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市場調查報告書
商品編碼
1600814

家庭娛樂中心市場:按收益來源、按類型、按設施規模、按年齡、按設施類型、按用途 - 2025-2030 年全球預測

Family Entertainment Center Market by Revenue Source, Type, Facility Size, Age, Facility Type, Application - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 184 Pages | 商品交期: 最快1-2個工作天內

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家庭娛樂中心市場2023年估值為463.6億美元,預計到2024年將達到523.5億美元,複合年成長率為13.27%,到2030年將達到1109.7億美元。

家庭娛樂中心(FEC)市場包括各種適合家庭的遊樂和娛樂設施,例如遊樂場、保齡球館、室內遊樂場和多功能活動中心。這些中心迎合各個年齡層的需求,並提供兼具休閒和教育目的的引人入勝的活動。這種需求源於對家庭友善活動的需求不斷成長,這些活動可以促進家庭聯繫並提供休閒。它還可作為社交聚會、生日派對和企業活動的場所,使其成為當地社區不可或缺的一部分。其應用也擴展到零售商店、獨立設施和旅遊景點,確保從本地到國際層面的廣泛最終用途可能性。

主要市場統計
基準年[2023] 463.6億美元
預測年份 [2024] 523.5億美元
預測年份 [2030] 1109.7億美元
複合年成長率(%) 13.27%

市場成長要素包括可支配所得的增加、都市化和體驗式消費趨勢。虛擬實境和擴增擴增實境等技術進步提供了吸引不同年齡層的新體驗。此外,對兒童健康促進和互動遊戲的日益重視為主題和教育性 FEC 提供了潛在的機會。利用這些機會的建議包括利用技術來提高訪客參與度,並採用動態定價模型來回應不同的客戶需求。

然而,高昂的初始投資成本、維護成本和技術創新的快速步伐等挑戰可能會阻礙成長。 COVID-19 大流行也帶來了歷史性挑戰,並凸顯了加強健康和安全措施的重要性。競爭壓力和不斷變化的消費者偏好需要不斷創新才能保持相關性。

創新領域包括整合人工智慧以提供個人化體驗和資料主導的見解以提高客戶滿意度。永續性措施也可以推動成長,因為有環保意識的消費者更喜歡綠色企業。市場是動態的、競爭性的,需要不斷適應消費行為的變化。投資於創造獨特和身臨其境的體驗的研發並繼續專注於客戶參與對於業務成長至關重要。隨著市場的發展,對這些因素保持敏感將有助於您保持競爭優勢並推動持續成長。

市場動態:快速發展的家庭娛樂中心市場的關鍵市場洞察

家庭娛樂中心市場正因供需的動態互動而轉變。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,同時消費行為及其對製造成本的影響以及對採購趨勢的影響。

  • 市場促進因素
    • FEC 在青少年和兒童中越來越受歡迎
    • 消費者趨勢不斷變化,轉向室內娛樂活動和更多娛樂遊戲選擇
  • 市場限制因素
    • 建立家庭娛樂中心的初始成本較高
  • 市場機會
    • 開發和投資一個新的室內遊樂園
    • 忠誠度系統的引進與遊戲技術的進步
  • 市場挑戰
    • 能源消耗和永續性挑戰、季節性挑戰

波特五力:駕馭家庭娛樂中心市場的策略工具

波特的五力是了解家庭娛樂中心市場競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢,解決弱點並避免潛在的挑戰,從而確保更強大的市場地位。

PESTLE分析:了解家庭娛樂中心市場的外部影響

外部宏觀環境因素在塑造家庭娛樂中心市場的績效動態方面起著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並為他們做出積極主動的決策做好準備。

市場佔有率分析 了解家庭娛樂中心市場的競爭格局

家庭娛樂中心市場的詳細市場佔有率分析可以對供應商的表現進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣家庭娛樂中心市場供應商績效評估

FPNV 定位矩陣是評估家庭娛樂中心市場供應商的重要工具。此矩陣允許業務組織根據商務策略和產品滿意度評估供應商,從而做出與其目標相符的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議描繪了家庭娛樂中心市場的成功之路

