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市場調查報告書
商品編碼
1644259

全球虛擬旅遊市場

Virtual Tourism

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 143 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

2030 年全球虛擬旅遊市場規模將達 316 億美元

2024 年全球虛擬旅遊市場規模估計為 88 億美元,預計到 2030 年將達到 316 億美元,2024 年至 2030 年的複合年成長率為 23.9%。 3D 虛擬旅遊是報告中分析的細分市場之一,預計到分析期結束時複合年成長率將達到 24.2%,達到 161 億美元。預計在分析期內,360虛擬旅遊部分的複合年成長率將達到 20.6%。

美國市場規模估計為 23 億美元,中國市場預期複合年成長率為 22.6%

預計2024年美國虛擬旅遊市場規模將達23億美元。中國是世界第二大經濟體,預計到 2030 年市場規模將達到 48 億美元,2024-2030 年分析期間的複合年成長率為 22.6%。其他值得注意的區域市場包括日本和加拿大,預計在分析期間的複合年成長率分別為 21.8% 和 20.5%。在歐洲,預計德國的複合年成長率約為 16.4%。

全球虛擬旅遊市場 - 主要趨勢與促進因素摘要

什麼是虛擬旅遊?

虛擬旅遊是一種變革性的概念,它利用虛擬實境 (VR)、擴增實境(AR) 和 360 度影片等先進技術,讓您足不出戶就能享受身臨其境的旅行體驗。與傳統旅遊不同,虛擬旅遊消除了地理和物理障礙,使用者可以透過互動式數位平台探索世界地標、文化遺址和自然奇觀。從參觀古代遺址到體驗水下生態系統,虛擬旅遊為人們探索世界提供了一種獨特且便利的方式。

虛擬旅遊越來越受歡迎,因為它能夠提供真實而有趣的旅行體驗,而無需實體旅行所花費的時間、金錢和對環境的影響。這種創新方法對於面臨行動不便、財務限制和旅行限制的人特別有吸引力。此外,虛擬旅遊已被教育機構和文化組織視為促進全球意識和文化欣賞的工具。虛擬旅遊預計將繼續發展並在補充傳統旅遊和擴大多樣化體驗方面發揮重要作用。

新興科技將如何為虛擬旅遊體驗提供動力?

虛擬旅遊的身臨其境型潛力得益於 VR、AR 和高清視訊技術的進步。 VR頭戴裝置讓使用者體驗完全沉浸式的環境,具有模仿現實旅行的真實感和臨場感。 AR 透過將數位資訊疊加到現實世界,進一步增強了這些體驗,讓遊客可以與歷史重演、文化文物和互動指南進行互動。例如,AR 應用程式可以將靜態的博物館展品轉變為動態的故事敘述平台,豐富遊客體驗。

高品質的 360 度影片和無人機影像在創建視覺震撼且細緻的虛擬旅遊方面發揮著至關重要的作用。這些技術可以捕捉令人驚嘆的風景和複雜的建築細節,讓使用者比以往更詳細地探索目的地。此外,人工智慧虛擬助理的整合將透過提供個人化推薦、歷史背景和互動學習機會來提高用戶參與度。雲端運算和5G連接將使這些體驗變得無縫且可訪問,減少延遲並實現即時互動。這些技術的結合使得虛擬旅遊從一種新奇事物轉變為一種探索世界的具有高度影響力和多功能性的解決方案。

哪些趨勢推動了虛擬旅遊的成長?

