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市場調查報告書
商品編碼
1547297

全球容量視訊市場研究報告 - 2024 年至 2032 年行業分析、規模、佔有率、成長、趨勢和預測

Global Volumetric Video Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2024 to 2032

出版日期: | 出版商: Value Market Research | 英文 128 Pages | 商品交期: 最快1-2個工作天內

價格

全球體積視訊市場需求預計將從 2023 年的 32.3 億美元達到近 287 億美元的市場規模,2024-2032 年研究期間複合年成長率為 27.45%。

體積視訊從多個視點捕獲3D空間,並獲取可用於建立捕獲資訊的深度圖的資料。體積影片記錄了物體的原始尺寸和形狀,可以從多個角度觀看。在要記錄的環境中訓練多個攝影機和感測器以捕獲資訊並使用獲得的資訊進行進一步處理。這種體積視訊技術用於虛擬實境和擴增實境技術,因此使用者可以體驗錄製物件的 3D 擷取並從不同角度查看它。體積影片可以在手機和網路瀏覽器等平面螢幕上觀看,也可以使用 3D 顯示器和 VR 眼鏡觀看。

市場動態

對體積視訊的需求不斷成長歸因於遊戲和娛樂產業中越來越多的應用。擴增實境(AR)技術及其在遊戲和動畫領域的應用日益普及,再加上虛擬實境技術,將進一步推動市場成長。此外,體積影片在醫療保健、零售和汽車領域的大量應用將有利於市場成長。此外,軍事戰爭應用中使用體積視訊對目標物進行 2D 和 3D 成像將促進市場成長。各業務部門的 AR 技術研發活動的進步將有利於市場成長。主要參與者正在使用體積影片來啟動和建立自己的工作室,以增強 AR 和 VR。然而,昂貴的安裝成本、先進軟體的低可用性以及僅在封閉生態系統中的可行性是市場成長的重大挑戰。

研究報告涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰地了解行業結構並評估全球範圍內的競爭吸引力。此外,這些工具還對全球體積視訊市場的每個細分市場進行了包容性評估。體積視訊產業的成長和趨勢為本研究提供了整體方法。

市場區隔

體積視訊市場報告的這一部分提供了有關國家和地區層級細分市場的詳細資料,從而幫助策略家確定相應產品或服務的目標人口統計數據以及即將到來的機會。

按類型

  • 動作與冒險
  • 驚悚片和恐怖片
  • 奇幻與科幻小說
  • 戲劇
  • 紀錄片
  • 其他

按最終用途

  • 企業
  • 消費者

區域分析

本節涵蓋區域前景,重點介紹北美、歐洲、亞太地區、拉丁美洲以及中東和非洲的體積視訊市場當前和未來的需求。此外,該報告重點關注所有主要地區各個應用領域的需求、估計和預測。

該研究報告還涵蓋了市場主要參與者的全面概況以及對全球競爭格局的深入了解。體積視訊市場的主要參與者包括 4Dviews、8i、Stereolabs Inc.、英特爾公司、Unity Technologies、Google LLC、IO Industries Inc.、佳能公司、微軟公司、Verizon Communications。本節包含競爭格局的整體視圖,包括各種策略發展,例如關鍵併購、未來產能、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。

如果您有任何客製化要求,請寫信給我們。我們的研究團隊可以根據您的需求提供客製化報告。

目錄

第1章:前言

  • 報告說明
    • 客觀的
    • 目標受眾
    • 獨特的銷售主張 (USP) 和產品
  • 研究範圍
  • 研究方法
    • 市場研究過程
    • 市場研究方法論

第 2 章:執行摘要

  • 市場亮點
  • 全球市場概況

第 3 章:大容量影片 - 產業分析

  • 簡介 - 市場動態
  • 市場促進因素
  • 市場限制
  • 機會
  • 產業動態
  • 波特五力分析
  • 市場吸引力分析
    • 按類型分類的市場吸引力分析
    • 按最終用途分類的市場吸引力分析
    • 市場吸引力分析:按地區

第 4 章:價值鏈分析

  • 價值鏈分析
  • 原料分析
    • 原料清單
    • 原料廠商清單
    • 主要原物料價格走勢
  • 潛在買家名單
  • 行銷管道
    • 直效行銷
    • 間接行銷
    • 行銷通路發展趨勢

第 5 章:全球視訊量市場分析:按類型

  • 按類型概述
  • 按類型進行歷史和預測資料分析
  • 動作與冒險
  • 驚悚片和恐怖片
  • 奇幻與科幻小說
  • 戲劇
  • 紀錄片
  • 其他

第 6 章:全球視訊量市場分析:依最終用途

  • 按最終用途分類的概述
  • 按最終用途進行歷史和預測資料分析
  • 企業
  • 消費者

第 7 章:全球視訊量市場分析:依地理位置

  • 區域展望
  • 介紹
  • 北美銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 北美按細分市場銷售分析
    • 北美按國家銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 歐洲按細分市場銷售分析
    • 歐洲按國家銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 義大利銷售分析
    • 俄羅斯銷售分析
    • 歐洲其他地區銷售分析
  • 亞太地區銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 亞太地區按細分市場銷售分析
    • 亞太地區按國家銷售分析
    • 中國銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳洲銷售分析
    • 東南亞銷售分析
    • 亞太地區其他地區銷售分析
  • 拉丁美洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 拉丁美洲按細分市場銷售分析
    • 拉丁美洲按國家銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利銷售分析
    • 拉丁美洲其他地區銷售分析
  • 中東和非洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 中東和非洲按細分市場銷售分析
    • 中東和非洲按國家銷售分析
    • 沙烏地阿拉伯銷售分析
    • 阿拉伯聯合大公國銷售分析
    • 以色列銷售分析
    • 南非銷售分析
    • 中東其他地區和非洲銷售分析

第 8 章:大容量視訊公司的競爭格局

  • 體積視訊市場競爭
  • 夥伴關係/協作/協議
  • 併購
  • 新產品發布
  • 其他發展

第 9 章:公司簡介

  • 頂級公司市佔率分析
  • 市場集中度
  • 4Dviews
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • 8i
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Stereolabs Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Intel Corporation
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Unity Technologies
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Google LLC
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • IO Industries Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Canon Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Microsoft Corporation
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Verizon Communications
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態

註 - 在公司概況中,財務詳細資訊和最新發展視情況而定,或對私人公司而言可能不包括在內

Product Code: VMR11216636

The global demand for Volumetric Video Market is presumed to reach the market size of nearly USD 28.7 Billion by 2032 from USD 3.23 Billion in 2023 with a CAGR of 27.45% under the study period 2024-2032.

Volumetric video captures a three-dimensional space from several viewpoints and acquires data that can be used for creating a depth map of captured information. Volumetric video records an object in its original measurements and shapes that can be viewed from several angles. Multiple cameras and sensors are trained on the to be recorded environment to capture the information and further process using obtained information. This volumetric video technique is used for virtual reality and augmented reality technologies so the user can experience the 3-D capturing of the recorded object and view it from different angles. Volumetric videos can be viewed on flat screens such as mobiles and web browsers as well as using 3D displays and VR goggles.

MARKET DYNAMICS

The growing demand for volumetric video is attributed to an increasing number of applications in the gaming and entertainment industries. The increasing popularity of augmented reality (AR) technologies and applications in gaming and animation, coupled with virtual reality technology will further propel market growth. Moreover, numerous applications of volumetric video in the healthcare, retail, and automobile sector will benefit the market growth. Furthermore, 2-D and 3-D imaging of target objects in military warfare applications using volumetric video will boost the market growth. Advancement in R&D activities in AR technologies for various business sectors will benefit market growth. Key players are launching and building their own studios using volumetric video for enhancements of AR & VR. However, expensive installation costs, low availability of advanced software and feasibility only in closed ecosystems are significant challenges to the market growth.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of Volumetric Video. The growth and trends of Volumetric Video industry provide a holistic approach to this study.

