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市場調查報告書
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1691891

2025年人類增強全球市場報告

Human Augmentation Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 200 Pages | 商品交期: 2-10個工作天內

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簡介目錄

預計未來幾年人類增強市場規模將快速成長。到 2029 年,這一數字將成長至 5,778.3 億美元,複合年成長率為 19.4%。預測期內的成長機會歸因於醫療、國防和工業領域的採用率不斷提高、對穿戴式裝置和虛擬實境技術的需求不斷成長、對擴增實境和外骨骼技術的興趣日益濃厚以及人類增強行業內機會的不斷擴大。預測期內的關鍵趨勢包括穿戴式裝置和虛擬實境技術的日益普及、支援人工智慧的穿戴式設備的進步以及人類增強設備的技術進步。

智慧型穿戴裝置的日益普及預計將推動人類增強市場的成長。智慧型穿戴設備是作為配件佩戴或整合到衣服中的電子設備,具有感測器、連接性和先進的運算能力。這些設備將透過提供監測、改善和與身體和認知功能互動的新方法來增強人類增強。例如,英國非營利組織OxJournal在2023年8月報道稱,預測2021年全球智慧穿戴裝置出貨量將達到2.75億台,到2024年底將成長到4.4億台。因此,智慧穿戴裝置使用量的增加預計將刺激人類增強市場的成長。

人類增強領域的主要企業正在優先考慮產品創新,以利用市場機會。其中一項創新是開發步態感知和指導系統,旨在利用先進技術來改善姿勢和步行技巧。例如,京瓷公司於 2022 年 10 月宣布推出 Physical Avatar,該解決方案使用 360 度攝影機和麥克風陣列,使遠端工作人員能夠與辦公環境中的同事互動。此外,京瓷在日本推出了人類增強技術原型,該技術具有先進的人工智慧功能,旨在增強人類的能力。其中一個原型「步態感知和指導系統」使用感測器分析步行模式並提供指導以改善姿勢並降低跌倒風險。這些努力符合京瓷透過創新技術解決方案提高人身安全、便利性和整體生活品質的承諾。

目錄

第1章執行摘要

第2章 市場特徵

第3章 市場趨勢與策略

第4章 市場-宏觀經濟情景,包括利率、通膨、地緣政治、新冠疫情、以及復甦對市場的影響

第5章 全球成長分析與策略分析框架

  • 全球人類增強PESTEL 分析(政治、社會、科技、環境、法律、促進因素、限制因素)
  • 最終用途產業分析
  • 全球人類增強市場:成長率分析
  • 全球人類增強市場表現:規模與成長,2019-2024
  • 全球人類增強市場預測:規模與成長,2024-2029 年,2034 年
  • 全球人類增強總目標市場(TAM)

第6章市場區隔

  • 全球人類增強市場:按產品類型、性能和預測,2019-2024 年、2024-2029 年、2034 年
  • 穿戴式裝置
  • 擴增實境設備
  • 虛擬實境設備
  • 外骨骼
  • 生物識別系統
  • 智慧虛擬助手
  • 全球人類增強市場:依技術、效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 人工智慧整合
  • 量子計算的擴展
  • 生物駭客與生物強化
  • 全球人類增強市場:依最終使用者、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 消費者
  • 商業的
  • 藥品
  • 航太和國防
  • 產業
  • 其他最終用戶
  • 全球人類增強市場穿戴式裝置細分市場(按類型、效能和預測),2019-2024 年、2024-2029 年、2034 年
  • 健身追蹤器
  • 智慧型手錶
  • 健康監測設備
  • 智慧服裝
  • 全球人類增強市場,按擴增實境設備類型細分,效能和預測,2019-2024 年、2024-2029 年、2034 年
  • 智慧眼鏡
  • AR耳機
  • 支援 AR 的智慧型手機和平板電腦
  • 全球人類增強市場,按虛擬實境設備類型細分,效能和預測,2019-2024 年、2024-2029 年、2034 年
  • VR頭戴裝置
  • VR手套
  • VR運動控制器
  • 全球人類增強市場、外骨骼細分市場、類型、性能及預測(2019-2024 年、2024-2029 年及 2034 年)
  • 全身外骨骼
  • 下肢外骨骼
  • 上肢外骨骼
  • 全球人類增強市場,按生物識別系統類型細分,性能和預測,2019-2024 年、2024-2029 年、2034 年
  • 指紋辨識系統
  • 虹膜辨識系統
  • 臉部辨識系統
  • 語音辨識系統
  • 全球人類增強市場智慧虛擬助理細分(按類型、效能和預測),2019-2024 年、2024-2029 年、2034 年
  • 人工智慧個人助理
  • 用於用戶互動的聊天機器人
  • 虛擬健康助手