隨著旅行者偏好的不斷變化和技術的快速進步,幾個關鍵趨勢正在影響虛擬旅遊市場的成長。一個主要趨勢是對永續旅行選擇的需求日益成長。在人們對碳排放和過度旅遊的擔憂日益加劇之際,虛擬旅遊提供了一種生態友善的解決方案,讓使用者體驗世界各地的旅遊目的地,而不會造成環境惡化。這一趨勢對於聯合國教科文組織世界遺產地等面臨管理大量遊客挑戰的旅遊目的地來說尤其重要。

另一個重要趨勢是將虛擬旅遊融入旅行規劃過程中。許多旅遊企業正在使用虛擬旅遊讓潛在遊客預覽目的地、住宿設施和活動,以幫助他們做出明智的決定。此外,虛擬旅遊正在融入教育課程和企業活動,以提供身臨其境型的文化體驗和團隊建立機會。元宇宙平台的擴張使得虛擬旅遊變得更為重要。這些數位空間為互動旅行體驗提供了新的途徑。這些趨勢凸顯了虛擬旅遊應用跨產業和屬性的多樣化。

哪些因素推動了虛擬旅遊市場的成長?

虛擬旅遊市場的成長受到多種因素的推動,包括技術進步、消費行為的改變以及對永續旅遊體驗的需求不斷成長。其中一個主要因素是VR和AR技術的普及。隨著這些工具變得越來越便宜和易於使用,越來越多的人可以享受身臨其境型的旅行體驗。此外,由於新冠疫情的爆發,全球生活方式轉向遠距生活的轉變也加速了,人們對虛擬旅遊作為實體旅行可行替代方案的興趣也日漸增加。

將虛擬旅遊納入旅行社、文化機構和活動組織者的服務產品中也推動了市場成長。例如,博物館和文化遺產地正在使用虛擬旅遊來吸引世界各地的觀眾,旅行社正在使用 VR 體驗向潛在客戶介紹他們的目的地。此外,高速網際網路和 5G 網路的日益普及正在提高虛擬旅遊體驗的可近性和品質。更重視整體性,特別是對於身體或經濟有限制的個人,也是採用的關鍵促進因素。這些動態凸顯了虛擬旅遊在使全球旅遊業更加包容、永續和創新方面將產生的變革性影響。

部分

類型(3D虛擬遊覽、360虛擬遊覽、虛擬實境遊覽)、應用程式(旅遊應用、房地產應用、博物館應用、其他應用程式)

受訪公司範例(41家值得關注的公司)

  • 360 Cities Holding BV
  • Appily.com
  • Blue Raven Studios
  • Dubai 360
  • Expedia Group
  • Immersive Studio
  • Kuula Inc.
  • Matterport, Inc.
  • Panedia Pty Ltd.
  • Real Tour Vision

目錄

第1章調查方法

第 2 章執行摘要

  • 市場概況
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場展望

第3章 市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 其他歐洲國家
  • 亞太地區
  • 其他地區

第4章 競賽

簡介目錄
Product Code: MCP33302

Global Virtual Tourism Market to Reach US$31.6 Billion by 2030

The global market for Virtual Tourism estimated at US$8.8 Billion in the year 2024, is expected to reach US$31.6 Billion by 2030, growing at a CAGR of 23.9% over the analysis period 2024-2030. 3D Virtual Tours, one of the segments analyzed in the report, is expected to record a 24.2% CAGR and reach US$16.1 Billion by the end of the analysis period. Growth in the 360 Virtual Tours segment is estimated at 20.6% CAGR over the analysis period.

The U.S. Market is Estimated at US$2.3 Billion While China is Forecast to Grow at 22.6% CAGR

The Virtual Tourism market in the U.S. is estimated at US$2.3 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$4.8 Billion by the year 2030 trailing a CAGR of 22.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 21.8% and 20.5% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 16.4% CAGR.

Global Virtual Tourism Market - Key Trends & Drivers Summarized

What Is Virtual Tourism, and How Is It Redefining the Travel Experience?

Virtual tourism is a transformative concept that leverages advanced technologies like virtual reality (VR), augmented reality (AR), and 360-degree video to offer immersive travel experiences from the comfort of one’s home. Unlike traditional tourism, virtual tourism eliminates geographical and physical barriers, allowing users to explore global landmarks, cultural sites, and natural wonders through interactive digital platforms. From visiting ancient ruins to experiencing underwater ecosystems, virtual tourism provides a unique and accessible way for individuals to discover the world.

