. INDIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 198. INDIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 199. INDIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 200. INDIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 201. INDIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 202. INDIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 203. INDIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 204. INDIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 205. INDIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 206. INDIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 207. INDIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 208. INDIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 209. INDONESIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 210. INDONESIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 211. INDONESIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 212. INDONESIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 213. INDONESIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 214. INDONESIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 215. INDONESIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 216. INDONESIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 217. INDONESIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 218. INDONESIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 219. INDONESIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 220. INDONESIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 221. INDONESIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 222. INDONESIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 223. JAPAN GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 224. JAPAN GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 225. JAPAN GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 226. JAPAN GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 227. JAPAN GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 228. JAPAN GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 229. JAPAN GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 230. JAPAN GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 231. JAPAN GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 232. JAPAN GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 233. JAPAN GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 234. JAPAN GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 235. JAPAN GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 236. JAPAN GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 237. MALAYSIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 238. MALAYSIA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 239. MALAYSIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 240. MALAYSIA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 241. MALAYSIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 242. MALAYSIA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 243. MALAYSIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 244. MALAYSIA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 245. MALAYSIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 246. MALAYSIA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 247. MALAYSIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 248. MALAYSIA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 249. MALAYSIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 250. MALAYSIA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 251. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 252. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 253. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 254. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 255. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 256. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 257. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 258. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 259. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 260. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 261. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 262. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 263. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 264. PHILIPPINES GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 265. SINGAPORE GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 266. SINGAPORE GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 267. SINGAPORE GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 268. SINGAPORE GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 269. SINGAPORE GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 270. SINGAPORE GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 271. SINGAPORE GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 272. SINGAPORE GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 273. SINGAPORE GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 274. SINGAPORE GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 275. SINGAPORE GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 276. SINGAPORE GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 277. SINGAPORE GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 278. SINGAPORE GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 279. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 280. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 281. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 282. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 283. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 284. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 285. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 286. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 287. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 288. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 289. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 290. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 291. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 292. SOUTH KOREA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 293. TAIWAN GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 294. TAIWAN GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 295. TAIWAN GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 296. TAIWAN GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 297. TAIWAN GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 298. TAIWAN GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 299. TAIWAN GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 300. TAIWAN GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 301. TAIWAN GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 302. TAIWAN GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 303. TAIWAN GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 304. TAIWAN GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 305. TAIWAN GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 306. TAIWAN GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 307. THAILAND GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 308. THAILAND GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 309. THAILAND GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 310. THAILAND GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 311. THAILAND GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 312. THAILAND GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 313. THAILAND GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 314. THAILAND GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 315. THAILAND GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 316. THAILAND GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 317. THAILAND GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 318. THAILAND GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 319. THAILAND GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 320. THAILAND GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 321. VIETNAM GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 322. VIETNAM GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 323. VIETNAM GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 324. VIETNAM GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 325. VIETNAM GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 326. VIETNAM GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 327. VIETNAM GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 328. VIETNAM GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 329. VIETNAM GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 330. VIETNAM GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 331. VIETNAM GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 332. VIETNAM GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 333. VIETNAM GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 334. VIETNAM GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 335. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 336. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 337. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 338. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 339. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 340. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 341. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 342. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 343. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 344. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 345. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 346. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024-2030 (USD MILLION)
  • TABLE 347. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 348. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 349. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 350. EUROPE, MIDDLE EAST & AFRICA GAMING CONSOLE MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 351. DENMARK GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2018-2023 (USD MILLION)
  • TABLE 352. DENMARK GAMING CONSOLE MARKET SIZE, BY COMPONENT, 2024-2030 (USD MILLION)
  • TABLE 353. DENMARK GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2018-2023 (USD MILLION)
  • TABLE 354. DENMARK GAMING CONSOLE MARKET SIZE, BY CONTROLLER, 2024-2030 (USD MILLION)
  • TABLE 355. DENMARK GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2018-2023 (USD MILLION)
  • TABLE 356. DENMARK GAMING CONSOLE MARKET SIZE, BY GAME MEDIA, 2024-2030 (USD MILLION)
  • TABLE 357. DENMARK GAMING CONSOLE MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 358. DENMARK GAMING CONSOLE MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 359. DENMARK GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2018-2023 (USD MILLION)
  • TABLE 360. DENMARK GAMING CONSOLE MARKET SIZE, BY HOME VIDEO GAME CONSOLE, 2024-2030 (USD MILLION)
  • TABLE 361. DENMARK GAMING CONSOLE MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2023 (USD MILLION)
  • TABLE 362. DENMARK GAMING CONSOLE MARKET SIZE,