第7章 區域和國家分析

  • 全球人類增強市場:按地區、績效及預測,2019-2024 年、2024-2029 年、2034 年
  • 全球人類增強市場:依國家、表現及預測,2019-2024 年、2024-2029 年、2034 年

第8章 亞太市場

第9章:中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章:義大利市場

第20章:西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章:加拿大市場

第26章 南美洲市場

第27章:巴西市場

第28章 中東市場

第29章:非洲市場

第30章競爭格局與公司概況

  • 人類增強市場:競爭格局
  • 人類增強市場:公司簡介
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Toyota Motor Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • General Motors Company Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型創新企業

  • Huawei Technologies Co. Ltd.
  • Sony Corporation
  • Raytheon Technologies Corporation
  • Panasonic Holdings Corporation
  • NVIDIA Corporation
  • Parker Hannifin Corporation
  • Garmin International Inc.
  • Facebook Reality Labs(FRL)
  • Fossil Group Inc.
  • Magic Leap Inc.
  • Hocoma AG
  • Wandercraft SAS
  • Touch Bionics Inc.
  • Cyberdyne Inc.
  • Vuzix

第 32 章全球市場競爭基準化分析與儀表板

第33章 重大併購

第34章近期市場趨勢

第 35 章 高市場潛力國家、細分市場與策略

  • 2029年人類增強市場:提供新機會的國家
  • 2029年人類增強市場:細分領域帶來新機會
  • 2029年人類增強市場:成長策略
    • 基於市場趨勢的策略
    • 競爭對手的策略

第36章 附錄

簡介目錄
Product Code: r28280

Human augmentation refers to the enhancement or improvement of human capabilities through the integration of technological or biological components, aiming to boost physical, cognitive, or sensory abilities.

The primary product types associated with human augmentation include wearable devices, augmented reality devices, virtual reality devices, exoskeletons, biometric systems, and intelligent virtual assistants. Wearable devices, also known as wearable technology, are electronic devices designed to be worn on the user's body. They incorporate technologies such as AI integration, quantum computing augmentation, biohacking, and bio-augmentation. Wearable devices find applications in various sectors, including consumer, commercial, medical, aerospace and defense, industrial, and others.

The human augmentation market research report is one of a series of new reports from The Business Research Company that provides human augmentation market statistics, including human augmentation industry global market size, regional shares, competitors with human augmentation market share, detailed human augmentation market segments, market trends, and opportunities, and any further data you may need to thrive in the human augmentation industry. This human augmentation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The human augmentation market size has grown exponentially in recent years. It will grow from $230.56 billion in 2024 to $284.59 billion in 2025 at a compound annual growth rate (CAGR) of 23.4%. The growth in the historic period can be attributed to rising adoption of human augmentation, growing research and development, high cost of capital expenditure, increasing demand for human augmentation.

The human augmentation market size is expected to see rapid growth in the next few years. It will grow to $577.83 billion in 2029 at a compound annual growth rate (CAGR) of 19.4%. The growth in the forecast period can be attributed to rising adoption of medical, defense, industrial, increasing demand for wearable devices and virtual reality technology, growing interest in augmented reality and exoskeleton technology, expanding opportunities within the human augmentation industry. Major trends in the forecast period include increasing adoption of wearable devices and virtual reality technology, advancements in ai-powered wearable devices, technological advancements in human augmentation devices.

The growing adoption of smart wearable devices is expected to drive the growth of the human augmentation market. Smart wearable devices are electronic gadgets worn as accessories or integrated into clothing, featuring sensors, connectivity, and advanced computing capabilities. These devices enhance human augmentation by offering new ways to monitor, improve, and interact with both physical and cognitive functions. For example, in August 2023, OxJournal, a UK-based non-profit organization, reported that global smart wearable device shipments reached 275 million units in 2021 and are projected to grow to 440 million units by the end of 2024. Therefore, the increasing use of smart wearable devices is expected to fuel the expansion of the human augmentation market.

Leading companies in the human augmentation sector are prioritizing product innovation to capitalize on market opportunities. One such innovation is the development of walk-sensing and coaching systems, designed to improve posture and walking technique by leveraging advanced technology. For instance, in October 2022, Kyocera Corporation introduced Physical Avatar, a solution enabling remote workers to interact with colleagues in the office environment using a 360-degree camera and microphone array. Additionally, Kyocera unveiled human augmentation technology prototypes in Japan, featuring advanced AI capabilities aimed at enhancing human abilities. Among these prototypes is the Walk Sensing and Coaching System, which utilizes sensors to analyze walking patterns and offers coaching to enhance posture and reduce the risk of falls. These initiatives align with Kyocera's commitment to enhancing personal safety, convenience, and overall quality of life through innovative technological solutions.

