封面
市場調查報告書
商品編碼
1493402

Cross Reality (XR) 市場規模、佔有率、趨勢分析報告:按組件、按應用、按行業、按公司規模、按地區、細分市場預測,2024-2030 年

Extended Reality Market Size, Share & Trends Analysis Report By Component (Hardware, Software, Services), By Application, By Industry Vertical, By Enterprise Size, By Region, And Segment Forecasts, 2024 - 2030

出版日期: | 出版商: Grand View Research | 英文 120 Pages | 商品交期: 2-10個工作天內

價格

跨現實 (XR) 市場成長與趨勢:

Grand View Research, Inc.最新報告顯示,到2030年,全球跨現實(XR)市場規模預計將達到10,692.7億美元,2024年至2030年複合年成長率為32.9,預計成長% 。

由於技術進步和各行業採用率的提高,包括虛擬實境 (VR)、擴增實境(AR) 和混合實境(MR) 在內的市場正在經歷顯著成長。隨著消費者尋求更具吸引力和互動性的娛樂形式,對身臨其境型娛樂體驗的需求不斷成長,推動了遊戲、實況活動和多媒體內容中跨現實 (XR) 技術的採用。

COVID-19 大流行導致的世界事件加速了向遠端工作和分散式團隊的轉變,這凸顯了對有效虛擬協作工具的需求。 XR 技術,包括虛擬實境 (VR) 和擴增實境(AR),為遠端團隊提供了一個身臨其境型互動式平台,讓他們可以在共用虛擬環境中進行協作,無論他們的實體位置如何。

此外,世界各地政府和公共機構不斷增加的支持和投資正在進一步推動市場成長。世界各地的許多政府正在實施政策和融資計劃,並與行業相關人員合作,以促進 XR 的開發和採用。政府以研究津貼、稅收優惠、法律規範和官民合作關係等形式提供支持,旨在鼓勵創新、改善基礎設施和擴大 XR 技術的使用範圍。例如,歐盟委員會於2022年9月成立了VR/AR產業聯盟,作為歐洲VR/AR產業與政策制定者之間溝通的論壇。目的是認知歐洲VR/AR領域的主要障礙和前景,並更好地指導政策決策。

擴增實境市場報告亮點

  • 按組件分類,由於產業參與者不斷創新和開拓擴增實境技術,硬體細分市場在 2023 年以 65.3% 的最大收益佔有率引領市場。
  • 按應用分類,由於支援 AR 的手機遊戲、遊戲和娛樂產業的創新和身臨其境型體驗的普及,擴增實境(AR) 產業預計在預測期內將出現最快的複合年成長率。
  • 按產業分類,遊戲產業佔市場最大收益佔有率,2023 年為 32.1%。這是由於對沉浸式和互動式遊戲體驗的需求不斷成長,以及 XR 硬體(尤其是VR頭戴裝置和配件)的持續創新。
  • 按組成部分來看,中小企業領域預計在預測期內複合年成長率最快。加強產品開發和創新流程的需求推動了中小企業採用 XR 技術。
  • 北美地區在 2023 年以 41.1% 的收益佔有率佔據市場主導地位,由於工業化和對工業安全的日益重視,預計在預測期內將以最快的複合年成長率成長。
  • 2023年1月,Mapstar推出擴增實境(AR)現場編輯,以增強商場購物體驗。它是現實世界和數位世界與 AR、VR、LiDAR 和 XR 層功能的融合。用戶可以透過使用數位資產和 3D 錨點來映射其環境來輕鬆創建新的數位現實。可透過網路、AR 和 VR 存取。

目錄

第1章調查方法和範圍

第 2 章執行摘要

第 3 章 跨現實 (XR) 市場變數、趨勢與範圍

  • 市場體系展望
    • 母市場展望
    • 相關/附隨市場展望
  • 市場動態
    • 市場促進因素分析
    • 市場限制因素分析
    • 市場機會分析
  • 跨現實 (XR) 市場分析工具
    • 產業分析-波特五力分析
    • PESTEL分析

第 4 章 跨現實 (XR) 市場:按組成部分的估計和趨勢分析

  • 細分儀表板
  • XR市場:依成分波動分析(2023/2030)

第5章 跨現實(XR)市場:按應用進行估計和趨勢分析

  • 細分儀表板
  • XR市場:按應用分類的波動分析(2023/2030)

第6章 跨現實(XR)市場:產業估計與趨勢分析

  • 細分儀表板
  • XR市場:依產業波動分析(2023/2030)

第7章 跨現實(XR)市場:依公司規模估算與趨勢分析

  • 細分儀表板
  • XR市場:依公司規模分類的變化分析(2023/2030)

第8章 跨現實(XR)市場:按地區估算與趨勢分析

  • XR市場佔有率:依地區分類(2023/2030)
  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 義大利
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳洲
    • 韓國
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 阿根廷
  • 中東/非洲
    • 南非
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國

第9章 競爭格局

  • 主要市場參與企業的最新趨勢和影響分析
  • 公司分類
  • 公司市場定位
  • 企業熱力圖分析
  • 策略規劃
    • 擴張
    • 併購
    • 夥伴關係與協作
    • 新產品發布
    • 研究與開發
  • 公司簡介
    • Accenture
    • Apple Inc.
    • Google
    • HTC Corporation
    • Meta Platforms, Inc.
    • Microsoft
    • Northern Digital Inc.
    • PTC Inc.
    • Qualcomm Technologies Inc.
    • Samsung Electronics Co., Ltd.
    • Seiko Epson Corporation
    • SoftServe Inc.
    • Sony Group Corporation
    • SphereGen Technologies LLC
Product Code: GVR-4-68040-260-7

Extended Reality Market Growth & Trends:

The global extended reality market size is anticipated to reach USD 1,069.27 billion by 2030 and is projected to grow at a CAGR of 32.9% from 2024 to 2030, according to a new report by Grand View Research, Inc. The market, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), is experiencing significant growth driven by advancements in technology and increased adoption across various industries. With the rising demand for immersive entertainment experiences, consumers are increasingly seeking more engaging and interactive forms of entertainment, driving the adoption of extended reality (XR) technologies in gaming, live events, and multimedia content.

The shift towards remote work and distributed teams, accelerated by global events due to the COVID-19 pandemic, highlighted the need for effective virtual collaboration tools. XR technologies, including virtual reality (VR) and augmented reality (AR), offer immersive and interactive platforms for remote teams to collaborate in shared virtual environments, regardless of physical locations.

Moreover, the increasing support and investment from governments and public institutions worldwide is further driving the market growth. Numerous governments worldwide are implementing policies and funding initiatives and partnering with industry stakeholders to promote XR development and adoption. Government support in the form of research grants, tax incentives, regulatory frameworks, and public-private partnerships aimed at encouraging innovation, improving infrastructure, and expanding access to XR technologies. For instance, in September 2022, the European Commission initiated the VR/AR Industrial Coalition, serving as a forum for communication between the European VR/AR industry and policymakers. Its objective is to recognize key obstacles and prospects within the European VR/AR sector to guide policy decisions better.

Extended Reality Market Report Highlights:

  • Based on component, the hardware segment led the market with the largest revenue share of 65.3% in 2023, owing to on-going innovations and development in extended reality technology by the industry players
  • Based on application, the augmented reality segment is expected to witness at the fastest CAGR during the forecast period, due to innovation and immersive experiences in the gaming and entertainment industries, with the popularity of AR-enabled mobile games
  • Based on industry vertical, the gaming segment held the market with largest revenue share of 32.1% in 2023, due to increasing demand for immersive and interactive gaming experiences, continuous innovation in XR hardware, particularly VR headsets and accessories
  • Based in component, the small & medium enterprises segment is expected to witness at the fastest CAGR during the forecast period. The adoption of XR technologies among SMEs is driven by the need to enhance product development and innovation processes
  • North America dominated the market with the revenue share of 41.1% in 2023 and projected to grow at the fastest CAGR over the forecast period, due to industrialization and the growing emphasis on industrial safety
  • In January 2023, Mapstar launched Augmented Reality (AR) on-site editing to enhance mall shopping. It blends real and digital worlds, with AR, VR, LiDAR, and XR-layer capabilities. Users can easily create new digital realities by mapping the environment in anchoring digital assets and 3D. It is accessible on the web, AR, and VR.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation & Scope
  • 1.2. Segment Definitions
    • 1.2.1. Component
    • 1.2.2. Application
    • 1.2.3. Industry vertical
    • 1.2.4. Enterprise size
    • 1.2.5. Regional scope
    • 1.2.6. Estimates and forecasts timeline
  • 1.3. Research Methodology
  • 1.4. Information Procurement
    • 1.4.1. Information Procurement
    • 1.4.2. Information or Data Analysis
    • 1.4.3. Market Formulation & Data Visualization
    • 1.4.4. Data Validation & Publishing
  • 1.5. Research Scope and Assumptions
  • 1.6. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
    • 2.2.1. Component outlook
    • 2.2.2. Application outlook
    • 2.2.3. Industry vertical outlook
    • 2.2.4. Enterprise size outlook
  • 2.3. Competitive Insights

