封面
市場調查報告書
商品編碼
1663166

圖形輸入板市場規模、佔有率和成長分析(按組件、分銷管道、類型、最終用戶和地區)- 產業預測 2025-2032

Graphics Tablet Market Size, Share, and Growth Analysis, By Component (Tablet, Stylus), By Distribution Channel (Online, Offline), By Type, By End-users, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 257 Pages | 商品交期: 3-5個工作天內

價格
簡介目錄

預計到 2023 年,圖形平板電腦市場規模將達到 5.3139 億美元,並從 2024 年的 5.925 億美元成長到 2032 年的 14.1543 億美元,預測期內(2025-2032 年)的複合年成長率為 11.5%。

由於媒體、娛樂、建築和設計等各個領域的需求不斷成長,全球圖形輸入板市場預計將實現顯著成長。在美國、日本和中國等主要市場,數位內容創作正在加速,再加上動畫和設計產業的快速擴張,人們對圖形輸入板的興趣預計會越來越大。這主要是由於建築、汽車和醫療保健等行業的設計和原型製作自動化程度不斷提高,以及越來越多的數位藝術家進入平面、時尚和工業設計領域。此外,消費者可支配收入的增加和對圖形輸入板先進技術功能的需求進一步增強了市場潛力。綜合起來,這些趨勢有望增強全球圖形輸入板市場的動態。

目錄

介紹

  • 調查目的
  • 研究範圍
  • 定義

調查方法

  • 資訊採購
  • 次要和主要資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 細分機會分析

市場動態及展望

  • 市場概況
  • 市場規模
  • 市場動態
    • 促進因素和機會
    • 限制與挑戰
  • 波特的分析

主要市場考察

  • 關鍵成功因素
  • 競爭程度
  • 主要投資機會
  • 市場生態系統
  • 市場吸引力指數(2024 年)
  • PESTEL 分析
  • 宏觀經濟指標
  • 價值鏈分析
  • 定價分析

圖形輸入板市場規模(按組件分類)

  • 市場概況
  • 藥片
  • 觸控筆
  • 軟體

圖形輸入板市場規模(按分銷管道)

  • 市場概況
  • 線上
  • 離線

圖形輸入板市場規模(按類型)

  • 市場概況
  • 筆式電腦
  • 數位螢幕
  • 手寫板

圖形輸入板市場規模(按最終用戶分類)

  • 市場概況
  • 專業藝術家
  • 設計工作室
  • 教育機構
  • 其他最終用戶

繪圖板市場規模

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 義大利
    • 其他歐洲國家地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 其他亞太地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲國家
  • 中東和非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東和非洲地區

競爭資訊

  • 前 5 家公司對比
  • 主要企業市場定位(2024年)
  • 主要市場參與者所採用的策略
  • 近期市場趨勢
  • 公司市場佔有率分析(2024 年)
  • 主要企業簡介
    • 公司詳細資訊
    • 產品系列分析
    • 公司分部佔有率分析
    • 收益與前一年同期比較對比(2022-2024 年)

主要企業簡介

  • Wacom Co., Ltd.(Japan)
  • Huion Animation Technology Co., Ltd.(China)
  • XP-Pen Technology Co., Ltd.(China)
  • Shenzhen Ugee Technology Co., Ltd.(China)
  • Gaomon Technology Corporation(China)
  • PenPower Technology Ltd.(Taiwan)
  • Hanwang Technology Co., Ltd.(China)
  • Samsung Electronics Co., Ltd.(South Korea)
  • ViewSonic Corporation(United States)
  • AIPTEK International Inc.(Taiwan)
  • Bosto Technology Co., Ltd.(China)
  • Microsoft Corporation(United States)
  • Apple Inc.(United States)
  • Lenovo Group Limited(China)
  • AsusTek Computer Inc.(Taiwan)
  • Xencelabs Technologies Inc.(United States)
  • Parblo Technology Co., Ltd.(China)
  • Veikk Innovation Co., Ltd.(China)
  • Adesso Inc.(United States)

結論和建議

簡介目錄
Product Code: SQSG45I2028

Graphics Tablet Market size was valued at USD 531.39 million in 2023 and is poised to grow from USD 592.5 million in 2024 to USD 1415.43 million by 2032, growing at a CAGR of 11.5% during the forecast period (2025-2032).

