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市場調查報告書
商品編碼
1250790

到 2028 年的 3D 投影儀市場預測——按分辨率、亮度、技術、光源、最終用戶和地區進行的全球分析

3D Projector Market Forecasts to 2028 - Global Analysis By Resolution, Brightness, Technology, Light Source, End User and By Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 175+ Pages | 商品交期: 2-3個工作天內

價格

根據Stratistics MRC,2022年全球3D投影儀市場規模將達到38.9億美元,預計2028年將達到65.6億美元,預測期內復合年均增長率為9。預計增長 0.1%。

3D 投影儀用於通過將 3D 數據投影到 2D 表面來創建看起來具有深度的視頻和圖像。 觀看者可以看到投影在屏幕、牆壁和其他表面上的圖像和圖像具有豐富的景深。 深度感讓觀眾能夠實時參與模擬體驗。 這些視頻和圖像通常使用 3D 眼鏡觀看。

根據國家新聞出版廣電總局 (SAPPRFT) 的數據,到 2021 年,中國將擁有超過 60,000 家電影院。 越來越多的電影屏幕和觀眾對 3D 電影的興趣推動了市場的增長。

市場動態:

驅動程序

各種終端用戶不斷增長的需求推動了市場增長

電影院和家庭影院對 3D 投影儀的需求不斷增長,數字技術在教育領域的應用不斷增加,以及投影儀技術和功能的技術進步是推動 3D 投影儀市場增長的關鍵因素。. 激光投影儀還具有極低的維護成本,這通過提高其普及率和採用率而使行業受益。 此外,由於電影屏幕數量的增加以及對家庭影院和遊戲投影儀的需求不斷增加,尤其是在新興國家,預計該行業在預測期內將顯著增長。

約束

DLP 投影儀的技術限制

DLP 投影儀和金屬鹵化物光源的技術限制預計將成為限制市場增長的關鍵因素。 DLP的弱點之一是容易出現“彩虹偽影”,這是用戶最為詬病的。 這是一種彩虹般的閃光帶只在一瞬間出現的現象,被稱為彩虹偽影。 它隨機出現並在瞬間消失。 對於敏感的人來說,這可能會非常煩人。 有些人如此沉迷於電影和視頻,以至於他們可以完全遠離這種體驗。 這些問題阻礙了市場的增長。

機會

技術進步

3D投影技術的發展也是推高市場收益的一個因素。 Sony、Panasonic和Samsung等領先的電子公司正在展示他們的最新創新成果,並對未來家用電子市場的變化做出預測。 為了滿足對 3D 電影不斷增長的需求,製作商和運營商正在提供家庭觀看選項。 使用視頻投影和 3D 映射還有其他優勢。 使用這種方法,投影到任何表面上的內容都可以隨著投影的背景而變化。 這些因素正在推動市場向前發展。

威脅:

高成本和替代品的可用性

除了更高的效率、更低的噪音、更快的速度和更長的使用壽命外,激光投影儀還能產生更豐富、更準確的色彩。 預計激光投影儀的普及將對整體市場的增長產生有利影響。 然而,與傳統投影儀相比,成本更高、可用性差和替代品可用性可能會限制整個 3D 投影儀市場在預測期內的擴張。

COVID-19 的影響

COVID-19 的爆發對 3D 投影儀的全球市場規模產生了重大影響。 隨著全球新項目停滯不前,對 3D 投影儀的需求大幅下降。 由於現行規章制度,工人留在家中,甚至已經在倉庫中的設備無法運輸,世界各地的工廠都在努力製造、集成和組裝新技術,擾亂了全球供應鏈。 然而,COVID-19 對該市場的影響只是短期的,因為只有生產和供應鏈停滯不前。

DLP(數字光處理)行業預計在預測期內將成為最大的行業

採用 DLP 技術的投影儀可以受益於特殊和輔助功能。 因此,DLP(數字光處理)部分預計將在預測期內成為最大的部分。 與基於 LCD 或 LCoS 的 3D 投影儀相比,DLP 技術 3D 投影儀具有較高的局部差異性,同時相對較小且重量較輕。 DLP 投影儀提供更高的亮度和更少的控制。

激光細分市場預計在預測期內實現最高複合年增長率

在預測期內,預計激光領域的增長率最高。 通過使用激光光源,可以製造出具有更高精度和更長壽命等優勢的 3D 投影儀。 此外,由於無需維護,因此非常適合會議室、教室、博物館和大型場所等高使用率環境。 由於其高圖像質量,它也被用於許多電影院。

