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市場調查報告書
商品編碼
1589826

擴增實境顯示市場:按類型、解決方案、應用、最終用途產業分類 - 2025-2030 年全球預測

Extended Reality Display Market by Type (Head-Mounted Display, Head-Up Display, Virtual Reality Headset), Solution (Business Engagement, Consumer Engagement), Application, End-use Industry - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 180 Pages | 商品交期: 最快1-2個工作天內

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2023年擴增實境顯示市場規模預計為16億美元,預計2024年將達到19.8億美元,複合年成長率為24.48%,2030年將達到74.1億美元。

擴增實境(XR) 顯示器整合了虛擬實境 (VR)、擴增實境(AR) 和混合實境(MR) 等一系列技術,將數位世界和實體世界融為一體,提供身臨其境的體驗。包括遊戲、醫療保健、汽車、教育等在內的各個領域對 XR 顯示器的需求正在發生變化,因為它能夠提高用戶參與度、實現創新學習模式以及最佳化設計和操作功能。 XR 顯示器的應用和最終使用案例涵蓋了廣泛的領域,包括培訓模擬、虛擬原型製作和增強的即時資料視覺化,為企業和消費者等提供了巨大的價值。市場成長受到技術快速進步、硬體成本下降以及娛樂內容需求增加的顯著影響,為廣泛採用鋪平了道路。隨著 XR 領域的商機不斷擴大,企業正在利用對 AI 和 5G 網路的增加投資來釋放顯示技術的卓越性能,並創建針對特定行業需求量身定做的豐富消費者介面和解決方案。然而,初始成本高、內容生成困難以及對用戶隱私的擔憂等挑戰是更廣泛採用的主要障礙。克服這些問題需要透過顯示組件創新和強大的網路安全解決方案將策略重點放在降低成本上。技術創新的主要領域在於開發具有擴展視野的輕質高解析度顯示器,並與物聯網設備無縫整合,以實現更身臨其境的實際應用。市場動態高度動態,其特點是激烈的競爭和快速的技術創新,要求相關人員保持敏捷性,以適應不斷變化的消費者期望和監管標準。因此,參與響應新消費者洞察的策略聯盟和研發活動的公司可能會在這一創新技術領域推動持續成長並確保競爭優勢。

主要市場統計
基準年[2023] 16億美元
預測年份 [2024] 19.8億美元
預測年份 [2030] 74.1億美元
複合年成長率(%) 24.48%

市場動態:快速發展的擴增實境顯示市場的關鍵市場洞察

供應和需求的動態相互作用正在改變擴增實境顯示市場。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,並了解消費行為及其對製造成本的影響,並更清楚地了解對採購趨勢的影響。

  • 市場促進因素
    • 對更豐富的視覺內容的需求不斷成長,以拉近人們之間的距離
    • 擴大採用基於手勢的計算
    • 擴大醫療保健和教育領域的招聘
  • 市場限制因素
    • 擴增實境顯示器的技術問題
  • 市場機會
    • 快速採用 AR 和 VR 來改變遊戲產業
    • 將先進技術融入 ERD
  • 市場挑戰
    • 對健康的不利影響

波特五力:駕馭擴增實境顯示市場的策略工具

波特的五力框架是理解市場競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢,解決弱點並避免潛在的挑戰,從而確保更強大的市場地位。

PESTLE分析:了解擴增實境顯示市場的外部影響

外部宏觀環境因素在塑造擴增實境顯示市場的表現動態方面發揮著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並幫助他們做出積極主動的決策。

市場佔有率分析 了解擴增實境顯示市場的競爭格局

對擴增實境顯示市場的詳細市場佔有率分析可以對供應商的業績進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示自己的競爭定位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣擴增實境顯示市場廠商績效評估

FPNV定位矩陣是評估擴增實境顯示市場供應商的重要工具。此矩陣允許業務組織根據商務策略和產品滿意度評估供應商,從而做出與其目標相符的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議,以規劃擴增實境顯示市場的成功之路

擴增實境顯示市場的策略分析對於旨在加強其在全球市場的影響力的公司至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機,並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:詳細檢視當前市場環境、主要企業的廣泛資料、評估其在市場中的影響力和整體影響力。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:全面分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監管核准、專利趨勢、主要企業的技術進步等。

5.產品開發與創新:重點關注可望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 人們對更豐富的視覺內容的需求不斷成長,以拉近人們之間的距離。
      • 增加基於手勢的計算的實施
      • 醫療保健和教育領域的招募增加
    • 抑制因素
      • 擴增實境顯示器的技術問題
    • 機會
      • AR 和 VR 的快速採用改變了遊戲產業
      • 將先進技術整合到 ERD 中
    • 任務
      • 對健康的不利影響
  • 市場區隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章擴增實境顯示市場:按類型

  • 頭戴式顯示器
  • 抬頭顯示器
  • 虛擬實境耳機
  • 虛擬視網膜顯示

第7章擴增實境顯示市場:按解決方案

  • 商業參與
  • 消費者參與

第8章擴增實境顯示市場:依應用分類

  • 擴增實境
  • 混合實境
  • 虛擬實境

第9章擴增實境顯示市場:依最終用途產業

  • 教育
  • 衛生保健
  • 工業/製造
  • 媒體和娛樂
  • 零售

第10章美洲擴增實境顯示市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第11章亞太擴增實境顯示市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第12章歐洲、中東和非洲擴增實境顯示市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第13章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
  • 戰略分析和建議

公司名單

  • Accenture PLC
  • Microsoft Corporation
  • Northern Digital Inc.
  • Qualcomm Technologies Inc.
  • SoftServe Inc.
  • Softweb Solutions Inc.
  • SphereGen Technologies
  • Talespin Reality Labs Inc.
  • Varjo Technologies OY
  • VertexPlus Softwares Pvt. Ltd.
Product Code: MRR-4702447298AF

The Extended Reality Display Market was valued at USD 1.60 billion in 2023, expected to reach USD 1.98 billion in 2024, and is projected to grow at a CAGR of 24.48%, to USD 7.41 billion by 2030.

Extended Reality (XR) Display encapsulates a suite of technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), that merge digital and physical worlds to deliver immersive experiences. The necessity for XR displays arises from their transformative potential across various sectors such as gaming, healthcare, automotive, and education due to their ability to enhance user engagement, enable innovative learning models, and optimize design and operational functionalities. Applications and end-use cases of XR displays span wide domains including training simulations, virtual prototyping, and augmented real-time data visualization, offering substantial value to businesses and consumers alike. Market growth is considerably influenced by rapid technological advancements, decreasing hardware costs, and heightened demand for enhanced entertainment content, creating avenues for expansive adoption. As opportunities proliferate within the XR domain, companies can leverage increasing investments in AI and 5G networks to unlock superior performance capabilities in display technologies, targeting enriched consumer interfaces and solutions tailored to specific industry needs. However, challenges like high initial costs, content generation difficulties, and user privacy concerns pose significant barriers to wider adoption. Navigating these requires a strategic focus on cost reduction through innovation in display components and robust cybersecurity solutions. Key areas of innovation reside in the development of lightweight, high-resolution displays with expanded field of view, and seamless integration with IoT devices for more immersive and practical applications. The market remains highly dynamic, characterized by intense competition and rapid technological turnover, demanding stakeholders maintain agility to adapt to evolving consumer expectations and regulatory standards. Therefore, firms poised to engage in strategic collaborations and R&D activities personalized to emerging consumer insights will likely secure a competitive edge, fostering sustained growth within this innovative technological landscape.

KEY MARKET STATISTICS
Base Year [2023] USD 1.60 billion
Estimated Year [2024] USD 1.98 billion
Forecast Year [2030] USD 7.41 billion
CAGR (%) 24.48%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Extended Reality Display Market

The Extended Reality Display Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Rising demand for reducing the distance between people and richer visual content
    • Increasing implementation of gesture-based computing
    • Growing adoption by healthcare and educational sector
  • Market Restraints
    • Technical issues in extended reality displays
  • Market Opportunities
    • Rapid adoption of AR and VR transforming the gaming industry
    • Integration of advanced technology in ERD
  • Market Challenges
    • Adverse effects on health

Porter's Five Forces: A Strategic Tool for Navigating the Extended Reality Display Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Extended Reality Display Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Extended Reality Display Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Extended Reality Display Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Extended Reality Display Market

A detailed market share analysis in the Extended Reality Display Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Extended Reality Display Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Extended Reality Display Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Extended Reality Display Market

A strategic analysis of the Extended Reality Display Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Extended Reality Display Market, highlighting leading vendors and their innovative profiles. These include Accenture PLC, Microsoft Corporation, Northern Digital Inc., Qualcomm Technologies Inc., SoftServe Inc., Softweb Solutions Inc., SphereGen Technologies, Talespin Reality Labs Inc., Varjo Technologies OY, and VertexPlus Softwares Pvt. Ltd..