The global graphics tablet market is poised for significant growth, driven by escalating demand from various sectors such as media, entertainment, architecture, and design. As digital content creation accelerates in key markets like the US, Japan, and China, coupled with the rapid expansion of animation and design industries, interest in graphics tablets is projected to surge. Key contributing factors include increased automation in design and prototyping across industries like construction, automotive, and healthcare, alongside a rising number of digital artists venturing into graphic, fashion, and industrial design. Additionally, heightened consumer disposable income and the demand for advanced technological features in graphics tablets further bolster market potential. Collectively, these trends are expected to enhance global market dynamics for graphics tablets.

Top-down and bottom-up approaches were used to estimate and validate the size of the Graphics Tablet market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Graphics Tablet Market Segments Analysis

Global Graphics Tablet Market is segmented by Component, Distribution Channel, Type, End-users and region. Based on Component, the market is segmented into Tablet, Stylus and Software. Based on Distribution Channel, the market is segmented into Online and Offline. Based on Type, the market is segmented into Pen Computers, Pen Displays and Pen Tablets. Based on End-users, the market is segmented into Professional Artists, Design Studios, Educational Institutions and Other End-users. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Graphics Tablet Market

The graphics tablet market has experienced significant growth in recent years, primarily driven by the surge in digitization and a growing preference for advanced technological solutions across various industries. This shift in consumer behavior has led many artists to favor graphics tablets over traditional drawing methods due to their portability and convenience. As a result, these devices are becoming more popular among creative professionals, which has further fueled expansion within the graphics tablet market. The increasing number of market participants highlights this trend, reflecting the rising demand for innovative and versatile tools that cater to the evolving needs of artists and designers.

Restraints in the Graphics Tablet Market

A major challenge faced by the graphics tablet market is the high cost associated with various models, which can be prohibitive for independent artists and small studios. This financial burden may dissuade potential users from investing in such technology, despite its utility. Additionally, for larger operations looking to scale, the initial investment can be substantial, making it a significant barrier to entry. Furthermore, the potential expenses related to repairs and replacements add to the overall cost, as graphics tablets, like any technology, are subject to wear and tear over time, compounding the financial considerations for users.

Market Trends of the Graphics Tablet Market

The graphics tablet market is experiencing significant growth driven by rapid technological advancements and an increasing demand for high-performance creative tools among professionals and hobbyists alike. Key trends include the integration of Internet of Things (IoT) capabilities, which enhance user connectivity, and the rise of Augmented Reality (AR) and Virtual Reality (VR) applications that demand sophisticated input devices. Additionally, Artificial Intelligence (AI) is being utilized to streamline workflows and enhance design processes, fueling innovation. Major market players are actively investing in developing value-added products that cater to these evolving needs, thereby positioning themselves for sustained success in the dynamic digital creative landscape.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis

Global Graphics Tablet Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Tablet
  • Stylus
  • Software

Global Graphics Tablet Market Size by Distribution Channel & CAGR (2025-2032)

  • Market Overview
  • Online
  • Offline

Global Graphics Tablet Market Size by Type & CAGR (2025-2032)

  • Market Overview
  • Pen Computers
  • Pen Displays
  • Pen Tablets

Global Graphics Tablet Market Size by End-users & CAGR (2025-2032)

  • Market Overview
  • Professional Artists
  • Design Studios
  • Educational Institutions
  • Other End-users

Global Graphics Tablet Market Size & CAGR (2025-2032)

  • North America (Component, Distribution Channel, Type, End-users)
    • US
    • Canada
  • Europe (Component, Distribution Channel, Type, End-users)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Distribution Channel, Type, End-users)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Distribution Channel, Type, End-users)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Distribution Channel, Type, End-users)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Wacom Co., Ltd. (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Huion Animation Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • XP-Pen Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Shenzhen Ugee Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gaomon Technology Corporation (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PenPower Technology Ltd. (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Hanwang Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Samsung Electronics Co., Ltd. (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ViewSonic Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AIPTEK International Inc. (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bosto Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lenovo Group Limited (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AsusTek Computer Inc. (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Xencelabs Technologies Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Parblo Technology Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Veikk Innovation Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Adesso Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations