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市場調查報告書
商品編碼
1630661

零售和電子商務元元宇宙市場規模、佔有率、按平台、技術、應用和地區進行的成長分析 - 產業預測,2025 年至 2032 年

Metaverse in Retail and E-commerce Market Size, Share, Growth Analysis, By Platform (Desktop, Mobile/Tablets), By Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR)), By Application, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 157 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計全球零售和電子商務元宇宙市場規模將在 2023 年達到 112.6 億美元,並將從 2024 年的 152.7 億美元成長到 2032 年的 1745.3 億美元,預測期內(2025-2032 年)的複合年成長率為 35.6%。

隨著元宇宙匯集了擴增實境(AR)、虛擬實境 (VR) 和非同質化代幣(NFT) 等技術,以創造身臨其境型的購物體驗。與客戶「看、選、點擊、買」的傳統網路購物不同,元宇宙實現了「看、體驗、買」的互動模式,提高了客戶參與和滿意度。這種身臨其境型環境不僅彌合了實體零售和虛擬零售之間的差距,而且還為企業提供了收集寶貴客戶洞察的機會。阿迪達斯和古馳等品牌正在探索這些機會,旨在提供客製化、超個人化的體驗,以降低退貨率並提高轉換率。因此,元宇宙將徹底改變電子商務,提高盈利,並重塑客戶與品牌的互動方式。

目錄

介紹

  • 調查目的
  • 研究範圍
  • 定義

調查方法

  • 資訊採購
  • 次要和資料資料
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分市場機會分析

市場動態及展望

  • 市場概況
  • 市場規模
  • 市場動態
    • 促進因素和機遇
    • 限制與挑戰
  • 波特的分析

主要市場考察

  • 關鍵成功因素
  • 競爭程度
  • 主要投資機會
  • 市場生態系統
  • 市場吸引力指數(2024 年)
  • PESTEL 分析
  • 總體經濟指標
  • 價值鏈分析
  • 定價分析
  • 技術進步
  • 案例研究
  • 客戶和購買標準分析

零售與電子商務元宇宙市場規模(按平台分類)

  • 市場概況
  • 桌面
  • 手機/平板電腦
  • AR/ VR頭戴裝置

零售和電子商務元宇宙市場規模(按技術分類)

  • 市場概況
  • 區塊鏈
  • 虛擬實境 (VR) 與擴增實境(AR)
  • 邊緣運算
  • 混合實境
  • 其他

零售與電子商務元宇宙市場規模(按應用分類)

  • 市場概況
  • 虛擬商店
  • 虛擬活動

零售與電子商務元宇宙市場規模

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 義大利
    • 其他歐洲國家
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 其他亞太地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲國家
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前 5 家公司對比
  • 主要企業市場定位(2024年)
  • 主要市場參與者所採用的策略
  • 近期市場趨勢
  • 公司市場佔有率分析(2024 年)
  • 主要企業簡介
    • 公司簡介
    • 產品系列分析
    • 按細分市場分析市場佔有率
    • 收益與前一年同期比較(2022-2024 年)

主要企業簡介

  • Meta Platforms(US)
  • Alibaba Group(China)
  • Amazon(USA)
  • Microsoft(USA)
  • NVIDIA(USA)
  • Roblox Corporation(USA)
  • Unity Software(USA)
  • Tencent Holdings(China)
  • Apple Inc.(USA)
  • Alphabet Inc.(USA)
  • Autodesk Inc.(USA)
  • Sea Limited(Singapore)
  • Snap Inc.(USA)
  • Sony Group Corporation(Japan)
  • Shopify Inc.(Canada)
  • eBay Inc.(USA)
  • Walmart Inc.(USA)
  • Costco Wholesale Corporation(USA)
  • Nike Inc.(USA)
  • Adidas AG(Germany)

結論和建議

簡介目錄
Product Code: SQMIG45M2007

Global Metaverse in Retail and E-commerce Market size was valued at USD 11.26 billion in 2023 and is poised to grow from USD 15.27 billion in 2024 to USD 174.53 billion by 2032, growing at a CAGR of 35.6% during the forecast period (2025-2032).

E-commerce is evolving significantly with the rise of the metaverse, which integrates technologies like augmented reality (AR), virtual reality (VR), and non-fungible tokens (NFTs) to create immersive shopping experiences. Unlike traditional online shopping, where customers "browse, choose, click to buy," the metaverse allows for an interactive "browse, experience, and buy" model, enhancing customer engagement and satisfaction. This immersive environment not only bridges the gap between physical and virtual retail but also offers businesses a chance to gather valuable customer insights. Brands like Adidas and Gucci are exploring these opportunities, aiming to provide tailored, hyper-personalized experiences that lead to lower return rates and increased conversion rates. Consequently, the metaverse is set to revolutionize e-commerce, driving improved profitability and reshaping customer interactions with brands.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Metaverse In Retail And E-Commerce market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Metaverse In Retail And E-Commerce Market Segmental Analysis

Global Metaverse in Retail and E-commerce Market is segmented by Platform, Technology, Application and region. Based on Platform, the market is segmented into Desktop, Mobile/Tablets and AR/VR Headset. Based on Technology, the market is segmented into Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Edge Computing, Mixed Reality and Others. Based on Application, the market is segmented into Virtual Stores and Virtual Events. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Metaverse In Retail And E-Commerce Market

The Global Metaverse in Retail and E-Commerce market is experiencing significant growth driven by the increasing popularity of augmented reality (AR) technology. Consumers now have the capability to assess product quality with confidence prior to making a purchase, enhancing their shopping experience while simultaneously reducing return rates for businesses. This trend aligns with the burgeoning preference for virtual shopping environments, prompting e-commerce platforms to adopt these innovations. Major players like Amazon.com Inc. are already integrating VR and AR to elevate customer engagement, allowing for near-realistic trials of products. This improvement in e-commerce, characterized by more immersive virtual stores featuring a diverse range of products, will undoubtedly lead to heightened convenience for shoppers and foster market expansion during the forecasted period.

Restraints in the Global Metaverse In Retail And E-Commerce Market

The Global Metaverse in Retail and E-Commerce market faces significant restraints primarily due to privacy concerns that can impede its growth. Despite ongoing advancements in IT security by businesses, users remain apprehensive about data privacy and security in the metaverse. The extensive collection and analysis of user data, including personal information from social media accounts, raises critical privacy issues. Inadequate security measures may expose sensitive information to hackers, risking individual privacy and damaging the reputation of organizations involved. Moreover, the ever-evolving nature of the metaverse creates additional security vulnerabilities. These challenges collectively hinder market expansion during the forecast period.

Market Trends of the Global Metaverse In Retail And E-Commerce Market

The Global Metaverse in Retail and E-Commerce market is witnessing a significant trend toward the integration of virtual and augmented reality technologies. As retailers and e-commerce platforms seek to differentiate themselves in a competitive landscape, they are leveraging immersive experiences to enhance customer engagement and satisfaction. These innovations allow shoppers to visualize products in their own environments, try on clothing virtually, and interact with 3D representations of items, significantly improving the online shopping experience. This growing emphasis on immersive technology not only boosts consumer confidence in online purchasing but also fosters brand loyalty, paving the way for a more interactive and dynamic retail future.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technological Advancement
  • Case Studies
  • Customer & Buying Criteria Analysis

Global Metaverse in Retail and E-commerce Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • Desktop
  • Mobile/Tablets
  • AR/VR Headset

Global Metaverse in Retail and E-commerce Market Size by Technology & CAGR (2025-2032)

  • Market Overview
  • Blockchain
  • Virtual Reality (VR) & Augmented Reality (AR)
  • Edge Computing
  • Mixed Reality
  • Others

Global Metaverse in Retail and E-commerce Market Size by Application & CAGR (2025-2032)

  • Market Overview
  • Virtual Stores
  • Virtual Events

Global Metaverse in Retail and E-commerce Market Size & CAGR (2025-2032)

  • North America (Platform, Technology, Application)
    • US
    • Canada
  • Europe (Platform, Technology, Application)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Platform, Technology, Application)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Platform, Technology, Application)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Platform, Technology, Application)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Meta Platforms (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Alibaba Group (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • NVIDIA (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Roblox Corporation (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Unity Software (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Tencent Holdings (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Alphabet Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Autodesk Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sea Limited (Singapore)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Snap Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Group Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Shopify Inc. (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • eBay Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Walmart Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Costco Wholesale Corporation (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Nike Inc. (USA)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Adidas AG (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations