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市場調查報告書
商品編碼
1452725

全球虛擬訓練模擬市場規模、佔有率、成長分析(按最終用戶、按組成部分)- 2024-2031 年產業預測

Global Virtual Training and Simulation Market Size, Share, Growth Analysis, By End user(Hardware, Software), By Component(Defense & Security, Civil Aviation) - Industry Forecast 2024-2031

出版日期: | 出版商: SkyQuest | 英文 197 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

2022年全球虛擬訓練模擬市場規模為3.816億美元,預計將從2023年的4.3235億美元成長到2031年的11.7403億美元,預測期間(2024-2031年)年複合成長率為13.30%。

由於不同行業擴大採用虛擬培訓解決方案,全球虛擬培訓模擬市場穩步成長。這些技術為培訓、教育和技能發展提供了身臨其境、栩栩如生的環境,使用戶能夠在不受現實世界影響的情況下練習和學習。這種市場擴張是由多種因素所推動的。首先,國防、航空、醫療保健、汽車和教育等產業整合虛擬培訓,以提高勞動力技能、降低培訓成本並提高安全性。例如,軍隊使用虛擬模擬進行戰鬥訓練,醫護人員在虛擬環境中進行手術。此外,擴增實境(AR)和虛擬實境(VR)等技術的進步大幅提高了訓練模擬的沉浸感和有效性,提供了引人入勝的體驗式學習體驗。此外,由於新冠肺炎(COVID-19)大流行的影響,遠距和線上學習的持續趨勢進一步增加了對虛擬培訓解決方案的需求。教育機構和企業轉向虛擬模擬,以確保持續學習和技能發展,特別是在實際出席率有限的情況下。虛擬培訓平台在全球範圍內的可及性使得地理上分散的團隊能夠獲得一致的培訓體驗,這對跨國公司尤其有利。

目錄

執行摘要

  • 市場概況
  • 命運之輪

調查方法

  • 資訊採購
  • 二級/一級資訊來源
  • 市場規模估算
  • 市場假設與限制

母市場分析

  • 市場概況
  • 市場規模
  • 市場動態
    • 促進因素
    • 機會
    • 抑制因素
    • 課題

主要市場考察

  • 技術分析
  • 價格分析
  • 供應鏈分析
  • 價值鏈分析
  • 市場生態系統
  • 智慧財產權分析
  • 貿易分析
  • Start-Ups分析
  • 原料分析
  • 創新矩陣
  • 研發線產品分析
  • 總體經濟指標
  • 主要投資分析
  • 關鍵成功因素
  • 競爭程度

市場動態及展望

  • 市場動態
    • 促進因素
    • 機會
    • 抑制因素
    • 課題
  • 監管形勢
  • 波特的分析
  • 對未來顛覆的特別見解

全球虛擬培訓和模擬市場:依最終用戶

  • 市場概況
  • 硬體
  • 軟體

全球虛擬訓練與模擬市場:依組成部分

  • 市場概況
  • 國防/安全
  • 民航
  • 教育
  • 娛樂
  • 其他

全球虛擬訓練與模擬市場規模:依地區分類

  • 市場概況
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 其他歐洲國家地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 其他亞太地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地區
  • 中東和非洲(MEA)
    • 海灣合作理事會國家
    • 南非
    • 其他中東、非洲地區

競爭形勢

  • 前5名企業對比
  • 主要企業市場定位(2021年)
  • 主要市場參與者所採取的策略
  • 關鍵成功策略
  • 近期市集活動
  • 主要企業市場佔有率(2021年)

主要企業簡介

  • Lockheed Martin Corporation-USA
  • BAE Systems plc-UK
  • L3Harris Technologies, Inc.-USA
  • CAE Inc.-Canada
  • Thales Group-France
  • Raytheon Technologies Corporation-USA
  • Boeing-USA
  • Cubic Corporation-USA
  • Saab AB-Sweden
  • Rheinmetall AG-Germany
  • Northrop Grumman Corporation-USA
  • Elbit Systems Ltd.-Israel
  • Rockwell Collins-USA
  • Meggitt Training Systems-USA
  • VirTra, Inc.-USA
  • DiSTI Corporation-USA
  • SimCentric Technologies Ltd.-UK
  • Presagis-Canada
  • Antycip Simulation-France
  • TRU Simulation+Training(a Textron company)-USA
  • AEgis Technologies Group-USA
  • Indra Sistemas SA-Spain
  • ECA Group-France
  • Bohemia Interactive Simulations(BISim)-Australia
  • Aptima, Inc.-USA
簡介目錄
Product Code: SQMIG45I2134

Global Virtual Training and Simulation Market size was valued at USD 381.60 million in 2022 and is poised to grow from USD 432.35 million in 2023 to USD 1174.03 million by 2031, growing at a CAGR of 13.30% during the forecast period (2024-2031).