Chapter 3. Extended Reality Market Variables, Trends & Scope

  • 3.1. Market Lineage Outlook
    • 3.1.1. Parent market outlook
    • 3.1.2. Related/ancillary market outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market driver analysis
      • 3.2.1.1. Demand for immersive experience and applications across industries.
      • 3.2.1.2. Growing investment on research and development of XR technologies
    • 3.2.2. Market restraint analysis
      • 3.2.2.1. Growing privacy and security concerns.
    • 3.2.3. Market opportunity analysis
      • 3.2.3.1. Expansion of applications in education, healthcare and remote collaboration
  • 3.3. Extended Reality Market Analysis Tools
    • 3.3.1. Industry Analysis - Porter's
      • 3.3.1.1. Supplier power
      • 3.3.1.2. Buyer power
      • 3.3.1.3. Substitution threat
      • 3.3.1.4. Threat of new entrant
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic landscape
      • 3.3.2.3. Social landscape
      • 3.3.2.4. Technological landscape
      • 3.3.2.5. Environmental landscape
      • 3.3.2.6. Legal landscape

Chapter 4. Extended Reality Market: Component Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. Extended Reality Market: Component Movement Analysis, 2023 & 2030 (USD Million)
    • 4.2.1. Hardware
      • 4.2.1.1. Hardware market estimates and forecasts 2018 to 2030 (USD Million)
    • 4.2.2. Software
      • 4.2.2.1. Software market estimates and forecasts 2018 to 2030 (USD Million)
    • 4.2.3. Services
      • 4.2.3.1. Services market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 5. Extended Reality Market: Application Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. Extended Reality Market: Application Movement Analysis, 2023 & 2030 (USD Million)
    • 5.2.1. Augmented Reality (AR)
      • 5.2.1.1. Augmented reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)
    • 5.2.2. Virtual Reality (VR)
      • 5.2.2.1. Virtual reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)
    • 5.2.3. Mixed Reality (MR)
      • 5.2.3.1. Mixed reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 6. Extended Reality Market: Industry Vertical Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. Extended Reality Market: Industry Vertical Movement Analysis, 2023 & 2030 (USD Million)
    • 6.2.1. Aerospace & Defense
      • 6.2.1.1. Aerospace & Defense market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.2. Manufacturing
      • 6.2.2.1. Manufacturing market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.3. Automotive
      • 6.2.3.1. Automotive market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.4. Education
      • 6.2.4.1. Education market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.5. Media & Entertainment
      • 6.2.5.1. Media & Entertainment market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.6. Gaming
      • 6.2.6.1. Gaming market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.7. Healthcare
      • 6.2.7.1. Healthcare market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.8. Retail & E-commerce
      • 6.2.8.1. Retail & E-commerce market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.9. Others
      • 6.2.9.1. Others market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 7. Extended Reality Market: Enterprise Size Estimates & Trend Analysis

  • 7.1. Segment Dashboard
  • 7.2. Extended Reality Market: Enterprise Size Movement Analysis, 2023 & 2030 (USD Million)
    • 7.2.1. Large Enterprises
      • 7.2.1.1. Large enterprises market estimates and forecasts 2018 to 2030 (USD Million)
    • 7.2.2. Small & Medium Enterprises
      • 7.2.2.1. Small & medium enterprises market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 8. Extended Reality Market: Regional Estimates & Trend Analysis

  • 8.1. Extended Reality Market Share, By Region, 2023 & 2030, USD Million
  • 8.2. North America
    • 8.2.1. U.S.
      • 8.2.1.1. U.S. market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.2.2. Canada
      • 8.2.2.1. Canada market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.3. Europe
    • 8.3.1. UK
      • 8.3.1.1. UK market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.2. Germany
      • 8.3.2.1. Germany market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.3. France
      • 8.3.3.1. France market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.4. Italy
      • 8.3.4.1. Italy market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.4. Asia Pacific
    • 8.4.1. Japan
      • 8.4.1.1. Japan market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.2. China
      • 8.4.2.1. China market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.3. India
      • 8.4.3.1. India market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.4. Australia
      • 8.4.4.1. Australia market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.5. South Korea
      • 8.4.5.1. South Korea market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.5. Latin America
    • 8.5.1. Brazil
      • 8.5.1.1. Brazil market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.5.2. Mexico
      • 8.5.2.1. Mexico market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.5.3. Argentina
      • 8.5.3.1. Argentina market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.6. MEA
    • 8.6.1. South Africa
      • 8.6.1.1. South Africa market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.6.2. Saudi Arabia
      • 8.6.2.1. Saudi Arabia market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.6.3. UAE
      • 8.6.3.1. UAE market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 9. Competitive Landscape

  • 9.1. Recent Developments & Impact Analysis by Key Market Participants
  • 9.2. Company Categorization
  • 9.3. Company Market Positioning
  • 9.4. Company Heat Map Analysis
  • 9.5. Strategy Mapping
    • 9.5.1. Expansion
    • 9.5.2. Mergers & Acquisition
    • 9.5.3. Partnerships & Collaborations
    • 9.5.4. New Product Launches
    • 9.5.5. Research And Development
  • 9.6. Company Profiles
    • 9.6.1. Accenture
      • 9.6.1.1. Company overview
      • 9.6.1.2. Financial performance
      • 9.6.1.3. Product benchmarking
      • 9.6.1.4. Strategic initiatives
    • 9.6.2. Apple Inc.
      • 9.6.2.1. Company overview
      • 9.6.2.2. Financial performance
      • 9.6.2.3. Product benchmarking
      • 9.6.2.4. Strategic initiatives
    • 9.6.3. Google
      • 9.6.3.1. Company overview
      • 9.6.3.2. Financial performance
      • 9.6.3.3. Product benchmarking
      • 9.6.3.4. Strategic initiatives
    • 9.6.4. HTC Corporation
      • 9.6.4.1. Company overview
      • 9.6.4.2. Financial performance
      • 9.6.4.3. Product benchmarking
      • 9.6.4.4. Strategic initiatives
    • 9.6.5. Meta Platforms, Inc.
      • 9.6.5.1. Company overview
      • 9.6.5.2. Financial performance
      • 9.6.5.3. Product benchmarking
      • 9.6.5.4. Strategic initiatives
    • 9.6.6. Microsoft
      • 9.6.6.1. Company overview
      • 9.6.6.2. Financial performance
      • 9.6.6.3. Product benchmarking
      • 9.6.6.4. Strategic initiatives
    • 9.6.7. Northern Digital Inc.
      • 9.6.7.1. Company overview
      • 9.6.7.2. Financial performance
      • 9.6.7.3. Product benchmarking
      • 9.6.7.4. Strategic initiatives
    • 9.6.8. PTC Inc.
      • 9.6.8.1. Company overview
      • 9.6.8.2. Financial performance
      • 9.6.8.3. Product benchmarking
      • 9.6.8.4. Strategic initiatives
    • 9.6.9. Qualcomm Technologies Inc.
      • 9.6.9.1. Company overview
      • 9.6.9.2. Financial performance
      • 9.6.9.3. Product benchmarking
      • 9.6.9.4. Strategic initiatives
    • 9.6.10. Samsung Electronics Co., Ltd.
      • 9.6.10.1. Company overview
      • 9.6.10.2. Financial performance
      • 9.6.10.3. Product benchmarking
      • 9.6.10.4. Strategic initiatives
    • 9.6.11. Seiko Epson Corporation
      • 9.6.11.1. Company overview
      • 9.6.11.2. Financial performance
      • 9.6.11.3. Product benchmarking
      • 9.6.11.4. Strategic initiatives
    • 9.6.12. SoftServe Inc.
      • 9.6.12.1. Company overview
      • 9.6.12.2. Financial performance
      • 9.6.12.3. Product benchmarking
      • 9.6.12.4. Strategic initiatives
    • 9.6.13. Sony Group Corporation
      • 9.6.13.1. Company overview
      • 9.6.13.2. Financial performance
      • 9.6.13.3. Product benchmarking
      • 9.6.13.4. Strategic initiatives
    • 9.6.14. SphereGen Technologies LLC
      • 9.6.14.1. Company overview
      • 9.6.14.2. Financial performance
      • 9.6.14.3. Product benchmarking
      • 9.6.14.4. Strategic initiatives

List of Tables

  • Table 1. List of abbreviations
  • Table 2. North America extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 3. North America extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 4. North America extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 5. North America extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 6. North America extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 7. U.S. extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 8. U.S. extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 9. U.S. extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 10. U.S. extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 11. Canada extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 12. Canada extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 13. Canada extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 14. Canada extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 15. Europe extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 16. Europe extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 17. Europe extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 18. Europe extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 19. Europe extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 20. Germany extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 21. Germany extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 22. Germany extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 23. Germany extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 24. UK extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 25. UK extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 26. UK extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 27. UK extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 28. France extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 29. France extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 30. France extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 31. France extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 32. Italy extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 33. Italy extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 34. Italy extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 35. Italy extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 36. Asia Pacific extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 37. Asia Pacific extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 38. Asia Pacific extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 39. Asia Pacific extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 40. Asia Pacific extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 41. China extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 42. China extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 43. China extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 44. China extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 45. Japan extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 46. Japan extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 47. Japan extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 48. Japan extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 49. India extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 50. India extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 51. India extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 52. India extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 53. South Korea extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 54. South Korea extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 55. South Korea extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 56. South Korea extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 57. Australia extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 58. Australia extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 59. Australia extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 60. Australia extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 61. Latin America extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 62. Latin America extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 63. Latin America extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 64. Latin America extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 65. Brazil extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 66. Brazil extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 67. Brazil extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 68. Brazil extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 69. Mexico extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 70. Mexico extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 71. Mexico extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 72. Mexico extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 73. Argentina extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 74. Argentina extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 75. Argentina extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 76. Argentina extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 77. MEA extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 78. MEA extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 79. MEA extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 80. MEA extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 81. MEA extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 82. South Africa extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 83. South Africa extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 84. South Africa extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 85. South Africa extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 86. Saudi Arabia extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 87. Saudi Arabia extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 88. Saudi Arabia extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 89. Saudi Arabia extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 90. UAE extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 91. UAE extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 92. UAE extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 93. UAE extended reality market, by enterprise size, 2018 - 2030 (USD Million)

List of Figures

  • Fig. 1 Market research process
  • Fig. 2 Extended reality market segmentation
  • Fig. 3 Extended reality market landscape
  • Fig. 4 Information procurement
  • Fig. 5 Data analysis models
  • Fig. 6 Market formulation and validation
  • Fig. 7 Data validating & publishing
  • Fig. 8 Market snapshot
  • Fig. 9 Segment snapshot (1/2)
  • Fig. 10 Segment snapshot (2/2)
  • Fig. 11 Competitive landscape snapshot
  • Fig. 12 Extended reality - Market size and growth prospects (USD Million)
  • Fig. 13 Extended reality market: Industry value chain analysis
  • Fig. 14 Extended reality market: Market dynamics
  • Fig. 15 Extended reality market: PORTER's analysis
  • Fig. 16 Extended reality market: PESTEL analysis
  • Fig. 17 Extended reality market, by component: Key takeaways
  • Fig. 18 Extended reality market, by component: Market share, 2023 & 2030
  • Fig. 19 Hardware market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 20 Software market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 21 Services market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 22 Extended reality market, by application: Key takeaways
  • Fig. 23 Extended reality market, by application: Market share, 2023 & 2030
  • Fig. 24 Augmented reality (AR) market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 25 Virtual reality (VR) market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 26 Mixed reality (MR)market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 27 Extended reality market, by industry verticals: Key takeaways
  • Fig. 28 Extended reality market, by industry verticals: Market share, 2023 & 2030
  • Fig. 29 Aerospace & Defense market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 30 Manufacturing market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 31 Automotive market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 32 Education market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 33 Media & entertainment market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 34 Gaming market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 35 Healthcare market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 36 Retail & e-commerce market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 37 Others market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 38 Extended reality market, by enterprise size: Key takeaways
  • Fig. 39 Extended reality market, by enterprise size: Market share, 2023 & 2030
  • Fig. 40 Large enterprises market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 41 Small & medium enterprises market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 42 Regional marketplace: Key takeaways market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 43 North America extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 44 U.S. extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 45 Canada extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 46 Europe extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 47 UK extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 48 Germany extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 49 France extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 50 Italy extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 51 Asia Pacific extended reality market estimates and forecast, 2018 - 2030 (USD Million)
  • Fig. 52 China extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 53 Japan extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 54 India extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 55 South Korea extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 56 Australia extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 57 Latin America extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 58 Brazil extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 59 Mexico extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 60 Argentina extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 61 MEA extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 62 UAE extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 63 Saudi Arabia extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 64 South Africa extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 65 Key company categorization
  • Fig. 66 Company market positioning
  • Fig. 67 Strategic framework