封面
市場調查報告書
商品編碼
1532595

運動模擬市場 - 按技術、按產品類型、按自由度、按最終用途和預測,2024 年至 2032 年

Motion Simulation Market - By Technology, By Product Type, By Degree of Freedom, By End Use & Forecast, 2024 - 2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 250 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

由於訓練和教育的使用不斷增加,2024 年至 2032 年間,全球運動模擬市場的複合年成長率將超過 5%。根據美國勞工統計局 (BLS) 的數據,包括培訓和發展在內的教育服務部門到 2023 年僱用了約 1,330 萬名工人,反映出巨大的投資和成長。

教育機構和企業培訓計劃正在採用運動模擬器來增強技能發展並提供實踐學習體驗。這些模擬器提供身臨其境、真實的訓練環境,提高學習的有效性和各種技能的熟練程度。需要複製真實場景的高級培訓解決方案,以提高教育和專業發展的品質。隨著教育和培訓機構繼續投資這些技術,預計收入將進一步成長。

整個運動模擬產業根據技術、產品類型、自由度 (DOF)、最終用途和地區進行分類。

由於三自由度部分能夠在成本和功能之間提供平衡,因此到 2032 年,其複合年成長率將達到顯著水準。 3-DOF 系統提供了多功能的模擬體驗,可適應廣泛的應用,同時比更高程度的系統更經濟實惠。它適用於各種訓練場景,包括基本的駕駛員訓練和操作模擬,其中全運動保真度並不重要。教育和企業環境中擴大採用三自由度模擬器,從而提高了該細分市場的佔有率。

到 2032 年,由於越來越注重增強作戰準備和戰略能力,國防領域將佔據相當大的運動模擬市場。國防組織正在投資模擬技術,為人員提供真實的訓練環境,改善戰術決策和任務演練。複製複雜場景和環境的高保真培訓工具對於有效的培訓和技能發展至關重要。模擬技術的進步正在實現更身臨其境和適應性更強的訓練解決方案,從而提高了國防領域的需求。

從2024年到2032年,歐洲運動模擬市場將錄得令人印象深刻的複合年成長率,因為國防和航空航太領域的投資增加,重點關注高級培訓和營運效率。歐洲各國政府和國防機構優先考慮模擬技術,以提高戰術準備度並控制訓練成本。重點關注軍事和航空航太應用中的創新和技術整合。此外,歐洲致力於透過現實的培訓環境來提高勞動力技能,同時採用先進的運動模擬系統,從而加強區域市場的成長。

目錄

第 1 章:方法與範圍

第 2 章:執行摘要

第 3 章:產業洞察

  • 產業生態系統分析
  • 供應商矩陣
  • 利潤率分析
  • 技術與創新格局
  • 專利分析
  • 重要新聞和舉措
  • 監管環境
  • 衝擊力
    • 成長動力
      • 對模擬和訓練的需求不斷增加
      • 模擬技術的進步
      • 虛擬實境 (VR) 和擴增實境 (AR) 的興起
      • 在汽車和航空航太工業中越來越多的採用
      • 在娛樂和遊戲領域越來越受歡迎
    • 產業陷阱與挑戰
      • 初始投資成本高
      • 複雜性和整合挑戰
  • 成長潛力分析
  • 波特的分析
  • PESTEL分析

第 4 章:競爭格局

  • 介紹
  • 公司市佔率分析
  • 競爭定位矩陣
  • 戰略展望矩陣

第 5 章:市場估計與預測:按技術分類,2021-2032 年

  • 主要趨勢
  • 油壓
  • 執行器

第 6 章:市場估計與預測:按自由度 (DOF),2021-2032

  • 主要趨勢
  • 兩個自由度
  • 三個自由度
  • 六自由度

第 7 章:市場估計與預測:依最終用途,2021-2032 年

  • 主要趨勢
  • 航太和國防
  • 汽車
  • 娛樂
  • 礦業
  • 衛生保健
  • 其他

第 8 章:市場估計與預測:按地區,2021-2032 年

  • 主要趨勢
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
    • 西班牙
    • 歐洲其他地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 澳新銀行
    • 亞太地區其他地區
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地區
  • MEA
    • 阿拉伯聯合大公國
    • 南非
    • 沙烏地阿拉伯
    • MEA 的其餘部分

第 9 章:公司簡介

  • CAE Inc
  • Moog Inc
  • Siemens AG 82.2985
  • Dassault Systems SA
  • Laerdal Medical AS
  • Human Solutions GmbH
  • Bosch Rexroth AG
  • Exponent Inc
  • SantosHuman Inc
  • Thoroughbred Technologies (Pty) Ltd
  • Cubic Corporation
  • Gaumard Scientific
  • Ansible Motion Limited
  • Motion Simulation Ltd
  • AXIS Simulation Switzerland GmbH
  • Redbird Flight Simulations, Inc.
  • Elbit Systems Ltd
  • ELITE Simulation Solutions
  • FlightSafety International, Inc.
簡介目錄
Product Code: 9650

Global Motion Simulation Market will experience over 5% CAGR between 2024 and 2032, owing to the rising usage for training and education. According to the U.S. Bureau of Labor Statistics (BLS), the educational services sector, which includes training and development, employed approximately 13.3 million workers in 2023, reflecting significant investment & growth.

Educational institutions and corporate training programs are adopting motion simulators to enhance skill development and provide hands-on learning experiences. These simulators offer immersive and realistic training environments, improving the effectiveness of learning and proficiency in various skills. The need for advanced training solutions that replicate real-world scenarios, enhances the quality of education and professional development. As educational and training institutions continue to invest in these technologies, further revenue growth is expected.