市場份額最高的地區

由於電影業的擴張、觀眾對 3D 電影的偏好以及教育領域數字化程度的提高,預計亞太地區在預測期內將佔據最大的市場份額。 3D 電影在亞太地區的觀眾中越來越受歡迎。 由於觀眾對 3D 電影的興趣與日俱增,許多製作公司已開始在亞太地區獨家發行其電影的 3D 版本。 此外,亞太地區的市場預計將受到許多地區政府支持的教育部門數字化的推動。

複合年增長率最高的地區:

由於用於數據呈現的 3D 投影儀設備越來越受歡迎,並且該地區有主要的國際市場參與者,預計北美在預測期內將實現有利增長。我來了。 北美是技術和進步的早期採用者。 該地區的消費電子產品支出顯著增加。 此外,該地區的主要市場參與者正在加大研發力度,推出新鮮和尖端的產品來推動市場擴張。

主要發展

2020 年 6 月,Panasonic宣布了幾個特定於協作的解決方案以及技術配置,以滿足靈活的遠程工作和學習環境的需求。 為滿足不斷增長的需求,Panasonic推出了用於交互協作的高級投影儀和專業顯示器。

2020 年 8 月,ViewSonic Corp. 宣布推出其全新的功能豐富的便攜式 M2 投影儀,這是一款超緊湊型 LED 投影儀,內置高級雙 Harman Kardon 揚聲器。 這款無燈投影儀配備專為延長使用壽命而打造的第二代 LED 技術,以更大的畫面和增強的音質吸引觀眾。

這份報告提供了什麼

  • 按地區和國家/地區劃分的市場份額評估
  • 向新進入者提出戰略建議
  • 2020、2021、2022、2025 和 2028 年的綜合市場數據
  • 市場驅動因素(市場趨勢、制約因素、機遇、威脅、挑戰、投資機會、建議等)
  • 根據市場預測在關鍵業務領域提出戰略建議
  • 競爭格局和趨勢
  • 公司簡介,包括詳細的戰略、財務狀況和近期發展
  • 供應鏈趨勢反映了最新的技術進步。

提供免費定制

購買此報告的客戶將免費獲得以下定制之一。

  • 公司簡介
    • 其他市場公司的綜合概況(最多 3 家公司)
    • 主要公司的 SWOT 分析(最多 3 家公司)
  • 區域細分
    • 根據客戶要求提供主要國家/地區的市場估算、預測和復合年增長率(注意:基於可行性檢查)
  • 競爭基準
    • 根據產品組合、地域分佈和戰略聯盟對主要參與者進行基準測試

內容

第 1 章執行摘要

第二章前言

  • 概覽
  • 利益相關者
  • 調查範圍
  • 調查方法
    • 數據挖掘
    • 數據分析
    • 數據驗證
    • 研究方法
  • 調查來源
    • 主要研究信息來源
    • 二手研究資源
    • 假設

第三章市場趨勢分析

  • 司機
  • 約束因素
  • 機會
  • 威脅
  • 技術分析
  • 最終用戶分析
  • 新興市場
  • COVID-19 的影響

第 4 章波特五力分析

  • 供應商的議價能力
  • 買家的議價能力
  • 替代品的威脅
  • 新進入者的威脅
  • 競爭公司之間的敵對關係

第 5 章全球 3D 投影儀市場:按分辨率

  • 顯卡
  • XGA
  • 高清和全高清
  • 4K 或更高

第 6 章全球 3D 投影儀市場:按亮度

  • 小於 2,000 流明
  • 2,000 至 3,999 流明
  • 4,000 至 9,999 流明
  • 10,000+ 流明

第 7 章全球 3D 投影儀市場:按技術分類

  • 液晶顯示器 (LCD)
  • 數字光處理 (DLP)
  • 矽基液晶 (LCoS)

第 8 章全球 3D 投影儀市場:按光源分類

  • 混合型
  • 激光
  • 發光二極管 (LED)
  • 金屬鹵化物
  • 其他光源

第 9 章全球 3D 投影儀市場:按最終用戶分類

  • 工作
  • 電影院
  • 教育
  • 活動和大型場地
  • 家庭影院和遊戲
  • 其他最終用戶

第 10 章全球 3D 投影儀市場:按地區

  • 北美
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 意大利
    • 法國
    • 西班牙
    • 其他歐洲
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳大利亞
    • 新西蘭
    • 韓國
    • 其他亞太地區
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 其他南美洲
  • 中東和非洲
    • 沙特阿拉伯
    • 阿拉伯聯合酋長國
    • 卡塔爾
    • 南非
    • 其他中東地區

第11章主要發展

  • 合同、夥伴關係、協作和合資企業
  • 收購與合併
  • 新產品發布
  • 業務擴展
  • 其他關鍵策略

第12章公司簡介

  • Acer Inc.
  • Barco NV
  • BenQ Corporation
  • Canon Inc
  • Christie Digital
  • Delta Electronics, Inc.
  • Digital Projection
  • Hitachi Digital Media Group
  • JVCKenwood Corporation
  • NEC Display Solutions
  • Optoma Corporation
  • Panasonic Corporation
  • Seiko Epson Corporation
  • Sim2 BV
  • Sony Corporation
  • ViewSonic Corporation
  • Vivitek Corporation
Product Code: SMRC22667

According to Stratistics MRC, the Global 3D Projector Market is accounted for $3.89 billion in 2022 and is expected to reach $6.56 billion by 2028 growing at a CAGR of 9.1% during the forecast period. A 3D projector is used to create videos and images that appear real by projecting 3D data onto a 2D surface, giving the impression of depth. Viewers are thus able to see the dense depth of the video or image on surfaces, such as screens or walls. The ability to sense depth enables the audience to participate in a real-time simulation of the experience. These videos or images are typically viewed with 3D glasses.

According to the State Administration of Press, Publication, Radio, Film, and Television (SAPPRFT), China is likely to have over 60,000 cinema screens by 2021. The increasing number of movie screens and the interest of viewers in 3D movies drive the growth of the market.

Market Dynamics:

Driver:

Rising demand from various end users is propelling the market growth

The increasing demand for 3D projectors in movie theatres and home theatre applications, the rising adoption of digital technologies in the educational sector, and technological advancements in projector technology and features are the key factors propelling the growth of the 3D projector market. The industry has benefited from the rise in popularity and adoption of laser projectors due to their extremely low maintenance costs. Additionally, the industry is anticipated to grow strongly over the forecast period due to the rise in movie screens and the rising demand for home theatre and gaming projectors, particularly in emerging economies.

Restraint:

Technological constraints with DLP projectors

A significant factor that is anticipated to limit market revenue growth is the technological limitation of DLP projectors and metal halide light sources. The tendency of DLP to produce "rainbow artifacts" is one of its weaknesses that receives the most criticism from users. Rainbow-like flashes of banded color that last only a moment are known as rainbow artefacts. They appear randomly and vanish in an instant. For those who are sensitive to them, they can be extremely annoying. If someone is engrossed in a movie or video, they can remove them from the experience entirely. Such issues are hindering market growth.

Opportunity:

Technological advancements

The development of 3D projector technology is another element that is boosting market revenue. Leading electronics companies like Sony, Panasonic, and Samsung are showcasing their most recent technological innovations and putting forth their predictions for how the home electronics market will change in the future. In order to meet the increasing demands for 3D movies, producers and their businesses are offering home viewing options. The use of video projection and 3D mapping has additional advantages. Using this method, the content that is projected on any surface can be altered to match the projection backdrop. These elements are advancing the market.

Threat:

High cost and availability of substitutes

Laser projectors display higher effectiveness, low commotion, more prominent speed, and longer life in addition to producing more extravagant and increasingly accurate colors. It is anticipated that the increasing popularity of laser projectors will favorably impact the growth of the overall market. However, the higher costs compared to conventional projectors, operational difficulties, and greater availability of substitute products could limit the expansion of the entire 3D projector market during the forecast period.

Covid-19 Impact

The COVID-19 outbreak has had a significant impact on the size of the global 3D projector market. New projects have stalled all over the world, which has significantly reduced demand for 3D projectors. Due to the fact that workers have stayed at home and that even the devices that are already in various warehouses cannot be transported due to current rules and regulations, global factories have struggled to manufacture, integrate, and assemble new technologies, which disrupted the world's supply chains. However, since only the production and supply chain are stalled, the effect of COVID-19 on this market is only short-lived.

The Digital Light Processing (DLP) segment is expected to be the largest during the forecast period

Projectors with DLP technology can benefit from specialized and auxiliary features. Due to this, the Digital Light Processing (DLP) segment is expected to be the largest over the forecast period. In comparison to LCD- or LCoS-based 3D projectors, DLP technology's 3D projectors offer high local differences while being relatively smaller and lighter. With less control, DLP projectors provide more brightness.

The Laser segment is expected to have the highest CAGR during the forecast period

During the forecast period, the laser segment is anticipated to grow at the highest rate. A laser light source can be used to create 3D projectors with advantages like improved accuracy and a longer life span. Furthermore, because of how little maintenance they require, they are better suited for high-use environments like boardrooms, classrooms, museums, and large venues. These projectors are also used in many movie theatres because of the high-quality images they produce.

Region with largest share:

Due to the region's expanding film industry, audience preference for 3D films, and rising digitalization in the education sector, Asia Pacific is predicted to hold the largest share of the market during the projected period. The popularity of 3D films is rising among audiences in APAC nations. Numerous production companies have started releasing 3D versions of movies only for the APAC region due to the growing audience interest in 3D movies. Additionally, it is anticipated that the market in APAC will be driven by the digitalization of the education sector, which is supported by a number of regional governments.

Region with highest CAGR:

Due to the rising popularity of 3D projector devices for data presentation and the presence of major international market players in the region, North America is predicted to register lucrative growth during the forecast period. North America is among the early adopters of technology and advancements. Consumer electronics spending has significantly increased in the area. Additionally, the key market players in the region are stepping up their R&D efforts, and the introduction of fresh, cutting-edge products in the area is fostering market expansion.

Key Players in the market

Some of the key players profiled in the 3D Projector Market include Acer Inc., Barco NV, BenQ Corporation, Canon Inc, Christie Digital, Delta Electronics, Inc., Digital Projection, Hitachi Digital Media Group, JVCKenwood Corporation, NEC Display Solutions, Optoma Corporation, Panasonic Corporation, Seiko Epson Corporation, Sim2 BV, Sony Corporation, ViewSonic Corporation and Vivitek Corporation.

Key Developments:

In June 2020, Panasonic announced several collaboration-focused solutions, along with technology configurations to address the need for flexible remote work and learning environments. To meet the growing demand Panasonic has introduced advanced projectors and professional displays for interactive collaborations.

In August 2020, ViewSonic Corp. announced the launch of the new feature-packed and portable M2 projector, which is an ultra-compact LED projector with built-in premium dual Harman Kardon Speakers. The lamp-free projector is outfitted with 2nd generation LED technology, which is specially built for longevity, captivating spectators with larger images and enhanced sound quality.

Resolutions Covered:

  • VGA
  • XGA
  • HD & Full HD
  • 4K and Above

Brightness Covered:

  • Less Than 2,000 Lumens
  • 2,000 to 3,999 Lumens
  • 4,000 to 9,999 Lumens
  • 10,000 & Above Lumen

Technologies Covered:

  • Liquid Crystal Display (LCD)
  • Digital Light Processing (DLP)
  • Liquid crystal on silicon (LCoS)

Light Sources Covered:

  • Hybrid
  • Laser
  • Light Emitting Diode (LED)
  • Metal Halide
  • Other Light Sources

End Users Covered:

  • Business
  • Cinema
  • Education
  • Events & Large Venues
  • Home Theatre & Gaming
  • Other End Users

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2020, 2021, 2022, 2025, and 2028
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Technology Analysis
  • 3.7 End User Analysis
  • 3.8 Emerging Markets
  • 3.9 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global 3D Projector Market, By Resolution

  • 5.1 Introduction
  • 5.2 VGA
  • 5.3 XGA
  • 5.4 HD & Full HD
  • 5.5 4K and Above

6 Global 3D Projector Market, By Brightness

  • 6.1 Introduction
  • 6.2 Less Than 2,000 Lumens
  • 6.3 2,000 to 3,999 Lumens
  • 6.4 4,000 to 9,999 Lumens
  • 6.5 10,000 & Above Lumen

7 Global 3D Projector Market, By Technology

  • 7.1 Introduction
  • 7.2 Liquid Crystal Display (LCD)
  • 7.3 Digital Light Processing (DLP)
  • 7.4 Liquid crystal on silicon (LCoS)

8 Global 3D Projector Market, By Light Source

  • 8.1 Introduction
  • 8.2 Hybrid
  • 8.3 Laser
  • 8.4 Light Emitting Diode (LED)
  • 8.5 Metal Halide
  • 8.6 Other Light Sources

9 Global 3D Projector Market, By End User

  • 9.1 Introduction
  • 9.2 Business
  • 9.3 Cinema
  • 9.4 Education
  • 9.5 Events & Large Venues
  • 9.6 Home Theater & Gaming
  • 9.7 Other End Users

10 Global 3D Projector Market, By Geography

  • 10.1 Introduction
  • 10.2 North America
    • 10.2.1 US
    • 10.2.2 Canada
    • 10.2.3 Mexico
  • 10.3 Europe
    • 10.3.1 Germany
    • 10.3.2 UK
    • 10.3.3 Italy
    • 10.3.4 France
    • 10.3.5 Spain
    • 10.3.6 Rest of Europe
  • 10.4 Asia Pacific
    • 10.4.1 Japan
    • 10.4.2 China
    • 10.4.3 India
    • 10.4.4 Australia
    • 10.4.5 New Zealand
    • 10.4.6 South Korea
    • 10.4.7 Rest of Asia Pacific
  • 10.5 South America
    • 10.5.1 Argentina
    • 10.5.2 Brazil
    • 10.5.3 Chile
    • 10.5.4 Rest of South America
  • 10.6 Middle East & Africa
    • 10.6.1 Saudi Arabia
    • 10.6.2 UAE
    • 10.6.3 Qatar
    • 10.6.4 South Africa
    • 10.6.5 Rest of Middle East & Africa

11 Key Developments

  • 11.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 11.2 Acquisitions & Mergers
  • 11.3 New Product Launch
  • 11.4 Expansions
  • 11.5 Other Key Strategies

12 Company Profiling

  • 12.1 Acer Inc.
  • 12.2 Barco NV
  • 12.3 BenQ Corporation
  • 12.4 Canon Inc
  • 12.5 Christie Digital
  • 12.6 Delta Electronics, Inc.
  • 12.7 Digital Projection
  • 12.8 Hitachi Digital Media Group
  • 12.9 JVCKenwood Corporation
  • 12.10 NEC Display Solutions
  • 12.11 Optoma Corporation
  • 12.12 Panasonic Corporation
  • 12.13 Seiko Epson Corporation
  • 12.14 Sim2 BV
  • 12.15 Sony Corporation
  • 12.16 ViewSonic Corporation
  • 12.17 Vivitek Corporation

List of Tables

  • Table 1 Global 3D Projector Market Outlook, By Region (2020-2028) ($MN)
  • Table 2 Global 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 3 Global 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 4 Global 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 5 Global 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 6 Global 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 7 Global 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 8 Global 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 9 Global 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 10 Global 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 11 Global 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 12 Global 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 13 Global 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 14 Global 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 15 Global 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 16 Global 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 17 Global 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 18 Global 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 19 Global 3D Projector Market Outlook, By Light Emitting Diode (LED) (2020-2028) ($MN)
  • Table 20 Global 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 21 Global 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 22 Global 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 23 Global 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 24 Global 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 25 Global 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 26 Global 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 27 Global 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 28 Global 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)
  • Table 29 North America 3D Projector Market Outlook, By Country (2020-2028) ($MN)
  • Table 30 North America 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 31 North America 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 32 North America 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 33 North America 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 34 North America 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 35 North America 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 36 North America 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 37 North America 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 38 North America 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 39 North America 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 40 North America 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 41 North America 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 42 North America 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 43 North America 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 44 North America 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 45 North America 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 46 North America 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 47 North America 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 48 North America 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 49 North America 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 50 North America 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 51 North America 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 52 North America 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 53 North America 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 54 North America 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 55 North America 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)
  • Table 56 Europe 3D Projector Market Outlook, By Country (2020-2028) ($MN)
  • Table 57 Europe 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 58 Europe 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 59 Europe 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 60 Europe 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 61 Europe 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 62 Europe 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 63 Europe 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 64 Europe 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 65 Europe 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 66 Europe 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 67 Europe 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 68 Europe 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 69 Europe 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 70 Europe 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 71 Europe 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 72 Europe 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 73 Europe 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 74 Europe 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 75 Europe 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 76 Europe 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 77 Europe 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 78 Europe 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 79 Europe 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 80 Europe 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 81 Europe 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 82 Europe 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)
  • Table 83 Asia Pacific 3D Projector Market Outlook, By Country (2020-2028) ($MN)
  • Table 84 Asia Pacific 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 85 Asia Pacific 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 86 Asia Pacific 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 87 Asia Pacific 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 88 Asia Pacific 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 89 Asia Pacific 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 90 Asia Pacific 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 91 Asia Pacific 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 92 Asia Pacific 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 93 Asia Pacific 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 94 Asia Pacific 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 95 Asia Pacific 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 96 Asia Pacific 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 97 Asia Pacific 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 98 Asia Pacific 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 99 Asia Pacific 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 100 Asia Pacific 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 101 Asia Pacific 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 102 Asia Pacific 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 103 Asia Pacific 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 104 Asia Pacific 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 105 Asia Pacific 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 106 Asia Pacific 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 107 Asia Pacific 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 108 Asia Pacific 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 109 Asia Pacific 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)
  • Table 110 South America 3D Projector Market Outlook, By Country (2020-2028) ($MN)
  • Table 111 South America 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 112 South America 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 113 South America 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 114 South America 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 115 South America 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 116 South America 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 117 South America 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 118 South America 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 119 South America 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 120 South America 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 121 South America 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 122 South America 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 123 South America 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 124 South America 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 125 South America 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 126 South America 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 127 South America 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 128 South America 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 129 South America 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 130 South America 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 131 South America 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 132 South America 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 133 South America 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 134 South America 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 135 South America 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 136 South America 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)
  • Table 137 Middle East & Africa 3D Projector Market Outlook, By Country (2020-2028) ($MN)
  • Table 138 Middle East & Africa 3D Projector Market Outlook, By Resolution (2020-2028) ($MN)
  • Table 139 Middle East & Africa 3D Projector Market Outlook, By VGA (2020-2028) ($MN)
  • Table 140 Middle East & Africa 3D Projector Market Outlook, By XGA (2020-2028) ($MN)
  • Table 141 Middle East & Africa 3D Projector Market Outlook, By HD & Full HD (2020-2028) ($MN)
  • Table 142 Middle East & Africa 3D Projector Market Outlook, By 4K and Above (2020-2028) ($MN)
  • Table 143 Middle East & Africa 3D Projector Market Outlook, By Brightness (2020-2028) ($MN)
  • Table 144 Middle East & Africa 3D Projector Market Outlook, By Less Than 2,000 Lumens (2020-2028) ($MN)
  • Table 145 Middle East & Africa 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2020-2028) ($MN)
  • Table 146 Middle East & Africa 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2020-2028) ($MN)
  • Table 147 Middle East & Africa 3D Projector Market Outlook, By 10,000 & Above Lumens (2020-2028) ($MN)
  • Table 148 Middle East & Africa 3D Projector Market Outlook, By Technology (2020-2028) ($MN)
  • Table 149 Middle East & Africa 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2020-2028) ($MN)
  • Table 150 Middle East & Africa 3D Projector Market Outlook, By Digital Light Processing (DLP) (2020-2028) ($MN)
  • Table 151 Middle East & Africa 3D Projector Market Outlook, By Liquid crystal on silicon (LCoS) (2020-2028) ($MN)
  • Table 152 Middle East & Africa 3D Projector Market Outlook, By Light Source (2020-2028) ($MN)
  • Table 153 Middle East & Africa 3D Projector Market Outlook, By Hybrid (2020-2028) ($MN)
  • Table 154 Middle East & Africa 3D Projector Market Outlook, By Laser (2020-2028) ($MN)
  • Table 155 Middle East & Africa 3D Projector Market Outlook, By Metal Halide (2020-2028) ($MN)
  • Table 156 Middle East & Africa 3D Projector Market Outlook, By Other Light Sources (2020-2028) ($MN)
  • Table 157 Middle East & Africa 3D Projector Market Outlook, By End User (2020-2028) ($MN)
  • Table 158 Middle East & Africa 3D Projector Market Outlook, By Business (2020-2028) ($MN)
  • Table 159 Middle East & Africa 3D Projector Market Outlook, By Cinema (2020-2028) ($MN)
  • Table 160 Middle East & Africa 3D Projector Market Outlook, By Education (2020-2028) ($MN)
  • Table 161 Middle East & Africa 3D Projector Market Outlook, By Events & Large Venues (2020-2028) ($MN)
  • Table 162 Middle East & Africa 3D Projector Market Outlook, By Home Theater & Gaming (2020-2028) ($MN)
  • Table 163 Middle East & Africa 3D Projector Market Outlook, By Other End Users (2020-2028) ($MN)