封面
市場調查報告書
商品編碼
1549466

全球線上撲克市場研究報告 - 2024 年至 2032 年行業分析、規模、佔有率、成長、趨勢和預測

Global Online Poker Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2024 to 2032

出版日期: | 出版商: Value Market Research | 英文 129 Pages | 商品交期: 最快1-2個工作天內

價格

預計到 2032 年,全球線上撲克市場的市場規模將從 2023 年的 987.8 億美元達到近 3,263.5 億美元,2024-2032 年研究期間複合年成長率為 14.2%。

線上撲克是傳統撲克的數位版本,透過網路在專門的平台或網站上進行。它允許玩家使用電腦或行動裝置遠端參與撲克遊戲和錦標賽。它提供多種遊戲類型,包括德州撲克、奧馬哈和七張牌梭哈,迎合不同的技能水平和喜好。玩家可以參加真錢遊戲或在免費遊戲模式下練習。這些平台通常具有互動元素,如多人遊戲桌、聊天功能和可自訂的遊戲玩法,模擬現實世界的撲克體驗,同時透過網路連線從任何地方提供便利性和可近性。

市場動態

高速網際網路的日益普及和行動技術的進步使線上撲克變得更加容易,使玩家幾乎可以在任何地方參與。電子競技和線上遊戲的日益普及也擴大了線上撲克市場,吸引了對數位遊戲體驗感興趣的多元化受眾。此外,線上撲克在各個司法管轄區的合法化和監管為玩家提供了一個結構化且安全的環境,從而促進了市場成長。真人荷官遊戲和互動功能的興起進一步吸引了尋求身臨其境的撲克體驗的玩家。我們有機會擴展到線上賭博法規不斷發展的新興市場,並開發創新的遊戲形式和促銷策略來吸引新玩家。先進的安全措施和負責任的遊戲實踐的結合也為市場成長創造了積極的環境。然而,嚴格的監管環境可能會抑制市場成長。

研究報告涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰地了解行業結構並評估全球範圍內的競爭吸引力。此外,這些工具還對全球線上撲克市場的各個細分市場進行了包容性評估。線上撲克行業的成長和趨勢為本研究提供了整體方法。

市場區隔

線上撲克市場報告的這一部分提供了國家和地區層面細分市場的詳細資料,從而幫助策略師確定相應產品或服務的目標人群以及即將到來的機會。

依設備類型

  • 移動的
  • 桌面

按最終用戶

  • 賭博愛好者
  • 涉獵者
  • 社群活躍

區域分析

本節涵蓋區域前景,重點介紹北美、歐洲、亞太地區、拉丁美洲以及中東和非洲線上撲克市場當前和未來的需求。此外,該報告重點關注所有主要地區各個應用領域的需求、估計和預測。

該研究報告還涵蓋了市場主要參與者的全面概況以及對全球競爭格局的深入了解。線上撲克市場的主要參與者包括 888 Group、PokerStars、GGPoker、Partypoker、Ignition Casino、騰訊、Playtika LTD、Zynga Inc.、Arkadium、Baazi Games、Quadrific Media Pvt Ltd.、Pocket52、Blitz Poker、Americas Cardroom、Americas Cardroom每場比賽,真正的撲克。本節包含競爭格局的整體視圖,包括各種策略發展,例如關鍵併購、未來產能、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。

如果您有任何客製化要求,請寫信給我們。我們的研究團隊可以根據您的需求提供客製化報告。

目錄

第1章:前言

  • 報告說明
    • 客觀的
    • 目標受眾
    • 獨特的銷售主張 (USP) 和產品
  • 研究範圍
  • 研究方法
    • 市場研究過程
    • 市場研究方法論

第 2 章:執行摘要

  • 市場亮點
  • 全球市場概況

第 3 章:線上撲克 - 產業分析

  • 簡介 - 市場動態
  • 市場促進因素
  • 市場限制
  • 機會
  • 產業動態
  • 波特五力分析
  • 市場吸引力分析
    • 按設備類型分類的市場吸引力分析
    • 最終用戶的市場吸引力分析
    • 市場吸引力分析:按地區

第 4 章:價值鏈分析

  • 價值鏈分析
  • 原料分析
    • 原料清單
    • 原料廠商清單
    • 主要原物料價格走勢
  • 潛在買家名單
  • 行銷管道
    • 直效行銷
    • 間接行銷
    • 行銷通路發展趨勢

