虛擬偶像·VTuber的全球市場的考察,預測(~2030年)
市場調查報告書
商品編碼
1577739

虛擬偶像·VTuber的全球市場的考察,預測(~2030年)

Global Virtual Idol and VTubers Market Insights, Forecast to 2030

出版日期: | 出版商: QYResearch | 英文 216 Pages | 商品交期: 2-3個工作天內

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全球虛擬偶像/VTuber市場規模預計將從2024年的14.1638億美元增至2030年的38.5242億美元,預計在預測期內複合年增長率為18.15%。

北美市場規模預計將從 2024 年的 1.9452 億美元增至 2030 年的 5.388 億美元,2025-2030 年預測期間複合年增長率為 18.51%。

中國市場規模預計將從 2024 年的 3.304 億美元增至 2030 年的 9.3893 億美元,預測期內複合年增長率為 19.01%。

歐洲市場規模預計將從 2024 年的 1.2943 億美元增至 2030 年的 3.4922 億美元,預測期內複合年增長率為 17.99%。

全球主要虛擬偶像/VTuber公司包括AnyColor(Nijisanji)、Cover(Hololive)、Bilibili、774, inc、Re:AcT(Mikai)、樂華娛樂、愛奇藝、ALTERLY(WHIM Management)、VShojo等。 2023年,全球前5名企業營收佔比約為56.78%。

本報告針對全球虛擬偶像/VTuber市場進行研究分析,提供各地區市場規模及預測、主要企業市場佔有率、排名等資訊。

目錄

第1章 報告概要

  • 調查範圍
  • 市場分析:各類型
    • 全球虛擬偶像·VTuber的市場規模成長率:各類型(2019年·2023年·2030年)
    • 2D VTuber
    • 3D VTuber
  • 市場:各用途
    • 全球虛擬偶像·VTuber的市場佔有率:各用途(2019年·2023年·2030年)
    • 實況串流·效能
    • 數位內容·衍生商品
    • 其他
  • 前提條件與限制
  • 調查目的
  • 被考慮的年數

第2章 全球成長趨勢

  • 全球虛擬偶像·VTuber市場預測(2019年~2030年)
  • 全球虛擬偶像·VTuber的成長趨勢:各地區
    • 全球虛擬偶像·VTuber的市場規模:各地區(2019年·2023年·2030年)
    • 虛擬偶像·VTuber的市場規模的實際成果:各地區(2019年~2024年)
    • 虛擬偶像·VTuber的市場規模的預測:各地區(2025年~2030年)
  • 虛擬偶像·VTuber的市場動態
    • 虛擬偶像·VTuber產業趨勢
    • 虛擬偶像·VTuber市場促進因素
    • 虛擬偶像·VTuber市場課題,阻礙因素

第3章 主要企業的競爭情形

  • 全球虛擬偶像·VTuber的收益:各企業
    • 全球虛擬偶像·VTuber的收益:各企業(2019年~2024年)
    • 全球虛擬偶像·VTuber的收益的市場佔有率:各企業(2019年~2024年)
  • 全球虛擬偶像·VTuber的市場佔有率:各類型企業(Tier 1·Tier 2·Tier 3)
  • 全球虛擬偶像·VTuber的主要企業,收益排行榜(2022年·2023年·2024年)
  • 全球虛擬偶像·VTuber的市場集中度
    • 全球虛擬偶像·VTuber的市場集中度(CR5)
    • 全球虛擬偶像·VTuber的收益前幾名3公司·前五名公司(2023年)
  • 2024年1月時刻最受歡迎的VTuber前20名
  • 把日本作為據點的VTuber事務所前幾名8公司
  • 全球虛擬偶像·VTuber的主要企業的總公司和服務區域
  • 全球虛擬偶像·VTuber的主要企業,產品
  • 全球虛擬偶像·VTuber的主要企業的創設日
  • 合併和收購,擴張計劃

第4章 虛擬偶像·VTuber的明細資料:各類型

  • 全球虛擬偶像·VTuber的市場規模的實際成果:各類型(2019年~2024年)
  • 全球虛擬偶像·VTuber的市場規模的預測:各類型(2025年~2030年)

第5章 虛擬偶像·VTuber的明細資料:各用途

  • 全球虛擬偶像·VTuber的市場規模的實際成果:各用途(2019年~2024年)
  • 全球虛擬偶像·VTuber的市場規模的預測:各用途(2025年~2030年)