家庭娛樂中心市場的策略分析對於旨在加強其在全球市場的影響力的公司至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機,並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:對當前市場環境的詳細審查、主要企業的廣泛資料、對其在市場中的影響力和整體影響力的評估。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監管核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,以幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • FEC 在年輕人和兒童中越來越受歡迎
      • 消費者趨勢正在轉向室內娛樂活動和娛樂遊戲選擇的多樣化。
    • 抑制因素
      • 建立家庭娛樂中心需要初始成本。
    • 機會
      • 開發和投資新的室內遊樂園
      • 忠誠度系統的引進與遊戲技術的進步
    • 任務
      • 能源消耗和永續性問題以及季節性挑戰
  • 市場區隔分析
    • 收入來源:門票收入和門票收入是主要收入來源。
    • 類型:採用率高的兒童教育娛樂中心,提供孩子互動學習體驗
    • 設施面積:20,001 至 40,000 平方英尺。我們有各種各樣的景點。
    • 年齡:6-12歲的孩子正在尋找與教育娛樂相結合的互動學習。
    • 應用:AR&VR遊戲區的潛在需求
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章家庭娛樂中心市場(依收入來源)

  • 廣告
  • 入場費和門票銷售
  • 食品/飲料
  • 商品行銷

第7章家庭娛樂中心市集:依類型

  • 成人娛樂中心
  • 兒童教育娛樂中心
  • 兒童娛樂中心
  • 基於位置的VR娛樂中心

第8章家庭娛樂中心市場(按設施規模)

  • 10,001 至 20,000 平方英尺
  • 20,001 至 40,000 平方英尺
  • 5,001 至 10,000 平方英尺
  • 40,000+ 平方英尺
  • 最多 5,000 平方英尺。

第9章家庭娛樂中心市場依年齡分類

  • 12-18歲
  • 18-25歲
  • 超過25年
  • 6-12歲
  • 0-6歲組

第10章家庭娛樂中心市場(依設施類型)

  • 混合
  • 室內的
  • 戶外

第11章家庭娛樂中心市集:依應用分類

  • AR&VR遊戲區
  • 遊樂場工作室
  • 玩弄身體
  • 技能/競技遊戲

第12章美洲家庭娛樂中心市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第13章亞太家庭娛樂中心市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第14章歐洲、中東和非洲家庭娛樂中心市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第15章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
    • 夢工廠、環球影業和 Alshaya 之間的策略合作重新定義了家庭娛樂
    • Zoleco 推出旗艦家庭娛樂中心,改變了古爾岡的遊戲格局
    • Launch Entertainment 向大西洋中部地區擴張,在紐霍普和新澤西州設立了三個新中心
    • CityScape 宣布擴建適合所有年齡層的創新遊樂區
    • Auric 集團和 Sky Jumper Sports 開設新的家庭娛樂中心
    • VICI Properties Inc. 為 Kalahari維吉尼亞室內水上樂園度假村開發案提供建設資金
    • Triple Play Family Fun Park 與 Connect&GO 合作,重新定義家庭娛樂的未來。
    • Stars and Strikes 家庭娛樂來到南卡羅來納州羅克山
    • Launch Entertainment 簽署新開發協議,進軍科羅拉多
    • Crayola 宣布與 Max Matching Entertainment 簽署首份家庭景點業務國際擴張協議
    • Toikido 與 Chuck E Cheese 合作進行大規模皮納塔粉碎環促銷宣傳活動
    • 總部位於達拉斯的家庭娛樂創新公司協同效應 Entertainment Group 宣布收購德克薩斯州米德蘭和阿馬裡洛的兩家前 Regal 電影院
    • 頻譜 Metro 重新定義諾伊達最大的家庭娛樂中心 娛樂與健身
    • Majid Al Futtaim 開設新家庭娛樂中心“阿布達比雪”
    • 五星級公園和景點收購屢獲殊榮的 Scene75 Entertainment
    • Time Zone 宣佈在印度開設第二個娛樂中心
    • QBIX 安裝在家庭娛樂中心 - Hype Arena by Kiddo
  • 戰略分析和建議
    • 華特迪士尼公司

公司名單

  • Atech Group International
  • Bandai Namco Holdings Inc.
  • Bowlero Corporation
  • Business and Marketing Improvement NV
  • CEC Entertainment, LLC
  • Cinergy Entertainment Group, Inc.
  • Clip'n Climb by ABEO Company
  • Connect&GO Inc.
  • Dave and Buster'S, Inc.
  • Dynamite Disc Jockey's Inc.
  • Five Star Parks & Attractions
  • Funco
  • Funriders Leisure & Amusement Pvt. Ltd.
  • Gametime Lanes & Entertainment
  • Global Fun Sports
  • Go Play Systems
  • Guangzhou Wonka Playground Co., Ltd.
  • Head Rush Technologies
  • Innovative Concepts in Entertainment, Inc.
  • KidZania Operations SARL
  • Landmark Group
  • Launch Entertainment
  • Legoland Discovery Center by Merlin Entertainments Limited
  • Majid Al Futtaim Holding LLC
  • Pathfinder Software, LLC
  • Playlife-System GmbH
  • Scene75 Entertainment Centers
  • Semnox Solutions Pvt Ltd
  • Shaffer Distributing
  • Smaaash Entertainment Private Limited
  • Tenpin Limited by Ten Entertainment Group Plc
  • The Walt Disney Company
  • Timezone Global by The Entertainment and Education Group
  • Toy Town by Mantech Co. Ltd
  • Two Bit Circus, Inc.
  • Walltopia AD
Product Code: MRR-470244729908

The Family Entertainment Center Market was valued at USD 46.36 billion in 2023, expected to reach USD 52.35 billion in 2024, and is projected to grow at a CAGR of 13.27%, to USD 110.97 billion by 2030.

The family entertainment center (FEC) market encompasses a variety of amusement and entertainment facilities tailored to families, such as arcades, bowling alleys, indoor playgrounds, and multi-activity centers. These centers cater to a broad age range, offering engaging activities that serve both recreational and educational purposes. Their necessity arises from the growing demand for family-oriented activities that foster bonding and provide leisure. They serve as venues for social gatherings, birthday parties, and corporate events, making them integral to communities. The application extends to retail locations, stand-alone venues, and tourist hotspots, ensuring wide-ranging end-use potential from local to international levels.

KEY MARKET STATISTICS
Base Year [2023] USD 46.36 billion
Estimated Year [2024] USD 52.35 billion
Forecast Year [2030] USD 110.97 billion
CAGR (%) 13.27%

Market growth factors include rising disposable incomes, urbanization, and a trend towards experiential spending. Technological advancements, such as virtual reality and augmented reality, offer new experiences that attract diverse age groups. Additionally, the growing emphasis on wellness and interactive play for children presents potential opportunities for themed and educational FECs. Recommendations for tapping into these opportunities include leveraging technology to enhance visitor engagement and adopting dynamic pricing models to cater to varying customer demands.

However, challenges such as high initial investment costs, maintenance expenses, and the rapid pace of technological change can hinder growth. The COVID-19 pandemic also brought historic challenges, highlighting the importance of augmenting health and safety measures. Competitive pressures and evolving consumer preferences necessitate constant innovation to stay relevant.

Innovative areas include the integration of AI for personalized experiences and data-driven insights to enhance customer satisfaction. Sustainability initiatives could also drive growth, as eco-conscious consumers favor businesses with green practices. The market is characterized by its dynamic and competitive nature, requiring constant adaptation to changing consumer behaviors. For business growth, investing in research and development to create unique, immersive experiences and continuously focusing on customer engagement will be crucial. As the market evolves, staying attuned to these factors will help maintain a competitive advantage and encourage consistent growth.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Family Entertainment Center Market

The Family Entertainment Center Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increase in the popularity of FEC among teenagers and children
    • Shifting consumer trend toward indoor entertainment activities and large number of gaming options for entertainment
  • Market Restraints
    • High initial costs for a set up of family entertainment center
  • Market Opportunities
    • Development and investment of new indoor amusement parks
    • Adoption of loyalty schemes and advancements in gaming technology
  • Market Challenges
    • Issues relating to energy consumption and sustainability coupled with seasonality challenges

Porter's Five Forces: A Strategic Tool for Navigating the Family Entertainment Center Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Family Entertainment Center Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Family Entertainment Center Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Family Entertainment Center Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Family Entertainment Center Market

A detailed market share analysis in the Family Entertainment Center Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Family Entertainment Center Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Family Entertainment Center Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Family Entertainment Center Market

A strategic analysis of the Family Entertainment Center Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Family Entertainment Center Market, highlighting leading vendors and their innovative profiles. These include Atech Group International, Bandai Namco Holdings Inc., Bowlero Corporation, Business and Marketing Improvement NV, CEC Entertainment, LLC, Cinergy Entertainment Group, Inc., Clip 'n Climb by ABEO Company, Connect&GO Inc., Dave and Buster'S, Inc., Dynamite Disc Jockey's Inc., Five Star Parks & Attractions, Funco, Funriders Leisure & Amusement Pvt. Ltd., Gametime Lanes & Entertainment, Global Fun Sports, Go Play Systems, Guangzhou Wonka Playground Co., Ltd., Head Rush Technologies, Innovative Concepts in Entertainment, Inc., KidZania Operations S.A.R.L., Landmark Group, Launch Entertainment, Legoland Discovery Center by Merlin Entertainments Limited, Majid Al Futtaim Holding LLC, Pathfinder Software, LLC, Playlife-System GmbH, Scene75 Entertainment Centers, Semnox Solutions Pvt Ltd, Shaffer Distributing, Smaaash Entertainment Private Limited, Tenpin Limited by Ten Entertainment Group Plc, The Walt Disney Company, Timezone Global by The Entertainment and Education Group, Toy Town by Mantech Co. Ltd, Two Bit Circus, Inc., and Walltopia AD.

Market Segmentation & Coverage

This research report categorizes the Family Entertainment Center Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Revenue Source, market is studied across Advertisement, Entry Fees & Ticket Sales, Food & Beverages, and Merchandising.
  • Based on Type, market is studied across Adult Entertainment Centers, Children's Edutainment Centers, Children's Entertainment Centers, and Location-Based VR Entertainment Centers.
  • Based on Facility Size, market is studied across 10,001 to 20,000 Sq. Ft., 20,001 to 40,000 Sq. Ft., 5,001 to 10,000 Sq. Ft., Over 40,000 Sq. Ft., and Up to 5,000 Sq. Ft..
  • Based on Age, market is studied across 12-18 Years, 18-25 Years, 25+ Years, 6-12 Years, and Group 0-6 Years.
  • Based on Facility Type, market is studied across Hybrid, Indoor, and Outdoor.
  • Based on Application, market is studied across AR & VR Gaming Zones, Arcade Studios, Physical Play Activities, and Skill/ & Competition Games.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increase in the popularity of FEC among teenagers and children
      • 5.1.1.2. Shifting consumer trend toward indoor entertainment activities and large number of gaming options for entertainment
    • 5.1.2. Restraints
      • 5.1.2.1. High initial costs for a set up of family entertainment center
    • 5.1.3. Opportunities
      • 5.1.3.1. Development and investment of new indoor amusement parks
      • 5.1.3.2. Adoption of loyalty schemes and advancements in gaming technology
    • 5.1.4. Challenges
      • 5.1.4.1. Issues relating to energy consumption and sustainability coupled with seasonality challenges
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Revenue Source: Entry fees & ticket sales make up the primary source of revenue
    • 5.2.2. Type: High adoption of children's edutainment centers to provide interactive learning experiences for kids
    • 5.2.3. Facility Size: 20,001 to 40,000 Sq. Ft. features a wider array of attractions
    • 5.2.4. Age: The 6-12 age group seeks interactive learning combined with educational entertainment
    • 5.2.5. Application: Potential demand for AR & VR gaming zones
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Family Entertainment Center Market, by Revenue Source

  • 6.1. Introduction
  • 6.2. Advertisement
  • 6.3. Entry Fees & Ticket Sales
  • 6.4. Food & Beverages
  • 6.5. Merchandising

7. Family Entertainment Center Market, by Type

  • 7.1. Introduction
  • 7.2. Adult Entertainment Centers
  • 7.3. Children's Edutainment Centers
  • 7.4. Children's Entertainment Centers
  • 7.5. Location-Based VR Entertainment Centers

8. Family Entertainment Center Market, by Facility Size

  • 8.1. Introduction
  • 8.2. 10,001 to 20,000 Sq. Ft.
  • 8.3. 20,001 to 40,000 Sq. Ft.
  • 8.4. 5,001 to 10,000 Sq. Ft.
  • 8.5. Over 40,000 Sq. Ft.
  • 8.6. Up to 5,000 Sq. Ft.

9. Family Entertainment Center Market, by Age

  • 9.1. Introduction
  • 9.2. 12-18 Years
  • 9.3. 18-25 Years
  • 9.4. 25+ Years
  • 9.5. 6-12 Years
  • 9.6. Group 0-6 Years

10. Family Entertainment Center Market, by Facility Type

  • 10.1. Introduction
  • 10.2. Hybrid
  • 10.3. Indoor
  • 10.4. Outdoor

11. Family Entertainment Center Market, by Application

  • 11.1. Introduction
  • 11.2. AR & VR Gaming Zones
  • 11.3. Arcade Studios
  • 11.4. Physical Play Activities
  • 11.5. Skill/ & Competition Games

12. Americas Family Entertainment Center Market

  • 12.1. Introduction
  • 12.2. Argentina
  • 12.3. Brazil
  • 12.4. Canada
  • 12.5. Mexico
  • 12.6. United States

