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市場調查報告書
商品編碼
1640696

圖形處理器:市場佔有率分析、行業趨勢和統計、成長預測(2025-2030 年)

Graphic Processors - Market Share Analysis, Industry Trends & Statistics, Growth Forecasts (2025 - 2030)

出版日期: | 出版商: Mordor Intelligence | 英文 131 Pages | 商品交期: 2-3個工作天內

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簡介目錄

預計預測期內圖形處理器市場將以 33.35% 的複合年成長率成長。

圖形處理器-市場-IMG1

主要亮點

  • 消費者在平板電腦、智慧型手機和筆記型電腦上的支出不斷增加,正在擴大遊戲應用市場,推動對能夠提供高品質視覺效果和快速遊戲應用的圖形處理器的需求。
  • 圖形處理器市場的成長是由製造業、汽車業、房地產和醫療保健等各個行業對支援圖形應用和 3D 內容的處理器的使用日益增加所推動的。例如,在汽車領域,CAD 和模擬軟體使用 GPU 創建逼真的圖像和動畫來支援製造和設計應用。
  • 地理資訊系統(GIS)和身臨其境型多媒體的興起也推動了圖形處理市場的發展。智慧型手機、平板電腦和其他行動運算裝置的普及,導致了諸如 GIS 之類提供即時空間和資料的應用程式的使用增加。 GIS 允許使用者產生查詢、分析空間資訊、地圖資料並提供輸出。然而,為了提供即時訊息,行動運算設備正在採用大規模圖形處理器。
  • 元宇宙提供了增強的體驗。人們在現實世界中可以進行的許多活動也可以在這個現實世界的虛擬表示中實現。為了使生態系統正常運轉,平台、應用程式和服務之間的互通性至關重要,需要軟體的進步來支援這一點。雖然軟體是不同現實融合的關鍵支柱,但硬體對於人們與這種新的線上環境互動至關重要。
  • 由於全身觸覺和虛擬實境設備仍然可用,AR 和 VR 技術很可能成為人們在這段過渡時期體驗元宇宙的主要方式。這為電子產業,尤其是 GPU 提供了巨大的潛力,可以引領一系列創新,幫助用戶沉浸其中,同時利用並行性解決資料問題。
  • 此外,無法在系統性能、效率和功耗之間取得適當的平衡也對市場成長構成了挑戰。此外,預測期內工作站銷量的下降可能會阻礙圖形處理器市場的成長。

圖形處理器市場趨勢

遊戲產業推動市場成長

  • 遊戲硬體市場規模龐大,涵蓋所有平台,從手持設備到平板電腦、行動電話、個人電腦、主機、基於位置的遊樂場和遊戲廳。遊戲機已經從在遊戲廳、餐廳和酒吧中常見的功能強大的基於位置的機器發展成為專用遊戲機、微型電腦,然後是個人電腦形式的家用機器。
  • 遊戲機使用兩種類型的 CPU 處理器:ARM 和基於 x86 的機器。這些機器分為五個以上的平台,包括主機、筆記型電腦、桌上型電腦、行動裝置以及在遊樂場、餐廳、酒吧、遊樂園、賭場和網咖/網咖中發現的各種類型的基於位置的設備。例如,AMD 已將 GPU 整合到其 x86 處理器中,並稱為加速處理器單元 (APU)。
  • 高效能遊戲是遊戲筆記型電腦的代名詞。遊戲筆記型電腦速度快、效率高,可以快速執行指令並快速執行。例如,就相對速度和整體效能而言,Nvidia GeForce RTX 3090(一款 Titan 級顯示卡)提供了非常出色的效能。此外,它還很好地支援射線追蹤和 DLSS,而無需降低遊戲筆記型電腦上的圖形設定。
  • 但 Nvidia 也在技術方面投入巨資,為遊戲玩家提供可自訂的解決方案。該公司推出了一款名為「Titan RTX」的強大 GPU,它採用 Nvidia 的 Turing 架構,可提供 130 兆次浮點運算的深度學習效能和 11 GB 的射線追蹤效能。 GPU 上的新 DisplayPort 專為下一代VR頭戴裝置而設計,只需一條線即可連接到 PC。
  • 此外,硬體格局也在不斷變化。例如,價格分佈在 500 美元到 1500 美元之間的最新顯示卡已經徹底改造,AMD 和 Nvidia 對其產品線進行了改進,以滿足不斷成長的 1440p 遊戲市場的需求。 Nvidia 的新旗艦RTX 4090 在光柵密集型遊戲中的速度比其前代旗艦RTX 3090 Ti 快2 倍,在完全光線追蹤遊戲中的速度比其前代旗艦RTX 3090 Ti 快4 倍,而RTX 4080 的速度則比其前代旗艦RTX 3090 Ti 快3 倍。
  • 隨著虛擬實境的復興和擴增實境(AR)在遊戲中的引入,遊戲環境正在進一步擴大。例如,Niantic Labs 的《Pokemon Go》等 AR 遊戲是基於位置的遊戲,它使用谷歌地圖來擴展充滿 Pokemon 角色的神話世界。用戶將在手機螢幕上探索新的小巷並尋找隱藏的人物,但最終要在現實世界中行走數公里。