MARKET SEGMENTATION

This section of the Volumetric Video market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Genre

  • Action & Adventure
  • Thriller & Horror
  • Fantasy & Science Fiction
  • Drama
  • Documentaries
  • Others

By End-Use

  • Enterprise
  • Consumer

REGIONAL ANALYSIS

This section covers the regional outlook, which accentuates current and future demand for the Volumetric Video market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the Volumetric Video market include 4Dviews, 8i, Stereolabs Inc., Intel Corporation, Unity Technologies, Google LLC, IO Industries Inc., Canon Inc., Microsoft Corporation, Verizon Communications. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

TABLE OF CONTENTS

1. PREFACE

  • 1.1. Report Description
    • 1.1.1 Objective
    • 1.1.2 Target Audience
    • 1.1.3 Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1 Market Research Process
    • 1.3.2 Market Research Methodology

2. EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3. VOLUMETRIC VIDEO - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Genre
    • 3.7.2 Market Attractiveness Analysis By End-Use
    • 3.7.3 Market Attractiveness Analysis By Region

4. VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1 List of Raw Materials
    • 4.2.2 Raw Material Manufactures List
    • 4.2.3 Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1 Direct Marketing
    • 4.4.2 Indirect Marketing
    • 4.4.3 Marketing Channel Development Trend

5. GLOBAL VOLUMETRIC VIDEO MARKET ANALYSIS BY GENRE

  • 5.1. Overview By Genre
  • 5.2. Historical and Forecast Data Analysis By Genre
  • 5.3. Action & Adventure Historic and Forecast Sales By Regions
  • 5.4. Thriller & Horror Historic and Forecast Sales By Regions
  • 5.5. Fantasy & Science Fiction Historic and Forecast Sales By Regions
  • 5.6. Drama Historic and Forecast Sales By Regions
  • 5.7. Documentaries Historic and Forecast Sales By Regions
  • 5.8. Others Historic and Forecast Sales By Regions

6. GLOBAL VOLUMETRIC VIDEO MARKET ANALYSIS BY END-USE

  • 6.1. Overview By End-Use
  • 6.2. Historical and Forecast Data Analysis By End-Use
  • 6.3. Enterprise Historic and Forecast Sales By Regions
  • 6.4. Consumer Historic and Forecast Sales By Regions

7. GLOBAL VOLUMETRIC VIDEO MARKET ANALYSIS BY GEOGRAPHY

  • 7.1. Regional Outlook
  • 7.2. Introduction
  • 7.3. North America Sales Analysis
    • 7.3.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.3.2 North America By Segment Sales Analysis
    • 7.3.3 North America By Country Sales Analysis
    • 7.3.4 United States Sales Analysis
    • 7.3.5 Canada Sales Analysis
    • 7.3.6 Mexico Sales Analysis
  • 7.4. Europe Sales Analysis
    • 7.4.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.4.2 Europe By Segment Sales Analysis
    • 7.4.3 Europe By Country Sales Analysis
    • 7.4.4 United Kingdom Sales Analysis
    • 7.4.5 France Sales Analysis
    • 7.4.6 Germany Sales Analysis
    • 7.4.7 Italy Sales Analysis
    • 7.4.8 Russia Sales Analysis
    • 7.4.9 Rest Of Europe Sales Analysis
  • 7.5. Asia Pacific Sales Analysis
    • 7.5.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.5.2 Asia Pacific By Segment Sales Analysis
    • 7.5.3 Asia Pacific By Country Sales Analysis
    • 7.5.4 China Sales Analysis
    • 7.5.5 India Sales Analysis
    • 7.5.6 Japan Sales Analysis
    • 7.5.7 South Korea Sales Analysis
    • 7.5.8 Australia Sales Analysis
    • 7.5.9 South East Asia Sales Analysis
    • 7.5.10 Rest Of Asia Pacific Sales Analysis
  • 7.6. Latin America Sales Analysis
    • 7.6.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.6.2 Latin America By Segment Sales Analysis
    • 7.6.3 Latin America By Country Sales Analysis
    • 7.6.4 Brazil Sales Analysis
    • 7.6.5 Argentina Sales Analysis
    • 7.6.6 Peru Sales Analysis
    • 7.6.7 Chile Sales Analysis
    • 7.6.8 Rest of Latin America Sales Analysis
  • 7.7. Middle East & Africa Sales Analysis
    • 7.7.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.7.2 Middle East & Africa By Segment Sales Analysis
    • 7.7.3 Middle East & Africa By Country Sales Analysis
    • 7.7.4 Saudi Arabia Sales Analysis
    • 7.7.5 UAE Sales Analysis
    • 7.7.6 Israel Sales Analysis
    • 7.7.7 South Africa Sales Analysis
    • 7.7.8 Rest Of Middle East And Africa Sales Analysis

