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市場調查報告書
商品編碼
1606806

電動汽車資訊娛樂市場:資訊娛樂系統、連接性和應用 - 2025-2030 年全球預測

Electric Vehicle Infotainment Market by Infotainment System (Communication Unit, Heads-up Display, Multimedia), Connectivity (Bluetooth, Cellular, Wired Connectivity), Application - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 183 Pages | 商品交期: 最快1-2個工作天內

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2023年電動車資訊娛樂市場規模為23.1億美元,預計2024年將達25.9億美元,複合年成長率為13.19%,預計2030年將達55億美元。

電動車 (EV) 資訊娛樂市場包括專為電動車設計的整合式通訊、娛樂和導航功能的系統。隨著汽車產業轉向電氣化,對複雜資訊娛樂系統的需求變得至關重要,以改善用戶體驗、確保無縫連接並支援 ADAS(高級駕駛員輔助系統)。這些系統可以找到各種各樣的應用,從即時交通資訊、語音控制介面和娛樂選項到無縫智慧型手機整合。主要最終用戶包括購買電動車的個人消費者和渴望將尖端資訊娛樂技術融入其汽車產品的汽車製造商。

主要市場統計
基準年[2023] 23.1億美元
預計年份 [2024] 25.9億美元
預測年份 [2030] 55億美元
複合年成長率(%) 13.19%

電動車資訊娛樂市場的成長受到多種因素的推動,包括消費者對增強車內體驗不斷變化的偏好、聯網汽車的興起以及政府對車載技術的嚴格標準。 5G 技術和人工智慧主導功能的日益普及也進一步增加了對先進資訊娛樂系統的需求。新的成長機會在於雲端基礎的資訊娛樂解決方案的開發、擴增實境(AR)的增強以及可以重新定義用戶介面的語音助理的整合。企業應著重與高科技公司的夥伴關係,投資於軟體主導創新的研發,並利用物聯網建構互聯的車輛生態系統。

然而,市場面臨可能阻礙消費者採用的限制,包括與先進資訊娛樂系統相關的高成本、隱私問題和網路安全威脅。快速發展的技術格局需要不斷升級,這給製造商保持競爭力帶來了挑戰。具有高創新潛力的領域包括開發可自訂的資訊娛樂介面、為電動車量身定做的節能系統以及對用戶資料進行高級分析以微調系統產品。

為了充分利用目前的商機,公司應該專注於建立一個生態系統,將資訊娛樂整合到更廣泛的智慧電網和自動駕駛解決方案中。競爭考察表明,這是一個充滿活力、技術主導的市場,持續創新和建立策略夥伴關係關係對於持續成長至關重要。

市場動態:快速發展的電動車資訊娛樂市場的關鍵市場洞察

電動車資訊娛樂市場正因供需的動態交互作用而轉變。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,同時消費行為及其對製造成本的影響以及對採購趨勢的影響。

  • 市場促進因素
    • 全球生產和安裝的電動車數量增加
    • 政府推動電動車普及的舉措
    • 對互動和連網型體驗的需求
  • 市場限制因素
    • 電動汽車資訊娛樂系統高成本
  • 市場機會
    • 電動汽車資訊娛樂技術的進步
    • 大力投資不拘一格的汽車生產
  • 市場挑戰
    • 電動汽車資訊娛樂系統的技術挑戰

波特五力:駕馭電動車資訊娛樂市場的策略工具

波特的五力框架是了解電動車資訊娛樂市場競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢,解決弱點並避免潛在的挑戰,從而確保更強大的市場地位。

PESTLE分析:了解電動車資訊娛樂市場的外部影響

外部宏觀環境因素在塑造電動車資訊娛樂市場的表現動態方面發揮著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並幫助他們做出積極主動的決策。

市場佔有率分析 了解電動車資訊娛樂市場的競爭格局

對電動汽車資訊娛樂市場的詳細市場佔有率分析可以對供應商績效進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣供應商在電動車資訊娛樂市場的績效評估

FPNV定位矩陣是評估電動車資訊娛樂市場供應商的重要工具。此矩陣允許業務組織根據商務策略和產品滿意度評估供應商,從而做出與其目標相符的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議描繪了電動車資訊娛樂市場的成功之路

