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市場調查報告書
商品編碼
1304278

影像處理設備(GPU)市場:各類型,各設備,各業界,各地區:規模,佔有率,展望,機會分析,2023~2030年

Graphic Processing Unit Market, By Type, By Device, By Industry Vertical, and By Geography - Size, Share, Outlook, and Opportunity Analysis, 2023 - 2030

出版日期: | 出版商: Coherent Market Insights | 英文 160 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

市場動態:

汽車行業對支持 CAD/CAM 軟體的 GPU 芯片的需求不斷增長,預計將在預測期內推動全球圖形處理單元市場的增長。自動駕駛汽車的日益普及預計將進一步推動對這些處理器的需求在這個行業。

COVID -19大流行對這些處理器的生產和分銷造成了重大影響,而且缺乏足夠的運輸服務也減緩了GPU的供應鏈,促使該產品短缺並促使這些處理器的價格上漲預計這些因素將進一步阻礙預測期內全球圖形處理單元市場的增長。

本調查的主要特徵

  • 本報告提供以2021年為基準年的預測期間(2022-2030 年)之全球影像處理設備(GPU)市場的市場規模和復合年增長率(CAGR %)相關的詳細分析。
  • 並闡明不同部門市場的潛在收入機會,說明該市場具有魅力的投資主張矩陣。
  • 同時並提供市場推動因素和限制、機會、新產品發布或批准、市場趨勢、區域前景和主要參與者採用的競爭戰略等重要考察。
  • 並基於企業亮點,各類型投資組合、主要焦點、財務業績和市場策略等參數,介紹全球影像處理設備(GPU)市場的主要參與者之企業簡介。
  • 藉由該報告提供的洞察,將能幫助營銷人員和公司高管能夠就未來的產品發布、類型升級、市場擴張和營銷策略做出明智的決策。
  • 全球影像處理設備(GPU)市場報告配合該行業的各種利益相關者,包括投資者、供應商、產品製造商、分銷商、新進入者和金融分析師。
  • 利益相關者可以透過全球影像處理設備(GPU)市場用於分析的各種戰略矩陣來幫助他們更容易做下決策。

目錄

第1章 調查目的與前提條件

  • 調查目的
  • 前提條件
  • 簡稱

第2章 市場概況

  • 報告概要
    • 市場定義和範圍
  • 摘要整理
  • 連貫·機遇·地圖(COM)

第3章 市場動態,法規,趨勢分析

  • 市場動態
    • 促進因素
    • 阻礙因素
    • 機會
  • 影響分析
  • 主要的焦點
  • 法規情勢
  • 產品銷售/核准
  • PEST分析
  • 波特分析
  • 合併和收購方案

第4章 影像處理設備(GPU)的全球市場-冠狀病毒(COVID-19)流行的影響

  • COVID-19流行病學
  • 供給面和需求面的分析
  • 經濟影響

第5章 影像處理設備(GPU)的全球市場:各類型,2023-2030年

  • 專用
  • 整合型
  • 混合

第6章 影像處理設備(GPU)的全球市場:各設備,2023-2030年

  • 電腦
  • 平板電腦
  • 智慧型手機
  • 遊戲主機
  • 電視
  • 其他

第7章 影像處理設備(GPU)的全球市場:各業界,2023年~2030年

  • 電子產品
  • IT·通訊
  • 防衛·資訊
  • 媒體&娛樂
  • 其他

第8章 影像處理設備(GPU)的全球市場:各地區,2023-2030年

  • 北美
  • 歐洲
  • 亞太地區
  • 南美

第9章 競爭情形

  • IBM Corporation
  • Intel Corporation
  • NVIDIA Corporation
  • Samsung Electronics Co., Ltd.
  • Qualcomm Incorporated
  • Advanced Micro Devices, Inc.
  • Dassault Systems, Inc.
  • Google, Inc.
  • Siemens AG
  • Sony Corporation

第10章 章節

  • 調查手法
  • 關於出版社
簡介目錄
Product Code: CMI5875

The GPU is a vital component for accelerating applications that require intensive imaging functions, such as 3D and 4D rendering software, video editing software, and computer games. It's a type of graphics adapter that can be either embedded in the CPU or contained within a separate electronic circuit, known as a discrete GPU. While a CPU (central processing unit) handles a wide range of general-purpose computing tasks, the GPU complements its architecture by performing a narrower range of more specialized mathematical calculations. A GPU is also capable of handling other complex tasks that require extensive calculations. These include displaying the desktop in the order it should appear on the screen, detecting the position of objects and their shadows, and using pixel shaders to apply various effects. The GPU can even decode high-definition video on its own, offloading the task from the CPU.

Market Dynamics:

The growing demand for GPU chips in automotive industry to facilitate CAD/CAM software is anticipated to boost growth of the global graphic processing unit market over the forecast period. The increasing popularity of self-driving cars is further projected to boost the demand for these processors in this industry.

The COVID-19 pandemic, which caused a major impact on the production and distribution of these processors and the lack of adequate transportation services also slowed down the supply chain for GPUs causing a shortage of this product and led to an increase in the price of these products. Such factor are further expected to hinder growth of the global graphic processing unit market over the forecast period.

Key features of the study:

  • This report provides in-depth analysis of the global graphic processing unit market, and provides market size (US$ Billion) and compound annual growth rate (34.3%) for the forecast period (2023-2030), considering 2022 as the base year
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, market trends, regional outlook, and competitive strategies adopted by key players
  • It profiles key players in the global graphic processing unit market based on the following parameters - company highlights, products portfolio, key highlights, financial performance, and strategies
  • Key companies covered as a part of this study include IBM Corporation, Intel Corporation, NVIDIA Corporation, Samsung Electronics Co., Ltd., Qualcomm Incorporated, Advanced Micro Devices, Inc., Dassault Systems, Inc., Google, Inc., Siemens AG, and Sony Corporation
  • Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics
  • The global graphic processing unit market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts
  • Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global graphic processing unit market

Detailed Segmentation:

  • Global Graphic Processing Unit Market, By Type
    • Dedicated
    • Integrated
    • Hybrid
  • Global Graphic Processing Unit Market, By Device
    • Computer
    • Tablet
    • Smartphone
    • Gaming Console
    • Television
    • Others
  • Global Graphic Processing Unit Market, By Industry Vertical
    • Electronics
    • IT & Telecommunication
    • Defense & Intelligence
    • Media & Entertainment
    • Others
  • Global Graphic Processing Unit Market, By Region
    • North America
    • Europe
    • Asia Pacific
    • Latin America
    • Middle East & Africa
  • Company Profiles:
    • IBM Corporation
    • Intel Corporation
    • NVIDIA Corporation
    • Samsung Electronics Co., Ltd.
    • Qualcomm Incorporated
    • Advanced Micro Devices, Inc.
    • Dassault Systems, Inc.,
    • Google, Inc.
    • Siemens AG
    • Sony Corporation

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Market Snapshot, By Type
    • Market Snapshot, By Device
    • Market Snapshot, By Industry Vertical
  • Coherent Opportunity Map (COM)

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
    • Drivers
  • Growing developments in graphic-based games
  • Growing popularity of virtual reality (VR) and augmented reality (AR)
    • Restraints
  • Incapability of integrated GPUs in facilitative intensive graphic designing software
  • High cost of advanced GPU systems
    • Opportunities
  • Growing adoption of portable electronics and wearable devices
  • Impact Analysis
  • Key Highlights
  • Regulatory Scenario
  • Product launch/Approvals
  • PEST Analysis
  • PORTER's Analysis
  • Merger and Acquisition Scenario

4. Global Graphic Processing Unit Market - Impact of Coronavirus (COVID-19) Pandemic

  • COVID-19 Epidemiology
  • Supply Side and Demand Side Analysis
  • Economic Impact

5. Global Graphic Processing Unit Market , By Type, 2023-2030, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2023 and 2030 (%)
    • Y-o-Y Growth Analysis, 2018 - 2030
    • Segment Trends
  • Dedicated
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Bn)
  • Integrated
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Bn)
  • Hybrid
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Bn)

6. Global Graphic Processing Unit Market , By Device, 2023-2030, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2023 and 2030 (%)
    • Y-o-Y Growth Analysis, 2018- 2030
    • Segment Trends
  • Computer
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Tablet
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Smartphone
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Gaming Console
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Television
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Others
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)

7. Global Graphic Processing Unit Market , By Industry Vertical, 2023-2030, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2023 and 2030 (%)
    • Y-o-Y Growth Analysis, 2018- 2030
    • Segment Trends
  • Electronics
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • IT & Telecommunication
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Defense & Intelligence
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Media & Entertainment
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)
  • Others
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2023-2030,(US$ Billion)

8. Global Graphic Processing Unit Market , By Region, 2023-2030, (US$ Bn)

  • Introduction
    • Market Share Analysis, By Country, 2023 and 2030 (%)
    • Y-o-Y Growth Analysis, For Country 2018-2030
    • Country Trends
  • North America
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, By Type, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Device, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2023-2030,(US$ Bn)
  • Europe
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, By Type, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Device, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2023-2030,(US$ Bn)
  • Asia Pacific
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, By Type, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Device, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2023-2030,(US$ Bn)
  • Latin America
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, By Type, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Device, 2023-2030,(US$ Bn)
    • Market Size and Forecast, and Y-o-Y Growth, By Industry Vertical, 2023-2030,(US$ Bn)

9. Competitive Landscape

  • IBM Corporation
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Intel Corporation
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • NVIDIA Corporation
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Samsung Electronics Co., Ltd.
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Qualcomm Incorporated
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Advanced Micro Devices, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Dassault Systems, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Google, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Siemens AG
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Sony Corporation
    • Company Highlights
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Strategies
  • Analyst Views

10. Section

  • Research Methodology
  • About us