第 5 章:全球線上撲克市場分析:按設備類型

  • 按設備類型概述
  • 歷史和預測數據
  • 按設備類型分析
  • 移動的
  • 桌面

第 6 章:全球線上撲克市場分析:按最終用戶分類

  • 最終用戶概述
  • 歷史和預測數據
  • 最終用戶分析
  • 賭博愛好者
  • 涉獵者
  • 社群活躍

第 7 章:全球線上撲克市場分析:按地理位置

  • 區域展望
  • 介紹
  • 北美銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 北美按細分市場銷售分析
    • 北美按國家銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 歐洲按細分市場銷售分析
    • 歐洲按國家銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 義大利銷售分析
    • 俄羅斯銷售分析
    • 歐洲其他地區銷售分析
  • 亞太地區銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 亞太地區按細分市場銷售分析
    • 亞太地區按國家銷售分析
    • 中國銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳洲銷售分析
    • 東南亞銷售分析
    • 亞太地區其他地區銷售分析
  • 拉丁美洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 拉丁美洲按細分市場銷售分析
    • 拉丁美洲按國家銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利銷售分析
    • 拉丁美洲其他地區銷售分析
  • 中東和非洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 中東和非洲按細分市場銷售分析
    • 中東和非洲按國家銷售分析
    • 沙烏地阿拉伯銷售分析
    • 阿拉伯聯合大公國銷售分析
    • 以色列銷售分析
    • 南非銷售分析
    • 中東其他地區和非洲銷售分析

第 8 章:線上撲克公司的競爭格局

  • 線上撲克市場競爭
  • 夥伴關係/協作/協議
  • 併購
  • 新產品發布
  • 其他發展

第 9 章:公司簡介

  • 頂級公司市佔率分析
  • 市場集中度
  • The 888 Group
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • PokerStars
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • GGPoker
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Partypoker
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Ignition Casino
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Tencent
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Playtika LTD
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Zynga Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Arkadium
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Baazi Games
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Quadrific Media Pvt Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Pocket52
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • BLITZ POKER
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Americas Cardroom
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • BetOnline
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Every Game
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • True Poker
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態

註 - 在公司概況中,財務詳細資訊和最新發展視情況而定,或對私人公司而言可能不包括在內

Product Code: VMR112112078

The global demand for Online Poker Market is presumed to reach the market size of nearly USD 326.35 Billion by 2032 from USD 98.78 Billion in 2023 with a CAGR of 14.2% under the study period 2024 - 2032.

Online poker is a digital version of traditional poker played over the internet on specialized platforms or websites. It allows players to participate in poker games & tournaments remotely, using computers or mobile devices. It offers various game types, including Texas Hold'em, Omaha, and Seven-Card Stud, catering to different skill levels and preferences. Players can join real-money games or practice in free-play modes. These platforms often feature interactive elements like multiplayer tables, chat functions, and customizable gameplay, simulating real-world poker experiences while providing convenience and accessibility from anywhere with an internet connection.

Market Dynamics

The increasing penetration of high-speed internet and progress in mobile technology have made online poker more accessible, enabling players to participate from virtually anywhere. The growing popularity of e-sports & online gaming has also expanded the online poker market, attracting a diverse audience interested in digital gaming experiences. Additionally, the legalization and regulation of online poker in various jurisdictions provide players with a structured and secure environment, enhancing market growth. The rise of live dealer games & interactive features further appeals to players seeking an immersive poker experience. Opportunities exist to expand into emerging markets where online gambling regulations are evolving and develop innovative game formats and promotional strategies to attract new players. The integration of advanced security measures and responsible gaming practices also creates a positive environment for market growth. However, stringent regulatory environments can restrain market growth.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of online poker. The growth and trends of online poker industry provide a holistic approach to this study.

MARKET SEGMENTATION

This section of the online poker market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Device Type

  • Mobile
  • Desktop

By End-User

  • Gambling Enthusiasts
  • Dabblers
  • Social Exuberant

REGIONAL ANALYSIS

This section covers the regional outlook, which accentuates current and future demand for the Online Poker market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the Online Poker market include The 888 Group, PokerStars, GGPoker, Partypoker, Ignition Casino, Tencent, Playtika LTD, Zynga Inc., Arkadium, Baazi Games, Quadrific Media Pvt Ltd., Pocket52, Blitz Poker, Americas Cardroom, BetOnline, Every game, True Poker. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

TABLE OF CONTENTS

1. PREFACE

  • 1.1. Report Description
    • 1.1.1 Objective
    • 1.1.2 Target Audience
    • 1.1.3 Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1 Market Research Process
    • 1.3.2 Market Research Methodology

2. EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3. ONLINE POKER - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Device Type
    • 3.7.2 Market Attractiveness Analysis By End-User
    • 3.7.3 Market Attractiveness Analysis By Region

4. VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1 List of Raw Materials
    • 4.2.2 Raw Material Manufactures List
    • 4.2.3 Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1 Direct Marketing
    • 4.4.2 Indirect Marketing
    • 4.4.3 Marketing Channel Development Trend

5. GLOBAL ONLINE POKER MARKET ANALYSIS BY DEVICE TYPE

  • 5.1. Overview By Device Type
  • 5.2. Historical and Forecast Data
  • 5.3. Analysis By Device Type
  • 5.4. Mobile Historic and Forecast Sales By Regions
  • 5.5. Desktop Historic and Forecast Sales By Regions

6. GLOBAL ONLINE POKER MARKET ANALYSIS BY END-USER

  • 6.1. Overview By End-User
  • 6.2. Historical and Forecast Data
  • 6.3. Analysis By End-User
  • 6.4. Gambling Enthusiasts Historic and Forecast Sales By Regions
  • 6.5. Dabblers Historic and Forecast Sales By Regions
  • 6.6. Social Exuberant Historic and Forecast Sales By Regions

7. GLOBAL ONLINE POKER MARKET ANALYSIS BY GEOGRAPHY

  • 7.1. Regional Outlook
  • 7.2. Introduction
  • 7.3. North America Sales Analysis
    • 7.3.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.3.2 North America By Segment Sales Analysis
    • 7.3.3 North America By Country Sales Analysis
    • 7.3.4 United States Sales Analysis
    • 7.3.5 Canada Sales Analysis
    • 7.3.6 Mexico Sales Analysis
  • 7.4. Europe Sales Analysis
    • 7.4.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.4.2 Europe By Segment Sales Analysis
    • 7.4.3 Europe By Country Sales Analysis
    • 7.4.4 United Kingdom Sales Analysis
    • 7.4.5 France Sales Analysis
    • 7.4.6 Germany Sales Analysis
    • 7.4.7 Italy Sales Analysis
    • 7.4.8 Russia Sales Analysis
    • 7.4.9 Rest Of Europe Sales Analysis
  • 7.5. Asia Pacific Sales Analysis
    • 7.5.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.5.2 Asia Pacific By Segment Sales Analysis
    • 7.5.3 Asia Pacific By Country Sales Analysis
    • 7.5.4 China Sales Analysis
    • 7.5.5 India Sales Analysis
    • 7.5.6 Japan Sales Analysis
    • 7.5.7 South Korea Sales Analysis
    • 7.5.8 Australia Sales Analysis
    • 7.5.9 South East Asia Sales Analysis
    • 7.5.10 Rest Of Asia Pacific Sales Analysis
  • 7.6. Latin America Sales Analysis
    • 7.6.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.6.2 Latin America By Segment Sales Analysis
    • 7.6.3 Latin America By Country Sales Analysis
    • 7.6.4 Brazil Sales Analysis
    • 7.6.5 Argentina Sales Analysis
    • 7.6.6 Peru Sales Analysis
    • 7.6.7 Chile Sales Analysis
    • 7.6.8 Rest of Latin America Sales Analysis
  • 7.7. Middle East & Africa Sales Analysis
    • 7.7.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.7.2 Middle East & Africa By Segment Sales Analysis
    • 7.7.3 Middle East & Africa By Country Sales Analysis
    • 7.7.4 Saudi Arabia Sales Analysis
    • 7.7.5 UAE Sales Analysis
    • 7.7.6 Israel Sales Analysis
    • 7.7.7 South Africa Sales Analysis
    • 7.7.8 Rest Of Middle East And Africa Sales Analysis

8. COMPETITIVE LANDSCAPE OF THE ONLINE POKER COMPANIES

  • 8.1. Online Poker Market Competition
  • 8.2. Partnership/Collaboration/Agreement
  • 8.3. Merger And Acquisitions
  • 8.4. New Product Launch
  • 8.5. Other Developments