對於旨在加強其在全球市場的影響力的公司來說,對電動車資訊娛樂市場的策略分析至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:詳細檢視當前市場環境、主要企業的廣泛資料、評估其在市場中的影響力和整體影響力。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監理核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 全球電動車產量和採用量不斷增加
      • 政府推動電動車普及的舉措
      • 對互動和互聯體驗的需求
    • 抑制因素
      • 電動車資訊娛樂成本高
    • 機會
      • 電動汽車資訊娛樂技術的進步
      • 對多樣化車輛生產進行大量投資
    • 任務
      • 電動汽車資訊娛樂系統的技術問題
  • 市場區隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章電動車資訊娛樂市場資訊娛樂系統

  • 通訊單元
  • 抬頭顯示器
  • 多媒體
  • 導航裝置
  • 後座娛樂

第7章電動車資訊娛樂市場:連結性別

  • Bluetooth
  • 細胞的
  • 有線連接
  • 無線的

第8章電動車資訊娛樂市場:依應用分類

  • 純電動車(BEV)
  • 燃料電池電動車(FCEV)
  • 混合電動車(HEV)
  • 插電式混合(PHEV)

第9章美洲電動汽車資訊娛樂市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第10章亞太電動汽車資訊娛樂市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第11章歐洲、中東和非洲電動汽車資訊娛樂市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第12章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
  • 戰略分析和建議

公司名單

  • Airbiquity Inc.
  • AISIN CORPORATION
  • Alps Alpine Co., Ltd.
  • Audi AG
  • Clarion Co., Ltd.
  • Continental AG
  • DENSO Corporation
  • Embitel
  • Ford Motor Company
  • Garmin Ltd.
  • General Motors Corp.
  • Harman International Industries Inc.
  • Infineon Technologies AG
  • JVCKENWOOD Corporation
  • LG Electronics
  • Mercedes-Benz AG
  • Mitsubishi Electric Corporation
  • Morris Garage International
  • Panasonic Holding Corporation
  • Pioneer Corporation
  • Robert Bosch GmbH
  • Tesla Inc.
  • Thales Group
Product Code: MRR-F6513A06BD86

The Electric Vehicle Infotainment Market was valued at USD 2.31 billion in 2023, expected to reach USD 2.59 billion in 2024, and is projected to grow at a CAGR of 13.19%, to USD 5.50 billion by 2030.

The scope of the Electric Vehicle (EV) Infotainment market encompasses systems integrating communication, entertainment, and navigation functionalities specifically designed for electric vehicles. As the automotive industry pivots towards electrification, the necessity for sophisticated infotainment systems becomes paramount, enhancing the user experience, ensuring seamless connectivity, and supporting advanced driver assistance systems. These systems find diverse applications ranging from real-time traffic updates, voice-controlled interfaces, and entertainment options, to seamless smartphone integration. The primary end-users include individual consumers purchasing electric vehicles and automotive manufacturers keen to integrate cutting-edge infotainment technology into their vehicle offerings.

KEY MARKET STATISTICS
Base Year [2023] USD 2.31 billion
Estimated Year [2024] USD 2.59 billion
Forecast Year [2030] USD 5.50 billion
CAGR (%) 13.19%

Market growth in EV infotainment is propelled by several factors, including evolving consumer preferences for enhanced in-car experiences, the rise of connected vehicles, and stringent government standards for in-vehicle technologies. The increasing adoption of 5G technology and AI-driven features further magnifies the demand for advanced infotainment systems. Emerging growth opportunities lie in developing cloud-based infotainment solutions, augmented reality (AR) enhancements, and the integration of voice assistants, which could redefine the user interface. Companies should focus on collaborative partnerships with tech firms, investing in R&D for software-driven innovations and leveraging IoT for an interconnected vehicle ecosystem.

However, the market faces limitations such as high costs associated with advanced infotainment systems, privacy concerns, and cybersecurity threats which could deter consumer adoption. The rapidly evolving technology landscape necessitates continual upgradation, posing a challenge for manufacturers to stay competitive. Areas with high innovation potential include the development of customizable infotainment interfaces, energy-efficient systems tailored for EVs, and advanced analytics for user data to fine-tune system offerings.

To capitalize on current opportunities, businesses should focus on creating ecosystems that integrate infotainment into broader smart grid and autonomous driving solutions. Insight into the market reveals it as dynamic, technology-driven, and highly competitive, where continual innovation and strategic partnerships are critical for sustained growth.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Electric Vehicle Infotainment Market

The Electric Vehicle Infotainment Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Rising production and adoption of electric vehicles worldwide
    • Government initiatives to promote adoption of electric vehicles
    • Demand for interactive and connected experiences
  • Market Restraints
    • High cost of electric vehicle infotainment
  • Market Opportunities
    • Technological advances in electric vehicle infotainment
    • Significant investments for eclectic vehicle production
  • Market Challenges
    • Technical issues in electric vehicle infotainment systems

Porter's Five Forces: A Strategic Tool for Navigating the Electric Vehicle Infotainment Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Electric Vehicle Infotainment Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Electric Vehicle Infotainment Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Electric Vehicle Infotainment Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Electric Vehicle Infotainment Market

A detailed market share analysis in the Electric Vehicle Infotainment Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Electric Vehicle Infotainment Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Electric Vehicle Infotainment Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Electric Vehicle Infotainment Market

A strategic analysis of the Electric Vehicle Infotainment Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Electric Vehicle Infotainment Market, highlighting leading vendors and their innovative profiles. These include Airbiquity Inc., AISIN CORPORATION, Alps Alpine Co., Ltd., Audi AG, Clarion Co., Ltd., Continental AG, DENSO Corporation, Embitel, Ford Motor Company, Garmin Ltd., General Motors Corp., Harman International Industries Inc., Infineon Technologies AG, JVCKENWOOD Corporation, LG Electronics, Mercedes-Benz AG, Mitsubishi Electric Corporation, Morris Garage International, Panasonic Holding Corporation, Pioneer Corporation, Robert Bosch GmbH, Tesla Inc., and Thales Group.

Market Segmentation & Coverage

This research report categorizes the Electric Vehicle Infotainment Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Infotainment System, market is studied across Communication Unit, Heads-up Display, Multimedia, Navigation Unit, and Rear Seat Entertainment.
  • Based on Connectivity, market is studied across Bluetooth, Cellular, Wired Connectivity, and Wireless.
  • Based on Application, market is studied across Battery Electric Vehicles (BEVs), Fuel Cell Electric Vehicle(FCEV), Hybrid Electric Vehicle (HEV), and Plug-in Hybrid Electric Vehicle (PHEV).
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising production and adoption of electric vehicles worldwide
      • 5.1.1.2. Government initiatives to promote adoption of electric vehicles
      • 5.1.1.3. Demand for interactive and connected experiences
    • 5.1.2. Restraints
      • 5.1.2.1. High cost of electric vehicle infotainment
    • 5.1.3. Opportunities
      • 5.1.3.1. Technological advances in electric vehicle infotainment
      • 5.1.3.2. Significant investments for eclectic vehicle production
    • 5.1.4. Challenges
      • 5.1.4.1. Technical issues in electric vehicle infotainment systems
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Electric Vehicle Infotainment Market, by Infotainment System

  • 6.1. Introduction
  • 6.2. Communication Unit
  • 6.3. Heads-up Display
  • 6.4. Multimedia
  • 6.5. Navigation Unit
  • 6.6. Rear Seat Entertainment

7. Electric Vehicle Infotainment Market, by Connectivity

  • 7.1. Introduction
  • 7.2. Bluetooth
  • 7.3. Cellular
  • 7.4. Wired Connectivity
  • 7.5. Wireless

8. Electric Vehicle Infotainment Market, by Application

  • 8.1. Introduction
  • 8.2. Battery Electric Vehicles (BEVs)
  • 8.3. Fuel Cell Electric Vehicle(FCEV)
  • 8.4. Hybrid Electric Vehicle (HEV)
  • 8.5. Plug-in Hybrid Electric Vehicle (PHEV)

9. Americas Electric Vehicle Infotainment Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Electric Vehicle Infotainment Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Electric Vehicle Infotainment Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Airbiquity Inc.
  • 2. AISIN CORPORATION
  • 3. Alps Alpine Co., Ltd.
  • 4. Audi AG
  • 5. Clarion Co., Ltd.
  • 6. Continental AG
  • 7. DENSO Corporation
  • 8. Embitel
  • 9. Ford Motor Company
  • 10. Garmin Ltd.
  • 11. General Motors Corp.
  • 12. Harman International Industries Inc.
  • 13. Infineon Technologies AG
  • 14. JVCKENWOOD Corporation
  • 15. LG Electronics
  • 16. Mercedes-Benz AG
  • 17. Mitsubishi Electric Corporation
  • 18. Morris Garage International
  • 19. Panasonic Holding Corporation
  • 20. Pioneer Corporation
  • 21. Robert Bosch GmbH
  • 22. Tesla Inc.
  • 23. Thales Group

LIST OF FIGURES

  • FIGURE 1. ELECTRIC VEHICLE INFOTAINMENT MARKET RESEARCH PROCESS
  • FIGURE 2. ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. ELECTRIC VEHICLE INFOTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. ELECTRIC VEHICLE INFOTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. ELECTRIC VEHICLE INFOTAINMENT MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. ELECTRIC VEHICLE INFOTAINMENT MARKET DYNAMICS
  • TABLE 7. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COMMUNICATION UNIT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY HEADS-UP DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY MULTIMEDIA, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY NAVIGATION UNIT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY REAR SEAT ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY BLUETOOTH, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CELLULAR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY WIRED CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY WIRELESS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY BATTERY ELECTRIC VEHICLES (BEVS), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY FUEL CELL ELECTRIC VEHICLE(FCEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY HYBRID ELECTRIC VEHICLE (HEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY PLUG-IN HYBRID ELECTRIC VEHICLE (PHEV), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 28. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 29. ARGENTINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 30. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 31. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 32. BRAZIL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 33. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 34. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 35. CANADA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 36. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 37. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 38. MEXICO ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 40. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 41. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 42. UNITED STATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 44. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 45. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 46. ASIA-PACIFIC ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 47. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 48. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 49. AUSTRALIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 50. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 51. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 52. CHINA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 53. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 54. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 55. INDIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 56. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 57. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 58. INDONESIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 59. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 60. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 61. JAPAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 62. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 63. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 64. MALAYSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 65. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 66. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 67. PHILIPPINES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 68. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 69. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 70. SINGAPORE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 71. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 72. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 73. SOUTH KOREA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 74. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 75. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 76. TAIWAN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 77. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 78. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 79. THAILAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 80. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 81. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 82. VIETNAM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 84. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 85. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 86. EUROPE, MIDDLE EAST & AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 87. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 88. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 89. DENMARK ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 90. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 91. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 92. EGYPT ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 93. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 94. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 95. FINLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 96. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 97. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 98. FRANCE ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 99. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 100. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 101. GERMANY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 102. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 103. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 104. ISRAEL ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 105. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 106. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 107. ITALY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 108. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 109. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 110. NETHERLANDS ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 111. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 112. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 113. NIGERIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 114. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 115. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 116. NORWAY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 117. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 118. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 119. POLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 120. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 121. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 122. QATAR ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 123. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 124. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 125. RUSSIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 126. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 127. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 128. SAUDI ARABIA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 131. SOUTH AFRICA ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 132. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 133. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 134. SPAIN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 135. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 136. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 137. SWEDEN ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 138. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 139. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 140. SWITZERLAND ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 141. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 142. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 143. TURKEY ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED ARAB EMIRATES ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 147. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY INFOTAINMENT SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 148. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY CONNECTIVITY, 2018-2030 (USD MILLION)
  • TABLE 149. UNITED KINGDOM ELECTRIC VEHICLE INFOTAINMENT MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 150. ELECTRIC VEHICLE INFOTAINMENT MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 151. ELECTRIC VEHICLE INFOTAINMENT MARKET, FPNV POSITIONING MATRIX, 2023