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市場調查報告書
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1525347

全球創意產業生成人工智慧市場規模研究(按部署模式、類型、應用和區域預測 2022-2032)

Global Generative AI in Creative Industries Market Size study, by Deployment Mode by Type by Application and Regional Forecasts 2022-2032

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 285 Pages | 商品交期: 2-3個工作天內

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簡介目錄

2023年,全球創意產業生成式人工智慧市場價值約22億美元,預計在2024-2032年預測期內將以超過29.67%的健康成長率成長。生成式人工智慧代表了人工智慧的變革性進步,利用機器學習演算法透過識別和模擬現有資料中的模式來產生新內容。這項技術在音樂、藝術、設計和文學等各個創意領域都有廣泛的應用,提供創新和獨特的產出,突破傳統創意的界限。生成式人工智慧模型能夠自動為社交媒體、部落格和文章生成大量文字和圖像帖子,為企業和個人內容創作者提供了一個重要的節省時間的工具。

全球生成式人工智慧市場是由人工智慧、機器學習和雲端運算等最先進技術的結合所推動的,為組織和消費者帶來了巨大的好處。這些好處包括更有效率的解決問題的能力、提高的生產力和降低的成本。生成式人工智慧還提供先進的資料過濾和改進的使用者體驗,以及適應動態威脅情勢和不斷變化的業務需求所需的靈活性和可擴展性。這些屬性將在預測期內推動創意產業市場中的生成人工智慧的大幅成長。此外,人工智慧技術的快速進步、對個人化內容日益成長的需求以及AR和VR在創意產業中的日益融合,為進一步的市場擴張提供了豐厚的機會。然而,與資料外洩相關的潛在風險將阻礙 2024-2032 年預測期內市場的整體需求。

全球生成人工智慧市場研究涵蓋的關鍵區域包括亞太地區、北美、歐洲、拉丁美洲和世界其他地區。 2023 年,由於眾多處於市場發展前沿的科技公司的推動,北美佔據了最大的市場佔有率。相反,由於通訊系統和雲端運算等先進技術的普及,亞太地區預計將在預測期內出現最高的成長率,這些技術共同支撐了全球市場。

目錄

第 1 章:創意產業市場中的全球生成式人工智慧執行摘要

  • 全球創意產業生成式人工智慧市場規模及預測(2022-2032)
  • 區域概要
  • 分部摘要
    • 按部署模式
    • 按類型
    • 按申請
  • 主要趨勢
  • 經濟衰退的影響
  • 分析師推薦與結論

第 2 章:全球創意產業中的生成人工智慧市場定義與研究假設

  • 研究目的
  • 市場定義
  • 研究假設
    • 包含與排除
    • 限制
    • 供給側分析
      • 可用性
      • 基礎設施
      • 監管環境
      • 市場競爭
      • 經濟可行性(消費者的角度)
    • 需求面分析
      • 監理框架
      • 技術進步
      • 環境考慮
      • 消費者意識和接受度
  • 估算方法
  • 研究涵蓋的年份
  • 貨幣兌換率

第 3 章:創意產業市場動態中的全球生成式人工智慧

  • 市場促進因素
    • 人工智慧技術的進步
    • 對個人化內容的需求不斷成長
  • 市場挑戰
    • 與資料外洩相關的風險
  • 市場機會
    • AR與VR在創意產業中的融合

第 4 章:全球創意產業市場生成人工智慧產業分析

  • 波特的五力模型
    • 供應商的議價能力
    • 買家的議價能力
    • 新進入者的威脅
    • 替代品的威脅
    • 競爭競爭
    • 波特五力模型的未來方法
    • 波特的 5 力影響分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社會的
    • 技術性
    • 環境的
    • 合法的
  • 頂級投資機會
  • 最佳制勝策略
  • 顛覆性趨勢
  • 產業專家視角
  • 分析師推薦與結論

第 5 章:創意產業中的全球生成人工智慧市場規模與預測:按部署模式 - 2022-2032

  • 細分儀表板
  • 全球創意產業市場生成式人工智慧:2022 年和 2032 年部署模式收入趨勢分析
    • 本地部署

第 6 章:創意產業中的全球生成人工智慧市場規模與預測:按類型 - 2022-2032

  • 細分儀表板
  • 創意產業市場中的全球生成人工智慧:類型收入趨勢分析,2022 年和 2032 年
    • 文字到圖像的生成
    • 圖像到圖像生成
    • 音樂世代
    • 影片生成
    • 3D 建模和動畫

第 7 章:創意產業中的全球生成人工智慧市場規模與預測:按應用分類 - 2022-2032

  • 細分儀表板
  • 創意產業市場中的全球生成式人工智慧:2022 年和 2032 年應用收入趨勢分析
    • 賭博
    • 影視
    • 廣告與行銷
    • 音樂和聲音製作
    • 其他

第 8 章:創意產業中的全球生成人工智慧市場規模和預測:按地區 - 2022-2032

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 西班牙
    • 義大利
    • 歐洲其他地區
  • 亞太
    • 中國
    • 印度
    • 日本
    • 澳洲
    • 韓國
    • 亞太地區其他地區
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地區
  • 中東和非洲
    • 沙烏地阿拉伯
    • 南非
    • 中東和非洲其他地區

第 9 章:競爭情報

  • 重點企業SWOT分析
  • 頂級市場策略
  • 公司簡介
    • Synthesis AI, Inc
      • 關鍵訊息
      • 概述
      • 財務(視數據可用性而定)
      • 產品概要
      • 市場策略
    • Autodesk, Inc.
    • IBM Corporation
    • Unity Software Inc.
    • Epic Games
    • Alphabet
    • OpenAI
    • Microsoft Corporation
    • NVIDIA Corporation
    • Adobe Inc

第 10 章:研究過程

  • 研究過程
    • 資料探勘
    • 分析
    • 市場預測
    • 驗證
    • 出版
  • 研究屬性
簡介目錄

Global Generative AI in Creative Industries Market is valued approximately at USD 2.20 billion in 2023 and is anticipated to grow with a healthy growth rate of more than 29.67% over the forecast period 2024-2032. Generative AI represents a transformative advancement in artificial intelligence, leveraging machine learning algorithms to generate new content by recognizing and emulating patterns found in existing data. This technology has profound applications across various creative domains, including music, art, design, and literature, offering innovative and unique outputs that push the boundaries of traditional creativity. Generative AI models are capable of automatically producing extensive text and image posts for social media, blogs, and articles, presenting a significant time-saving tool for both businesses and individual content creators.

The Global Generative AI market is driven by incorporation of state-of-the-art technologies such as AI, ML, and cloud computing brings substantial benefits to organizations and consumers alike. These benefits encompass more efficient problem-solving capabilities, enhanced productivity, and cost reduction. Generative AI also offers advanced data filtering and improved user experiences, alongside the flexibility and scalability needed to adapt to dynamic threat landscapes and evolving business demands. These attributes are poised to drive substantial growth in the generative AI in creative industries market during the forecast period. Moreover, the rapid advancements in AI technology and the increasing demand for personalized content and growing integration of AR and VR in creative industries presents lucrative opportunities for further market expansion. However, potential risks associated with data breaches is going to impede the overall demand for the market during the forecast period 2024-2032.

The key regions considered for the Global Generative AI market study includes Asia Pacific, North America, Europe, Latin America, and Rest of the World. In 2023, North America held the largest market share driven by the presence of numerous tech companies at the forefront of market development. Conversely, the Asia-Pacific region is expected to witness the highest growth rate during the forecast period, attributed to the proliferation of advanced technologies such as communication systems and cloud computing, which collectively bolster the global market.

Major market players included in this report are:

  • Synthesis AI, Inc
  • Autodesk, Inc.
  • IBM Corporation
  • Unity Software Inc.
  • Epic Games
  • Alphabet
  • OpenAI
  • Microsoft Corporation
  • NVIDIA Corporation
  • Adobe Inc.

The detailed segments and sub-segment of the market are explained below:

By Deployment Mode:

  • On-premise
  • Cloud

By Type:

  • Text-to-Image Generation
  • Image-to-Image Generation
  • Music Generation
  • Video Generation
  • 3D Modeling and Animation

By Application:

  • Gaming
  • Film and Television
  • Advertising and Marketing
  • Music and Sound Production
  • Others

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • RoMEA

Years considered for the study are as follows:

  • Historical year - 2022
  • Base year - 2023
  • Forecast period - 2024 to 2032

Key Takeaways:

  • Market Estimates & Forecast for 10 years from 2022 to 2032.
  • Annualized revenues and regional level analysis for each market segment.
  • Detailed analysis of geographical landscape with Country level analysis of major regions.
  • Competitive landscape with information on major players in the market.
  • Analysis of key business strategies and recommendations on future market approach.
  • Analysis of competitive structure of the market.
  • Demand side and supply side analysis of the market

Table of Contents

Chapter 1. Global Generative AI in Creative Industries Market Executive Summary

  • 1.1. Global Generative AI in Creative Industries Market Size & Forecast (2022-2032)
  • 1.2. Regional Summary
  • 1.3. Segmental Summary
    • 1.3.1. By Deployment Mode
    • 1.3.2. By Type
    • 1.3.3. By Application
  • 1.4. Key Trends
  • 1.5. Recession Impact
  • 1.6. Analyst Recommendation & Conclusion

Chapter 2. Global Generative AI in Creative Industries Market Definition and Research Assumptions

  • 2.1. Research Objective
  • 2.2. Market Definition
  • 2.3. Research Assumptions
    • 2.3.1. Inclusion & Exclusion
    • 2.3.2. Limitations
    • 2.3.3. Supply Side Analysis
      • 2.3.3.1. Availability
      • 2.3.3.2. Infrastructure
      • 2.3.3.3. Regulatory Environment
      • 2.3.3.4. Market Competition
      • 2.3.3.5. Economic Viability (Consumer's Perspective)
    • 2.3.4. Demand Side Analysis
      • 2.3.4.1. Regulatory frameworks
      • 2.3.4.2. Technological Advancements
      • 2.3.4.3. Environmental Considerations
      • 2.3.4.4. Consumer Awareness & Acceptance
  • 2.4. Estimation Methodology
  • 2.5. Years Considered for the Study
  • 2.6. Currency Conversion Rates

Chapter 3. Global Generative AI in Creative Industries Market Dynamics

  • 3.1. Market Drivers
    • 3.1.1. Advancements in AI Technology
    • 3.1.2. Rising Demand for Personalized Content
  • 3.2. Market Challenges
    • 3.2.1. Risks Related to Data Breaches
  • 3.3. Market Opportunities
    • 3.3.1. Integration of AR and VR in Creative Industries

Chapter 4. Global Generative AI in Creative Industries Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model
    • 4.1.7. Porter's 5 Force Impact Analysis
  • 4.2. PESTEL Analysis
    • 4.2.1. Political
    • 4.2.2. Economical
    • 4.2.3. Social
    • 4.2.4. Technological
    • 4.2.5. Environmental
    • 4.2.6. Legal
  • 4.3. Top investment opportunity
  • 4.4. Top winning strategies
  • 4.5. Disruptive Trends
  • 4.6. Industry Expert Perspective
  • 4.7. Analyst Recommendation & Conclusion

Chapter 5. Global Generative AI in Creative Industries Market Size & Forecasts by Deployment Mode 2022-2032

  • 5.1. Segment Dashboard
  • 5.2. Global Generative AI in Creative Industries Market: Deployment Mode Revenue Trend Analysis, 2022 & 2032 (USD Billion)
    • 5.2.1. On-premise
    • 5.2.2. Cloud

Chapter 6. Global Generative AI in Creative Industries Market Size & Forecasts by Type 2022-2032

  • 6.1. Segment Dashboard
  • 6.2. Global Generative AI in Creative Industries Market: Type Revenue Trend Analysis, 2022 & 2032 (USD Billion)
    • 6.2.1. Text-to-Image Generation
    • 6.2.2. Image-to-Image Generation
    • 6.2.3. Music Generation
    • 6.2.4. Video Generation
    • 6.2.5. 3D Modeling and Animation

Chapter 7. Global Generative AI in Creative Industries Market Size & Forecasts by Application 2022-2032

  • 7.1. Segment Dashboard
  • 7.2. Global Generative AI in Creative Industries Market: Application Revenue Trend Analysis, 2022 & 2032 (USD Billion)
    • 7.2.1. Gaming
    • 7.2.2. Film and Television
    • 7.2.3. Advertising and Marketing
    • 7.2.4. Music and Sound Production
    • 7.2.5. Others

Chapter 8. Global Generative AI in Creative Industries Market Size & Forecasts by Region 2022-2032

  • 8.1. North America Generative AI in Creative Industries Market
    • 8.1.1. U.S. Generative AI in Creative Industries Market
      • 8.1.1.1. Deployment Mode breakdown size & forecasts, 2022-2032
      • 8.1.1.2. Type breakdown size & forecasts, 2022-2032
      • 8.1.1.3. Application breakdown size & forecasts, 2022-2032
    • 8.1.2. Canada Generative AI in Creative Industries Market
  • 8.2. Europe Generative AI in Creative Industries Market
    • 8.2.1. UK Generative AI in Creative Industries Market
    • 8.2.2. Germany Generative AI in Creative Industries Market
    • 8.2.3. France Generative AI in Creative Industries Market
    • 8.2.4. Spain Generative AI in Creative Industries Market
    • 8.2.5. Italy Generative AI in Creative Industries Market
    • 8.2.6. Rest of Europe Generative AI in Creative Industries Market
  • 8.3. Asia-Pacific Generative AI in Creative Industries Market
    • 8.3.1. China Generative AI in Creative Industries Market
    • 8.3.2. India Generative AI in Creative Industries Market
    • 8.3.3. Japan Generative AI in Creative Industries Market
    • 8.3.4. Australia Generative AI in Creative Industries Market
    • 8.3.5. South Korea Generative AI in Creative Industries Market
    • 8.3.6. Rest of Asia Pacific Generative AI in Creative Industries Market
  • 8.4. Latin America Generative AI in Creative Industries Market
    • 8.4.1. Brazil Generative AI in Creative Industries Market
    • 8.4.2. Mexico Generative AI in Creative Industries Market
    • 8.4.3. Rest of Latin America Generative AI in Creative Industries Market
  • 8.5. Middle East & Africa Generative AI in Creative Industries Market
    • 8.5.1. Saudi Arabia Generative AI in Creative Industries Market
    • 8.5.2. South Africa Generative AI in Creative Industries Market
    • 8.5.3. Rest of Middle East & Africa Generative AI in Creative Industries Market

Chapter 9. Competitive Intelligence

  • 9.1. Key Company SWOT Analysis
  • 9.2. Top Market Strategies
  • 9.3. Company Profiles
    • 9.3.1. Synthesis AI, Inc
      • 9.3.1.1. Key Information
      • 9.3.1.2. Overview
      • 9.3.1.3. Financial (Subject to Data Availability)
      • 9.3.1.4. Product Summary
      • 9.3.1.5. Market Strategies
    • 9.3.2. Autodesk, Inc.
    • 9.3.3. IBM Corporation
    • 9.3.4. Unity Software Inc.
    • 9.3.5. Epic Games
    • 9.3.6. Alphabet
    • 9.3.7. OpenAI
    • 9.3.8. Microsoft Corporation
    • 9.3.9. NVIDIA Corporation
    • 9.3.10. Adobe Inc

Chapter 10. Research Process

  • 10.1. Research Process
    • 10.1.1. Data Mining
    • 10.1.2. Analysis
    • 10.1.3. Market Estimation
    • 10.1.4. Validation
    • 10.1.5. Publishing
  • 10.2. Research Attributes