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市場調查報告書
商品編碼
1630574

擴增實境,能源轉型的新前沿,世界,2024-2028

Extended Reality, the New Frontier of the Energy Transition, Global, 2024-2028

出版日期: | 出版商: Frost & Sullivan | 英文 49 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

身臨其境型技術正在重塑商務策略並促進跨行業解決方案的無縫整合

Frost & Sullivan 報告的主要目的是研究影響能源產業擴增實境(XR) 技術發展的因素。 XR 是指頻譜身臨其境型體驗和技術,透過音訊、視覺和觸覺提示,模糊現實世界和模擬世界之間的界線。 XR是未來數位轉型的核心,旨在現實世界或之上建構3D虛擬環境,並提供身臨其境型和輔助式體驗。

Frost & Sullivan 每年都會對 IT 和商業決策者進行一項調查,以收集他們對各種技術的看法。今年的調查增加了一個新的部分,重點是了解能源領域對身臨其境型技術和元宇宙的認知和使用。調查分析了受訪者如何從一系列方面評估身臨其境型技術和元宇宙,從而深入了解他們的業務重點並確定關鍵的區別因素。結果可以讓我們一窺企業的決策流程:

  • 您的組織如何使用或計劃使用身臨其境型技術和元宇宙?
  • 您的組織對於採用這些技術的主要擔憂或顧慮是什麼?

該報告提供了整體市場的收益預測以及每種 XR 技術的單獨預測。該報告還根據 XR 技術的類型將虛擬實境 (VR) 市場與擴增實境(AR) 和混合實境(MR) 市場進行細分。與完全模擬或沉浸式 VR 體驗不同,這兩種體驗都融合了現實世界和虛擬世界的元素,因此出於本報告的目的,我們將 AR 和 MR 技術歸類為 AR-MR。此外,該報告分析了數位雙胞胎(DT)在各個能源產業領域的現有和未來的成長機會,因為在該領域成功部署擴增實境(XR)需要無縫整合包括 DT 在內的跨產業解決方案。

該研究分析了推動和抑制該市場成長的因素,並確定了該行業變化帶來的成長機會,以便市場參與者和相關人員可以利用這些機會。基準年為2023年,預測期間為2024-2028年。

目錄

研究範圍

  • 分析範圍
  • VR/AR-MR市場分析範圍
  • 定義
  • VR/AR-MR技術-沉浸感的範圍

戰略問題

  • 成長為何變得越來越艱難?
  • The Strategic Imperative 8(TM)
  • 三大戰略要務對能源轉型最新前沿 XR 的影響

成長機會分析

  • 成長動力
  • 成長抑制因素
  • VR/AR-MR收益預測
  • 身臨其境型數位服務 - 知識水平
  • 對沉浸式科技的興趣
  • 投資沉浸式數位服務的主要顧慮
  • 評估和部署沉浸式數位技術
  • XR 的成長機會
  • 解構元元宇宙之輪
  • 元宇宙- 知識水平
  • 元宇宙相關技術的評估與部署
  • 元宇宙對組織的潛力
  • 加入元宇宙的好處
  • DT技術的潛力
  • 成長動力
  • 成長抑制因素
  • DT收益預測
  • 發電業的DT
  • 輸配電(T&D)中的 DT
  • DT在儲存與利用的應用
  • DT成長機會

成長機會宇宙

  • 成長機會一:5G 普及
  • 成長機會二:培訓
  • 成長機會三:開放原始碼平台

後續步驟Next steps

  • 成長機會的好處和影響
  • 行動項目和後續步驟
  • 附件列表
  • 免責聲明
簡介目錄
Product Code: K893-27

Immersive Technologies Will Reshape Business Strategies and Drive the Seamless Integration of Cross-industry Solutions

The primary aim of this Frost & Sullivan report is to examine the factors influencing the growth of extended reality (XR) technologies in the energy industry. XR refers to the spectrum of immersive experiences and technologies that blur the line between the real and the simulated world through audio, visual, and haptic cues. It is at the heart of the futuristic digital transformation, which aims to offer immersive and assisted experiences through a 3D virtual environment within or on top of the real world.

Frost & Sullivan conducts an annual survey targeting IT and business decision-makers to gather their opinions on various technologies. This year, the survey includes a new section focused on understanding the perception and utilization of immersive technologies and the metaverse in the energy sector. This study analyzes how respondents evaluate immersive technologies and the metaverse across various characteristics to gain insights into business priorities and identify major differentiating factors. The results offer a glimpse into enterprise decision-making processes, including:

  •      How organizations are using or planning to utilize immersive technologies and the metaverse
  •      The primary concerns and interests organizations have regarding the implementation of these technologies

The report forecasts revenues of the total market and provides individual forecasts by type of XR technology. Applying XR technology segmentation by type, the study forecasts the virtual reality (VR) market separately from the augmented reality (AR) and mixed reality (MR) market. The report groups AR and MR technologies together as AR-MR because both experiences merge elements of real and virtual worlds, unlike a fully simulated or user-immersed VR experience. Additionally, this report analyzes existing and future growth opportunities for digital twins (DTs) across various energy industry segments, as successful extended reality (XR) deployments in this sector will require the seamless integration of cross-industry solutions, including DTs.

The study analyzes the factors driving and restraining growth in this market and identifies the growth opportunities emerging from changes in this space for market players and stakeholders to leverage. The base year is 2023, and the forecast period is from 2024 to 2028.

Table of Contents

Research Scope

  • Scope of Analysis
  • VR/AR-MR Market Scope of Analysis
  • Definitions
  • VR/AR-MR Technologies-Spectrum of Immersiveness

Strategic Imperatives

  • Why is it Increasingly Difficult to Grow?
  • The Strategic Imperative 8™
  • The Impact of the Top 3 Strategic Imperatives on XR, the Newest Frontier of the Energy Transition

Growth Opportunity Analysis

  • Growth Drivers
  • Growth Restraints
  • VR/AR-MR Revenue Forecast
  • Immersive Digital Services-Level of Knowledge
  • Interest in Immersive Technologies
  • Major Concerns about Investing in Immersive Digital Services
  • Evaluating and Deploying Immersive Digital Technologies
  • XR Growth Opportunities
  • Deconstructing the Metaverse Wheel
  • The Metaverse-Level of Knowledge
  • Evaluating and Deploying Metaverse-related Tech
  • The Metaverse's Potential for Organizations
  • Benefits of Entering the Metaverse
  • DT Technology Potential
  • Growth Drivers
  • Growth Restraints
  • DT Revenue Forecast
  • DTs in Power Generation
  • DTs in Transmission and Distribution (T&D)
  • DTs in Storage and Utilization
  • DT Growth Opportunities

Growth Opportunity Universe

  • Growth Opportunity 1: 5G Implementation
  • Growth Opportunity 2: Training
  • Growth Opportunity 3: Open-source Platforms

Next Steps

  • Benefits and Impacts of Growth Opportunities
  • Action Items & Next Steps
  • List of Exhibits
  • Legal Disclaimer