13. Asia-Pacific Family Entertainment Center Market

  • 13.1. Introduction
  • 13.2. Australia
  • 13.3. China
  • 13.4. India
  • 13.5. Indonesia
  • 13.6. Japan
  • 13.7. Malaysia
  • 13.8. Philippines
  • 13.9. Singapore
  • 13.10. South Korea
  • 13.11. Taiwan
  • 13.12. Thailand
  • 13.13. Vietnam

14. Europe, Middle East & Africa Family Entertainment Center Market

  • 14.1. Introduction
  • 14.2. Denmark
  • 14.3. Egypt
  • 14.4. Finland
  • 14.5. France
  • 14.6. Germany
  • 14.7. Israel
  • 14.8. Italy
  • 14.9. Netherlands
  • 14.10. Nigeria
  • 14.11. Norway
  • 14.12. Poland
  • 14.13. Qatar
  • 14.14. Russia
  • 14.15. Saudi Arabia
  • 14.16. South Africa
  • 14.17. Spain
  • 14.18. Sweden
  • 14.19. Switzerland
  • 14.20. Turkey
  • 14.21. United Arab Emirates
  • 14.22. United Kingdom

15. Competitive Landscape

  • 15.1. Market Share Analysis, 2023
  • 15.2. FPNV Positioning Matrix, 2023
  • 15.3. Competitive Scenario Analysis
    • 15.3.1. Strategic partnership between DreamWorks, Universal, and Alshaya to redefine family entertainment
    • 15.3.2. Zoreko transforms Gurugram's gaming landscape with flagship family entertainment center launch
    • 15.3.3. Launch Entertainment expands in Mid-Atlantic with three new centers in New Hope and New Jersey
    • 15.3.4. CityScape announces expansion with innovative play spaces for all ages
    • 15.3.5. Upcoming New Family Entertainment Hub by Auric Group and Sky Jumper Sports
    • 15.3.6. VICI Properties Inc. Provides Construction Financing to Kalahari for Indoor Waterpark Resort Development in Virginia
    • 15.3.7. Triple Play Family Fun Park partners with Connect&GO to redefine the future of family entertainment!
    • 15.3.8. Stars and Strikes Family Entertainment Rolls Into Rock Hill, South Carolina
    • 15.3.9. Launch Entertainment Debuts Colorado Presence Through New Development Deal
    • 15.3.10. Crayola Announces with Max-Matching Entertainments First International Expansion Deal for Its Family Attraction Business
    • 15.3.11. Toikido Partners with Chuck E Cheese On Expansive Pinata Smashlings Promotional Campaign
    • 15.3.12. Dallas-Based Family Entertainment Innovators, Cinergy Entertainment Group Announces Acquisition of Two Formerly-Owned Regal Cinemas Located in Midland and Amarillo, Texas
    • 15.3.13. Spectrum Metro Unveils Noida's One of The Largest Family Entertainment Center Redefining Entertainment and Fitness
    • 15.3.14. Majid Al Futtaim Launches a New Family Entertainment Center, Snow Abu Dhabi
    • 15.3.15. Five Star Parks & Attractions Acquires Award-Winning Scene75 Entertainment
    • 15.3.16. Timezone Announces 2nd India Amusement Center
    • 15.3.17. QBIX Installed in a Family Entertainment Center - Hype Arena by Kiddo
  • 15.4. Strategy Analysis & Recommendation
    • 15.4.1. The Walt Disney Company

Companies Mentioned

  • 1. Atech Group International
  • 2. Bandai Namco Holdings Inc.
  • 3. Bowlero Corporation
  • 4. Business and Marketing Improvement NV
  • 5. CEC Entertainment, LLC
  • 6. Cinergy Entertainment Group, Inc.
  • 7. Clip 'n Climb by ABEO Company
  • 8. Connect&GO Inc.
  • 9. Dave and Buster'S, Inc.
  • 10. Dynamite Disc Jockey's Inc.
  • 11. Five Star Parks & Attractions
  • 12. Funco
  • 13. Funriders Leisure & Amusement Pvt. Ltd.
  • 14. Gametime Lanes & Entertainment
  • 15. Global Fun Sports
  • 16. Go Play Systems
  • 17. Guangzhou Wonka Playground Co., Ltd.
  • 18. Head Rush Technologies
  • 19. Innovative Concepts in Entertainment, Inc.
  • 20. KidZania Operations S.A.R.L.
  • 21. Landmark Group
  • 22. Launch Entertainment
  • 23. Legoland Discovery Center by Merlin Entertainments Limited
  • 24. Majid Al Futtaim Holding LLC
  • 25. Pathfinder Software, LLC
  • 26. Playlife-System GmbH
  • 27. Scene75 Entertainment Centers
  • 28. Semnox Solutions Pvt Ltd
  • 29. Shaffer Distributing
  • 30. Smaaash Entertainment Private Limited
  • 31. Tenpin Limited by Ten Entertainment Group Plc
  • 32. The Walt Disney Company
  • 33. Timezone Global by The Entertainment and Education Group
  • 34. Toy Town by Mantech Co. Ltd
  • 35. Two Bit Circus, Inc.
  • 36. Walltopia AD

LIST OF FIGURES

  • FIGURE 1. FAMILY ENTERTAINMENT CENTER MARKET RESEARCH PROCESS
  • FIGURE 2. FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2023 VS 2030 (%)
  • FIGURE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 17. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 21. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 23. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 24. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 25. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 26. FAMILY ENTERTAINMENT CENTER MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 27. FAMILY ENTERTAINMENT CENTER MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. FAMILY ENTERTAINMENT CENTER MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. FAMILY ENTERTAINMENT CENTER MARKET DYNAMICS
  • TABLE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADVERTISEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ENTRY FEES & TICKET SALES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FOOD & BEVERAGES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY MERCHANDISING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADULT ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S EDUTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY LOCATION-BASED VR ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 10,001 TO 20,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 20,001 TO 40,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 5,001 TO 10,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OVER 40,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY UP TO 5,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 12-18 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 18-25 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 25+ YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 6-12 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY GROUP 0-6 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY HYBRID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY INDOOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OUTDOOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 34. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AR & VR GAMING ZONES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 35. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ARCADE STUDIOS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 36. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY PHYSICAL PLAY ACTIVITIES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 37. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY SKILL/ & COMPETITION GAMES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 38. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 39. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 40. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 41. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 42. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 44. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 45. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 46. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 47. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 48. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 49. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 50. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 51. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 52. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 53. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 54. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 55. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 56. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 57. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 58. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 59. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 60. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 61. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 62. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 63. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 64. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 65. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 66. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 67. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 68. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 69. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 70. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 71. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 72. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 73. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 75. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 76. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 77. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 78. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 79. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 80. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 82. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 83. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 84. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 86. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 87. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 88. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 89. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 90. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 91. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 92. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 93. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 94. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 96. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 98. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 99. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 101. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 102. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 103. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 104. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 105. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 106. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 107. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 108. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 109. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 110. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 111. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 112. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 113. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 114. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 116. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 117. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 118. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 119. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 120. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 121. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 122. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 123. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 124. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 125. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 126. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 127. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 128. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 129. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 130. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 131. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 132. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 133. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 134. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 135. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 136. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 137. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 138. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 139. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 140. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 141. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 142. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 143. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 144. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 146. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 147. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 148. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 149. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 150. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 151. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 152. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 153. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 154. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 155. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 156. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 157. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 158. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 159. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 160. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 161. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 162. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 163. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 164. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 165. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 166. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 167. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 168. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 169. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 170. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 171. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 172. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 173. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 174. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 175. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 176. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 177. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 178. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 179. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 180. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 181. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 182. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 183. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 184. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 185. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 186. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 187. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 188. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 189. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 190. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 191. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 192. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 193. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 194. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 195. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 196. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 197. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 198. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 199. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 200. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 201. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 202. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 203. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 204. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 205. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 206. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 207. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 208. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 209. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 210. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 211. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 212. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 213. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 214. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 215. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 216. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 217. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 218. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 219. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 220. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 221. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 222. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 223. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 224. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 225. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 226. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 227. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 228. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 229. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 230. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 231. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 232. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 233. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 234. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 235. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 236. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 237. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 238. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 239. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 240. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 241. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 242. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 243. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 244. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 245. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 246. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 247. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 248. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 249. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 250. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 251. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 252. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 253. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 254. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 255. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 256. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 257. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 258. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 259. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 260. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 261. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 262. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 263. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 264. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 265. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 266. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 267. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 268. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 269. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 270. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 271. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 272. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 273. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 274. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 275. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 281. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 282. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 283. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 284. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 285. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 286. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 287. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 288. FAMILY ENTERTAINMENT CENTER MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 289. FAMILY ENTERTAINMENT CENTER MARKET, FPNV POSITIONING MATRIX, 2023