The Global Virtual Training and Simulation Market is witnessing robust growth due to the increasing adoption of virtual training solutions across diverse industries. These technologies provide immersive and lifelike environments for training, education, and skill development, enabling users to practice and learn without real-world consequences. The expansion of this market is driven by various factors. Firstly, industries such as defense, aviation, healthcare, automotive, and education are integrating virtual training to enhance workforce skills, reduce training costs, and improve safety. For example, military forces use virtual simulations for combat training, while medical professionals practice surgeries in virtual environments. Additionally, advancements in technology, including augmented reality (AR) and virtual reality (VR), have significantly enhanced the realism and effectiveness of training simulations, offering engaging and experiential learning experiences. Furthermore, the continued trend of remote and online learning, accelerated by the COVID-19 pandemic, has further increased the demand for virtual training solutions. Educational institutions and corporations are turning to virtual simulations to ensure continuous learning and skills development, especially in situations where physical presence is restricted. The global accessibility of virtual training platforms allows for consistent training experiences across geographically dispersed teams, making it particularly beneficial for multinational companies.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Virtual Training and Simulation Market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Virtual Training and Simulation Market Segmental Analysis

The Global Virtual Training and Simulation Market is segmented on the basis of Component, End user and region. By Component, the market is segmented into Hardware, Software. By End user, the market is segmented into Defense & Security, Civil Aviation, Education, Entertainment, Others. By region, the market is segmented into North America, Europe, Asia Pacific, Middle East and Africa, and Latin America.

Drivers of the Global Virtual Training and Simulation Market

The rapid progress in technology, particularly in virtual reality (VR) and augmented reality (AR), has greatly elevated the effectiveness of virtual training and simulation solutions. These innovations provide immersive and lifelike training experiences, empowering trainees to practice intricate tasks within a secure and controlled setting. Consequently, sectors such as healthcare, defense, aviation, and manufacturing are increasingly embracing virtual training and simulation to enhance the efficiency and effectiveness of their training programs.

Restraints in the Global Virtual Training and Simulation Market

The establishment of virtual training and simulation systems necessitates a substantial initial financial commitment for acquiring hardware, software, and setting up the required infrastructure. This upfront cost can pose a considerable challenge, particularly for smaller enterprises or those operating with constrained budgets. Additionally, the intricate and time-consuming process of guaranteeing seamless compatibility and integration of these systems with existing technologies further compounds the implementation challenges.

Market Trends of the Global Virtual Training and Simulation Market

The utilization of immersive technologies, namely virtual reality (VR) and augmented reality (AR), is on the rise in virtual training and simulation solutions. This trend aims to deliver heightened realism and engagement in training experiences across diverse sectors such as defense, healthcare, aviation, and manufacturing. These technologies imbue trainees with a profound sense of presence and interaction within simulated environments, thereby amplifying the efficacy of training programs. The shift toward immersive training is propelled by progress in hardware, software, and content development, resulting in more affordable and widely accessible solutions.

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges

Key Market Insights

  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition

Market Dynamics & Outlook

  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges
  • Regulatory Landscape
  • Porters Analysis
    • Competitive rivalry
    • Threat of Substitute Products
    • Bargaining Power of Buyers
    • Threat of New Entrants
    • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
    • Political Impact
    • Economic Impact
    • Social Impact
    • Technical Impact
    • Environmental Impact
    • Legal Impact

Global Virtual Training and Simulation Market by End user

  • Market Overview
  • Hardware
  • Software

Global Virtual Training and Simulation Market by Component

  • Market Overview
  • Defense & Security
  • Civil Aviation
  • Education
  • Entertainment
  • and Others

Global Virtual Training and Simulation Market Size by Region

  • Market Overview
  • North America
    • USA
    • Canada
  • Europe
    • Germany
    • Spain
    • France
    • UK
    • Rest of Europe
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (MEA)
    • GCC Countries
    • South Africa
    • Rest of MEA

Competitive Landscape

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
    • By Development
    • By Company
    • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021

Key Company Profiles

  • Lockheed Martin Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BAE Systems plc - UK
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • L3Harris Technologies, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • CAE Inc. - Canada
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Thales Group - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Raytheon Technologies Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Boeing - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Cubic Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Saab AB - Sweden
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rheinmetall AG - Germany
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Northrop Grumman Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Elbit Systems Ltd. - Israel
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rockwell Collins - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Meggitt Training Systems - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • VirTra, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • DiSTI Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SimCentric Technologies Ltd. - UK
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Presagis - Canada
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Antycip Simulation - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TRU Simulation + Training (a Textron company) - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AEgis Technologies Group - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Indra Sistemas S.A. - Spain
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ECA Group - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bohemia Interactive Simulations (BISim) - Australia
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Aptima, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments