封面
市場調查報告書
商品編碼
1600438

遊樂園市場:按類型、收益來源、年齡限制 - 2025-2030 年全球預測

Amusement Parks Market by Type (Amusement Arcades, Theme Parks, Water Parks), Revenue Source (Food & Beverage, Hospitality, Merchandizing), Age Limit - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 194 Pages | 商品交期: 最快1-2個工作天內

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2023年遊樂園市場規模為509.7億美元,預估2024年將達540.8億美元,複合年成長率為7.41%,2030年將達840.8億美元。

市場區隔 市場包括各種休閒休閒設施,例如遊樂園、水上樂園和冒險樂園。該行業的需求是由消費者對身臨其境型和體驗式娛樂的需求所驅動的,提供滿足從家庭到尋求刺激的不同受眾的創新景點和活動。它也擴展到從都市區到旅遊勝地的各個地區,透過融合當地文化和國際遊樂園來增加遊客的興趣。傳統上,遊樂園為國內和國際遊客等最終用途部門提供服務,影響旅館業和當地經濟。

主要市場統計
基準年[2023] 509.7億美元
預計年份 [2024] 540.8億美元
預測年份 [2030] 840.8億美元
複合年成長率(%) 7.41%

影響市場的主要成長要素包括可支配收入的增加、都市化的提高以及遊樂園體驗的普及。虛擬實境和擴增實境等技術的進步代表了創造新的互動景點的巨大潛在機會,這些景點能夠與精通數位的遊客產生共鳴。採用永續實踐和環保技術創新符合消費者對負責任旅遊業日益成長的偏好,並為進一步成長提供了途徑。然而,這個市場面臨著高資本支出、需求季節性波動以及全球健康問題的持續影響等限制,這些都可能對出勤率和營運連續性產生重大影響。

創新部分在於透過即時資料分析和人工智慧主導的管理系統增強遊客安全,透過個人化服務改善客戶體驗,並加速數位轉型以實現無縫營運。策略建議包括投資結合實體和數位領域的混合景點,並探索與高科技公司的夥伴關係以利用最尖端科技。然而,企業必須克服監管挑戰,並維持抵禦破壞市場穩定的景氣衰退和自然災害的能力。遊樂園整合、利用文化差異以及多元化進入活動和飯店等互補娛樂領域等創新措施將是永續市場領導地位的關鍵策略。最終,平衡風險和創新的動態方法將有助於充分利用遊樂園產業的快速成長潛力。

市場動態:揭示快速發展的遊樂園市場的關鍵市場洞察

供需的動態交互作用正在改變遊樂園市場。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,同時消費行為及其對製造成本的影響以及對採購趨勢的影響。

  • 市場促進因素
    • 休閒參與度增加,遊樂園遊客人數增加
    • 加大遊樂園建設投入
  • 市場限制因素
    • 景點安裝、維護及升級投入成本高
  • 市場機會
    • 將 VR 和 AR 融入遊樂園遊樂設施
    • 社群媒體影響者和名人代言的潛力不斷增加
  • 市場問題
    • 高能源消耗和環境影響

波特五力:駕馭遊樂園市場的策略工具

波特五力:了解市場格局競爭格局的重要工具。波特的五力框架描述了評估公司競爭和探索策略機會的清晰方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢,解決弱點並避免潛在的挑戰,從而確保更強大的市場地位。

PESTLE分析:了解遊樂園市場的外部影響

外部宏觀環境因素對遊樂園市場的表現動態起著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並幫助他們做出積極主動的決策。

市場佔有率分析:了解遊樂園市場競爭狀況

遊樂園市場的詳細市場佔有率分析可以對供應商績效進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、細分和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣:遊樂園市場廠商績效評估

FPNV定位矩陣是評估遊樂園市場供應商的重要工具。此矩陣允許業務組織根據供應商的商務策略和產品滿意度評估供應商,從而做出符合其目標的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析與建議:規劃遊樂園市場的成功之路

對於旨在加強其在全球市場的影響力的公司來說,遊樂園市場的策略分析至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機並取得長期成功。

該報告對涵蓋關鍵焦點細分市場的市場進行了全面分析。

1.市場滲透率:對當前市場環境的詳細審查,主要企業的廣泛資料,評估他們在市場中的影響力和整體影響力。

2. 市場開拓:辨識新興市場的成長機會,評估現有細分市場的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監管核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,以幫助相關人員做出明智的決策。

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品和地區提供最佳投資機會?