8. COMPETITIVE LANDSCAPE OF THE VOLUMETRIC VIDEO COMPANIES

  • 8.1. Volumetric Video Market Competition
  • 8.2. Partnership/Collaboration/Agreement
  • 8.3. Merger And Acquisitions
  • 8.4. New Product Launch
  • 8.5. Other Developments

9. COMPANY PROFILES OF VOLUMETRIC VIDEO INDUSTRY

  • 9.1. Top Companies Market Share Analysis
  • 9.2. Market Concentration Rate
  • 9.3. 4Dviews
    • 9.3.1 Company Overview
    • 9.3.2 Company Revenue
    • 9.3.3 Products
    • 9.3.4 Recent Developments
  • 9.4. 8i
    • 9.4.1 Company Overview
    • 9.4.2 Company Revenue
    • 9.4.3 Products
    • 9.4.4 Recent Developments
  • 9.5. Stereolabs Inc.
    • 9.5.1 Company Overview
    • 9.5.2 Company Revenue
    • 9.5.3 Products
    • 9.5.4 Recent Developments
  • 9.6. Intel Corporation
    • 9.6.1 Company Overview
    • 9.6.2 Company Revenue
    • 9.6.3 Products
    • 9.6.4 Recent Developments
  • 9.7. Unity Technologies
    • 9.7.1 Company Overview
    • 9.7.2 Company Revenue
    • 9.7.3 Products
    • 9.7.4 Recent Developments
  • 9.8. Google LLC
    • 9.8.1 Company Overview
    • 9.8.2 Company Revenue
    • 9.8.3 Products
    • 9.8.4 Recent Developments
  • 9.9. IO Industries Inc.
    • 9.9.1 Company Overview
    • 9.9.2 Company Revenue
    • 9.9.3 Products
    • 9.9.4 Recent Developments
  • 9.10. Canon Inc.
    • 9.10.1 Company Overview
    • 9.10.2 Company Revenue
    • 9.10.3 Products
    • 9.10.4 Recent Developments
  • 9.11. Microsoft Corporation
    • 9.11.1 Company Overview
    • 9.11.2 Company Revenue
    • 9.11.3 Products
    • 9.11.4 Recent Developments
  • 9.12. Verizon Communications
    • 9.12.1 Company Overview
    • 9.12.2 Company Revenue
    • 9.12.3 Products
    • 9.12.4 Recent Developments

Note - In company profiling, financial details and recent developments are subject to availability or might not be covered in the case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers: Impact Analysis
  • Restraints: Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • Analysis By Genre (USD MN)
  • Action & Adventure Market Sales By Geography (USD MN)
  • Thriller & Horror Market Sales By Geography (USD MN)
  • Fantasy & Science Fiction Market Sales By Geography (USD MN)
  • Drama Market Sales By Geography (USD MN)
  • Documentaries Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Analysis By End-Use (USD MN)
  • Enterprise Market Sales By Geography (USD MN)
  • Consumer Market Sales By Geography (USD MN)
  • Global Volumetric Video Market Sales By Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United States Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate By Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • South East Asia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Volumetric Video Report
  • Market Research Process
  • Market Research Methodology
  • Global Volumetric Video Market Size, By Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis By Genre
  • Market Attractiveness Analysis By End-Use
  • Market Attractiveness Analysis By Region
  • Value Chain Analysis
  • Global Market Analysis By Genre (USD MN)
  • Action & Adventure Market Sales By Geography (USD MN)
  • Thriller & Horror Market Sales By Geography (USD MN)
  • Fantasy & Science Fiction Market Sales By Geography (USD MN)
  • Drama Market Sales By Geography (USD MN)
  • Documentaries Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Market Analysis By End-Use (USD MN)
  • Enterprise Market Sales By Geography (USD MN)
  • Consumer Market Sales By Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.