亞太地區是一個快速成長的市場

  • 預計中國、日本、新加坡和印度等新興亞太國家將會出現較高的需求。這可以歸因於行動運算設備日益普及以及該地區對遊戲應用程式的高需求。
  • 日本是全球第三大遊戲市場,這得益於該國幾家手機遊戲公司的持續成功。日本玩家的花費比其他國家的玩家都多。日本玩家的平均支出約為西歐的2.5倍、北美的1.5倍。
  • 中國透過引進璧人科技的BR系列,開發了自己的GPU運算引擎。中國現在將能夠獲得專用於圖形和運算的本地 GPU,從而加劇激烈的 GPU 市場競爭。
  • 總部位於上海的晶片製造商慕熙即將推出的專注於遊戲的 GPU 預計將使中國走向全球並促進亞洲的成長。據稱,該公司正在開發中國自己的 GPU,以滿足中國不斷擴大的高階 PC 遊戲產業的需求。專為遊戲設計的 GPU 目前正在開發中,預計 2025 年發布。
  • 物聯網設備的日益普及,可以收集大量需要監控和分析的資料,這有效地增加了亞太汽車產業對高階運算系統的需求。
  • 此外,中國、印度、日本和新加坡等國家正經歷技術增強的模式轉移。因此,該地區的智慧型裝置銷量最高,包括智慧型手機、平板電腦、PlayStation 和遊戲電腦。此屬性解釋了對圖形處理器日益成長的需求。

圖形處理器產業概況

隨著主要市場參與者採用新策略來改進其製造技術並擴大產品系列以獲得相對於其他市場參與者的競爭優勢,圖形處理器市場正在整合。市場的主要參與者有三星電子、高通、NVIDIA 公司、超威半導體公司、英特爾公司、台灣半導體製造有限公司、富士通有限公司、IBM 公司、Sony Corporation、蘋果公司等。市場參與者所採取的發展策略包括:

  • 2022 年 9 月,NVIDIA 將推出新的 GeForce RTX GPU 和技術。 NVIDIA 的 GeForce RTX 40 系列顯示卡速度極快,為遊戲玩家和創作者提供突破性的效能、AI 驅動的圖形、更身臨其境的遊戲體驗以及最快的內容創作工作流程。最新遊戲的遊戲效能提升 2 倍。透過利用 DLSS 3 和其他 Ada 開發成果,開發人員可以為完全光線追蹤的遊戲實現高達 4 倍的效能提升。 GeForce RTX 40 系列顯示卡可為創新應用程式提供高達 2 倍的 3D 渲染、影片匯出速度和 AI 功能效能。
  • 2022 年 11 月 AMD Radeon RX AMD 宣布推出 7900 XT 和 Radeon RX 7900 XT 顯示卡。它們基於最新的高性能、節能的 AMD RDNA 3 架構。這款新顯示卡是全球第一款採用革命性 AMD 晶片組設計的遊戲顯示卡,繼廣受歡迎的基於 AMD「Zen」的 AMD Ryzen 晶片組處理器之後。它具有出色的性能和能源效率,可為 4K 及以上的最苛刻的遊戲提供高影格速率。