3.塑造市場的關鍵技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 增加休閒的參與和去遊樂園的次數增加
      • 加大遊樂園建設投入
    • 抑制因素
      • 景點安裝、維護及升級投入成本高
    • 機會
      • 將 VR 和 AR 融入遊樂園遊樂設施
      • 社群媒體影響者和名人增加支持的潛力
    • 任務
      • 高能源消耗和環境影響
  • 市場區隔分析
    • 類型:利用遊樂園的先進技術來改善身體體驗和客戶參與
    • 收益來源:遊樂產業設立餐飲及產品零售店帶動收益成長
    • 年齡限制:遊樂園越來越受到 19 至 35 歲尋求刺激和冒險的人群的歡迎
  • 波特五力分析
  • PESTEL分析
    • 政治
    • 經濟
    • 社會
    • 科技
    • 法律
    • 環境
  • 客戶客製化

第6章遊樂園市集:依類型

  • 介紹
  • 遊戲中心
  • 遊樂園
    • 生態遊樂園
    • 歷史遊樂園
    • 流行文化遊樂園
    • 區域遊樂園
    • 動物遊樂園
  • 水上樂園

第7章遊樂園市場:依收益來源分類

  • 介紹
  • 飲食
  • 款待
  • 商品行銷

第8章 遊樂園市場:依年齡限制

  • 介紹
  • 19-35歲
  • 36-50歲
  • 51-65歲
  • 65歲以上
  • 18歲以下

第9章 北美、南美遊樂園市場

  • 介紹
  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第10章亞太遊樂園市場

  • 介紹
  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第11章 歐洲、中東、非洲遊樂園市場

  • 介紹
  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第12章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
    • 六旗娛樂公司與 Cedar Fair 合併,創立美國遊樂園管理公司
    • Malpani 集團完成對 Imagicaaworld Entertainment 的收購
    • Wonderla 和 Imagicaaworld Entertainment Ltd. 計劃在新冠肺炎 (COVID-19) 疫情爆發後擴建新遊樂園
  • 戰略分析和建議

公司名單

  • Ardent Leisure Group Limited
  • Aspro Parks, SA
  • Comcast Corporation
  • Compagnie des Alpes
  • Efteling BV
  • Europa-Park GmbH & Co Mack KG
  • Fantawild Holdings Inc.
  • Fuji-Q Highland Co., Ltd.
  • Herschend Family Entertainment Corporation
  • Hershey Entertainment & Resorts Company
  • Imagicaaworld Entertainment Ltd.
  • Knoebels Amusement Resort
  • Merlin Entertainments Limited
  • Oriental Land Co.,Ltd.
  • Parques Reunidos Servicios Centrales, SA
  • PortAventura
  • Six Flags Entertainment Corporation
  • The Hettema Group
  • The Walt Disney Company
  • Toverland BV
  • Universal Studios
  • Village Roadshow Limited
  • Wonderla Holidays Ltd.
Product Code: MRR-0355054AC4EE

The Amusement Parks Market was valued at USD 50.97 billion in 2023, expected to reach USD 54.08 billion in 2024, and is projected to grow at a CAGR of 7.41%, to USD 84.08 billion by 2030.

The amusement parks market encapsulates a broad range of entertainment experiences, including theme parks, water parks, and adventure parks, all integral segments aimed at leisure and recreation. This industry's necessity stems from consumer demands for immersive and experiential entertainment, offering novel attractions and events that cater to diverse demographics, from families to thrill-seekers. The application scope extends to locations across varied geographies, from urban centers to tourist resorts, drawing on local culture and international themes to enhance visitor engagement. Conventionally, amusement parks serve end-use segments such as domestic and international tourists, impacting hospitality sectors and local economies.