第6章 北美

  • 北美的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 北美的虛擬偶像·VTuber的市場規模:各類型
    • 北美的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 北美的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 北美的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 北美的虛擬偶像·VTuber的市場規模:各用途
    • 北美的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 北美的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 北美的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)
  • 北美的虛擬偶像·VTuber的市場規模:各國
    • 北美的虛擬偶像·VTuber的市場規模:各國(2019年·2023年·2030年)
    • 北美的虛擬偶像·VTuber的市場規模:各國(2019年~2024年)
    • 北美的虛擬偶像·VTuber的市場佔有率:各國(2025年~2030年)
    • 美國
    • 加拿大

第7章 歐洲

  • 歐洲的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 歐洲的虛擬偶像·VTuber的市場規模:各類型
    • 歐洲的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 歐洲的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 歐洲的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 歐洲的虛擬偶像·VTuber的市場規模:各用途
    • 歐洲的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 歐洲的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 歐洲的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)
  • 歐洲的虛擬偶像·VTuber的市場規模:各國
    • 歐洲的虛擬偶像·VTuber的市場規模:各國(2019年·2023年·2030年)
    • 歐洲的虛擬偶像·VTuber的市場規模:各國(2019年~2024年)
    • 歐洲的虛擬偶像·VTuber的市場規模:各國(2025年~2030年)
    • 德國
    • 法國
    • 英國
    • 義大利
    • 俄羅斯
    • 北歐各國

第8章 中國

  • 中國的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 中國的虛擬偶像·VTuber的市場規模:各類型
    • 中國的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 中國的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 中國的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 中國的虛擬偶像·VTuber的市場規模:各用途
    • 中國的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 中國的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 中國的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)

第9章 亞洲(中國以外)

  • 亞洲的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 亞洲的虛擬偶像·VTuber的市場規模:各類型
    • 亞洲的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 亞洲的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 亞洲的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 亞洲的虛擬偶像·VTuber的市場規模:各用途
    • 亞洲的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 亞洲的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 亞洲的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)
  • 亞洲的虛擬偶像·VTuber的市場規模:各地區
    • 亞洲的虛擬偶像·VTuber的市場規模:各地區(2019年·2023年·2030年)
    • 亞洲的虛擬偶像·VTuber的市場規模:各地區(2019年~2024年)
    • 亞洲的虛擬偶像·VTuber的市場規模:各地區(2025年~2030年)
    • 日本
    • 韓國
    • 東南亞
    • 印度
    • 澳洲

第10章 南美

  • 南美的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 南美的虛擬偶像·VTuber的市場規模:各類型
    • 南美的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 南美的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 南美的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 南美的虛擬偶像·VTuber的市場規模:各用途
    • 南美的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 南美的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 南美的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)
  • 南美的虛擬偶像·VTuber的市場規模:各國
    • 南美的虛擬偶像·VTuber的市場規模:各國(2019年·2023年·2030年)
    • 南美的虛擬偶像·VTuber的市場規模:各國(2019年~2024年)
    • 南美的虛擬偶像·VTuber的市場規模:各國(2025年~2030年)
    • 巴西
    • 墨西哥

第11章 中東·非洲

  • 中東·非洲的虛擬偶像·VTuber的市場規模(2019年~2030年)
  • 中東·非洲的虛擬偶像·VTuber的市場規模:各類型
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各類型(2019年~2024年)
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各類型(2025年~2030年)
    • 中東·非洲的虛擬偶像·VTuber的市場佔有率:各類型(2019年~2030年)
  • 中東·非洲的虛擬偶像·VTuber的市場規模:各用途
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各用途(2019年~2024年)
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各用途(2025年~2030年)
    • 中東·非洲的虛擬偶像·VTuber的市場佔有率:各用途(2019年~2030年)
  • 中東·非洲的虛擬偶像·VTuber的市場規模:各國
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各國(2019年·2023年·2030年)
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各國(2019年~2024年)
    • 中東·非洲的虛擬偶像·VTuber的市場規模:各國(2025年~2030年)
    • 土耳其
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國

第12章 主要企業的簡介

  • AnyColor (Nijisanji)
  • Cover (Hololive)
  • Bilibili
  • 774, inc
  • Re:AcT (Mikai)
  • Yuehua Entertainment
  • iQIYI
  • ALTERLY (WHIM Management)
  • Vshojo
  • Neo-Porte
  • NoriPro
  • Phase-Connect
  • V&U
  • Brave Group
  • .LIVE (Appland)
  • Aogiri High School (viviON)
  • MAHA5
  • NEOBAKA
  • Locus X
  • TME
  • iFLYTEK Music

第13章 分析師的觀點/結論

第14章 附錄

The global Virtual Idol and VTubers market is projected to grow from US$ 1,416.38 million in 2024 to US$ 3,852.42 million by 2030, at a Compound Annual Growth Rate (CAGR) of 18.15% during the forecast period.

The North America market for Virtual Idol and VTubers is estimated to increase from $ 194.52 million in 2024 to reach $ 538.80 million by 2030, at a CAGR of 18.51% during the forecast period of 2025 through 2030.

The China market for Virtual Idol and VTubers is estimated to increase from $ 330.40 million in 2024 to reach $ 938.93 million by 2030, at a CAGR of 19.01% during the forecast period of 2025 through 2030.

The Europe market for Virtual Idol and VTubers is estimated to increase from $ 129.43 million in 2024 to reach $ 349.22 million by 2030, at a CAGR of 17.99% during the forecast period of 2025 through 2030.

The global key companies of Virtual Idol and VTubers include AnyColor (Nijisanji), Cover (Hololive), Bilibili, 774, inc, Re:AcT (Mikai), Yuehua Entertainment, iQIYI, ALTERLY (WHIM Management), and VShojo, etc. In 2023, the global top five players had a share approximately 56.78% in terms of revenue.

Report Includes

This report presents an overview of global market for Virtual Idol and VTubers market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.

This report researches the key producers of Virtual Idol and VTubers, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Virtual Idol and VTubers, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Virtual Idol and VTubers revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Virtual Idol and VTubers market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Virtual Idol and VTubers revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including AnyColor (Nijisanji), Cover (Hololive), Bilibili, 774, inc, Re:AcT (Mikai), Yuehua Entertainment, iQIYI, ALTERLY (WHIM Management), and VShojo, etc.

Market Segmentation

By Company

  • AnyColor (Nijisanji)
  • Cover (Hololive)
  • Bilibili
  • 774, inc
  • Re:AcT (Mikai)
  • Yuehua Entertainment
  • iQIYI
  • ALTERLY (WHIM Management)
  • VShojo
  • Neo-Porte
  • NoriPro
  • Phase-Connect
  • V&U
  • Brave Group
  • .LIVE (Appland)
  • Aogiri High School (viviON)
  • MAHA5
  • NEOBAKA
  • Locus X
  • TME
  • iFLYTEK Music

Segment by Type

  • 2D Vtuber
  • 3D Vtuber

Segment by Application

  • Livestreaming & Performance
  • Digital Contents & Derivative
  • Others

By Region

  • North America
  • United States
  • Canada
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Australia
  • Rest of Asia
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Rest of Europe
  • Latin America
  • Mexico
  • Brazil
  • Rest of Latin America
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
  • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Virtual Idol and VTubers in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Virtual Idol and VTubers companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.

Chapter 7: Europe by Type, by Application and by country, revenue for each segment.

Chapter 8: China by Type, and by Application, revenue for each segment.

Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.

Chapter 10: Middle East and Africa by Type, by Application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Virtual Idol and VTubers revenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions

Table of Contents

1 Report Overview

  • 1.1 Study Scope
  • 1.2 Market Analysis by Type
    • 1.2.1 Global Virtual Idol and VTubers Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
    • 1.2.2 2D Vtuber
    • 1.2.3 3D Vtuber
  • 1.3 Market by Application
    • 1.3.1 Global Virtual Idol and VTubers Market Share by Application: 2019 VS 2023 VS 2030
    • 1.3.2 Livestreaming & Performance
    • 1.3.3 Digital Contents & Derivative
    • 1.3.4 Others
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Global Growth Trends

  • 2.1 Global Virtual Idol and VTubers Market Perspective (2019-2030)
  • 2.2 Global Virtual Idol and VTubers Growth Trends by Region
    • 2.2.1 Global Virtual Idol and VTubers Market Size by Region: 2019 VS 2023 VS 2030
    • 2.2.2 Virtual Idol and VTubers Historic Market Size by Region (2019-2024)
    • 2.2.3 Virtual Idol and VTubers Forecasted Market Size by Region (2025-2030)
  • 2.3 Virtual Idol and VTubers Market Dynamics
    • 2.3.1 Virtual Idol and VTubers Industry Trends
    • 2.3.2 Virtual Idol and VTubers Market Drivers
    • 2.3.3 Virtual Idol and VTubers Market Challenges and Restraints

3 Competition Landscape by Key Players

  • 3.1 Global Revenue Virtual Idol and VTubers by Players
    • 3.1.1 Global Virtual Idol and VTubers Revenue by Players (2019-2024)
    • 3.1.2 Global Virtual Idol and VTubers Revenue Market Share by Players (2019-2024)
  • 3.2 Global Virtual Idol and VTubers Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 3.3 Global Key Players of Virtual Idol and VTubers, Ranking by Revenue, 2022 VS 2023 VS 2024
  • 3.4 Global Virtual Idol and VTubers Market Concentration Ratio
    • 3.4.1 Global Virtual Idol and VTubers Market Concentration Ratio (CR5)
    • 3.4.2 Global Top 3 and Top 5 Companies by Virtual Idol and VTubers Revenue in 2023
  • 3.5 Top 20 most popular VTubers as of January, 2024
  • 3.6 Top 8 Japan-based VTuber agencys
  • 3.7 Global Key Players of Virtual Idol and VTubers Head office and Area Served
  • 3.8 Global Key Players of Virtual Idol and VTubers, Product
  • 3.9 Establish Date of Global Key Virtual Idol and VTubers Players
  • 3.10 Mergers & Acquisitions, Expansion Plans