Market Segmentation & Coverage

This research report categorizes the Extended Reality Display Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across Head-Mounted Display, Head-Up Display, Virtual Reality Headset, and Virtual Retinal Display.
  • Based on Solution, market is studied across Business Engagement and Consumer Engagement.
  • Based on Application, market is studied across Augmented Reality, Mixed Reality, and Virtual Reality.
  • Based on End-use Industry, market is studied across Education, Healthcare, Industrial & Manufacturing, Media & Entertainment, and Retail.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising demand for reducing the distance between people and richer visual content
      • 5.1.1.2. Increasing implementation of gesture-based computing
      • 5.1.1.3. Growing adoption by healthcare and educational sector
    • 5.1.2. Restraints
      • 5.1.2.1. Technical issues in extended reality displays
    • 5.1.3. Opportunities
      • 5.1.3.1. Rapid adoption of AR and VR transforming the gaming industry
      • 5.1.3.2. Integration of advanced technology in ERD
    • 5.1.4. Challenges
      • 5.1.4.1. Adverse effects on health
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Extended Reality Display Market, by Type

  • 6.1. Introduction
  • 6.2. Head-Mounted Display
  • 6.3. Head-Up Display
  • 6.4. Virtual Reality Headset
  • 6.5. Virtual Retinal Display

7. Extended Reality Display Market, by Solution

  • 7.1. Introduction
  • 7.2. Business Engagement
  • 7.3. Consumer Engagement

8. Extended Reality Display Market, by Application

  • 8.1. Introduction
  • 8.2. Augmented Reality
  • 8.3. Mixed Reality
  • 8.4. Virtual Reality

9. Extended Reality Display Market, by End-use Industry

  • 9.1. Introduction
  • 9.2. Education
  • 9.3. Healthcare
  • 9.4. Industrial & Manufacturing
  • 9.5. Media & Entertainment
  • 9.6. Retail

10. Americas Extended Reality Display Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Extended Reality Display Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Extended Reality Display Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2023
  • 13.2. FPNV Positioning Matrix, 2023
  • 13.3. Competitive Scenario Analysis
  • 13.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Accenture PLC
  • 2. Microsoft Corporation
  • 3. Northern Digital Inc.
  • 4. Qualcomm Technologies Inc.
  • 5. SoftServe Inc.
  • 6. Softweb Solutions Inc.
  • 7. SphereGen Technologies
  • 8. Talespin Reality Labs Inc.
  • 9. Varjo Technologies OY
  • 10. VertexPlus Softwares Pvt. Ltd.

