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市場調查報告書
商品編碼
1658128
遊樂場遊戲市場規模、佔有率和成長分析(按類型、控制機制、技術、年齡層、最終用戶和地區)—2025-2032 年產業預測Arcade Gaming Market Size, Share, and Growth Analysis, By Genre (Action Games, Puzzle Games), By Control Mechanism (Buttons, Joystick), By Technology, By Age Group, By End-users, By Region - Industry Forecast 2025-2032 |
遊樂場遊戲市場規模預計在 2023 年達到 45 億美元,並從 2024 年的 47.5 億美元成長到 2032 年的 72.9 億美元,預測期內(2025-2032 年)的複合年成長率為 5.5%。
遊樂場遊戲的特點是在公共營運的遊戲機上無休止地進行遊戲,並且由於商務用遊戲廳的普及和購物中心安裝的遊戲機數量的增加,預計街機遊戲將實現顯著成長。虛擬實境技術與遊樂場遊戲的整合成為主要的市場趨勢,它提供的身臨其境的體驗推動了對基於虛擬實境的遊戲的需求。為了利用這一趨勢,街機廳營運商需要調整和創新其遊戲產品。然而,遊樂場遊戲機的高成本以及安裝所需的巨大空間等挑戰可能會阻礙潛在的成長。總體而言,如果營運商能夠有效突破這些限制,遊樂場遊戲市場將提供擴張的機會。
Arcade Gaming Market size was valued at USD 4.5 billion in 2023 and is poised to grow from USD 4.75 billion in 2024 to USD 7.29 billion by 2032, growing at a CAGR of 5.5% during the forecast period (2025-2032).
Arcade gaming, characterized by its endless gameplay on public machines, is set to experience significant growth driven by the proliferation of commercial gaming parlors and increased machine installations in malls. The integration of virtual reality technology into arcade games stands out as a key market trend, offering an immersive experience that boosts demand for VR-based games. To capitalize on this trend, arcade businesses must adapt and innovate their offerings. However, potential growth may be hindered by challenges such as the high costs associated with arcade machines and the substantial space required for their placement. Overall, the arcade gaming market presents opportunities for expansion, provided that businesses navigate these constraints effectively.
Top-down and bottom-up approaches were used to estimate and validate the size of the Arcade Gaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.
Arcade Gaming Market Segments Analysis
Global Arcade Gaming Market is segmented by Genre, Control Mechanism, Technology, Age Group, End-users and region. Based on Genre, the market is segmented into Action Games, Puzzle Games, Shooter Games and Sports Games. Based on Control Mechanism, the market is segmented into Buttons, Joystick, Motion Sensors and Touch Screens. Based on Technology, the market is segmented into Non-Video Game and Video Games. Based on Age Group, the market is segmented into 19 to 35 Years, 36 Years & Above and Less 18 Years. Based on End-users, the market is segmented into Amusement Parks and Family Entertainment Centers, Cinemas and Theaters, Corporate Offices and Business Centers, Cruise Ships, Educational Institutions, Esports Venues and Competitive Gaming Arenas, Event and Party Planners, Home Users, Hotels and Resorts, Restaurant and Cafe Chains, Shopping Malls and Retail Centers and Standalone Arcades and Amusement Parlors. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.
Driver of the Arcade Gaming Market
Nostalgia is a significant factor fueling the resurgence of retro gaming, as individuals from older generations seek to relive cherished memories associated with arcade games. The simplicity and enjoyment that arcade games offer contribute to their appeal, making them a central element of the growing retro gaming trend. This demand for classic gaming experiences is a primary driver of expansion within the arcade gaming market, attracting new players as well as rekindling the passions of those who played these games in their youth. As nostalgia continues to capture the hearts of gamers, the arcade gaming market is poised for considerable growth.
Restraints in the Arcade Gaming Market
The arcade gaming market faces significant challenges due to the growing allure of online gaming, which can be accessed from virtually any location worldwide. Online platforms offer unique experiences that traditional arcade gaming struggles to match, attracting a larger pool of gamers. As more individuals opt for the convenience and variety of online games, this trend may impede the long-term growth of the arcade gaming sector. The shift in consumer preference towards digital experiences over physical arcade settings poses a potential constraint on the expansion and sustainability of the arcade gaming market as it adapts to these changing dynamics.
Market Trends of the Arcade Gaming Market
The arcade gaming market is witnessing a significant trend towards the incorporation of virtual reality (VR), transforming traditional gaming experiences into immersive adventures that attract a broader audience. As VR technology progresses and becomes more mainstream, demand for VR-based arcade games has surged, offering players compelling experiences and interactive environments. Popular titles like the VR360 Dinosaur Attack and Sega's VR Agent exemplify this shift, drawing players in with their lifelike graphics and engaging gameplay. This trend not only enhances player engagement but also revitalizes arcade establishments, positioning them as key destinations for cutting-edge entertainment in an increasingly digital world.