In July 2023, Atlas Copco AB, a renowned industrial company headquartered in Sweden, finalized the acquisition of Extend3D GmbH for $3.52 million. This strategic move positions Atlas Copco to enrich its capabilities in process and quality control, capitalizing on Extend3D's diverse portfolio of augmented reality products tailored for assembly operations characterized by high complexity and stringent quality requirements. Extend3D GmbH, a German-based provider specializing in human augmentation solutions for industrial clients, seamlessly aligns with Atlas Copco's commitment to innovation and excellence in industrial operations.

Major companies operating in the human augmentation market report are Alphabet Inc., Toyota Motor Corporation, Samsung Electronics Co. Ltd., Microsoft Corporation, General Motors Company, Huawei Technologies Co. Ltd., Sony Corporation, Raytheon Technologies Corporation, Panasonic Holdings Corporation, NVIDIA Corporation, Parker Hannifin Corporation, Garmin International Inc., Facebook Reality Labs (FRL), Fossil Group Inc., Magic Leap Inc., Hocoma AG, Wandercraft SAS, Touch Bionics Inc., Cyberdyne Inc., Vuzix, Ekso Bionics Holdings Inc., ReWalk Robotics Inc., Atheer Inc., BrainGate Company, Bionik Laboratories Corporation, Rex Bionics Ltd., B-Temia Inc., Life Sense (Pty) Ltd., Wearable Robotics SRL, Ekso Bionics Holdings Inc.

North America was the largest region in the human augmentation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human augmentation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human augmentation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The human augmentation market includes revenues earned by entities by provide services such as physical augmentation, cognitive augmentation, sensory augmentation, biological augmentation, aesthetic augmentation, and physical fitness and enhancement. The market value includes the value of related goods sold by the service provider or included within the service offering. The human augmentation market consists of sales of prosthetic limbs, cochlear implants, exoskeletons, and haptic feedback devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Human Augmentation Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human augmentation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for human augmentation ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The human augmentation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product Type: Wearable Devices; Augmented Reality Devices; Virtual Reality Devices; Exoskeletons; Biometric Systems; Intelligent Virtual Assistants
  • 2) By Technology: AI Integration; Quantum Computing Augmentation; Biohacking and Bio-Augmentation
  • 3) By End-User: Consumer; Commercial; Medical; Aerospace and Defense; Industrial; Other End-users
  • Subsegments:
  • 1) By Wearable Devices: Fitness Trackers; Smartwatches; Health Monitoring Devices; Smart Clothing
  • 2) By Augmented Reality Devices: Smart Glasses; AR Headsets; AR-Enabled Smartphones And Tablets
  • 3) By Virtual Reality Devices: VR Headsets; VR Gloves; VR Motion Controllers
  • 4) By Exoskeletons: Full-Body Exoskeletons; Lower-Limb Exoskeletons; Upper-Limb Exoskeletons
  • 5) By Biometric Systems: Fingerprint Recognition Systems; Iris Recognition Systems; Facial Recognition Systems; Voice Recognition Systems
  • 6) By Intelligent Virtual Assistants: AI-Powered Personal Assistants; Chatbots For User Interaction; Virtual Health Assistants
  • Companies Mentioned: Alphabet Inc.; Toyota Motor Corporation; Samsung Electronics Co. Ltd.; Microsoft Corporation; General Motors Company
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Human Augmentation Market Characteristics

3. Human Augmentation Market Trends And Strategies

4. Human Augmentation Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Human Augmentation Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Human Augmentation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Human Augmentation Market Growth Rate Analysis
  • 5.4. Global Human Augmentation Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Human Augmentation Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Human Augmentation Total Addressable Market (TAM)