其他福利

  • Excel 格式的市場預測 (ME) 表
  • 3 個月的分析師支持

目錄

第 1 章 簡介

  • 調查結果和市場假設
  • 研究範圍

第2章調查方法

第3章執行摘要

第4章 市場動態

  • 市場概況
  • 市場促進因素與限制因素簡介
  • 市場促進因素
    • 對圖形應用程式的需求不斷增加
    • 地理資訊系統 (GIS) 和身臨其境型多媒體的興起
  • 市場限制
    • 工作站銷量下滑
  • 產業價值鏈分析
  • 產業吸引力-波特五力分析
    • 購買者/消費者的議價能力
    • 供應商的議價能力
    • 新進入者的威脅
    • 替代品的威脅
    • 競爭對手之間的競爭強度

第5章 市場區隔

  • 按類型
    • 獨立顯示卡
    • 整合圖形解決方案
    • 混合解決方案
  • 按部署
    • 本地
  • 按應用
    • 智慧型手機
    • 平板電腦和筆記型電腦
    • 工作站
    • 遊戲電腦
    • 媒體與娛樂
  • 按地區
    • 北美洲
    • 歐洲
    • 亞太地區
    • 拉丁美洲
    • 中東和非洲

第6章 競爭格局

  • 公司簡介
    • Samsung Electronics Co. Ltd
    • Qualcomm Incorporated
    • NVIDIA Corporation
    • Advanced Micro Devices Inc.
    • Intel Corporation
    • Taiwan Semiconductor Manufacturing Company Ltd
    • Fujitsu Ltd
    • IBM Corporation
    • Sony Corporation
    • Apple Inc.

第7章投資分析

第8章 市場機會與未來趨勢

簡介目錄
Product Code: 57192

The Graphic Processors Market is expected to register a CAGR of 33.35% during the forecast period.

Graphic Processors - Market - IMG1

Key Highlights

  • The market for gaming applications is rising due to increased consumer spending on tablets, smartphones, and notebooks, driving the demand for graphics processors to provide high-quality visual effects and high-speed gaming applications.
  • The factor fueling the graphic processor market's growth is the increasing usage of processors to support graphics applications and 3D content in various industry verticals such as manufacturing, automotive, real estate, and healthcare. For instance, to support manufacturing and design applications in the automotive sector, CAD and simulation software leverages GPUs to create photorealistic images or animations.
  • The rise of geographic information systems (GIS) and immersive multimedia are also driving the graphics processing market. Increasing usage of applications such as GIS that provide real-time spatial and geographical data is rising owing to the penetration of smartphones, tablets, and other mobile computing devices. A GIS allows users to generate a query, analyze spatial information, map data, and provide output. However, to provide real-time information, mobile computing devices incorporate graphic processors on a large scale.
  • The metaverse offers an enhanced experience. Many activities people can perform in the real world are also possible in this virtual representation of the real world. The software will need to advance to support this because interoperability between platforms, applications, and services will be essential for a working ecosystem. Hardware will be essential to allow people to interact with this new online environment, despite software being an important pillar in the convergence of different realities.
  • With full-body haptics and virtual reality equipment still available, AR and VR technologies will likely be the primary ways of experiencing the metaverse during the transition. This offers enormous potential for the electronics sector, particularly from the perspective of GPUs, to spearhead widespread innovation that will aid in immersing users while utilizing parallelism to address data issues.
  • Moreover, the inability to properly balance system performance, efficiency, and power consumption poses a challenge to market growth. Further, declining workstation sales may hamper the graphic processors' market growth over the forecast period.