The increasing popularity of virtual tourism stems from its ability to offer realistic and engaging travel experiences without the time, expense, or environmental impact of physical travel. This innovative approach is particularly appealing to those who face mobility challenges, financial constraints, or travel restrictions. Moreover, virtual tourism is being embraced by educational institutions and cultural organizations as a tool for promoting global awareness and cultural appreciation. As the technology continues to evolve, virtual tourism is expected to play an integral role in complementing traditional travel and broadening access to diverse experiences.

How Do Advanced Technologies Power the Virtual Tourism Experience?

The immersive potential of virtual tourism is driven by advancements in VR, AR, and high-resolution video technologies. VR headsets allow users to engage with fully immersive environments, offering a sense of presence and realism that mimics actual travel. AR further enhances these experiences by overlaying digital information onto the real world, enabling users to interact with historical reconstructions, cultural artifacts, or interactive guides. For example, AR applications can transform static exhibits in museums into dynamic storytelling platforms, enriching the visitor experience.

High-quality 360-degree video and drone imaging play a pivotal role in creating visually stunning and detailed virtual tours. These technologies capture breathtaking landscapes and intricate architectural details, enabling users to explore destinations in unprecedented detail. Additionally, the integration of AI-powered virtual assistants enhances user engagement by providing personalized recommendations, historical context, and interactive learning opportunities. Cloud computing and 5G connectivity ensure that these experiences are seamless and accessible, reducing latency and enabling real-time interactions. Together, these technologies have transformed virtual tourism from a novelty into a highly impactful and versatile solution for exploring the world.

What Trends Are Driving the Expansion of Virtual Tourism?

Several significant trends are shaping the growth of the virtual tourism market, reflecting the evolving preferences of travelers and the rapid advancement of technology. One major trend is the rising demand for sustainable travel alternatives. As concerns over carbon emissions and over-tourism grow, virtual tourism offers an eco-friendly solution that allows users to experience global destinations without contributing to environmental degradation. This trend is particularly relevant for destinations that face challenges in managing large tourist volumes, such as UNESCO World Heritage sites.

Another key trend is the integration of virtual tourism into the travel planning process. Many tourism operators are using virtual tours to provide potential travelers with a preview of destinations, accommodations, and activities, helping them make informed decisions. Additionally, virtual tourism is being incorporated into educational curricula and corporate events, offering immersive cultural experiences and team-building opportunities. The expansion of metaverse platforms is further amplifying the relevance of virtual tourism, as these digital spaces provide new avenues for interactive travel experiences. These trends highlight the increasing diversity of applications for virtual tourism across industries and demographics.

What Factors Are Driving the Growth of the Virtual Tourism Market?

The growth in the virtual tourism market is driven by several factors, including technological advancements, changing consumer behaviors, and the rising demand for accessible and sustainable travel experiences. One of the primary drivers is the widespread adoption of VR and AR technologies. As these tools become more affordable and user-friendly, they are enabling a broader audience to access immersive travel experiences. Additionally, the global shift toward remote lifestyles, accelerated by the COVID-19 pandemic, has increased interest in virtual tourism as a viable alternative to physical travel.

The integration of virtual tourism into the offerings of travel agencies, cultural institutions, and event organizers is also fueling market growth. For instance, museums and heritage sites are leveraging virtual tours to engage global audiences, while travel agencies use VR experiences to showcase destinations to potential customers. Furthermore, the increasing availability of high-speed internet and 5G networks is enhancing the accessibility and quality of virtual tourism experiences. The growing emphasis on inclusivity, particularly for individuals with physical or financial limitations, is another significant factor driving adoption. These dynamics underscore the transformative impact of virtual tourism in making global travel more inclusive, sustainable, and innovative.

SCOPE OF STUDY:

The report analyzes the Virtual Tourism market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Type (3D Virtual Tours, 360 Virtual Tours, Virtual Reality Tours); Application (Tourism Application, Real Estate Application, Art Galleries & Museums Application, Other Applications)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 41 Featured) -

  • 360 Cities Holding B.V.
  • Appily.com
  • Blue Raven Studios
  • Dubai 360
  • Expedia Group
  • Immersive Studio
  • Kuula Inc.
  • Matterport, Inc.
  • Panedia Pty Ltd.
  • Real Tour Vision

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Economic Frontiers: Trends, Trials & Transformations
    • Virtual Tourism - Global Key Competitors Percentage Market Share in 2024 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Demand for Accessible Travel Experiences Fuels Growth in Virtual Tourism
    • Advancements in VR Technology Propel Immersive Virtual Travel Solutions
    • Focus on Enhancing Cultural and Historical Education Drives Adoption of Virtual Tourism
    • Growth in Digital Nomadism Highlights Demand for Virtual Exploration Tools
    • Focus on Reducing Travel Carbon Footprint Encourages Adoption of Virtual Tours
    • Integration with Augmented Reality Expands Applications for Mixed-Reality Travel Experiences
    • Advancements in 360-Degree Video Technology Boost Realism in Virtual Tourism
    • Rising Popularity of Virtual Museum and Heritage Tours Expands Market Applications
    • Focus on Accessibility for Elderly and Disabled Travelers Enhances Demand for Virtual Tourism
    • Emergence of AI-Enhanced Virtual Guides Fuels Innovation in Tourism Platforms
    • Increased Use of Virtual Reality in Destination Marketing Creates Opportunities for Tourism Operators
    • Integration with Social Media Platforms Expands Reach of Virtual Tourism Campaigns
    • Emergence of Subscription-Based Virtual Travel Platforms Fuels Market Growth
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Virtual Tourism Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Virtual Tourism by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Virtual Tourism by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for 3D Virtual Tours by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for 3D Virtual Tours by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for 360 Virtual Tours by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for 360 Virtual Tours by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Virtual Reality Tours by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Virtual Reality Tours by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Tourism Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Tourism Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Real Estate Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Real Estate Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Art Galleries & Museums Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Art Galleries & Museums Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 18: USA Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 19: USA 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 20: USA Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: USA 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • CANADA
    • TABLE 22: Canada Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 23: Canada 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 24: Canada Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 25: Canada 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • JAPAN
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 26: Japan Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: Japan 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 28: Japan Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 29: Japan 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • CHINA
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 30: China Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: China 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 32: China Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: China 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • EUROPE
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 34: Europe Recent Past, Current & Future Analysis for Virtual Tourism by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 35: Europe 6-Year Perspective for Virtual Tourism by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 36: Europe Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Europe 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 38: Europe Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Europe 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • FRANCE
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 40: France Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: France 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 42: France Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: France 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • GERMANY
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 44: Germany Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Germany 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 46: Germany Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Germany 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • ITALY
    • TABLE 48: Italy Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Italy 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 50: Italy Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Italy 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • UNITED KINGDOM
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 52: UK Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: UK 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 54: UK Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 55: UK 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 56: Rest of Europe Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Rest of Europe 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 58: Rest of Europe Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: Rest of Europe 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Virtual Tourism Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 60: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Asia-Pacific 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 62: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Asia-Pacific 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 64: Rest of World Recent Past, Current & Future Analysis for Virtual Tourism by Type - 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Rest of World 6-Year Perspective for Virtual Tourism by Type - Percentage Breakdown of Value Sales for 3D Virtual Tours, 360 Virtual Tours and Virtual Reality Tours for the Years 2025 & 2030
    • TABLE 66: Rest of World Recent Past, Current & Future Analysis for Virtual Tourism by Application - Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 67: Rest of World 6-Year Perspective for Virtual Tourism by Application - Percentage Breakdown of Value Sales for Tourism Application, Real Estate Application, Art Galleries & Museums Application and Other Applications for the Years 2025 & 2030

IV. COMPETITION