6. Human Augmentation Market Segmentation

  • 6.1. Global Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Wearable Devices
  • Augmented Reality Devices
  • Virtual Reality Devices
  • Exoskeletons
  • Biometric Systems
  • Intelligent Virtual Assistants
  • 6.2. Global Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI Integration
  • Quantum Compting Augmentation
  • Biohacking and Bio-Augmentation
  • 6.3. Global Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Commercial
  • Medical
  • Aerospace and Defense
  • Industrial
  • Other End-users
  • 6.4. Global Human Augmentation Market, Sub-Segmentation Of Wearable Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fitness Trackers
  • Smartwatches
  • Health Monitoring Devices
  • Smart Clothing
  • 6.5. Global Human Augmentation Market, Sub-Segmentation Of Augmented Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smart Glasses
  • AR Headsets
  • AR-Enabled Smartphones And Tablets
  • 6.6. Global Human Augmentation Market, Sub-Segmentation Of Virtual Reality Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Headsets
  • VR Gloves
  • VR Motion Controllers
  • 6.7. Global Human Augmentation Market, Sub-Segmentation Of Exoskeletons, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Full-Body Exoskeletons
  • Lower-Limb Exoskeletons
  • Upper-Limb Exoskeletons
  • 6.8. Global Human Augmentation Market, Sub-Segmentation Of Biometric Systems, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Fingerprint Recognition Systems
  • Iris Recognition Systems
  • Facial Recognition Systems
  • Voice Recognition Systems
  • 6.9. Global Human Augmentation Market, Sub-Segmentation Of Intelligent Virtual Assistants, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AI-Powered Personal Assistants
  • Chatbots For User Interaction
  • Virtual Health Assistants

7. Human Augmentation Market Regional And Country Analysis

  • 7.1. Global Human Augmentation Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Human Augmentation Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Human Augmentation Market

  • 8.1. Asia-Pacific Human Augmentation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Human Augmentation Market

  • 9.1. China Human Augmentation Market Overview
  • 9.2. China Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Human Augmentation Market

  • 10.1. India Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Human Augmentation Market

  • 11.1. Japan Human Augmentation Market Overview
  • 11.2. Japan Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Human Augmentation Market

  • 12.1. Australia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Human Augmentation Market

  • 13.1. Indonesia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Human Augmentation Market

  • 14.1. South Korea Human Augmentation Market Overview
  • 14.2. South Korea Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Human Augmentation Market

  • 15.1. Western Europe Human Augmentation Market Overview
  • 15.2. Western Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Human Augmentation Market

  • 16.1. UK Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Human Augmentation Market

  • 17.1. Germany Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Human Augmentation Market

  • 18.1. France Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Human Augmentation Market

  • 19.1. Italy Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Human Augmentation Market

  • 20.1. Spain Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Human Augmentation Market

  • 21.1. Eastern Europe Human Augmentation Market Overview
  • 21.2. Eastern Europe Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Human Augmentation Market

  • 22.1. Russia Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Human Augmentation Market

  • 23.1. North America Human Augmentation Market Overview
  • 23.2. North America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Human Augmentation Market

  • 24.1. USA Human Augmentation Market Overview
  • 24.2. USA Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Human Augmentation Market

  • 25.1. Canada Human Augmentation Market Overview
  • 25.2. Canada Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Human Augmentation Market

  • 26.1. South America Human Augmentation Market Overview
  • 26.2. South America Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Human Augmentation Market

  • 27.1. Brazil Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Human Augmentation Market

  • 28.1. Middle East Human Augmentation Market Overview
  • 28.2. Middle East Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Human Augmentation Market

  • 29.1. Africa Human Augmentation Market Overview
  • 29.2. Africa Human Augmentation Market, Segmentation By Product Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Human Augmentation Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Human Augmentation Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Human Augmentation Market Competitive Landscape And Company Profiles

  • 30.1. Human Augmentation Market Competitive Landscape
  • 30.2. Human Augmentation Market Company Profiles
    • 30.2.1. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Toyota Motor Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. General Motors Company Overview, Products and Services, Strategy and Financial Analysis

31. Human Augmentation Market Other Major And Innovative Companies

  • 31.1. Huawei Technologies Co. Ltd.
  • 31.2. Sony Corporation
  • 31.3. Raytheon Technologies Corporation
  • 31.4. Panasonic Holdings Corporation
  • 31.5. NVIDIA Corporation
  • 31.6. Parker Hannifin Corporation
  • 31.7. Garmin International Inc.
  • 31.8. Facebook Reality Labs (FRL)
  • 31.9. Fossil Group Inc.
  • 31.10. Magic Leap Inc.
  • 31.11. Hocoma AG
  • 31.12. Wandercraft SAS
  • 31.13. Touch Bionics Inc.
  • 31.14. Cyberdyne Inc.
  • 31.15. Vuzix

32. Global Human Augmentation Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Human Augmentation Market

34. Recent Developments In The Human Augmentation Market

35. Human Augmentation Market High Potential Countries, Segments and Strategies

  • 35.1 Human Augmentation Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Human Augmentation Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Human Augmentation Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer