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市場調查報告書
商品編碼
1665336

積木玩具市場機會、成長動力、產業趨勢分析及 2025 - 2034 年預測

Building Blocks Toys Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2025 - 2034

出版日期: | 出版商: Global Market Insights Inc. | 英文 225 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

2024 年全球積木玩具市場價值為 88 億美元,預計 2025 年至 2034 年的複合年成長率為 6%。

積木玩具市場 - IMG1

與熱門娛樂特許經營的合作和許可協議繼續重塑該行業,增強了積木套裝對兒童和成人收藏家的吸引力。這些合作關係推動了對具有獨特設計和可收藏元素的主題套裝的需求,維持了長期興趣並加強了市場的全球影響力。

市場範圍
起始年份 2024
預測年份 2025-2034
起始值 88億美元
預測值 155億美元
複合年成長率 6%

市場按類型分為基本積木、主題套裝、益智積木和其他積木,其中包括磁性和電子玩具。基本積木在 2024 年以 39 億美元的估值引領市場,預計到 2034 年將以 5.5% 的複合年成長率成長。這些多功能產品適合廣泛年齡層的人,是娛樂和發展活動的理想選擇。

依年齡層分類,市場涵蓋嬰兒(0-2歲)、幼兒(3-5歲)、兒童(6-12歲)、青少年和成人。 2024 年,兒童市場佔據 30.1% 的市場佔有率,預計在預測期內以 6.4% 的強勁複合年成長率成長。 6-12 歲的兒童是主要消費者,因為他們的發展階段從參與促進認知技能、解決問題能力和創造力的活動中受益匪淺。專為這個年齡設計的高級建築套裝完全符合他們不斷發展的興趣和學習能力。

美國積木玩具市場價值 17 億美元,預計 2025 年至 2034 年期間的複合年成長率為 6%。此外,領先玩具製造商的穩固影響力和持續的產品創新確保了持續成長。對 STEM 教育的日益關注進一步促進了美國市場的擴張,並使其成為行業整體成長軌蹟的關鍵驅動力。

目錄

第 1 章:方法論與範圍

  • 市場範圍和定義
  • 基礎估算與計算
  • 預測參數
  • 資料來源
    • 基本的
  • 次要
      • 付費來源
      • 公共資源

第 2 章:執行摘要

第 3 章:產業洞察

  • 產業生態系統分析
    • 影響價值鏈的因素
    • 利潤率分析
    • 中斷
    • 未來展望
    • 製造商
    • 經銷商
    • 零售商
  • 供應商概況
  • 利潤率分析
  • 重要新聞及舉措
  • 監管格局
  • 衝擊力
    • 成長動力
      • STEM 教育日益普及。
      • 擴大授權和品牌合作。
      • 對教育和互動玩具的需求日益增加。
      • 電子商務和線上零售通路的成長
    • 產業陷阱與挑戰
      • 競爭激烈,價格敏感。
      • 安全問題和監管挑戰
  • 消費者購買行為分析
    • 人口趨勢
    • 影響購買決策的因素
    • 消費者產品採用
    • 首選配銷通路
    • 首選價格範圍
  • 成長潛力分析
  • 波特的分析
  • PESTEL 分析

第4章:競爭格局

  • 介紹
  • 公司市佔率分析
  • 競爭定位矩陣
  • 戰略展望矩陣

第 5 章:市場估計與預測:按類型,2021 年至 2034 年

  • 主要趨勢
  • 基本區塊
  • 主題套裝
  • 教育模組
  • 其他(磁力、電子積木玩具等)

第6章:市場估計與預測:按材料,2021 – 2034 年

  • 主要趨勢
  • 合成的
  • 自然的

第7章:市場估計與預測:依年齡層,2021 – 2034 年

  • 主要趨勢
  • 嬰兒(0-2 歲)
  • 幼兒(3-5 歲)
  • 兒童(6-12歲)
  • 青少年
  • 成年人

第 8 章:市場估計與預測:按價格,2021 年至 2034 年

  • 主要趨勢
  • 低的
  • 中等的
  • 高的

第 9 章:市場估計與預測:按配銷通路,2021 年至 2034 年

  • 主要趨勢
  • 線上
    • 電子商務
    • 公司網站
  • 離線
    • 玩具專賣店
    • 百貨公司
    • 其他(教育商店等)

