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市場調查報告書
商品編碼
1303332

教育領域的虛擬實境市場:按組成部分、功能和用途分類 - 俄羅斯-烏克蘭衝突、高累積的累積影響 - 2023-2030 年全球預測

Virtual Reality In Education Sector Market by Component, Function, Application - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - Global Forecast 2023-2030

出版日期: | 出版商: 360iResearch | 英文 187 Pages | 商品交期: 最快1-2個工作天內

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全球教育領域虛擬實境市場預計將以 31.70% 的複合年成長率大幅成長,到 2023 年達到 34.7224 億美元,到 2030 年將達到 243.1913 億美元。

FPNV定位矩陣

FPNV 定位矩陣對於評估全球虛擬實境教育市場至關重要。通過檢驗業務策略和產品滿意度等關鍵指標,它可以對供應商進行全面評估,使用戶能夠根據自己的特定需求做出資訊的決策。這種高級分析將供應商分為四個像限,並取得了不同程度的成功:前沿 (F)、探路者 (P)、利基 (N) 和重要 (V)。

市場佔有率分析

市場佔有率分析可以深入了解供應商在特定市場領域的當前地位。比較供應商對總收入、基本客群和其他關鍵指標的貢獻,可以幫助公司更好地了解他們在爭奪市場佔有率時的表現以及面臨的情況。該分析還揭示了特定行業的競爭程度、積累和合併的優勢以及研究基準年的合併特徵。

本報告提供了以下幾點見解:

1. 市場滲透率:提供有關主要企業所服務的市場的全面資訊。

2. 市場開發:提供有關利潤豐厚的新興市場的詳細資訊,並分析其在成熟市場的滲透率。

3. 市場多元化:提供有關新產品發布、未開發地區、最新發展和投資的詳細資訊。

4.市場趨勢:全面了解COVID-19、俄羅斯-烏克蘭衝突和高通貨膨脹的累積影響。

5、競爭評估與資訊:對主要企業的市場佔有率、戰略、產品、認證、法規狀況、專利狀況、製造能力等進行綜合評價。

6. 產品開發和創新:提供對未來技術、研發活動和突破性產品開發的見解。

本報告回答了以下問題:

1、虛擬實境在教育領域的全球市場規模和預測是多少?

2. 在預測期內,COVID-19 對全球虛擬實境教育市場的抑制要素和影響是什麼?

3. 在預測期內,全球虛擬實境教育市場需要投資哪些產品/細分市場/應用程式/領域?

4、全球教育領域虛擬實境市場的競爭策略是什麼?

5. 全球教育領域虛擬實境市場的技術趨勢和法律規範是什麼?

6.全球虛擬實境教育市場主要廠商的市場佔有率是多少?

7. 哪些型態和戰略舉措被認為適合進入教育領域虛擬實境的全球市場?

目錄

第1章 前言

第2章 調查方法

第3章 執行摘要

第4章 市場概況

第5章 市場洞察

  • 市場動態
    • 促進因素
      • 增加虛擬學習的參與度和參與度
      • 政府努力實現教育系統數位化
      • 在教學中引入智慧設備
    • 抑制因素
      • 在教育環境中引入 VR 的高成本和功能問題
    • 機會
      • 不斷發展的體驗式學習的教育技術
      • 教育機構與企業之間的培訓投入與合作快速增加
    • 任務
      • 安全問題以及教育工作者和家長缺乏接受度
  • 市場趨勢
  • COVID-19 的累積影響
  • 俄羅斯-烏克蘭衝突的累積影響
  • 高通貨膨脹的累積效應
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 法律規範
  • 客戶客製化
    • VR對電子學習的影響

第6章 教育領域虛擬實境市場:按組成部分

  • 服務
  • VR內容
  • 虛擬實境硬體
    • 充電和存儲
    • 課堂界面
    • 獨立揚聲器和耳機

第7章 教育領域虛擬實境市場:按功能分類

  • 教室安排
  • 自主學習
  • 教師教學計劃

第8章 教育領域虛擬實境市場:按用途

  • 企業和職業培訓
  • 小學
  • 早期兒童教育
  • 中學
  • 大學和高等教育

第9章 美洲教育領域虛擬實境市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第10章 亞太地區教育領域虛擬實境市場