KEY MARKET STATISTICS
Base Year [2023] USD 50.97 billion
Estimated Year [2024] USD 54.08 billion
Forecast Year [2030] USD 84.08 billion
CAGR (%) 7.41%

Key growth factors influencing the market include rising disposable incomes, increasing urbanization, and the proliferation of themed experiences. Technological advancements, including virtual and augmented reality, offer significant potential opportunities by creating new interactive attractions that resonate with digital-savvy visitors. Embracing sustainable practices and innovating in eco-friendly technologies present further avenues for growth, aligning with the increasing consumer preference for responsible tourism. However, the market faces limitations such as high capital expenditure, seasonal demand fluctuations, and the ongoing impact of global health concerns, which can significantly affect footfall and operational continuity.

Areas for innovation lie in enhancing visitor safety with real-time data analytics and AI-driven management systems, improving customer experience through personalized offerings, and accelerating digital transformation for seamless operations. Strategic recommendations include investing in hybrid attractions that merge physical and digital realms and exploring partnerships with tech companies to leverage cutting-edge technologies. However, firms must navigate regulatory challenges and maintain resilience against economic downturns and natural calamities, which can hinder market stability. Innovation in thematic integration, leveraging cultural nuances, and diversifying into complementary entertainment sectors, such as events and hospitality, will be crucial strategies for sustainable market leadership. Ultimately, a dynamic approach that balances risk and innovation will help firms capitalize on the burgeoning potential of the amusement parks industry.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Amusement Parks Market

The Amusement Parks Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Rising participation in recreational activities and increasing amusement parks visits
    • Growing investment in the construction of theme-based parks
  • Market Restraints
    • High input cost for installation, maintenance and upgrading attractions
  • Market Opportunities
    • Integration of VR and AR in rides in amusement parks
    • Growing potential of social media influencer and celebrity endorsement
  • Market Challenges
    • High energy consumption and environmental impacts

Porter's Five Forces: A Strategic Tool for Navigating the Amusement Parks Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Amusement Parks Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Amusement Parks Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Amusement Parks Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Amusement Parks Market

A detailed market share analysis in the Amusement Parks Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Amusement Parks Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Amusement Parks Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Amusement Parks Market

A strategic analysis of the Amusement Parks Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Amusement Parks Market, highlighting leading vendors and their innovative profiles. These include Ardent Leisure Group Limited, Aspro Parks, S.A., Comcast Corporation, Compagnie des Alpes, Efteling B.V., Europa-Park GmbH & Co Mack KG, Fantawild Holdings Inc., Fuji-Q Highland Co., Ltd., Herschend Family Entertainment Corporation, Hershey Entertainment & Resorts Company, Imagicaaworld Entertainment Ltd., Knoebels Amusement Resort, Merlin Entertainments Limited, Oriental Land Co.,Ltd., Parques Reunidos Servicios Centrales, S.A., PortAventura, Six Flags Entertainment Corporation, The Hettema Group, The Walt Disney Company, Toverland B.V., Universal Studios, Village Roadshow Limited, and Wonderla Holidays Ltd..

Market Segmentation & Coverage

This research report categorizes the Amusement Parks Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across Amusement Arcades, Theme Parks, and Water Parks. The Theme Parks is further studied across Eco Theme Parks, Historical Theme Parks, Pop Culture Theme Parks, Regional Theme Parks, and Zoological Theme Parks.
  • Based on Revenue Source, market is studied across Food & Beverage, Hospitality, Merchandizing, and Tickets.
  • Based on Age Limit, market is studied across 19 to 35 Years, 36 to 50 Years, 51 to 65 Years, More than 65 Years, and Up to 18 Years.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising participation in recreational activities and increasing amusement parks visits
      • 5.1.1.2. Growing investment in the construction of theme-based parks
    • 5.1.2. Restraints
      • 5.1.2.1. High input cost for installation, maintenance and upgrading attractions
    • 5.1.3. Opportunities
      • 5.1.3.1. Integration of VR and AR in rides in amusement parks
      • 5.1.3.2. Growing potential of social media influencer and celebrity endorsement
    • 5.1.4. Challenges
      • 5.1.4.1. High energy consumption and environmental impacts
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Type: Utilization of advanced technologies in amusement parks enhancing physical experiences and customer engagement
    • 5.2.2. Revenue Source: Establishment of food & beverages and merchandise retailers in the amusement industry caters to better revenue growth
    • 5.2.3. Age Limit: Rising popularity of amusement parks in age 19 to 35 years to meet thrill and adventures
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental
  • 5.5. Client Customization