Graphic Processors Market Trends

Gaming Industry to Augment Market Growth

  • The gaming hardware market is huge, spreading across all platforms, from handheld devices to tablets, phones, PCs, consoles, location-based arcades, and gaming parlors. Gaming machines evolved from powerful location-based machines found in arcades, restaurants, and bars to in-home machines in the form of dedicated gaming consoles, microcomputers, and then PCs.
  • Gaming machines use two types of CPU processors: ARM and x86-based machines. Those machines fall into five or more platforms, including consoles, notebooks, desktops, mobile devices, and various types of location-based devices found in arcades, restaurants, bars, amusement parks, casinos, and iCafe/net cafes. For instance, AMD integrates a GPU into an x86 processor and calls it an accelerated processor unit APU.
  • High-performance gaming is synonymous with gaming laptops. They enable quicker command execution and swift running since they are quick and effective. When it comes to relative speeds and overall performances, for instance, the Nvidia GeForce RTX 3090, a Titan class card, offers highly demanding performance. Additionally, it supports Ray Tracing and DLSS exceptionally well without reducing the graphics settings on the gaming laptop.
  • However, Nvidia is also investing significantly in technology and offering gamers customizable solutions. The company announced its powerful GPU, titled Titan RTX, which uses Nvidia's Turing architecture and delivers 130 teraflops of deep learning performance and 11 gigarays of ray-tracing performance. The new display port on the GPU is designed for next-generation VR headsets, which will only need one wire to connect to PCs.
  • Moreover, the hardware landscape is constantly in flux. For instance, the latest graphics cards in the USD 500-USD 1500 price range completely changed, with AMD and Nvidia overhauling their lineups for the growing 1440p gaming market. Compared to the previous flagship RTX 3090 Ti, Nvidia's new flagship RTX 4090 can perform up to two times better in raster-heavy games and up to four times quicker in fully ray-traced games, while the RTX 4080 will be up to three times faster.
  • The gaming environment has been further expanded with the resurrection of virtual reality and the introduction of augmented reality for gaming. For instance, AR games like Niantic Lab's Pokemon Go are location-based games and use Google Maps to augment a mythical world filled with characters from the Pokemon. Users are encouraged to explore new alleys or hunt for hidden characters on their mobile screens; in the real world, they walk several miles.

Asia-Pacific to be Fastest-Growing Market

  • Developing countries in the Asia Pacific, such as China, Japan, Singapore, and India, are expected to witness high demand. This may be attributed to the increasing adoption of mobile computing devices and the region's high demand for gaming applications.
  • The Japanese gaming market is the third-largest in the world due to the continued success of several mobile gaming companies in the country. Japanese gamers spend more than players in any other country. The average spending per Japanese player is approximately 2.5 times higher than that in western Europe and nearly 1.5 times higher than in North America.
  • China developed its own GPU compute engines by introducing the BR series of products from Biren Technology. China now has access to a dedicated local GPU for graphics and computing, which will intensify the fierce GPU market competition.
  • With its upcoming game-focused GPUs, Shanghai-based chipmaker Muxi is anticipated to put China on the global map and promote Asia's growth. In order to meet the needs of the expanding high-end PC gaming sector in the nation, the company is reportedly creating China's in-house GPU. The GPU explicitly designed for gaming is currently under development and is anticipated to be available in 2025.
  • With the growing adoption of IoT devices that gather huge amounts of data that needs to be monitored and analyzed, the demand for high-end computing systems has effectively increased in the automotive sector in the Asia-Pacific Region.
  • Moreover, countries such as China, India, Japan, and Singapore are shifting the paradigm toward technological enhancement. Therefore, the region has the highest smart device sales, from smartphones and tablets to PlayStation and gaming PCs. This attribute explains the increasing demand for graphics processors.

Graphic Processors Industry Overview

The graphic processors market is consolidated due to major market players adopting novel strategies to improve manufacturing techniques and widen their product portfolios to gain a competitive edge over other market players. The major players in the market are Samsung Electronics Co. Ltd, Qualcomm Incorporated, NVIDIA Corporation, Advanced Micro Devices Inc., Intel Corporation, Taiwan Semiconductor Manufacturing Company Ltd, Fujitsu Ltd, IBM Corporation, Sony Corporation, and Apple Inc., among others. Some developmental strategies adopted by market players are:

  • In September 2022, new GeForce RTX GPUs and technologies were launched by NVIDIA. The GeForce RTX 40 Series graphics cards from NVIDIA are so fast that they provide gamers and creators with a quantum leap in performance, AI-powered graphics, more immersive gameplay, and the quickest content creation workflows. The newest games have a 2X increase in gaming performance. By utilizing DLSS 3 and other Ada developments, developers can increase performance in fully ray-traced games by up to a 4X increase. The GeForce RTX 40 Series graphics cards offer up to two times as much performance in 3D rendering, video export speed, and AI features for creative apps.
  • In November 2022, The AMD Radeon RX AMD introduced 7900 XT and Radeon RX 7900 XT graphics cards. They are based on the newest, high-performance, energy-efficient AMD RDNA 3 architecture. The new graphics cards are the first gaming graphics cards in the world to include an innovative AMD chipset design, following the hugely popular AMD "Zen"-based AMD Ryzen chipset processors. They provide exceptional performance and superb energy efficiency to enable high-framerate 4K and greater resolution gaming in the most demanding titles.

Additional Benefits:

  • The market estimate (ME) sheet in Excel format
  • 3 months of analyst support

TABLE OF CONTENTS

1 INTRODUCTION

  • 1.1 Study Deliverables and Market Assumptions
  • 1.2 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

  • 4.1 Market Overview
  • 4.2 Introduction to Market Drivers and Restraints
  • 4.3 Market Drivers
    • 4.3.1 Increasing Demand for Graphic Applications
    • 4.3.2 Rise of Geographic Information Systems (GIS) and Immersive Multimedia
  • 4.4 Market Restraints
    • 4.4.1 Declining Workstation Sales
  • 4.5 Industry Value Chain Analysis
  • 4.6 Industry Attractiveness - Porter's Five Force Analysis
    • 4.6.1 Bargaining Power of Buyers/Consumers
    • 4.6.2 Bargaining Power of Suppliers
    • 4.6.3 Threat of New Entrants
    • 4.6.4 Threat of Substitute Products
    • 4.6.5 Intensity of Competitive Rivalry

5 MARKET SEGMENTATION

  • 5.1 By Type
    • 5.1.1 Dedicated Graphics Card
    • 5.1.2 Integrated Graphics Solutions
    • 5.1.3 Hybrid Solutions
  • 5.2 By Deployement
    • 5.2.1 On-premise
    • 5.2.2 Cloud
  • 5.3 By Applications
    • 5.3.1 Smartphones
    • 5.3.2 Tablets and Notebooks
    • 5.3.3 Workstations
    • 5.3.4 Gaming PC
    • 5.3.5 Media and Entertainment
    • 5.3.6 Automotives
  • 5.4 Geography
    • 5.4.1 North America
    • 5.4.2 Europe
    • 5.4.3 Asia-Pacific
    • 5.4.4 Latin America
    • 5.4.5 Middle East and Africa

6 COMPETITIVE LANDSCAPE

  • 6.1 Company Profiles
    • 6.1.1 Samsung Electronics Co. Ltd
    • 6.1.2 Qualcomm Incorporated
    • 6.1.3 NVIDIA Corporation
    • 6.1.4 Advanced Micro Devices Inc.
    • 6.1.5 Intel Corporation
    • 6.1.6 Taiwan Semiconductor Manufacturing Company Ltd
    • 6.1.7 Fujitsu Ltd
    • 6.1.8 IBM Corporation
    • 6.1.9 Sony Corporation
    • 6.1.10 Apple Inc.

7 INVESTMENT ANALYSIS

8 MARKET OPPORTUNITIES AND FUTURE TRENDS