4 Virtual Idol and VTubers Breakdown Data by Type

  • 4.1 Global Virtual Idol and VTubers Historic Market Size by Type (2019-2024)
  • 4.2 Global Virtual Idol and VTubers Forecasted Market Size by Type (2025-2030)

5 Virtual Idol and VTubers Breakdown Data by Application

  • 5.1 Global Virtual Idol and VTubers Historic Market Size by Application (2019-2024)
  • 5.2 Global Virtual Idol and VTubers Forecasted Market Size by Application (2025-2030)

6 North America

  • 6.1 North America Virtual Idol and VTubers Market Size (2019-2030)
  • 6.2 North America Virtual Idol and VTubers Market Size by Type
    • 6.2.1 North America Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 6.2.2 North America Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 6.2.3 North America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 6.3 North America Virtual Idol and VTubers Market Size by Application
    • 6.3.1 North America Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 6.3.2 North America Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 6.3.3 North America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 6.4 North America Virtual Idol and VTubers Market Size by Country
    • 6.4.1 North America Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 6.4.2 North America Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 6.4.3 North America Virtual Idol and VTubers Market Share by Country (2025-2030)
    • 6.4.4 United States
    • 6.4.5 Canada

7 Europe

  • 7.1 Europe Virtual Idol and VTubers Market Size (2019-2030)
  • 7.2 Europe Virtual Idol and VTubers Market Size by Type
    • 7.2.1 Europe Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 7.2.2 Europe Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 7.2.3 Europe Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 7.3 Europe Virtual Idol and VTubers Market Size by Application
    • 7.3.1 Europe Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 7.3.2 Europe Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 7.3.3 Europe Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 7.4 Europe Virtual Idol and VTubers Market Size by Country
    • 7.4.1 Europe Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 7.4.2 Europe Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 7.4.3 Europe Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 7.4.4 Germany
    • 7.4.5 France
    • 7.4.6 U.K.
    • 7.4.7 Italy
    • 7.4.8 Russia
    • 7.4.9 Nordic Countries

8 China

  • 8.1 China Virtual Idol and VTubers Market Size (2019-2030)
  • 8.2 China Virtual Idol and VTubers Market Size by Type
    • 8.2.1 China Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 8.2.2 China Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 8.2.3 China Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 8.3 China Virtual Idol and VTubers Market Size by Application
    • 8.3.1 China Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 8.3.2 China Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 8.3.3 China Virtual Idol and VTubers Market Share by Application (2019-2030)

9 Asia (excluding China)

  • 9.1 Asia Virtual Idol and VTubers Market Size (2019-2030)
  • 9.2 Asia Virtual Idol and VTubers Market Size by Type
    • 9.2.1 Asia Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 9.2.2 Asia Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 9.2.3 Asia Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 9.3 Asia Virtual Idol and VTubers Market Size by Application
    • 9.3.1 Asia Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 9.3.2 Asia Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 9.3.3 Asia Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 9.4 Asia Virtual Idol and VTubers Market Size by Region
    • 9.4.1 Asia Virtual Idol and VTubers Market Size by Region: 2019 VS 2023 VS 2030
    • 9.4.2 Asia Virtual Idol and VTubers Market Size by Region (2019-2024)
    • 9.4.3 Asia Virtual Idol and VTubers Market Size by Region (2025-2030)
    • 9.4.4 Japan
    • 9.4.5 South Korea
    • 9.4.6 Southeast Asia
    • 9.4.7 India
    • 9.4.8 Australia

10 Latin America

  • 10.1 Latin America Virtual Idol and VTubers Market Size (2019-2030)
  • 10.2 Latin America Virtual Idol and VTubers Market Size by Type
    • 10.2.1 Latin America Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 10.2.2 Latin America Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 10.2.3 Latin America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 10.3 Latin America Virtual Idol and VTubers Market Size by Application
    • 10.3.1 Latin America Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 10.3.2 Latin America Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 10.3.3 Latin America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 10.4 Latin America Virtual Idol and VTubers Market Size by Country
    • 10.4.1 Latin America Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 10.4.2 Latin America Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 10.4.3 Latin America Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 10.4.4 Brazil
    • 10.4.5 Mexico