第 10 章:市場估計與預測:按地區,2021 年至 2034 年

  • 主要趨勢
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
    • 西班牙
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 澳洲
  • 拉丁美洲
    • 巴西
    • 墨西哥
  • 中東及非洲
    • 南非
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國

第 11 章:公司簡介

  • Brio AB
  • Clics Toys
  • Geomagworld SA
  • Guidecraft
  • Haba
  • Hasbro, Inc.
  • K'NEX Industries
  • LEGO Group
  • Magna-Tiles
  • Mattel, Inc.
  • Mega Brands
  • Melissa & Doug
  • Playmobil
  • Ravensburger AG
  • Spin Master Corp.
簡介目錄
Product Code: 12817

The Global Building Blocks Toys Market, valued at USD 8.8 billion in 2024, is poised for significant growth, with a projected CAGR of 6% from 2025 to 2034. This growth is largely fueled by the increasing emphasis on STEM (Science, Technology, Engineering, and Mathematics) education, which prioritizes hands-on learning and skill development through interactive play.

Building Blocks Toys Market - IMG1

Collaborations and licensing agreements with popular entertainment franchises continue to reshape the industry, enhancing the appeal of building block sets among children and adult collectors alike. These partnerships drive the demand for themed sets featuring unique designs and collectible elements, sustaining long-term interest and strengthening the market's global footprint.

Market Scope
Start Year2024
Forecast Year2025-2034
Start Value$8.8 Billion
Forecast Value$15.5 Billion
CAGR6%

The market is categorized by type into basic blocks, themed sets, educational blocks, and others, which include magnetic and electronic toys. Basic blocks led the market with a valuation of USD 3.9 billion in 2024 and are expected to grow at a CAGR of 5.5% through 2034. Their timeless appeal lies in their simplicity, adaptability, and ability to foster creativity and imaginative play. These versatile products cater to a broad range of age groups, making them ideal for both entertainment and developmental activities.

When segmented by age group, the market spans infants (0-2 years), toddlers (3-5 years), children (6-12 years), teenagers, and adults. In 2024, the children segment held 30.1% of the market share and is projected to grow at a robust CAGR of 6.4% over the forecast period. Children aged 6-12 are the primary consumers, as their developmental stage benefits greatly from engaging activities that promote cognitive skills, problem-solving abilities, and creativity. Advanced building sets designed for this age group align perfectly with their evolving interests and learning capabilities.

The U.S. building blocks toys market, valued at USD 1.7 billion in 2024, is forecasted to grow at a CAGR of 6% between 2025 and 2034. Strong demand for educational toys and the region's high consumer spending power drive its prominence in the global market. Additionally, the well-established presence of leading toy manufacturers and ongoing product innovations ensure sustained growth. The increasing focus on STEM education further bolsters the market's expansion in the U.S., positioning it as a key driver of the industry's overall growth trajectory.

Table of Contents

Chapter 1 Methodology & Scope

  • 1.1 Market scope & definition
  • 1.2 Base estimates & calculations
  • 1.3 Forecast parameters
  • 1.4 Data sources
    • 1.4.1 Primary
  • 1.5 Secondary
      • 1.5.1.1 Paid sources
      • 1.5.1.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry synopsis, 2021 - 2034

