封面
市場調查報告書
商品編碼
1477022

全球播出自動化和盒內頻道市場:市場規模和佔有率分析 - 趨勢、驅動因素、競爭格局、未來預測(2024-2030)

Playout Automation and Channel-in-a-Box Market Size & Share Analysis - Trends, Drivers, Competitive Landscape, and Forecasts (2024-2030)

出版日期: | 出版商: Prescient & Strategic Intelligence | 英文 270 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

預計2023年全球播放自動化和Channel-in-Box產業收入將達28.873億美元,預測期內成長率為16.0%,2030年將達到81.064億美元。觀眾對優質內容日益增長的需求正在推動該業務部門的發展。此外,對電子學習行業和線上教育的需求正在增加。

隨著對高品質音訊和視訊的需求增加,公司越來越關注圖形和視訊。這一趨勢反映在遊戲、電子學習、娛樂和多媒體領域。

觀看最新視訊串流內容的願望促使 Netflix、Amazon Prime 和 Disney+ 等供應商以前所未有的方式提高音訊和視訊品質。透過這些措施,提供者可以獲得一攬子解決方案的支持,這些解決方案可提供最高品質,同時滿足不斷增長的需求。

自動播放系統透過準確傳輸內容並持續運行分發和傳輸過程來滿足對視訊內容不斷增長的需求。播出自動化和盒內頻道解決方案擴大了覆蓋國內和國際廣播網路的傳輸範圍,並促進了世界任何地方的內容傳輸。

目前的數位轉型正在推動廣播活動的成長,以及對媒體、娛樂、教育和遊戲等領域內容的需求不斷增長。

重要見解

預計多通路類別在預測期內的複合年增長率為 16.5%。世界對娛樂和新聞日益增長的需求正在推動多通路平台的激增。這些平台提供多元的內容,吸引不同興趣的受眾。擁有大量頻道可讓您在不同地區播放您的內容,從而擴大您的受眾範圍。我們與知名國際廣播公司的合作關係也提高了我們的信譽和全球影響力,並支持產業的發展。

體育是成長最快的類別,預測期內複合年增長率預計為 16.8%。由於人口成長、經濟繁榮和技術進步,體育運動在世界各地日益普及,促進了這一發展。自動化體育賽事轉播可改善觀看體驗並降低錯誤率。

由於缺乏實體基礎設施需求,雲端類別預計將快速發展。基於雲端的解決方案透過線上伺服器提供簡單的訪問,並且無需現場硬體。雲端平台的高度可擴展性使企業能夠根據需求調整資源,從而無需進行重大硬體或軟體變更即可快速回應。

未來幾年,教育和企業類別預計將以 16.6% 的複合年增長率增長最快。播出自動化和內建頻道解決方案提高了學生、教師和辦公室工作人員的資訊品質。

依地區劃分,預計到 2023 年,北美將在播出自動化和電視盒行業中佔據主導地位。廣播和數位平台整合的興起推動了這項運動。

主要驅動因素包括技術進步、競爭壓力、不斷增長的需求、不斷變化的客戶偏好以及支持性的經濟條件。

亞太地區預計將成為成長最快的市場,2024年至2030年複合年增長率為16.6%。

本報告分析了全球播出自動化和電視盒市場,提供了市場的基本結構和最新情況、主要促進和抑制因素,以及全球、依地區和主要國家的市場規模趨勢預測(2017年) ~2030),依細分市場詳細趨勢、當前市場競爭狀況以及主要公司概況。

目錄

第1章 分析範圍

第二章分析方法

第3章執行摘要

第四章 市場指標

第五章 產業展望

  • 市場動態
    • 趨勢
    • 促進因素
    • 抑制因素/課題
    • 促進/抑制因素影響分析
  • COVID-19 的影響
  • 波特五力分析

第六章 世界市場

  • 概述
  • 市場收入:依通路類型劃分(2017-2030)
  • 市場收入:依應用分類(2017-2030)
  • 市場收入:依產品分類(2017-2030)
  • 市場收入:依部署方法分類(2017-2030)
  • 市場收入:依行業分類(2017-2030)
  • 市場收入:依地區(2017-2030)

第七章 北美市場

  • 概述
  • 市場收入:依通路類型劃分(2017-2030)
  • 市場收入:依應用分類(2017-2030)
  • 市場收入:依產品分類(2017-2030)
  • 市場收入:依部署方法分類(2017-2030)
  • 市場收入:依行業分類(2017-2030)
  • 市場收入:依國家分類(2017-2030)

