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市場調查報告書
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1599313

醫療保健虛擬實境市場:按技術、按應用分類 - 2025-2030 年全球預測

Virtual Reality in Healthcare Market by Technology (Full Immersive VR, Non Immersive VR, Semi Immersive VR), Application (Diagnosis of Cognitive Disorders, Education & Training, Phobia Treatment) - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 195 Pages | 商品交期: 最快1-2個工作天內

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2023年,醫療保健領域的虛擬實境市場價值為102.5億美元,預計到2024年將達到128.2億美元,複合年成長率為27.10%,到2030年將達到549.4億美元。

醫療保健領域的虛擬實境 (VR) 正在成為一種變革性技術,正在再形成診斷、治療和醫學教育。 VR 的定義是能夠創建身臨其境型的互動式 3D 環境,可滿足多種需求,包括疼痛管理、心理健康治療、復健、手術培訓和患者參與。醫療保健提供者正在迅速採用 VR 應用程式進行模擬培訓並改善患者體驗。最終用途多種多樣,包括醫院、診所、治療中心和教育機構。對創新醫療解決方案、技術進步的需求不斷成長以及對疼痛緩解和創傷管理的日益重視推動了市場擴張。此外,COVID-19 大流行加速了醫療保健領域的數位轉型,使 VR 成為遠距培訓和治療的有吸引力的解決方案。然而,高昂的初始投資成本、技術複雜性、缺乏標準化法規以及資料隱私問題等挑戰可能會阻礙成長。觸覺回饋、人工智慧增強模擬和可攜式VR 設備等創新技術已經成熟,可以探索提高真實性和可訪問性。值得注意的機會包括科技公司和醫療保健提供者之間的合作,開發專門的 VR 應用程式以及與人工智慧的整合,以提供更個人化的患者體驗。建議投資研發以生產具有成本效益的 VR 解決方案,並制定明確的法律規範以確保安全。此外,解決資料安全性和互通性也至關重要。醫療保健市場中的 VR 本質上是動態的,受到快速技術進步和不斷變化的醫療保健需求的影響,需要適應性策略和持續創新。透過利用 VR 技術的突破,公司可以建立競爭優勢並推動醫療保健服務的顯著改進。擁抱遠端醫療整合和跨行業夥伴關係等新趨勢將加強您對不斷變化的醫療保健格局的貢獻。

主要市場統計
基準年[2023] 102.5億美元
預測年份 [2024] 128.2億美元
預測年份 [2030] 549.4億美元
複合年成長率(%) 27.10%

市場動態:針對醫療保健市場快速發展的虛擬實境揭示的關鍵市場洞察

醫療保健領域的虛擬實境市場正因供需的動態交互作用而轉變。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,並了解消費行為及其對製造成本的影響,並更清楚地了解對採購趨勢的影響。

  • 市場促進因素
    • 醫療保健技術整合數位化的進步
    • 增加醫療保健支出並專注於高效的醫療保健服務提供
    • 對 VR 提供高效、高品質手術培訓的需求日益成長
  • 市場限制因素
    • 設備和軟體高成本
  • 市場機會
    • VR 在高級牙科手術和癌症治療中的使用增加
    • 資訊科技領域的持續進步,例如高階計算和連接
  • 市場挑戰
    • 缺乏廣泛的測試和使用歷史

波特五力:駕馭醫療保健虛擬實境市場的策略工具

波特的五力架構是了解醫療保健市場虛擬實境競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢、解決弱點並避免潛在的挑戰,以確保更強大的市場地位。

PESTLE分析:了解醫療保健市場虛擬實境的外部影響

外部宏觀環境因素在塑造醫療保健市場虛擬實境的績效動態方面發揮著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並幫助他們做出積極主動的決策。

市場佔有率分析 了解醫療保健虛擬實境市場的競爭格局

醫療保健市場虛擬實境的詳細市場佔有率分析可以對供應商績效進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV 醫療保健市場虛擬實境供應商定位矩陣績效評估

FPNV 定位矩陣是評估醫療保健市場虛擬實境供應商的重要工具。此矩陣允許業務組織根據商務策略和產品滿意度評估供應商,從而做出與其目標相符的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議,為醫療保健市場的虛擬實境制定成功之路

對於旨在加強其在全球市場的影響力的公司來說,對醫療保健市場中的虛擬實境進行策略分析至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機,並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:詳細檢視當前市場環境、主要企業的廣泛資料、評估其在市場中的影響力和整體影響力。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監理核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,以幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 醫療保健領域技術數位化的進一步融合
      • 醫療成本不斷上升,注重高效率的醫療服務提供
      • 對 VR 提供高效、高品質手術培訓的需求日益成長
    • 抑制因素
      • 設備和軟體成本高
    • 機會
      • VR 在先進牙科和癌症治療中的使用增加
      • 先進計算和連接等資訊技術領域的持續進步
    • 任務
      • 缺乏廣泛的測試和使用歷史
  • 市場區隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章醫療保健中的虛擬實境市場:依技術分類

  • 完全身臨其境型VR
  • 非身臨其境型VR
  • 半沉浸式VR

第7章醫療保健中的虛擬實境市場:按應用分類

  • 認知障礙的診斷
  • 教育和培訓
  • 恐懼症的治療
  • 創傷後壓力症候群
  • 機器人手術
  • 手術模擬
  • 自閉症治療
  • 可視化和康復

第8章美洲醫療保健虛擬實境市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第9章亞太地區醫療保健虛擬實境市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第10章歐洲、中東和非洲醫療保健虛擬實境市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第11章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
  • 戰略分析和建議

公司名單

  • 3D Systems, Inc
  • Alphabet Inc.
  • AppliedVR, Inc.
  • Brainlab AG
  • CAE Inc.
  • EchoPixel, Inc.
  • Firsthand Technology Inc.
  • GE Healthcare
  • Hologic, Inc.
  • Koninklijke Philips NV
  • LAERDAL MEDICAL AS
  • Medtronic PLC
  • Microsoft Corporation
  • Orca Health, Inc.
  • Samsung Electronics Co. Ltd.
  • Siemens Healthineers AG
  • Stryker Corporation
  • SyncThink Inc.
  • Virtalis Ltd
  • Visualise Creative Limited
  • Vital Images, Inc.
  • Vuzix Corporation
Product Code: MRR-0315DDADCE12

The Virtual Reality in Healthcare Market was valued at USD 10.25 billion in 2023, expected to reach USD 12.82 billion in 2024, and is projected to grow at a CAGR of 27.10%, to USD 54.94 billion by 2030.

Virtual Reality (VR) in healthcare is emerging as a transformative technology reshaping diagnosis, treatment, and medical education. Defined by its ability to create immersive, interactive 3D environments, VR caters to various necessities such as pain management, mental health treatment, rehabilitation, surgical training, and patient engagement. Healthcare providers rapidly employ VR applications in simulation training and enhancing patient experiences. End-use scope spans hospitals, clinics, therapy centers, and educational institutes. The market's expansion is fueled by the increasing demand for innovative healthcare solutions, technological advancements, and the growing emphasis on pain relief and trauma management. Additionally, the COVID-19 pandemic accelerated digital transformation in healthcare, making VR an appealing solution for remote training and treatment. However, challenges such as high initial investment costs, technological complexity, lack of standardized regulations, and data privacy concerns may impede growth. Innovations in haptic feedback, AI-enhanced simulations, and portable VR devices are ripe for exploration to enhance realism and accessibility. Noteworthy opportunities include collaborations between tech firms and healthcare providers to develop specialized VR applications and integration with AI for more personalized patient experiences. It's recommended to invest in R&D to create cost-effective VR solutions and develop clear regulatory frameworks to ensure safety. Moreover, addressing data security and interoperability will be crucial. The nature of the VR in healthcare market is dynamic, influenced by rapid technological advancements and evolving healthcare needs, calling for adaptable strategies and ongoing innovation. By capitalizing on breakthroughs in VR technology, businesses can establish a competitive edge and drive significant improvements in healthcare delivery. Embracing emerging trends like telemedicine integration and cross-industry partnerships can further solidify their contributions to a revolutionized healthcare landscape.

KEY MARKET STATISTICS
Base Year [2023] USD 10.25 billion
Estimated Year [2024] USD 12.82 billion
Forecast Year [2030] USD 54.94 billion
CAGR (%) 27.10%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Virtual Reality in Healthcare Market

The Virtual Reality in Healthcare Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Growing integration of technology & digitalization in healthcare
    • Increasing healthcare expenditure & focus on delivery of efficient health services
    • Rising need of VR for providing efficient, high quality, surgical training
  • Market Restraints
    • High cost of equipment and software
  • Market Opportunities
    • Increase in usage of VR in advanced dental procedures and cancer therapies
    • Continuous advancement in the field of information technology such as advanced computer and connectivity
  • Market Challenges
    • Lack of extensive trials and use history

Porter's Five Forces: A Strategic Tool for Navigating the Virtual Reality in Healthcare Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Virtual Reality in Healthcare Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Virtual Reality in Healthcare Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Virtual Reality in Healthcare Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Virtual Reality in Healthcare Market

A detailed market share analysis in the Virtual Reality in Healthcare Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Virtual Reality in Healthcare Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Virtual Reality in Healthcare Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Virtual Reality in Healthcare Market

A strategic analysis of the Virtual Reality in Healthcare Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Virtual Reality in Healthcare Market, highlighting leading vendors and their innovative profiles. These include 3D Systems, Inc, Alphabet Inc., AppliedVR, Inc., Brainlab AG, CAE Inc., EchoPixel, Inc., Firsthand Technology Inc., GE Healthcare, Hologic, Inc., Koninklijke Philips N.V., LAERDAL MEDICAL AS, Medtronic PLC, Microsoft Corporation, Orca Health, Inc., Samsung Electronics Co. Ltd., Siemens Healthineers AG, Stryker Corporation, SyncThink Inc., Virtalis Ltd, Visualise Creative Limited, Vital Images, Inc., and Vuzix Corporation.

Market Segmentation & Coverage

This research report categorizes the Virtual Reality in Healthcare Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Technology, market is studied across Full Immersive VR, Non Immersive VR, and Semi Immersive VR.
  • Based on Application, market is studied across Diagnosis of Cognitive Disorders, Education & Training, Phobia Treatment, Post-Traumatic Stress Disorders, Robotic Surgery, Surgery Simulation, Treatment of Autism, and Visualization & Rehabilitation.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Growing integration of technology & digitalization in healthcare
      • 5.1.1.2. Increasing healthcare expenditure & focus on delivery of efficient health services
      • 5.1.1.3. Rising need of VR for providing efficient, high quality, surgical training
    • 5.1.2. Restraints
      • 5.1.2.1. High cost of equipment and software
    • 5.1.3. Opportunities
      • 5.1.3.1. Increase in usage of VR in advanced dental procedures and cancer therapies
      • 5.1.3.2. Continuous advancement in the field of information technology such as advanced computer and connectivity
    • 5.1.4. Challenges
      • 5.1.4.1. Lack of extensive trials and use history
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Virtual Reality in Healthcare Market, by Technology

  • 6.1. Introduction
  • 6.2. Full Immersive VR
  • 6.3. Non Immersive VR
  • 6.4. Semi Immersive VR

7. Virtual Reality in Healthcare Market, by Application

  • 7.1. Introduction
  • 7.2. Diagnosis of Cognitive Disorders
  • 7.3. Education & Training
  • 7.4. Phobia Treatment
  • 7.5. Post-Traumatic Stress Disorders
  • 7.6. Robotic Surgery
  • 7.7. Surgery Simulation
  • 7.8. Treatment of Autism
  • 7.9. Visualization & Rehabilitation

8. Americas Virtual Reality in Healthcare Market

  • 8.1. Introduction
  • 8.2. Argentina
  • 8.3. Brazil
  • 8.4. Canada
  • 8.5. Mexico
  • 8.6. United States

9. Asia-Pacific Virtual Reality in Healthcare Market

  • 9.1. Introduction
  • 9.2. Australia
  • 9.3. China
  • 9.4. India
  • 9.5. Indonesia
  • 9.6. Japan
  • 9.7. Malaysia
  • 9.8. Philippines
  • 9.9. Singapore
  • 9.10. South Korea
  • 9.11. Taiwan
  • 9.12. Thailand
  • 9.13. Vietnam

10. Europe, Middle East & Africa Virtual Reality in Healthcare Market

  • 10.1. Introduction
  • 10.2. Denmark
  • 10.3. Egypt
  • 10.4. Finland
  • 10.5. France
  • 10.6. Germany
  • 10.7. Israel
  • 10.8. Italy
  • 10.9. Netherlands
  • 10.10. Nigeria
  • 10.11. Norway
  • 10.12. Poland
  • 10.13. Qatar
  • 10.14. Russia
  • 10.15. Saudi Arabia
  • 10.16. South Africa
  • 10.17. Spain
  • 10.18. Sweden
  • 10.19. Switzerland
  • 10.20. Turkey
  • 10.21. United Arab Emirates
  • 10.22. United Kingdom