9. COMPANY PROFILES OF ONLINE POKER INDUSTRY

  • 9.1. Top Companies Market Share Analysis
  • 9.2. Market Concentration Rate
  • 9.3. The 888 Group
    • 9.3.1 Company Overview
    • 9.3.2 Company Revenue
    • 9.3.3 Products
    • 9.3.4 Recent Developments
  • 9.4. PokerStars
    • 9.4.1 Company Overview
    • 9.4.2 Company Revenue
    • 9.4.3 Products
    • 9.4.4 Recent Developments
  • 9.5. GGPoker
    • 9.5.1 Company Overview
    • 9.5.2 Company Revenue
    • 9.5.3 Products
    • 9.5.4 Recent Developments
  • 9.6. Partypoker
    • 9.6.1 Company Overview
    • 9.6.2 Company Revenue
    • 9.6.3 Products
    • 9.6.4 Recent Developments
  • 9.7. Ignition Casino
    • 9.7.1 Company Overview
    • 9.7.2 Company Revenue
    • 9.7.3 Products
    • 9.7.4 Recent Developments
  • 9.8. Tencent
    • 9.8.1 Company Overview
    • 9.8.2 Company Revenue
    • 9.8.3 Products
    • 9.8.4 Recent Developments
  • 9.9. Playtika LTD
    • 9.9.1 Company Overview
    • 9.9.2 Company Revenue
    • 9.9.3 Products
    • 9.9.4 Recent Developments
  • 9.10. Zynga Inc.
    • 9.10.1 Company Overview
    • 9.10.2 Company Revenue
    • 9.10.3 Products
    • 9.10.4 Recent Developments
  • 9.11. Arkadium
    • 9.11.1 Company Overview
    • 9.11.2 Company Revenue
    • 9.11.3 Products
    • 9.11.4 Recent Developments
  • 9.12. Baazi Games
    • 9.12.1 Company Overview
    • 9.12.2 Company Revenue
    • 9.12.3 Products
    • 9.12.4 Recent Developments
  • 9.13. Quadrific Media Pvt Ltd.
    • 9.13.1 Company Overview
    • 9.13.2 Company Revenue
    • 9.13.3 Products
    • 9.13.4 Recent Developments
  • 9.14. Pocket52
    • 9.14.1 Company Overview
    • 9.14.2 Company Revenue
    • 9.14.3 Products
    • 9.14.4 Recent Developments
  • 9.15. BLITZ POKER
    • 9.15.1 Company Overview
    • 9.15.2 Company Revenue
    • 9.15.3 Products
    • 9.15.4 Recent Developments
  • 9.16. Americas Cardroom
    • 9.16.1 Company Overview
    • 9.16.2 Company Revenue
    • 9.16.3 Products
    • 9.16.4 Recent Developments
  • 9.17. BetOnline
    • 9.17.1 Company Overview
    • 9.17.2 Company Revenue
    • 9.17.3 Products
    • 9.17.4 Recent Developments
  • 9.18. Every Game
    • 9.18.1 Company Overview
    • 9.18.2 Company Revenue
    • 9.18.3 Products
    • 9.18.4 Recent Developments
  • 9.19. True Poker
    • 9.19.1 Company Overview
    • 9.19.2 Company Revenue
    • 9.19.3 Products
    • 9.19.4 Recent Developments

Note - In company profiling, financial details and recent developments are subject to availability or might not be covered in the case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers: Impact Analysis
  • Restraints: Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • Analysis By Device Type (USD MN)
  • Mobile Market Sales By Geography (USD MN)
  • Desktop Market Sales By Geography (USD MN)
  • Analysis By End-User (USD MN)
  • Gambling Enthusiasts Market Sales By Geography (USD MN)
  • Dabblers Market Sales By Geography (USD MN)
  • Social Exuberant Market Sales By Geography (USD MN)
  • Global Online Poker Market Sales By Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United States Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate By Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • South East Asia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Online Poker Report
  • Market Research Process
  • Market Research Methodology
  • Global Online Poker Market Size, By Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis By Device Type
  • Market Attractiveness Analysis By End-User
  • Market Attractiveness Analysis By Region
  • Value Chain Analysis
  • Global Market Analysis By Device Type (USD MN)
  • Mobile Market Sales By Geography (USD MN)
  • Desktop Market Sales By Geography (USD MN)
  • Global Market Analysis By End-User (USD MN)
  • Gambling Enthusiasts Market Sales By Geography (USD MN)
  • Dabblers Market Sales By Geography (USD MN)
  • Social Exuberant Market Sales By Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.