第八章歐洲市場

第九章亞太市場

第十章 拉丁美洲市場

第十一章 中東/非洲市場

第十二章 美國市場

  • 概述
  • 市場收入:依通路類型劃分(2017-2030)
  • 市場收入:依應用分類(2017-2030)
  • 市場收入:依產品分類(2017-2030)
  • 市場收入:依部署方法分類(2017-2030)
  • 市場收入:依行業分類(2017-2030)

第十三章 加拿大市場

第十四章 德國市場

第十五章 法國市場

第十六章 英國市場

第十七章 義大利市場

第十八章 西班牙市場

第十九章 日本市場

第20章 中國市場

第21章 印度市場

第22章澳洲市場

第23章 韓國市場

第24章 巴西市場

第25章 墨西哥市場

第26章 沙烏地阿拉伯市場

第27章南非市場

第28章 阿拉伯聯合大公國(UAE)市場

第29章競爭格局

  • 市場參與者及其產品清單
  • 主要企業競爭基準
  • 主要公司的產品基準
  • 近期策略發展

第三十章 公司簡介

  • Harmonic Inc.
  • Anyware Video
  • Axel Technologies Private Limited
  • Broadstream Solutions Inc.
  • Cinegy LLC
  • Evertz Microsystems Ltd.
  • Florical Systems
  • Grass Valley Canada
  • Hardata
  • Imagine Communications Corp.
  • Pebble Beach Systems Ltd.

第31章附錄

簡介目錄
Product Code: 12954

In 2023, the playout automation and channel-in-a-box industry attained revenue of USD 2,887.3 million, which is projected to advance at a rate of 16.0% over the projection period, to touch USD 8,106.4 million by 2030. The rising need for quality content between viewers proposes the development of this branch of business. Thus, the e-learning industry and also online education is rising in demand.

With the growth of the demand for quality audio and videos, companies more and more are focusing on the graphics and videos they use. This trend is reflected in gaming, e-learning, entertainment, and multimedia areas.

As many users are seeking for better quality content, this branch is expanding. Besides that, e-learning and online education are also rising in demand.

The wayward desire to watch the most modern streaming video content flings the likes of Netflix, Amazon Prime and Disney+ into upgrading their audio and video quality never before like that. By these means, the providers are supported with a basket of solutions addressing the increasing demands but still providing the best quality.

Automated playout systems facilitate content transmission correctly and perform the distribution and transmission processes continually to match the continually higher demand for video content. Playout automation and channel-in-a-box solutions can increase the transmission area that covers national and international broadcasting networks, thus easing content transmittance everywhere around the world.

The current digital shift, together with the rising need for content from sectors such as media, entertainment, education, and gaming, fosters the growth of broadcasting activities.

Key Insights

The multiple-channel category is expected to witness the highest CAGR, of 16.5%, during the forecast period.

During the projection period, the multiple-channel category is projected to advance at a CAGR of 16.5%.

The growing need for entertainment and news worldwide is propelling the acceptance of multiple-channel platforms.

Such platforms provide varied content to entice audiences with different interests.

Numerous channels enable broadcasting content throughout different regions, increasing the audience reach.

Partnerships with well-known international broadcasters improve credibility and worldwide existence, propelling industry development.

Sports is estimated to have a CAGR of 16.8% in the projection period, making it the fastest-rising category.

The growing popularity of sports worldwide, propelled by populace development, financial prosperity, and technical improvements, contributes to this development.

Automation in sports broadcasting advances the viewing experience and decreases error rates.

The cloud category is projected to advance quickly because of its shortage of physical infrastructure requirements.

Cloud-based solutions provide simple access through online servers, removing the requirement for on-site hardware.

High scalability in cloud platforms lets establishments adjust resources based on demand, easing quick responses without substantial changes in hardware or software.

In the coming years, the education and corporate category will witness the highest CAGR of 16.6%.

Playout automation and channel-in-a-box solutions are enhancing information quality for students, teachers, and corporate employees.

In 2023, the North American region dominated the playout automation and channel-in-a-box industry, propelled by rising broadcasting businesses and digital platform integration.

Major propellers include technical improvements, competitive pressures, demand expansion, shifting customer preferences, and supportive economic conditions.

Asia-Pacific (APAC) is expected to be the fastest-growing market, with a CAGR of 16.6% from 2024 to 2030.

