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市場調查報告書
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1523088

體育技術市場報告:2030 年趨勢、預測與競爭分析

Sport Technology Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

運動技術趨勢與預測

預計到 2030 年,全球體育技術市場將達到 420 億美元,2024 年至 2030 年複合年成長率為 18.6%。該市場的主要驅動力是體育行業對基於技術的服務的需求不斷成長,多個組織在實施最新技術以監控球員表現和與支持者互動方面的支出不斷增加,以及物聯網的不斷成長。聯網等新興技術和資料分析。全球體育科技市場前景廣闊,體育俱樂部、體育協會和體育聯盟市場充滿機會。

體育科技按細分領域

該研究包括按類型、運動項目、最終用途和地區對全球體育技術的預測。

運動科技市場洞察

Lucintel 預測,在預測期內,設備仍將是最大的細分市場,因為它們用於追蹤和分析運動員表現、改進訓練方法並增強球迷體驗。

在這個市場中,體育俱樂部預計將經歷最高的成長。這是由於個人或個人擴大使用體育技術,以及團隊和俱樂部與分析公司合作。

由於存在多家軟體公司、不斷發展的聯盟體育文化以及不斷發展的技術產業,北美在整個預測期內仍將是最大的地區。

常問問題

Q1.市場規模為:

A1. 預計到 2030 年,全球體育技術市場價值將達到 420 億美元。

Q2.市場成長預測是多少:

A2. 2024年至2030年,全球體育技術市場預計將以18.6%的複合年成長率成長。

Q3.影響市場成長的主要促進因素是:

A3. 該市場的主要驅動力是體育行業對基於技術的服務的需求不斷成長,多個組織在實施最新技術以監控球員表現和與支持者互動方面的支出不斷增加,網際網路等新興技術的日益採用物聯網(IoT) 和資料分析。

Q4.市場的主要細分市場是:

A4. 全球體育科技市場前景廣闊,體育俱樂部、體育協會、體育聯盟市場充滿機會。

Q5.市場的主要企業是:

A5. 主要體育科技公司如下:

  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic

Q6.未來最大的細分市場是什麼?

A6.Lucintel 預測,在預測期內,設備仍將是最大的細分市場,因為它們用於追蹤和分析運動員表現、改進訓練方法並增強球迷體驗。

Q7. 未來五年預計哪些地區的市場成長最大?

A7. 由於存在多家軟體公司、不斷發展的聯盟體育文化以及不斷發展的技術產業,北美在預測期內仍將是最大的地區。

Q8. 可以客製化報告嗎?

A8. 是的,Lucintel 提供 10% 的客製化服務,無需額外付費。

目錄

第1章執行摘要

第2章全球運動科技市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球運動技術市場趨勢(2018-2023)與預測(2024-2030)
  • 全球運動技術市場:按類型
    • 裝置
    • 智慧體育場
    • 分析/統計
    • 電競
  • 全球運動技術市場:依運動分類
    • 美式足球/橄欖球
    • 棒球
    • 籃球
    • 蟋蟀
    • 高爾夫球
    • 冰上曲棍球
    • 其他
  • 全球體育技術市場:依最終用途分類
    • 運動俱樂部
    • 體育協會
    • 體育聯盟
    • 其他

第4章 2018-2030年區域市場趨勢及預測分析

  • 全球運動科技市場區域分佈
  • 北美運動科技市場
  • 歐洲運動技術市場
  • 亞太體育技術市場
  • 其他地區體育科技市場

第5章 競爭分析

  • 產品系列分析
  • 業務整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
  • 全球運動科技市場新趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球體育技術市場容量
    • 全球運動科技市場的併購、收購與合資
    • 認證和許可

第7章主要企業概況

  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic
簡介目錄

Sport Technology Trends and Forecast

The future of the global sport technology market looks promising with opportunities in the sport club, sport association, and sport league markets. The global sport technology market is expected to reach an estimated $42.0 billion by 2030 with a CAGR of 18.6% from 2024 to 2030. The major drivers for this market are growing demand in the sports industry for technology-based services, increased spending by several organizations on implementing the newest technologies to monitor players' performance and interact with supporters, along with the rising adoption of emerging technologies such as the internet of things (IoT) and data analytics.rs for this market are increasing demand for fan engagement, growing focus on athlete performance, and rising demand for sports analytics.

A more than 150-page report is developed to help in your business decisions. Sample figures with some insights are shown below.

Sport Technology by Segment

The study includes a forecast for the global sport technology by type, sport, end use, and region.

