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市場調查報告書
商品編碼
1608061

身臨其境型技術市場:按技術、設備和行業分類 - 2025-2030 年全球預測

Immersive Technology Market by Technology (Fully Immersive, Semi-Immersive), Device (Gesture Tracking Devices, Head-Mounted Display, Projectors & Display Walls), Industry Verticals - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 185 Pages | 商品交期: 最快1-2個工作天內

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2023年身臨其境型技術市場價值為297.6億美元,預計2024年將達到377.5億美元,複合年成長率為27.02%,到2030年將達到1587.8億美元。

身臨其境型技術包括擴增實境(AR)、虛擬實境 (VR) 和混合實境(MR),所有這些技術都旨在創建或增強具有感官體驗的環境。對身臨其境型技術的需求源於其在遊戲、醫療保健、教育和零售等領域改變使用者體驗、簡化營運和創新參與策略的能力。這些技術正在擴展其最終用途,以促進實際培訓、增強遠端協作並實現互動式和個人化的客戶互動。市場成長受到技術進步、網路普及率的提高以及消費者對豐富體驗的需求的影響。智慧型設備使用量的增加和硬體功能的改進也推動了市場滲透。企業培訓、虛擬房地產旅遊以及教育和治療的無障礙解決方案等領域存在機會。為了抓住這些機會,公司應該專注於創建可擴展且負擔得起的解決方案,並培養內容創作的夥伴關係。然而,挑戰包括高成本、內容製作的技術限制、使用者不適和隱私問題。此外,市場碎片化和跨不同平台的互通性需求也可能阻礙採用。潛在的創新包括增強健康解決方案、基於 AR 的導航和定位服務以及超個性化的人工智慧整合等領域。鼓勵公司投資研發以降低硬體成本並改善用戶體驗,並解決隱私和道德使用問題以建立消費者信任。市場是動態的,競爭格局以快速創新為特徵。人們大力推動開發跨行業應用程式,這些應用程式可以提供全面的解決方案,同時保持成本效益。隨著身臨其境型技術成為主流,公司必須保持敏捷性並適應新的使用案例和消費者偏好,同時確保整體性和可訪問性。平衡創新與監管合規性和道德考量對於永續成長至關重要。

主要市場統計
基準年[2023] 297.6億美元
預計年份 [2024] 377.5億美元
預測年份 [2030] 1587.8億美元
複合年成長率(%) 27.02%

市場動態:揭示快速發展的身臨其境型技術市場的關鍵市場洞察

供給和需求的動態交互作用正在改變身臨其境型技術市場。了解這些不斷變化的市場動態可以幫助企業做出明智的投資決策、策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,同時消費行為及其對製造成本的影響以及對採購趨勢的影響。

  • 市場促進因素
    • 身臨其境型科技在醫療保健領域的快速採用
    • 頭戴式顯示器(HMD)在遊戲娛樂領域的普及
    • 各行業對虛擬培訓的需求不斷成長
  • 市場限制因素
    • 過度使用會導致潛在的健康問題
  • 市場機會
    • 5G技術持續發展
    • VR在航太和國防領域的訓練和模擬中的應用
  • 市場挑戰
    • 顯示滯後和視野有限

波特五力:駕馭身臨其境型科技市場的策略工具

波特的五力框架是了解市場競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢、解決弱點並避免潛在的挑戰,以確保更強大的市場地位。

PESTLE分析:了解身臨其境型技術市場的外部影響

外部宏觀環境因素在塑造身臨其境型技術市場的績效動態方面發揮著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並幫助他們做出積極主動的決策。

市場佔有率分析 了解身臨其境型技術市場的競爭格局

身臨其境型技術市場的詳細市場佔有率分析可以對供應商績效進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣身臨其境型技術市場廠商績效評估

FPNV定位矩陣是評估身臨其境型技術市場供應商的重要工具。此矩陣允許業務組織根據商務策略和產品滿意度評估供應商,從而做出與其目標相符的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議描繪了身臨其境型技術市場的成功之路

對於旨在加強其在全球市場的影響力的公司來說,身臨其境型技術市場的策略分析至關重要。透過審查關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:詳細檢視當前市場環境、主要企業的廣泛資料、評估其在市場中的影響力和整體影響力。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監管核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 身臨其境型科技在醫療保健領域的快速採用
      • 頭戴式顯示器(HMD)在遊戲娛樂領域的普及
      • 各行業對虛擬培訓的需求不斷增加
    • 抑制因素
      • 過度使用會導致健康問題
    • 機會
      • 5G技術持續發展
      • 使用 VR 進行航太和國防訓練和模擬
    • 任務
      • 顯示延遲和視野限制
  • 市場區隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章身臨其境型科技市場:依技術分類

  • 完全身臨其境
  • 半身臨其境型

第7章身臨其境型科技市場:依設備分類

  • 手勢追蹤裝置
  • 頭戴式顯示器
  • 投影機和顯示牆

第8章身臨其境型技術市場:依產業分類

  • BFSI
  • 消費品/零售
  • 政府和公共部門
  • 醫療保健和生命科學
  • 製造業
  • 媒體與娛樂
  • 通訊/IT

第9章美洲身臨其境型技術市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第10章亞太身臨其境型技術市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第11章歐洲、中東和非洲的身臨其境型技術市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第12章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
  • 戰略分析和建議

公司名單

  • Acer Inc.
  • Barco NV
  • EON Reality, Inc.
  • FAAC Incorporated
  • Google, LLC by Alphabet, Inc.
  • HCL Technologies Ltd.
  • Honeywell International, Inc.
  • Immersive Technologies Pty Limited
  • Lockheed Martin Corporation
  • Magic Leap, Inc.
  • Qualcomm Incorporated
  • Samsung Electronics Co. Ltd.
  • Telefonaktiebolaget LM Ericsson
  • Unity Technologies
  • Varjo Technologies Oy
Product Code: MRR-035590447A53

The Immersive Technology Market was valued at USD 29.76 billion in 2023, expected to reach USD 37.75 billion in 2024, and is projected to grow at a CAGR of 27.02%, to USD 158.78 billion by 2030.

Immersive technology encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR), all designed to create or enhance environments with sensory experiences. Necessity for immersive technology is driven by its ability to transform user experiences, streamline operations, and innovate engagement strategies across sectors like gaming, healthcare, education, and retail. These technologies facilitate realistic training, enhance remote collaboration, and create interactive, personalized customer interactions, thus broadening their end-use applications. The market growth is influenced by technological advancements, increasing internet penetration, and consumer demand for enriched experiences. The rise in smart device usage and improving hardware capabilities also bolster market proliferation. Opportunities lie in sectors like enterprise training, real estate virtual tours, and accessibility solutions for education and therapy. To seize these, companies should focus on creating scalable, affordable solutions, and fostering partnerships for content creation. However, challenges include high costs, technological limitations in content creation, and issues with user discomfort and privacy concerns. Additionally, market fragmentation and the need for interoperability between diverse platforms can hinder widespread adoption. For innovation, areas like augmented health solutions, AR-based navigation and location services, and integrating AI for hyper-personalization hold potential. Companies are advised to invest in R&D to improve hardware affordability and user experience and address privacy and ethical use concerns to build consumer trust. The market is dynamic, with a competitive landscape featuring rapid innovations. There is a significant push towards developing cross-industry applications that can offer comprehensive solutions while maintaining cost-efficiency. As immersive technologies move towards mainstream adoption, businesses must stay agile, adapting to new use cases and consumer preferences while ensuring inclusivity and accessibility. Balancing innovation with regulatory compliance and ethical considerations will be vital for sustained growth.