Table of Contents

Chapter 1. Research Scope

  • 1.1. Research Objectives
  • 1.2. Market Definition
  • 1.3. Analysis Period
  • 1.4. Market Size Breakdown by Segments
    • 1.4.1. Market size breakdown, by channel type
    • 1.4.2. Market size breakdown, by application
    • 1.4.3. Market size breakdown, by offering
    • 1.4.4. Market size breakdown, by deployment mode
    • 1.4.5. Market size breakdown, by vertical
    • 1.4.6. Market size breakdown, by region
    • 1.4.7. Market size breakdown, by country
  • 1.5. Market Data Reporting Unit
    • 1.5.1. Value
  • 1.6. Key Stakeholders

Chapter 2. Research Methodology

  • 2.1. Secondary Research
    • 2.1.1. Paid
    • 2.1.2. Unpaid
    • 2.1.3. P&S Intelligence database
  • 2.2. Primary Research
  • 2.3. Market Size Estimation
  • 2.4. Data Triangulation
  • 2.5. Currency Conversion Rates
  • 2.6. Assumptions for the Study
  • 2.7. Notes and Caveats

Chapter 3. Executive Summary

Chapter 4. Market Indicators

Chapter 5. Industry Outlook

  • 5.1. Market Dynamics
    • 5.1.1. Trends
    • 5.1.2. Drivers
    • 5.1.3. Restraints/challenges
    • 5.1.4. Impact analysis of drivers/restraints
  • 5.2. Impact of COVID-19
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Bargaining power of buyers
    • 5.3.2. Bargaining power of suppliers
    • 5.3.3. Threat of new entrants
    • 5.3.4. Intensity of rivalry
    • 5.3.5. Threat of substitutes

Chapter 6. Global Market

  • 6.1. Overview
  • 6.2. Market Revenue, by Channel Type (2017-2030)
  • 6.3. Market Revenue, by Application (2017-2030)
  • 6.4. Market Revenue, by Offering (2017-2030)
  • 6.5. Market Revenue, by Deployment Mode (2017-2030)
  • 6.6. Market Revenue, by Vertical (2017-2030)
  • 6.7. Market Revenue, by Region (2017-2030)

Chapter 7. North America Market

  • 7.1. Overview
  • 7.2. Market Revenue, by Channel Type (2017-2030)
  • 7.3. Market Revenue, by Application (2017-2030)
  • 7.4. Market Revenue, by Offering (2017-2030)
  • 7.5. Market Revenue, by Deployment Mode (2017-2030)
  • 7.6. Market Revenue, by Vertical (2017-2030)
  • 7.7. Market Revenue, by Country (2017-2030)

Chapter 8. Europe Market

  • 8.1. Overview
  • 8.2. Market Revenue, by Channel Type (2017-2030)
  • 8.3. Market Revenue, by Application (2017-2030)
  • 8.4. Market Revenue, by Offering (2017-2030)
  • 8.5. Market Revenue, by Deployment Mode (2017-2030)
  • 8.6. Market Revenue, by Vertical (2017-2030)
  • 8.7. Market Revenue, by Country (2017-2030)

Chapter 9. APAC Market

  • 9.1. Overview
  • 9.2. Market Revenue, by Channel Type (2017-2030)
  • 9.3. Market Revenue, by Application (2017-2030)
  • 9.4. Market Revenue, by Offering (2017-2030)
  • 9.5. Market Revenue, by Deployment Mode (2017-2030)
  • 9.6. Market Revenue, by Vertical (2017-2030)
  • 9.7. Market Revenue, by Country (2017-2030)

Chapter 10. LATAM Market

  • 10.1. Overview
  • 10.2. Market Revenue, by Channel Type (2017-2030)
  • 10.3. Market Revenue, by Application (2017-2030)
  • 10.4. Market Revenue, by Offering (2017-2030)
  • 10.5. Market Revenue, by Deployment Mode (2017-2030)
  • 10.6. Market Revenue, by Vertical (2017-2030)
  • 10.7. Market Revenue, by Country (2017-2030)

Chapter 11. MEA Market

  • 11.1. Overview
  • 11.2. Market Revenue, by Channel Type (2017-2030)
  • 11.3. Market Revenue, by Application (2017-2030)
  • 11.4. Market Revenue, by Offering (2017-2030)
  • 11.5. Market Revenue, by Deployment Mode (2017-2030)
  • 11.6. Market Revenue, by Vertical (2017-2030)
  • 11.7. Market Revenue, by Country (2017-2030)