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
    • 3.1.1 Factor affecting the value chain
    • 3.1.2 Profit margin analysis
    • 3.1.3 Disruptions
    • 3.1.4 Future outlook
    • 3.1.5 Manufacturers
    • 3.1.6 Distributors
    • 3.1.7 Retailers
  • 3.2 Supplier landscape
  • 3.3 Profit margin analysis
  • 3.4 Key news & initiatives
  • 3.5 Regulatory landscape
  • 3.6 Impact forces
    • 3.6.1 Growth drivers
      • 3.6.1.1 Rising popularity of STEM education.
      • 3.6.1.2 Expansion of licensing and brand collaborations.
      • 3.6.1.3 Increasing demand for educational and interactive toys.
      • 3.6.1.4 Growth in e-commerce and online retail channels
    • 3.6.2 Industry pitfalls & challenges
      • 3.6.2.1 Intense competition and price sensitivity.
      • 3.6.2.2 Safety concerns and regulatory challenges
  • 3.7 Consumer buying behavior analysis
    • 3.7.1 Demographic trends
    • 3.7.2 Factors Affecting Buying Decision
    • 3.7.3 Consumer Product Adoption
    • 3.7.4 Preferred Distribution Channel
    • 3.7.5 Preferred Price Range
  • 3.8 Growth potential analysis
  • 3.9 Porter’s analysis
  • 3.10 PESTEL analysis

Chapter 4 Competitive Landscape, 2024

  • 4.1 Introduction
  • 4.2 Company market share analysis
  • 4.3 Competitive positioning matrix
  • 4.4 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Type, 2021 – 2034 (USD Billion) (Thousand units)

  • 5.1 Key trends
  • 5.2 Basic blocks
  • 5.3 Themed sets
  • 5.4 Educational blocks
  • 5.5 Others (magnetic, electronic block toys, etc.)

Chapter 6 Market Estimates and Forecast, By Material, 2021 – 2034 (USD Billion) (Thousand units)

  • 6.1 Key trends
  • 6.2 Synthetic
  • 6.3 Natural

Chapter 7 Market Estimates and Forecast, By Age Group, 2021 – 2034 (USD Billion) (Thousand units)

  • 7.1 Key trends
  • 7.2 Infants (0-2 years)
  • 7.3 Toddlers (3-5 years)
  • 7.4 Children (6-12 years)
  • 7.5 Teenagers
  • 7.6 Adults

Chapter 8 Market Estimates and Forecast, By Price, 2021 – 2034 (USD Billion) (Thousand units)

  • 8.1 Key trends
  • 8.2 Low
  • 8.3 Medium
  • 8.4 High

Chapter 9 Market Estimates & Forecast, By Distribution Channel, 2021 – 2034, (USD Billion) (Thousand units)

  • 9.1 Key trends
  • 9.2 Online
    • 9.2.1 E-commerce
    • 9.2.2 Company website
  • 9.3 Offline
    • 9.3.1 Specialty toy stores
    • 9.3.2 Departmental stores
    • 9.3.3 Others (educational shops, etc.)

Chapter 10 Market Estimates & Forecast, By Region, 2021 – 2034, (USD Billion) (Thousand units)

  • 10.1 Key trends
  • 10.2 North America
    • 10.2.1 U.S.
    • 10.2.2 Canada
  • 10.3 Europe
    • 10.3.1 UK
    • 10.3.2 Germany
    • 10.3.3 France
    • 10.3.4 Italy
    • 10.3.5 Spain
  • 10.4 Asia Pacific
    • 10.4.1 China
    • 10.4.2 Japan
    • 10.4.3 India
    • 10.4.4 Australia
  • 10.5 Latin America
    • 10.5.1 Brazil
    • 10.5.2 Mexico
  • 10.6 MEA
    • 10.6.1 South Africa
    • 10.6.2 Saudi Arabia
    • 10.6.3 UAE

Chapter 11 Company Profiles (Business Overview, Financial Data, Product Landscape, Strategic Outlook, SWOT Analysis)

  • 11.1 Brio AB
  • 11.2 Clics Toys
  • 11.3 Geomagworld SA
  • 11.4 Guidecraft
  • 11.5 Haba
  • 11.6 Hasbro, Inc.
  • 11.7 K’NEX Industries
  • 11.8 LEGO Group
  • 11.9 Magna-Tiles
  • 11.10 Mattel, Inc.
  • 11.11 Mega Brands
  • 11.12 Melissa & Doug
  • 11.13 Playmobil
  • 11.14 Ravensburger AG
  • 11.15 Spin Master Corp.