LIST OF FIGURES

  • FIGURE 1. EXTENDED REALITY DISPLAY MARKET RESEARCH PROCESS
  • FIGURE 2. EXTENDED REALITY DISPLAY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 15. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 17. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. EXTENDED REALITY DISPLAY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 23. EXTENDED REALITY DISPLAY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. EXTENDED REALITY DISPLAY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. EXTENDED REALITY DISPLAY MARKET DYNAMICS
  • TABLE 7. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY HEAD-MOUNTED DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY HEAD-UP DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY VIRTUAL REALITY HEADSET, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY VIRTUAL RETINAL DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY BUSINESS ENGAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY CONSUMER ENGAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY AUGMENTED REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY MIXED REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY VIRTUAL REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY EDUCATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY INDUSTRIAL & MANUFACTURING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL EXTENDED REALITY DISPLAY MARKET SIZE, BY RETAIL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 27. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 28. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 29. AMERICAS EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 30. ARGENTINA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 31. ARGENTINA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 32. ARGENTINA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 33. ARGENTINA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 34. BRAZIL EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 35. BRAZIL EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 36. BRAZIL EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 37. BRAZIL EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 38. CANADA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 39. CANADA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 40. CANADA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 41. CANADA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 42. MEXICO EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. MEXICO EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 44. MEXICO EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 45. MEXICO EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 46. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 47. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 48. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 49. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 50. UNITED STATES EXTENDED REALITY DISPLAY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 51. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 52. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 53. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 54. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 55. ASIA-PACIFIC EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 56. AUSTRALIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 57. AUSTRALIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 58. AUSTRALIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 59. AUSTRALIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 60. CHINA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 61. CHINA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 62. CHINA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 63. CHINA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 64. INDIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 65. INDIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 66. INDIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 67. INDIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 68. INDONESIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 69. INDONESIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 70. INDONESIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 71. INDONESIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 72. JAPAN EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 73. JAPAN EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 74. JAPAN EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 75. JAPAN EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 76. MALAYSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 77. MALAYSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 78. MALAYSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 79. MALAYSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 80. PHILIPPINES EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. PHILIPPINES EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 82. PHILIPPINES EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 83. PHILIPPINES EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 84. SINGAPORE EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. SINGAPORE EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 86. SINGAPORE EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 87. SINGAPORE EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 88. SOUTH KOREA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 89. SOUTH KOREA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 90. SOUTH KOREA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 91. SOUTH KOREA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 92. TAIWAN EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 93. TAIWAN EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 94. TAIWAN EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. TAIWAN EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 96. THAILAND EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. THAILAND EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 98. THAILAND EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 99. THAILAND EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 100. VIETNAM EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 101. VIETNAM EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 102. VIETNAM EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 103. VIETNAM EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 104. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 106. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 107. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 108. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 109. DENMARK EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 110. DENMARK EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 111. DENMARK EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 112. DENMARK EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 113. EGYPT EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 114. EGYPT EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 115. EGYPT EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 116. EGYPT EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 117. FINLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 118. FINLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 119. FINLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 120. FINLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 121. FRANCE EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 122. FRANCE EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 123. FRANCE EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 124. FRANCE EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 125. GERMANY EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 126. GERMANY EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 127. GERMANY EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 128. GERMANY EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 129. ISRAEL EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 130. ISRAEL EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 131. ISRAEL EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 132. ISRAEL EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 133. ITALY EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 134. ITALY EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 135. ITALY EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 136. ITALY EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 137. NETHERLANDS EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 138. NETHERLANDS EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 139. NETHERLANDS EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 140. NETHERLANDS EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 141. NIGERIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 142. NIGERIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 143. NIGERIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 144. NIGERIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 145. NORWAY EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 146. NORWAY EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 147. NORWAY EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 148. NORWAY EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 149. POLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 150. POLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 151. POLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 152. POLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 153. QATAR EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 154. QATAR EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 155. QATAR EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 156. QATAR EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 157. RUSSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 158. RUSSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 159. RUSSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 160. RUSSIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 161. SAUDI ARABIA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 162. SAUDI ARABIA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 163. SAUDI ARABIA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 164. SAUDI ARABIA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 165. SOUTH AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 166. SOUTH AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 167. SOUTH AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 168. SOUTH AFRICA EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 169. SPAIN EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 170. SPAIN EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 171. SPAIN EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 172. SPAIN EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 173. SWEDEN EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 174. SWEDEN EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 175. SWEDEN EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 176. SWEDEN EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 177. SWITZERLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 178. SWITZERLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 179. SWITZERLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 180. SWITZERLAND EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 181. TURKEY EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 182. TURKEY EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 183. TURKEY EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 184. TURKEY EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 185. UNITED ARAB EMIRATES EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 186. UNITED ARAB EMIRATES EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 187. UNITED ARAB EMIRATES EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 188. UNITED ARAB EMIRATES EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 189. UNITED KINGDOM EXTENDED REALITY DISPLAY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 190. UNITED KINGDOM EXTENDED REALITY DISPLAY MARKET SIZE, BY SOLUTION, 2018-2030 (USD MILLION)
  • TABLE 191. UNITED KINGDOM EXTENDED REALITY DISPLAY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 192. UNITED KINGDOM EXTENDED REALITY DISPLAY MARKET SIZE, BY END-USE INDUSTRY, 2018-2030 (USD MILLION)
  • TABLE 193. EXTENDED REALITY DISPLAY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 194. EXTENDED REALITY DISPLAY MARKET, FPNV POSITIONING MATRIX, 2023