Chapter 12. U.S. Market

  • 12.1. Overview
  • 12.2. Market Revenue, by Channel Type (2017-2030)
  • 12.3. Market Revenue, by Application (2017-2030)
  • 12.4. Market Revenue, by Offering (2017-2030)
  • 12.5. Market Revenue, by Deployment Mode (2017-2030)
  • 12.6. Market Revenue, by Vertical (2017-2030)

Chapter 13. Canada Market

  • 13.1. Overview
  • 13.2. Market Revenue, by Channel Type (2017-2030)
  • 13.3. Market Revenue, by Application (2017-2030)
  • 13.4. Market Revenue, by Offering (2017-2030)
  • 13.5. Market Revenue, by Deployment Mode (2017-2030)
  • 13.6. Market Revenue, by Vertical (2017-2030)

Chapter 14. Germany Market

  • 14.1. Overview
  • 14.2. Market Revenue, by Channel Type (2017-2030)
  • 14.3. Market Revenue, by Application (2017-2030)
  • 14.4. Market Revenue, by Offering (2017-2030)
  • 14.5. Market Revenue, by Deployment Mode (2017-2030)
  • 14.6. Market Revenue, by Vertical (2017-2030)

Chapter 15. France Market

  • 15.1. Overview
  • 15.2. Market Revenue, by Channel Type (2017-2030)
  • 15.3. Market Revenue, by Application (2017-2030)
  • 15.4. Market Revenue, by Offering (2017-2030)
  • 15.5. Market Revenue, by Deployment Mode (2017-2030)
  • 15.6. Market Revenue, by Vertical (2017-2030)

Chapter 16. U.K. Market

  • 16.1. Overview
  • 16.2. Market Revenue, by Channel Type (2017-2030)
  • 16.3. Market Revenue, by Application (2017-2030)
  • 16.4. Market Revenue, by Offering (2017-2030)
  • 16.5. Market Revenue, by Deployment Mode (2017-2030)
  • 16.6. Market Revenue, by Vertical (2017-2030)

Chapter 17. Italy Market

  • 17.1. Overview
  • 17.2. Market Revenue, by Channel Type (2017-2030)
  • 17.3. Market Revenue, by Application (2017-2030)
  • 17.4. Market Revenue, by Offering (2017-2030)
  • 17.5. Market Revenue, by Deployment Mode (2017-2030)
  • 17.6. Market Revenue, by Vertical (2017-2030)

Chapter 18. Spain Market

  • 18.1. Overview
  • 18.2. Market Revenue, by Channel Type (2017-2030)
  • 18.3. Market Revenue, by Application (2017-2030)
  • 18.4. Market Revenue, by Offering (2017-2030)
  • 18.5. Market Revenue, by Deployment Mode (2017-2030)
  • 18.6. Market Revenue, by Vertical (2017-2030)

Chapter 19. Japan Market

  • 19.1. Overview
  • 19.2. Market Revenue, by Channel Type (2017-2030)
  • 19.3. Market Revenue, by Application (2017-2030)
  • 19.4. Market Revenue, by Offering (2017-2030)
  • 19.5. Market Revenue, by Deployment Mode (2017-2030)
  • 19.6. Market Revenue, by Vertical (2017-2030)

Chapter 20. China Market

  • 20.1. Overview
  • 20.2. Market Revenue, by Channel Type (2017-2030)
  • 20.3. Market Revenue, by Application (2017-2030)
  • 20.4. Market Revenue, by Offering (2017-2030)
  • 20.5. Market Revenue, by Deployment Mode (2017-2030)
  • 20.6. Market Revenue, by Vertical (2017-2030)

Chapter 21. India Market

  • 21.1. Overview
  • 21.2. Market Revenue, by Channel Type (2017-2030)
  • 21.3. Market Revenue, by Application (2017-2030)
  • 21.4. Market Revenue, by Offering (2017-2030)
  • 21.5. Market Revenue, by Deployment Mode (2017-2030)
  • 21.6. Market Revenue, by Vertical (2017-2030)

Chapter 22. Australia Market

  • 22.1. Overview
  • 22.2. Market Revenue, by Channel Type (2017-2030)
  • 22.3. Market Revenue, by Application (2017-2030)
  • 22.4. Market Revenue, by Offering (2017-2030)
  • 22.5. Market Revenue, by Deployment Mode (2017-2030)
  • 22.6. Market Revenue, by Vertical (2017-2030)

Chapter 23. South Korea Market

  • 23.1. Overview
  • 23.2. Market Revenue, by Channel Type (2017-2030)
  • 23.3. Market Revenue, by Application (2017-2030)
  • 23.4. Market Revenue, by Offering (2017-2030)
  • 23.5. Market Revenue, by Deployment Mode (2017-2030)
  • 23.6. Market Revenue, by Vertical (2017-2030)

Chapter 24. Brazil Market

  • 24.1. Overview
  • 24.2. Market Revenue, by Channel Type (2017-2030)
  • 24.3. Market Revenue, by Application (2017-2030)
  • 24.4. Market Revenue, by Offering (2017-2030)
  • 24.5. Market Revenue, by Deployment Mode (2017-2030)
  • 24.6. Market Revenue, by Vertical (2017-2030)

Chapter 25. Mexico Market

  • 25.1. Overview
  • 25.2. Market Revenue, by Channel Type (2017-2030)
  • 25.3. Market Revenue, by Application (2017-2030)
  • 25.4. Market Revenue, by Offering (2017-2030)
  • 25.5. Market Revenue, by Deployment Mode (2017-2030)
  • 25.6. Market Revenue, by Vertical (2017-2030)

Chapter 26. Saudi Arabia Market

  • 26.1. Overview
  • 26.2. Market Revenue, by Channel Type (2017-2030)
  • 26.3. Market Revenue, by Application (2017-2030)
  • 26.4. Market Revenue, by Offering (2017-2030)
  • 26.5. Market Revenue, by Deployment Mode (2017-2030)
  • 26.6. Market Revenue, by Vertical (2017-2030)

Chapter 27. South Africa Market

  • 27.1. Overview
  • 27.2. Market Revenue, by Channel Type (2017-2030)
  • 27.3. Market Revenue, by Application (2017-2030)
  • 27.4. Market Revenue, by Offering (2017-2030)
  • 27.5. Market Revenue, by Deployment Mode (2017-2030)
  • 27.6. Market Revenue, by Vertical (2017-2030)

Chapter 28. U.A.E. Market

  • 28.1. Overview
  • 28.2. Market Revenue, by Channel Type (2017-2030)
  • 28.3. Market Revenue, by Application (2017-2030)
  • 28.4. Market Revenue, by Offering (2017-2030)
  • 28.5. Market Revenue, by Deployment Mode (2017-2030)
  • 28.6. Market Revenue, by Vertical (2017-2030)

Chapter 29. Competitive Landscape

  • 29.1. List of Market Players and their Offerings
  • 29.2. Competitive Benchmarking of Key Players
  • 29.3. Product Benchmarking of Key Players
  • 29.4. Recent Strategic Developments

Chapter 30. Company Profiles

  • 30.1. Harmonic Inc.
    • 30.1.1. Business overview
    • 30.1.2. Product and service offerings
    • 30.1.3. Key financial summary
  • 30.2. Anyware Video
    • 30.2.1. Business overview
    • 30.2.2. Product and service offerings
    • 30.2.3. Key financial summary
  • 30.3. Axel Technologies Private Limited
    • 30.3.1. Business overview
    • 30.3.2. Product and service offerings
    • 30.3.3. Key financial summary
  • 30.4. Broadstream Solutions Inc.
    • 30.4.1. Business overview
    • 30.4.2. Product and service offerings
    • 30.4.3. Key financial summary
  • 30.5. Cinegy LLC
    • 30.5.1. Business overview
    • 30.5.2. Product and service offerings
    • 30.5.3. Key financial summary
  • 30.6. Evertz Microsystems Ltd.
    • 30.6.1. Business overview
    • 30.6.2. Product and service offerings
    • 30.6.3. Key financial summary
  • 30.7. Florical Systems
    • 30.7.1. Business overview
    • 30.7.2. Product and service offerings
    • 30.7.3. Key financial summary
  • 30.8. Grass Valley Canada
    • 30.8.1. Business overview
    • 30.8.2. Product and service offerings
    • 30.8.3. Key financial summary
  • 30.9. Hardata
    • 30.9.1. Business overview
    • 30.9.2. Product and service offerings
    • 30.9.3. Key financial summary
  • 30.10. Imagine Communications Corp.
    • 30.10.1. Business overview
    • 30.10.2. Product and service offerings
    • 30.10.3. Key financial summary
  • 30.11. Pebble Beach Systems Ltd.
    • 30.11.1. Business overview
    • 30.11.2. Product and service offerings
    • 30.11.3. Key financial summary

Chapter 31. Appendix

  • 31.1. Abbreviations
  • 31.2. Sources and References
  • 31.3. Related Reports