6. Amusement Parks Market, by Type

  • 6.1. Introduction
  • 6.2. Amusement Arcades
  • 6.3. Theme Parks
    • 6.3.1. Eco Theme Parks
    • 6.3.2. Historical Theme Parks
    • 6.3.3. Pop Culture Theme Parks
    • 6.3.4. Regional Theme Parks
    • 6.3.5. Zoological Theme Parks
  • 6.4. Water Parks

7. Amusement Parks Market, by Revenue Source

  • 7.1. Introduction
  • 7.2. Food & Beverage
  • 7.3. Hospitality
  • 7.4. Merchandizing
  • 7.5. Tickets

8. Amusement Parks Market, by Age Limit

  • 8.1. Introduction
  • 8.2. 19 to 35 Years
  • 8.3. 36 to 50 Years
  • 8.4. 51 to 65 Years
  • 8.5. More than 65 Years
  • 8.6. Up to 18 Years

9. Americas Amusement Parks Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Amusement Parks Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Amusement Parks Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
    • 12.3.1. Six Flags Entertainment Corporation and Cedar Fair merged to create an amusement park operator in the United States
    • 12.3.2. Malpani Group completes acquisition of Imagicaaworld Entertainment
    • 12.3.3. Wonderla and Imagicaaworld Entertainment Ltd. plan expansion with new theme parks after COVID-19 setback
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Ardent Leisure Group Limited
  • 2. Aspro Parks, S.A.
  • 3. Comcast Corporation
  • 4. Compagnie des Alpes
  • 5. Efteling B.V.
  • 6. Europa-Park GmbH & Co Mack KG
  • 7. Fantawild Holdings Inc.
  • 8. Fuji-Q Highland Co., Ltd.
  • 9. Herschend Family Entertainment Corporation
  • 10. Hershey Entertainment & Resorts Company
  • 11. Imagicaaworld Entertainment Ltd.
  • 12. Knoebels Amusement Resort
  • 13. Merlin Entertainments Limited
  • 14. Oriental Land Co.,Ltd.
  • 15. Parques Reunidos Servicios Centrales, S.A.
  • 16. PortAventura
  • 17. Six Flags Entertainment Corporation
  • 18. The Hettema Group
  • 19. The Walt Disney Company
  • 20. Toverland B.V.
  • 21. Universal Studios
  • 22. Village Roadshow Limited
  • 23. Wonderla Holidays Ltd.

LIST OF FIGURES

  • FIGURE 1. AMUSEMENT PARKS MARKET RESEARCH PROCESS
  • FIGURE 2. AMUSEMENT PARKS MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL AMUSEMENT PARKS MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. AMUSEMENT PARKS MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. AMUSEMENT PARKS MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. AMUSEMENT PARKS MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL AMUSEMENT PARKS MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. AMUSEMENT PARKS MARKET DYNAMICS
  • TABLE 7. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY AMUSEMENT ARCADES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY ECO THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY HISTORICAL THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY POP CULTURE THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REGIONAL THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY ZOOLOGICAL THEME PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY WATER PARKS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY FOOD & BEVERAGE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY HOSPITALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY MERCHANDIZING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY TICKETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY 19 TO 35 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY 36 TO 50 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY 51 TO 65 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY MORE THAN 65 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL AMUSEMENT PARKS MARKET SIZE, BY UP TO 18 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 29. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 30. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 31. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 32. AMERICAS AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 33. ARGENTINA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 34. ARGENTINA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 35. ARGENTINA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 36. ARGENTINA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 37. BRAZIL AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 38. BRAZIL AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 39. BRAZIL AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 40. BRAZIL AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 41. CANADA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 42. CANADA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 43. CANADA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 44. CANADA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 45. MEXICO AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 46. MEXICO AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 47. MEXICO AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 48. MEXICO AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 49. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 50. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 51. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 52. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 53. UNITED STATES AMUSEMENT PARKS MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 54. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 55. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 56. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 57. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 58. ASIA-PACIFIC AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 59. AUSTRALIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 60. AUSTRALIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 61. AUSTRALIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 62. AUSTRALIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 63. CHINA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 64. CHINA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 65. CHINA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 66. CHINA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 67. INDIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 68. INDIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 69. INDIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 70. INDIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 71. INDONESIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 72. INDONESIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 73. INDONESIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 74. INDONESIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 75. JAPAN AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 76. JAPAN AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 77. JAPAN AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 78. JAPAN AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 79. MALAYSIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 80. MALAYSIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 81. MALAYSIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 82. MALAYSIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 83. PHILIPPINES AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 84. PHILIPPINES AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 85. PHILIPPINES AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 86. PHILIPPINES AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 87. SINGAPORE AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 88. SINGAPORE AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 89. SINGAPORE AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 90. SINGAPORE AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 91. SOUTH KOREA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 92. SOUTH KOREA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 93. SOUTH KOREA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 94. SOUTH KOREA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 95. TAIWAN AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 96. TAIWAN AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 97. TAIWAN AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 98. TAIWAN AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 99. THAILAND AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. THAILAND AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 101. THAILAND AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 102. THAILAND AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 103. VIETNAM AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 104. VIETNAM AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 105. VIETNAM AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 106. VIETNAM AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 107. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 108. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 109. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 110. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 111. EUROPE, MIDDLE EAST & AFRICA AMUSEMENT PARKS MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 112. DENMARK AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 113. DENMARK AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 114. DENMARK AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 115. DENMARK AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 116. EGYPT AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 117. EGYPT AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 118. EGYPT AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 119. EGYPT AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 120. FINLAND AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 121. FINLAND AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 122. FINLAND AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 123. FINLAND AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 124. FRANCE AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. FRANCE AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 126. FRANCE AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 127. FRANCE AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 128. GERMANY AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 129. GERMANY AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 130. GERMANY AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 131. GERMANY AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 132. ISRAEL AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 133. ISRAEL AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 134. ISRAEL AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 135. ISRAEL AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 136. ITALY AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 137. ITALY AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 138. ITALY AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 139. ITALY AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 140. NETHERLANDS AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 141. NETHERLANDS AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 142. NETHERLANDS AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 143. NETHERLANDS AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 144. NIGERIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. NIGERIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 146. NIGERIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 147. NIGERIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 148. NORWAY AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 149. NORWAY AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 150. NORWAY AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 151. NORWAY AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 152. POLAND AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 153. POLAND AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 154. POLAND AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 155. POLAND AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 156. QATAR AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 157. QATAR AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 158. QATAR AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 159. QATAR AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 160. RUSSIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 161. RUSSIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 162. RUSSIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 163. RUSSIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 164. SAUDI ARABIA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 165. SAUDI ARABIA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 166. SAUDI ARABIA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 167. SAUDI ARABIA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 168. SOUTH AFRICA AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 169. SOUTH AFRICA AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 170. SOUTH AFRICA AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 171. SOUTH AFRICA AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 172. SPAIN AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 173. SPAIN AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 174. SPAIN AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 175. SPAIN AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 176. SWEDEN AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 177. SWEDEN AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 178. SWEDEN AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 179. SWEDEN AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 180. SWITZERLAND AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 181. SWITZERLAND AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 182. SWITZERLAND AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 183. SWITZERLAND AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 184. TURKEY AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 185. TURKEY AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 186. TURKEY AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 187. TURKEY AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 188. UNITED ARAB EMIRATES AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 189. UNITED ARAB EMIRATES AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 190. UNITED ARAB EMIRATES AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 191. UNITED ARAB EMIRATES AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 192. UNITED KINGDOM AMUSEMENT PARKS MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 193. UNITED KINGDOM AMUSEMENT PARKS MARKET SIZE, BY THEME PARKS, 2018-2030 (USD MILLION)
  • TABLE 194. UNITED KINGDOM AMUSEMENT PARKS MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 195. UNITED KINGDOM AMUSEMENT PARKS MARKET SIZE, BY AGE LIMIT, 2018-2030 (USD MILLION)
  • TABLE 196. AMUSEMENT PARKS MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 197. AMUSEMENT PARKS MARKET, FPNV POSITIONING MATRIX, 2023