11 Middle East and Africa

  • 11.1 Middle East and Africa Virtual Idol and VTubers Market Size (2019-2030)
  • 11.2 Middle East and Africa Virtual Idol and VTubers Market Size by Type
    • 11.2.1 Middle East and Africa Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 11.2.2 Middle East and Africa Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 11.2.3 Middle East and Africa Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 11.3 Middle East and Africa Virtual Idol and VTubers Market Size by Application
    • 11.3.1 Middle East and Africa Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 11.3.2 Middle East and Africa Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 11.3.3 Middle East and Africa Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 11.4 Middle East and Africa Virtual Idol and VTubers Market Size by Country
    • 11.4.1 Middle East and Africa Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 11.4.2 Middle East and Africa Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 11.4.3 Middle East and Africa Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 11.4.4 Turkey
    • 11.4.5 Saudi Arabia
    • 11.4.6 UAE

12 Key Players Profiles

  • 12.1 AnyColor (Nijisanji)
    • 12.1.1 AnyColor (Nijisanji) Company Details
    • 12.1.2 AnyColor (Nijisanji) Business Overview
    • 12.1.3 AnyColor (Nijisanji) Virtual Idol and VTubers Introduction
    • 12.1.4 AnyColor (Nijisanji) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.1.5 AnyColor (Nijisanji) Recent Development
  • 12.2 Cover (Hololive)
    • 12.2.1 Cover (Hololive) Company Details
    • 12.2.2 Cover (Hololive) Business Overview
    • 12.2.3 Cover (Hololive) Virtual Idol and VTubers Introduction
    • 12.2.4 Cover (Hololive) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.2.5 Cover (Hololive) Recent Development
  • 12.3 Bilibili
    • 12.3.1 Bilibili Company Details
    • 12.3.2 Bilibili Business Overview
    • 12.3.3 Bilibili Virtual Idol and VTubers Introduction
    • 12.3.4 Bilibili Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.3.5 Bilibili Recent Development
  • 12.4 774, inc
    • 12.4.1 774, inc Company Details
    • 12.4.2 774, inc Business Overview
    • 12.4.3 774, inc Virtual Idol and VTubers Introduction
    • 12.4.4 774, inc Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.5 Re:AcT (Mikai)
    • 12.5.1 Re:AcT (Mikai) Company Details
    • 12.5.2 Re:AcT (Mikai) Business Overview
    • 12.5.3 Re:AcT (Mikai) Virtual Idol and VTubers Introduction
    • 12.5.4 Re:AcT (Mikai) Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.6 Yuehua Entertainment
    • 12.6.1 Yuehua Entertainment Company Details
    • 12.6.2 Yuehua Entertainment Business Overview
    • 12.6.3 Yuehua Entertainment Virtual Idol and VTubers Introduction
    • 12.6.4 Yuehua Entertainment Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.6.5 Yuehua Entertainment Recent Development
  • 12.7 iQIYI
    • 12.7.1 iQIYI Company Details
    • 12.7.2 iQIYI Business Overview
    • 12.7.3 iQIYI Virtual Idol and VTubers Introduction
    • 12.7.4 iQIYI Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.7.5 iQIYI Recent Development
  • 12.8 ALTERLY (WHIM Management)
    • 12.8.1 ALTERLY (WHIM Management) Company Details
    • 12.8.2 ALTERLY (WHIM Management) Business Overview
    • 12.8.3 ALTERLY (WHIM Management) Virtual Idol and VTubers Introduction