11. Competitive Landscape

  • 11.1. Market Share Analysis, 2023
  • 11.2. FPNV Positioning Matrix, 2023
  • 11.3. Competitive Scenario Analysis
  • 11.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. 3D Systems, Inc
  • 2. Alphabet Inc.
  • 3. AppliedVR, Inc.
  • 4. Brainlab AG
  • 5. CAE Inc.
  • 6. EchoPixel, Inc.
  • 7. Firsthand Technology Inc.
  • 8. GE Healthcare
  • 9. Hologic, Inc.
  • 10. Koninklijke Philips N.V.
  • 11. LAERDAL MEDICAL AS
  • 12. Medtronic PLC
  • 13. Microsoft Corporation
  • 14. Orca Health, Inc.
  • 15. Samsung Electronics Co. Ltd.
  • 16. Siemens Healthineers AG
  • 17. Stryker Corporation
  • 18. SyncThink Inc.
  • 19. Virtalis Ltd
  • 20. Visualise Creative Limited
  • 21. Vital Images, Inc.
  • 22. Vuzix Corporation

LIST OF FIGURES

  • FIGURE 1. VIRTUAL REALITY IN HEALTHCARE MARKET RESEARCH PROCESS
  • FIGURE 2. VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 11. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 13. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 15. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. VIRTUAL REALITY IN HEALTHCARE MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 19. VIRTUAL REALITY IN HEALTHCARE MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. VIRTUAL REALITY IN HEALTHCARE MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. VIRTUAL REALITY IN HEALTHCARE MARKET DYNAMICS
  • TABLE 7. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY FULL IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY NON IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY SEMI IMMERSIVE VR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY DIAGNOSIS OF COGNITIVE DISORDERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY EDUCATION & TRAINING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY PHOBIA TREATMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY POST-TRAUMATIC STRESS DISORDERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY ROBOTIC SURGERY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY SURGERY SIMULATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TREATMENT OF AUTISM, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY VISUALIZATION & REHABILITATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 21. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 23. ARGENTINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 24. ARGENTINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 25. BRAZIL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 26. BRAZIL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 27. CANADA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 28. CANADA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 29. MEXICO VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 30. MEXICO VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 31. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 32. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 33. UNITED STATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 34. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 35. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 36. ASIA-PACIFIC VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 37. AUSTRALIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 38. AUSTRALIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 39. CHINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 40. CHINA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 41. INDIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 42. INDIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 43. INDONESIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 44. INDONESIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 45. JAPAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 46. JAPAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 47. MALAYSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 48. MALAYSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 49. PHILIPPINES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 50. PHILIPPINES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 51. SINGAPORE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 52. SINGAPORE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 53. SOUTH KOREA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 54. SOUTH KOREA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 55. TAIWAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 56. TAIWAN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 57. THAILAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 58. THAILAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 59. VIETNAM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 60. VIETNAM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 61. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 62. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 63. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 64. DENMARK VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 65. DENMARK VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 66. EGYPT VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 67. EGYPT VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 68. FINLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 69. FINLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 70. FRANCE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 71. FRANCE VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 72. GERMANY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 73. GERMANY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 74. ISRAEL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 75. ISRAEL VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 76. ITALY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 77. ITALY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 78. NETHERLANDS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 79. NETHERLANDS VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 80. NIGERIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 81. NIGERIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 82. NORWAY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 83. NORWAY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 84. POLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 85. POLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 86. QATAR VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 87. QATAR VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 88. RUSSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 89. RUSSIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 90. SAUDI ARABIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 91. SAUDI ARABIA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 92. SOUTH AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 93. SOUTH AFRICA VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 94. SPAIN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 95. SPAIN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 96. SWEDEN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 97. SWEDEN VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 98. SWITZERLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 99. SWITZERLAND VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 100. TURKEY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 101. TURKEY VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 102. UNITED ARAB EMIRATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 103. UNITED ARAB EMIRATES VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 104. UNITED KINGDOM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 105. UNITED KINGDOM VIRTUAL REALITY IN HEALTHCARE MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 106. VIRTUAL REALITY IN HEALTHCARE MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 107. VIRTUAL REALITY IN HEALTHCARE MARKET, FPNV POSITIONING MATRIX, 2023