  • 澳大利亞
  • 中國
  • 印度
  • 印度尼西亞
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第11章歐洲、中東和非洲教育領域虛擬實境市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第12章競爭形勢

  • FPNV定位矩陣
  • 市場佔有率分析:主要企業
  • 競爭情景分析:主要企業

第13章上市公司名單

第14章附錄

  • 討論指南
  • 關於許可和定價
Product Code: MRR-431FDAE5A6F7

The Global Virtual Reality In Education Sector Market is forecasted to grow significantly, with a projected USD 3,472.24 million in 2023 at a CAGR of 31.70% and expected to reach a staggering USD 24,319.13 million by 2030.

The Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and High Inflation is expected to have significant long-term effects on the Global Virtual Reality In Education Sector Market. The ongoing research considers the changes in consumer behavior, supply chain disruptions, and government interventions caused by the pandemic. Similarly, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine Conflict and its potential implications for demand-supply balances, pressure on pricing variants, and import/export and trading. Additionally, the report addresses the impact of High Inflation on the global economy and details fiscal policies measuring and reducing its effects on demand, supply, cash flow, and currency exchange.

Market Segmentation & Coverage:

This research report categorizes the Global Virtual Reality In Education Sector Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Component, market is studied across Services, VR Content, and VR Hardware. The VR Hardware is further studied across Charging & Storage, Classroom Interface, and Standalone Speakers & Headsets. The VR Hardware commanded largest market share of 61.14% in 2022, followed by VR Content.

Based on Function, market is studied across Classroom Management, Independent Learning, and Teacher Lesson Planning. The Independent Learning commanded largest market share of 24.46% in 2022, followed by Classroom Management.

Based on Application, market is studied across Corporate & Vocational Training, Elementary School, Pre-School Education, Secondary School, and University & Higher Education. The University & Higher Education commanded largest market share of 24.49% in 2022, followed by Corporate & Vocational Training.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Europe, Middle East & Africa commanded largest market share of 35.72% in 2022, followed by Americas.

Market Statistics:

The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the Global Virtual Reality In Education Sector Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in a particular market space. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

The report provides insights on the following pointers:

1. Market Penetration: Provides comprehensive information on the market offered by the key players

2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets

3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments

4. Market Trends: Provides comprehensive understanding of the Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and the High Inflation

5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players

6. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

1. What is the market size and forecast of the Global Virtual Reality In Education Sector Market?

2. What are the inhibiting factors and impact of COVID-19 shaping the Global Virtual Reality In Education Sector Market during the forecast period?

3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Virtual Reality In Education Sector Market?

4. What is the competitive strategic window for opportunities in the Global Virtual Reality In Education Sector Market?

5. What are the technology trends and regulatory frameworks in the Global Virtual Reality In Education Sector Market?

6. What is the market share of the leading vendors in the Global Virtual Reality In Education Sector Market?

7. What modes and strategic moves are considered suitable for entering the Global Virtual Reality In Education Sector Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Virtual Reality In Education Sector Market, by Component, 2022 vs 2030
  • 4.3. Virtual Reality In Education Sector Market, by Function, 2022 vs 2030
  • 4.4. Virtual Reality In Education Sector Market, by Application, 2022 vs 2030
  • 4.5. Virtual Reality In Education Sector Market, by Region, 2022 vs 2030

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increased Participation and Engagement in Virtual Learning
      • 5.1.1.2. Government Initiatives for Digitalizing the Education System
      • 5.1.1.3. Deployment of Smart Devices on Teaching and Learning
    • 5.1.2. Restraints
      • 5.1.2.1. High Costs and Functionality Issues of Implementing VR in Education
    • 5.1.3. Opportunities
      • 5.1.3.1. Evolving Education Technologies for Experiential Learning
      • 5.1.3.2. Surge in Investment and Collaboration in the Educational Institutes and Corporate for Training
    • 5.1.4. Challenges
      • 5.1.4.1. Security Concerns and Lack of Acceptance Among Educators and Parents
  • 5.2. Market Trends
  • 5.3. Cumulative Impact of COVID-19
  • 5.4. Cumulative Impact of Russia-Ukraine Conflict
  • 5.5. Cumulative Impact of High Inflation
  • 5.6. Porter's Five Forces Analysis
    • 5.6.1. Threat of New Entrants
    • 5.6.2. Threat of Substitutes
    • 5.6.3. Bargaining Power of Customers
    • 5.6.4. Bargaining Power of Suppliers
    • 5.6.5. Industry Rivalry
  • 5.7. Value Chain & Critical Path Analysis
  • 5.8. Regulatory Framework
  • 5.9. Client Customization
    • 5.9.1. Impact of VR in eLearning

6. Virtual Reality In Education Sector Market, by Component

  • 6.1. Introduction
  • 6.2. Services
  • 6.3. VR Content
  • 6.4. VR Hardware
    • 6.4.1. Charging & Storage
    • 6.4.2. Classroom Interface
    • 6.4.3. Standalone Speakers & Headsets

7. Virtual Reality In Education Sector Market, by Function

  • 7.1. Introduction
  • 7.2. Classroom Management
  • 7.3. Independent Learning
  • 7.4. Teacher Lesson Planning

8. Virtual Reality In Education Sector Market, by Application

  • 8.1. Introduction
  • 8.2. Corporate & Vocational Training
  • 8.3. Elementary School
  • 8.4. Pre-School Education
  • 8.5. Secondary School
  • 8.6. University & Higher Education

9. Americas Virtual Reality In Education Sector Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Virtual Reality In Education Sector Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Virtual Reality In Education Sector Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. FPNV Positioning Matrix
  • 12.2. Market Share Analysis, By Key Player
  • 12.3. Competitive Scenario Analysis, By Key Player

13. List of Company Mentioned

14. Appendix

  • 14.1. Discussion Guide
  • 14.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. VIRTUAL REALITY IN EDUCATION SECTOR MARKET RESEARCH PROCESS
  • FIGURE 2. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, 2022 VS 2030
  • FIGURE 3. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2022 VS 2030 (%)
  • FIGURE 5. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2022 VS 2030 (%)
  • FIGURE 6. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2022 VS 2030 (%)
  • FIGURE 7. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY REGION, 2022 VS 2030 (%)
  • FIGURE 8. VIRTUAL REALITY IN EDUCATION SECTOR MARKET DYNAMICS
  • FIGURE 9. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 10. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 11. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 13. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 14. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 15. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 16. VIRTUAL REALITY IN EDUCATION SECTOR MARKET, FPNV POSITIONING MATRIX, 2022
  • FIGURE 17. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SHARE, BY KEY PLAYER, 2022

LIST OF TABLES

  • TABLE 1. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2022
  • TABLE 3. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 5. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 6. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR CONTENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 8. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY CHARGING & STORAGE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY CLASSROOM INTERFACE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY STANDALONE SPEAKERS & HEADSETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 13. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY CLASSROOM MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY INDEPENDENT LEARNING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY TEACHER LESSON PLANNING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 17. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY CORPORATE & VOCATIONAL TRAINING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY ELEMENTARY SCHOOL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY PRE-SCHOOL EDUCATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY SECONDARY SCHOOL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY UNIVERSITY & HIGHER EDUCATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 28. ARGENTINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 29. ARGENTINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 30. ARGENTINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 31. BRAZIL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 32. BRAZIL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 33. BRAZIL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 34. BRAZIL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 35. CANADA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 36. CANADA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 37. CANADA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 38. CANADA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 39. MEXICO VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 40. MEXICO VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 41. MEXICO VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 42. MEXICO VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 43. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 44. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 45. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 46. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 47. UNITED STATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 48. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 49. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 50. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 51. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 52. ASIA-PACIFIC VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 53. AUSTRALIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 54. AUSTRALIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 55. AUSTRALIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 56. AUSTRALIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 57. CHINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 58. CHINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 59. CHINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 60. CHINA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 61. INDIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 62. INDIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 63. INDIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 64. INDIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 65. INDONESIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 66. INDONESIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 67. INDONESIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 68. INDONESIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 69. JAPAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 70. JAPAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 71. JAPAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 72. JAPAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 73. MALAYSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 74. MALAYSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 75. MALAYSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 76. MALAYSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 77. PHILIPPINES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 78. PHILIPPINES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 79. PHILIPPINES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 80. PHILIPPINES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 81. SINGAPORE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 82. SINGAPORE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 83. SINGAPORE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 84. SINGAPORE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 85. SOUTH KOREA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 86. SOUTH KOREA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 87. SOUTH KOREA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 88. SOUTH KOREA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 89. TAIWAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 90. TAIWAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 91. TAIWAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 92. TAIWAN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 93. THAILAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 94. THAILAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 95. THAILAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 96. THAILAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 97. VIETNAM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 98. VIETNAM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 99. VIETNAM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 100. VIETNAM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 101. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 102. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 103. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 104. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 105. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 106. DENMARK VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 107. DENMARK VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 108. DENMARK VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 109. DENMARK VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 110. EGYPT VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 111. EGYPT VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 112. EGYPT VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 113. EGYPT VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 114. FINLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 115. FINLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 116. FINLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 117. FINLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 118. FRANCE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 119. FRANCE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 120. FRANCE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 121. FRANCE VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 122. GERMANY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 123. GERMANY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 124. GERMANY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 125. GERMANY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 126. ISRAEL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 127. ISRAEL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 128. ISRAEL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 129. ISRAEL VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 130. ITALY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 131. ITALY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 132. ITALY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 133. ITALY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 134. NETHERLANDS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 135. NETHERLANDS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 136. NETHERLANDS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 137. NETHERLANDS VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 138. NIGERIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 139. NIGERIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 140. NIGERIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 141. NIGERIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 142. NORWAY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 143. NORWAY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 144. NORWAY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 145. NORWAY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 146. POLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 147. POLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 148. POLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 149. POLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 150. QATAR VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 151. QATAR VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 152. QATAR VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 153. QATAR VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 154. RUSSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 155. RUSSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 156. RUSSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 157. RUSSIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 158. SAUDI ARABIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 159. SAUDI ARABIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 160. SAUDI ARABIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 161. SAUDI ARABIA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 162. SOUTH AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 163. SOUTH AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 164. SOUTH AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 165. SOUTH AFRICA VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 166. SPAIN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 167. SPAIN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 168. SPAIN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 169. SPAIN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 170. SWEDEN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 171. SWEDEN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 172. SWEDEN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 173. SWEDEN VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 174. SWITZERLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 175. SWITZERLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 176. SWITZERLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 177. SWITZERLAND VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 178. TURKEY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 179. TURKEY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 180. TURKEY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 181. TURKEY VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 182. UNITED ARAB EMIRATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 183. UNITED ARAB EMIRATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 184. UNITED ARAB EMIRATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 185. UNITED ARAB EMIRATES VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 186. UNITED KINGDOM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 187. UNITED KINGDOM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY VR HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 188. UNITED KINGDOM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
  • TABLE 189. UNITED KINGDOM VIRTUAL REALITY IN EDUCATION SECTOR MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 190. VIRTUAL REALITY IN EDUCATION SECTOR MARKET, FPNV POSITIONING MATRIX, 2022
  • TABLE 191. VIRTUAL REALITY IN EDUCATION SECTOR MARKET SHARE, BY KEY PLAYER, 2022
  • TABLE 192. VIRTUAL REALITY IN EDUCATION SECTOR MARKET LICENSE & PRICING