    • 12.8.4 ALTERLY (WHIM Management) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.8.5 ALTERLY (WHIM Management) Recent Development
  • 12.9 Vshojo
    • 12.9.1 VShojo Company Details
    • 12.9.2 VShojo Business Overview
    • 12.9.3 VShojo Virtual Idol and VTubers Introduction
    • 12.9.4 VShojo Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.9.5 VShojo Recent Development
  • 12.10 Neo-Porte
    • 12.10.1 Neo-Porte Company Details
    • 12.10.2 Neo-Porte Business Overview
    • 12.10.3 Neo-Porte Virtual Idol and VTubers Introduction
    • 12.10.4 Neo-Porte Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.11 NoriPro
    • 12.11.1 NoriPro Company Details
    • 12.11.2 NoriPro Business Overview
    • 12.11.3 NoriPro Virtual Idol and VTubers Introduction
    • 12.11.4 NoriPro Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.12 Phase-Connect
    • 12.12.1 Phase-Connect Company Details
    • 12.12.2 Phase-Connect Business Overview
    • 12.12.3 Phase-Connect Virtual Idol and VTubers Introduction
    • 12.12.4 Phase-Connect Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.13 V&U
    • 12.13.1 V&U Company Details
    • 12.13.2 V&U Business Overview
    • 12.13.3 V&U Virtual Idol and VTubers Introduction
    • 12.13.4 V&U Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.14 Brave Group
    • 12.14.1 Brave Group Company Details
    • 12.14.2 Brave Group Business Overview
    • 12.14.3 Brave Group Virtual Idol and VTubers Introduction
    • 12.14.4 Brave Group Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.14.5 Brave Group Recent Development
  • 12.15 .LIVE (Appland)
    • 12.15.1 .LIVE (Appland) Company Details
    • 12.15.2 .LIVE (Appland) Business Overview
    • 12.15.3 .LIVE (Appland) Virtual Idol and VTubers Introduction
    • 12.15.4 LIVE (Appland) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.15.5 .LIVE (Appland) Recent Development
  • 12.16 Aogiri High School (viviON)
    • 12.16.1 Aogiri High School (viviON) Company Details
    • 12.16.2 Aogiri High School (viviON) Business Overview
    • 12.16.3 Aogiri High School (viviON) Virtual Idol and VTubers Introduction
    • 12.16.4 Aogiri High School (viviON) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.16.5 Aogiri High School (viviON) Recent Development
  • 12.17 MAHA5
    • 12.17.1 MAHA5 Company Details
    • 12.17.2 MAHA5 Business Overview
    • 12.17.3 MAHA5 Virtual Idol and VTubers Introduction
    • 12.17.4 MAHA5 Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.18 NEOBAKA
    • 12.18.1 NEOBAKA Company Details
    • 12.18.2 NEOBAKA Business Overview
    • 12.18.3 NEOBAKA Virtual Idol and VTubers Introduction
    • 12.18.4 NEOBAKA Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.19 Locus X
    • 12.19.1 Locus X Company Details
    • 12.19.2 Locus X Business Overview
    • 12.19.3 Locus X Virtual Idol and VTubers Introduction
    • 12.19.4 Locus X Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.19.5 Locus X Recent Development
  • 12.20 TME
    • 12.20.1 TME Company Details
    • 12.20.2 TME Business Overview
    • 12.20.3 TME Virtual Idol and VTubers Introduction
    • 12.20.4 TME Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.20.5 TME Recent Development
  • 12.21 iFLYTEK Music
    • 12.21.1 iFLYTEK Music Company Details
    • 12.21.2 iFLYTEK Music Business Overview
    • 12.21.3 iFLYTEK Music Virtual Idol and VTubers Introduction
    • 12.21.4 iFLYTEK Music Revenue in Virtual Idol and VTubers Business (2019-2024)

13 Analyst's Viewpoints/Conclusions

14 Appendix

  • 14.1 Research Methodology
    • 14.1.1 Methodology/Research Approach
    • 14.1.2 Data Source
  • 14.2 Author Details
  • 14.3 Disclaimer 192

List of Tables

  • Table 1. Global Virtual Idol and VTubers Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
  • Table 2. Key Players of 2D Vtuber
  • Table 3. Key Players of 3D Vtuber
  • Table 4. Global Virtual Idol and VTubers Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
  • Table 5. Global Virtual Idol and VTubers Market Size Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
  • Table 6. Global Virtual Idol and VTubers Market Size by Region (2019-2024) & (US$ Million)
  • Table 7. Global Virtual Idol and VTubers Market Share by Region (2019-2024)
  • Table 8. Global Virtual Idol and VTubers Forecasted Market Size by Region (2025-2030) & (US$ Million)
  • Table 9. Global Virtual Idol and VTubers Market Share by Region (2025-2030)
  • Table 10. Virtual Idol and VTubers Market Trends
  • Table 11. Virtual Idol and VTubers Market Drivers
  • Table 12. Virtual Idol and VTubers Market Challenges and Restraints
  • Table 13. Global Virtual Idol and VTubers Revenue by Players (2019-2024) & (US$ Million)
  • Table 14. Global Virtual Idol and VTubers Market Share by Players (2019-2024)
  • Table 15. Global Top Virtual Idol and VTubers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Idol and VTubers as of 2023)
  • Table 16. Global Virtual Idol and VTubers Industry Ranking 2022 VS 2023
  • Table 17. Global 5 Largest Players Market Share by Virtual Idol and VTubers Revenue (CR5) & (2019-2024)
  • Table 18. Top 8 Japan-based VTuber agencys
  • Table 19. Global Key Players of Virtual Idol and VTubers, Headquarters and Area Served
  • Table 20. Global Key Players of Virtual Idol and VTubers, Product
  • Table 21. Establish Date of Global Key Virtual Idol and VTubers Players
  • Table 22. Mergers & Acquisitions, Expansion Plans
  • Table 23. Global Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 24. Global Virtual Idol and VTubers Revenue Market Share by Type (2019-2024)
  • Table 25. Global Virtual Idol and VTubers Forecasted Market Size by Type (2025-2030) & (US$ Million)
  • Table 26. Global Virtual Idol and VTubers Revenue Market Share by Type (2025-2030)
  • Table 27. Global Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 28. Global Virtual Idol and VTubers Revenue Market Share by Application (2019-2024)
  • Table 29. Global Virtual Idol and VTubers Forecasted Market Size by Application (2025-2030) & (US$ Million)
  • Table 30. Global Virtual Idol and VTubers Revenue Market Share by Application (2025-2030)
  • Table 31. North America Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 32. North America Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 33. North America Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 34. North America Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 35. North America Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 36. North America Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 37. North America Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 38. Europe Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 39. Europe Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 40. Europe Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 41. Europe Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 42. Europe Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 43. Europe Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 44. Europe Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 45. China Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 46. China Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 47. China Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 48. China Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 49. Asia Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 50. Asia Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 51. Asia Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 52. Asia Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 53. Asia Virtual Idol and VTubers Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
  • Table 54. Asia Virtual Idol and VTubers Market Size by Region (2019-2024) & (US$ Million)
  • Table 55. Asia Virtual Idol and VTubers Market Size by Region (2025-2030) & (US$ Million)
  • Table 56. Latin America Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 57. Latin America Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 58. Latin America Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 59. Latin America Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 60. Latin America Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 61. Latin America Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 62. Latin America Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 63. Middle East and Africa Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 64. Middle East and Africa Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 65. Middle East and Africa Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 66. Middle East and Africa Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 67. Middle East and Africa Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 68. Middle East and Africa Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 69. Middle East and Africa Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 70. AnyColor (Nijisanji) Company Details
  • Table 71. AnyColor (Nijisanji) Business Overview
  • Table 72. AnyColor (Nijisanji) Virtual Idol and VTubers Product
  • Table 73. AnyColor (Nijisanji) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 74. AnyColor (Nijisanji) Recent Development
  • Table 75. Cover (Hololive) Company Details
  • Table 76. Cover (Hololive) Business Overview
  • Table 77. Cover (Hololive) Virtual Idol and VTubers Product
  • Table 78. Cover (Hololive) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 79. Cover (Hololive) Recent Development
  • Table 80. Bilibili Company Details
  • Table 81. Bilibili Business Overview
  • Table 82. Bilibili Virtual Idol and VTubers Product
  • Table 83. Bilibili Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 84. Bilibili Recent Development
  • Table 85. 774, inc Company Details
  • Table 86. 774, inc Business Overview
  • Table 87. 774, inc Virtual Idol and VTubers Product
  • Table 88. 774, inc Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 89. Re:AcT (Mikai) Company Details
  • Table 90. Re:AcT (Mikai) Business Overview
  • Table 91. Re:AcT (Mikai) Virtual Idol and VTubers Product
  • Table 92. Re:AcT (Mikai) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 93. Yuehua Entertainment Company Details
  • Table 94. Yuehua Entertainment Business Overview
  • Table 95. Yuehua Entertainment Virtual Idol and VTubers Product
  • Table 96. Yuehua Entertainment Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 97. Yuehua Entertainment Recent Development
  • Table 98. iQIYI Company Details
  • Table 99. iQIYI Business Overview
  • Table 100. iQIYI Virtual Idol and VTubers Product
  • Table 101. iQIYI Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 102. iQIYI Recent Development
  • Table 103. ALTERLY (WHIM Management) Company Details
  • Table 104. ALTERLY (WHIM Management) Business Overview
  • Table 105. ALTERLY (WHIM Management) Virtual Idol and VTubers Product
  • Table 106. ALTERLY (WHIM Management) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 107. ALTERLY (WHIM Management) Recent Development
  • Table 108. VShojo Company Details
  • Table 109. VShojo Business Overview
  • Table 110. VShojo Virtual Idol and VTubers Product
  • Table 111. VShojo Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 112. VShojo Recent Development
  • Table 113. Neo-Porte Company Details
  • Table 114. Neo-Porte Business Overview
  • Table 115. Neo-Porte Virtual Idol and VTubers Product
  • Table 116. Neo-Porte Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 117. NoriPro Company Details
  • Table 118. NoriPro Business Overview
  • Table 119. NoriPro Virtual Idol and VTubers Product
  • Table 120. NoriPro Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 121. Phase-Connect Company Details
  • Table 122. Phase-Connect Business Overview
  • Table 123. Phase-Connect Virtual Idol and VTubers Product
  • Table 124. Phase-Connect Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 125. V&U Company Details
  • Table 126. V&U Business Overview
  • Table 127. V&U Virtual Idol and VTubers Product
  • Table 128. V&U Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 129. Brave Group Company Details
  • Table 130. Brave Group Business Overview
  • Table 131. Brave Group Virtual Idol and VTubers Product
  • Table 132. Brave Group Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 133. Brave Group Recent Development
  • Table 134. .LIVE (Appland) Company Details
  • Table 135. .LIVE (Appland) Business Overview
  • Table 136. .LIVE (Appland) Virtual Idol and VTubers Product
  • Table 137. .LIVE (Appland) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 138. .LIVE (Appland) Recent Development
  • Table 139. Aogiri High School (viviON) Company Details
  • Table 140. Aogiri High School (viviON) Business Overview
  • Table 141. Aogiri High School (viviON) Virtual Idol and VTubers Product
  • Table 142. Aogiri High School (viviON) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 143. Aogiri High School (viviON) Recent Development
  • Table 144. MAHA5 Company Details
  • Table 145. MAHA5 Business Overview
  • Table 146. MAHA5 Virtual Idol and VTubers Product
  • Table 147. MAHA5 Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 148. NEOBAKA Company Details
  • Table 149. NEOBAKA Business Overview
  • Table 150. NEOBAKA Virtual Idol and VTubers Product
  • Table 151. NEOBAKA Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 152. Locus X Company Details
  • Table 153. Locus X Business Overview
  • Table 154. Locus X Virtual Idol and VTubers Product
  • Table 155. Locus X Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 156. Locus X Recent Development
  • Table 157. TME Company Details
  • Table 158. TME Business Overview
  • Table 159. TME Virtual Idol and VTubers Product
  • Table 160. TME Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 161. TME Recent Development
  • Table 162. iFLYTEK Music Company Details
  • Table 163. iFLYTEK Music Business Overview
  • Table 164. iFLYTEK Music Virtual Idol and VTubers Product
  • Table 165. iFLYTEK Music Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 166. Research Programs/Design for This Report
  • Table 167. Key Data Information from Secondary Sources
  • Table 168. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Global Virtual Idol and VTubers Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
  • Figure 2. Global Virtual Idol and VTubers Market Share by Type: 2023 VS 2030
  • Figure 3. 2D Vtuber Features
  • Figure 4. 3D Vtuber Features
  • Figure 5. Global Virtual Idol and VTubers Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
  • Figure 6. Global Virtual Idol and VTubers Market Share by Application: 2023 VS 2030
  • Figure 7. Livestreaming & Performance Case Studies
  • Figure 8. Digital Contents & Derivative Case Studies
  • Figure 9. Others Case Studies
  • Figure 10. Virtual Idol and VTubers Report Years Considered
  • Figure 11. Global Virtual Idol and VTubers Market Size (US$ Million), Year-over-Year: 2019-2030
  • Figure 12. Global Virtual Idol and VTubers Market Size, (US$ Million), 2019 VS 2023 VS 2030
  • Figure 13. Global Virtual Idol and VTubers Market Share by Region: 2023 VS 2030
  • Figure 14. Global Top Virtual Idol and VTubers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Idol and VTubers as of 2023)
  • Figure 15. The Top 3 and 5 Players Market Share by Virtual Idol and VTubers Revenue in 2023
  • Figure 16. North America Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 17. North America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 18. North America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 19. North America Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 20. United States Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 21. Canada Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 22. Europe Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 23. Europe Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 24. Europe Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 25. Europe Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 26. Germany Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 27. France Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 28. U.K. Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 29. Italy Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 30. Russia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 31. Nordic Countries Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 32. China Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 33. China Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 34. China Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 35. Asia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 36. Asia Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 37. Asia Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 38. Asia Virtual Idol and VTubers Market Share by Region (2019-2030)
  • Figure 39. Japan Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 40. South Korea Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 41. Southeast Asia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 42. India Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 43. Australia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 44. Latin America Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 45. Latin America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 46. Latin America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 47. Latin America Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 48. Brazil Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 49. Mexico Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 50. Middle East and Africa Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 51. Middle East and Africa Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 52. Middle East and Africa Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 53. Middle East and Africa Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 54. Turkey Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 55. Saudi Arabia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 56. UAE Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 57. AnyColor (Nijisanji) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 58. Cover (Hololive) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 59. Bilibili Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 60. 774, inc Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 61. Re:AcT (Mikai) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 62. Yuehua Entertainment Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 63. iQIYI Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 64. ALTERLY (WHIM Management) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 65. VShojo Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 66. Neo-Porte Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 67. NoriPro Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 68. Phase-Connect Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 69. V&U Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 70. Brave Group Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 71. .LIVE (Appland) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 72. Aogiri High School (viviON) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 73. MAHA5 Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 74. NEOBAKA Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 75. Locus X Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 76. TME Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 77. iFLYTEK Music Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 78. Bottom-up and Top-down Approaches for This Report
  • Figure 79. Data Triangulation
  • Figure 80. Key Executives Interviewed