The overall motion simulation industry is categorized based on technology, product type, degree of freedom (DOF), end use, and region.

The three degrees of freedom segment will witness a noteworthy CAGR through 2032, due to its ability to provide a balance between cost and functionality. The 3-DOF systems offer a versatile simulation experience, accommodating a wide range of applications while remaining more affordable than higher-degree systems. It is suitable for diverse training scenarios, including basic driver training and operational simulations, where full motion fidelity is not critical. The increasing adoption of 3-DOF simulators in educational and corporate environments is enhancing the segment share.

By 2032, the defense segment will hold a considerable motion simulation market share, owing to the increasing focus on enhancing operational readiness and strategic capabilities. Defense organizations are investing in simulation technologies to provide realistic training environments for personnel, improving tactical decision-making and mission rehearsal. The high-fidelity training tools that replicate complex scenarios and environments are crucial for effective training and skill development. Advancements in simulation technology are enabling more immersive and adaptable training solutions, elevating the demand in the defense segment.

From 2024 to 2032, Europe motion simulation market will record an impressive CAGR, because of heightened investments in defense and aerospace sectors, focusing on advanced training and operational efficiency. European governments and defense agencies prioritize simulation technologies to improve tactical readiness and curb training costs. There is focus on innovation and technology integration in military and aerospace applications. Additionally, Europe's commitment to improve workforce skills through realistic training environments aligns with the adoption of sophisticated motion simulation systems, strengthening the regional market growth.

Table of Contents

Chapter 1 Methodology & Scope

  • 1.1 Market scope & definition
  • 1.2 Base estimates & calculations
  • 1.3 Forecast calculation
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2021 - 2032
  • 2.2 Business trends
    • 2.2.1 Total addressable market (TAM), 2024-2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Vendor matrix
  • 3.3 Profit margin analysis
  • 3.4 Technology & innovation landscape
  • 3.5 Patent analysis
  • 3.6 Key news and initiatives
  • 3.7 Regulatory landscape
  • 3.8 Impact forces
    • 3.8.1 Growth drivers
      • 3.8.1.1 Increasing demand for simulation and training
      • 3.8.1.2 Advancements in simulation technology
      • 3.8.1.3 Rise of virtual reality (VR) and augmented reality (AR)
      • 3.8.1.4 Growing adoption in automotive and aerospace industries
      • 3.8.1.5 Increasing popularity in entertainment and gaming
    • 3.8.2 Industry pitfalls & challenges
      • 3.8.2.1 High initial investment costs
      • 3.8.2.2 Complexity and integration challenges
  • 3.9 Growth potential analysis
  • 3.10 Porter's analysis
    • 3.10.1 Supplier power
    • 3.10.2 Buyer power
    • 3.10.3 Threat of new entrants
    • 3.10.4 Threat of substitutes
    • 3.10.5 Industry rivalry
  • 3.11 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Introduction
  • 4.2 Company market share analysis
  • 4.3 Competitive positioning matrix
  • 4.4 Strategic outlook matrix

Chapter 5 Market Estimates & Forecast, By Technology, 2021-2032 (USD Million)

  • 5.1 Key trends
  • 5.2 Hydraulic
  • 5.3 Actuator

Chapter 6 Market Estimates & Forecast, By Degree of Freedom (DOF), 2021-2032 (USD Million)

  • 6.1 Key trends
  • 6.2 Two degrees of freedom
  • 6.3 Three degrees of freedom
  • 6.4 Six degrees of freedom

Chapter 7 Market Estimates & Forecast, By End-use, 2021-2032 (USD Million)

  • 7.1 Key trends
  • 7.2 Aerospace and Defense
  • 7.3 Automotive
  • 7.4 Entertainment
  • 7.5 Mining
  • 7.6 Healthcare
  • 7.7 Others

Chapter 8 Market Estimates & Forecast, By Region, 2021-2032 (USD Million)

  • 8.1 Key trends
  • 8.2 North America
    • 8.2.1 U.S.
    • 8.2.2 Canada
  • 8.3 Europe
    • 8.3.1 UK
    • 8.3.2 Germany
    • 8.3.3 France
    • 8.3.4 Italy
    • 8.3.5 Spain
    • 8.3.6 Rest of Europe
  • 8.4 Asia Pacific
    • 8.4.1 China
    • 8.4.2 India
    • 8.4.3 Japan
    • 8.4.4 South Korea
    • 8.4.5 ANZ
    • 8.4.6 Rest of Asia Pacific
  • 8.5 Latin America
    • 8.5.1 Brazil
    • 8.5.2 Mexico
    • 8.5.3 Rest of Latin America
  • 8.6 MEA
    • 8.6.1 UAE
    • 8.6.2 South Africa
    • 8.6.3 Saudi Arabia
    • 8.6.4 Rest of MEA

Chapter 9 Company Profiles

  • 9.1 CAE Inc
  • 9.2 Moog Inc
  • 9.3 Siemens AG 82.2985
  • 9.4 Dassault Systems SA
  • 9.5 Laerdal Medical AS
  • 9.6 Human Solutions GmbH
  • 9.7 Bosch Rexroth AG
  • 9.8 Exponent Inc
  • 9.9 SantosHuman Inc
  • 9.10 Thoroughbred Technologies (Pty) Ltd
  • 9.11 Cubic Corporation
  • 9.12 Gaumard Scientific
  • 9.13 Ansible Motion Limited
  • 9.14 Motion Simulation Ltd
  • 9.15 AXIS Simulation Switzerland GmbH
  • 9.16 Redbird Flight Simulations, Inc.
  • 9.17 Elbit Systems Ltd
  • 9.18 ELITE Simulation Solutions
  • 9.19 FlightSafety International, Inc.