Sport Technology Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Devices
  • Smart Stadium
  • Analytics & Statistics
  • Esports

Sport Technology Market by Sport [Shipment Analysis by Value from 2018 to 2030]:

  • American Football/Rugby
  • Baseball
  • Basketball
  • Cricket
  • Golf
  • Ice Hockey
  • Others

Sport Technology Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Sports Clubs
  • Sports Associations
  • Sports Leagues
  • Others

Sport Technology Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Sport Technology Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies sport technology companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the sport technology companies profiled in this report include-

  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic

Sport Technology Market Insights

Lucintel forecasts that devices will remain the largest segment over the forecast period because it is used to track and analyze athlete performance, improve training methods, and enhance the fan experience.

Within this market, sports clubs is expected to witness the highest growth due to growing use of sports technology on a personal or individual basis, as well as, teams and clubs collaborating with analytics firms.

North America will remain the largest region over the forecast period due to occurrence of several software companies, advanced culture of league sports and increase in the technology industry in the region.

Features of the Global Sport Technology Market

Market Size Estimates: Sport technology market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Sport technology market size by type, sport, end use, and region in terms of value ($B).

Regional Analysis: Sport technology market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different type, sport, end use, and regions for the sport technology market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the sport technology market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the sport technology market size?

Answer: The global sport technology market is expected to reach an estimated $42.0 billion by 2030.

Q2. What is the growth forecast for sport technology market?

Answer: The global sport technology market is expected to grow with a CAGR of 18.6% from 2024 to 2030.

Q3. What are the major drivers influencing the growth of the sport technology market?

Answer: The major drivers for this market are growing demand in the sports industry for technology-based services, increased spending by several organizations on implementing the newest technologies to monitor players' performance and interact with supporters, along with the rising adoption of emerging technologies such as the internet of things (IoT) and data analytics.

Q4. What are the major segments for sport technology market?

Answer: The future of the global sport technology market looks promising with opportunities in the sport club, sport association, and sport league markets.

Q5. Who are the key sport technology market companies?

Answer: Some of the key sport technology companies are as follows:

  • Apple
  • Catapult
  • ChyronHego
  • Cisco System
  • HCL Technologies
  • IBM
  • Infosys
  • Modern Times
  • Oracle
  • Panasonic

Q6. Which sport technology market segment will be the largest in future?

Answer: Lucintel forecasts that devices will remain the largest segment over the forecast period because it is used to track and analyze athlete performance, improve training methods, and enhance the fan experience.

Q7. In sport technology market, which region is expected to be the largest in next 5 years?

Answer: North America will remain the largest region over the forecast period due to occurrence of several software companies, advanced culture of league sports and increase in the technology industry in the region.

Q.8 Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the sport technology market by type (devices, smart stadium, analytics & statistics, and Esports), sport (American football/rugby, baseball, basketball, cricket, golf, ice hockey, and others), end use (sports clubs, sports associations, sports leagues, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Sport Technology Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Sport Technology Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Sport Technology Market by Type
    • 3.3.1: Devices
    • 3.3.2: Smart Stadium
    • 3.3.3: Analytics & Statistics
    • 3.3.4: Esports
  • 3.4: Global Sport Technology Market by Sport
    • 3.4.1: American Football/Rugby
    • 3.4.2: Baseball
    • 3.4.3: Basketball
    • 3.4.4: Cricket
    • 3.4.5: Golf
    • 3.4.6: Ice Hockey
    • 3.4.7: Others
  • 3.5: Global Sport Technology Market by End Use
    • 3.5.1: Sports Clubs
    • 3.5.2: Sports Associations
    • 3.5.3: Sports Leagues
    • 3.5.4: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Sport Technology Market by Region
  • 4.2: North American Sport Technology Market
    • 4.2.1: North American Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
    • 4.2.2: North American Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
  • 4.3: European Sport Technology Market
    • 4.3.1: European Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
    • 4.3.2: European Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
  • 4.4: APAC Sport Technology Market
    • 4.4.1: APAC Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
    • 4.4.2: APAC Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others
  • 4.5: ROW Sport Technology Market
    • 4.5.1: ROW Sport Technology Market by Type: Devices, Smart Stadium, Analytics & Statistics, and Esports
    • 4.5.2: ROW Sport Technology Market by End Use: Sports Clubs, Sports Associations, Sports Leagues, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Sport Technology Market by Type
    • 6.1.2: Growth Opportunities for the Global Sport Technology Market by Sport
    • 6.1.3: Growth Opportunities for the Global Sport Technology Market by End Use
    • 6.1.4: Growth Opportunities for the Global Sport Technology Market by Region
  • 6.2: Emerging Trends in the Global Sport Technology Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Sport Technology Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Sport Technology Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Apple
  • 7.2: Catapult
  • 7.3: ChyronHego
  • 7.4: Cisco System
  • 7.5: HCL Technologies
  • 7.6: IBM
  • 7.7: Infosys
  • 7.8: Modern Times
  • 7.9: Oracle
  • 7.10: Panasonic