KEY MARKET STATISTICS
Base Year [2023] USD 29.76 billion
Estimated Year [2024] USD 37.75 billion
Forecast Year [2030] USD 158.78 billion
CAGR (%) 27.02%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Immersive Technology Market

The Immersive Technology Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Surging adoption of Immersive Technology in healthcare sector
    • Penetration of head-mounted display (HMD) in the gaming and entertainment sector
    • Rising demand for virtual training across industries
  • Market Restraints
    • Excessive use leads to potential health issues
  • Market Opportunities
    • Continuous developments in 5G technology
    • Use of VR in aerospace & defense for training and simulation
  • Market Challenges
    • Display latency and limited field of view

Porter's Five Forces: A Strategic Tool for Navigating the Immersive Technology Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Immersive Technology Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Immersive Technology Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Immersive Technology Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Immersive Technology Market

A detailed market share analysis in the Immersive Technology Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Immersive Technology Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Immersive Technology Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Immersive Technology Market

A strategic analysis of the Immersive Technology Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Immersive Technology Market, highlighting leading vendors and their innovative profiles. These include Acer Inc., Barco N.V., EON Reality, Inc., FAAC Incorporated, Google, LLC by Alphabet, Inc., HCL Technologies Ltd., Honeywell International, Inc., Immersive Technologies Pty Limited, Lockheed Martin Corporation, Magic Leap, Inc., Qualcomm Incorporated, Samsung Electronics Co. Ltd., Telefonaktiebolaget LM Ericsson, Unity Technologies, and Varjo Technologies Oy.

Market Segmentation & Coverage

This research report categorizes the Immersive Technology Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Technology, market is studied across Fully Immersive and Semi-Immersive.
  • Based on Device, market is studied across Gesture Tracking Devices, Head-Mounted Display, and Projectors & Display Walls.
  • Based on Industry Verticals, market is studied across BFSI, Consumer Goods & Retail, Government & Public Sector, Healthcare & Life Sciences, Manufacturing, Media & Entertainment, and Telecommunications & IT.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Surging adoption of Immersive Technology in healthcare sector
      • 5.1.1.2. Penetration of head-mounted display (HMD) in the gaming and entertainment sector
      • 5.1.1.3. Rising demand for virtual training across industries
    • 5.1.2. Restraints
      • 5.1.2.1. Excessive use leads to potential health issues
    • 5.1.3. Opportunities
      • 5.1.3.1. Continuous developments in 5G technology
      • 5.1.3.2. Use of VR in aerospace & defense for training and simulation
    • 5.1.4. Challenges
      • 5.1.4.1. Display latency and limited field of view
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Immersive Technology Market, by Technology

  • 6.1. Introduction
  • 6.2. Fully Immersive
  • 6.3. Semi-Immersive

7. Immersive Technology Market, by Device

  • 7.1. Introduction
  • 7.2. Gesture Tracking Devices
  • 7.3. Head-Mounted Display
  • 7.4. Projectors & Display Walls

8. Immersive Technology Market, by Industry Verticals

  • 8.1. Introduction
  • 8.2. BFSI
  • 8.3. Consumer Goods & Retail
  • 8.4. Government & Public Sector
  • 8.5. Healthcare & Life Sciences
  • 8.6. Manufacturing
  • 8.7. Media & Entertainment
  • 8.8. Telecommunications & IT

9. Americas Immersive Technology Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Immersive Technology Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Immersive Technology Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Acer Inc.
  • 2. Barco N.V.
  • 3. EON Reality, Inc.
  • 4. FAAC Incorporated
  • 5. Google, LLC by Alphabet, Inc.
  • 6. HCL Technologies Ltd.
  • 7. Honeywell International, Inc.
  • 8. Immersive Technologies Pty Limited
  • 9. Lockheed Martin Corporation
  • 10. Magic Leap, Inc.
  • 11. Qualcomm Incorporated
  • 12. Samsung Electronics Co. Ltd.
  • 13. Telefonaktiebolaget LM Ericsson
  • 14. Unity Technologies
  • 15. Varjo Technologies Oy

LIST OF FIGURES

  • FIGURE 1. IMMERSIVE TECHNOLOGY MARKET RESEARCH PROCESS
  • FIGURE 2. IMMERSIVE TECHNOLOGY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. IMMERSIVE TECHNOLOGY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. IMMERSIVE TECHNOLOGY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. IMMERSIVE TECHNOLOGY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. IMMERSIVE TECHNOLOGY MARKET DYNAMICS
  • TABLE 7. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY FULLY IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY SEMI-IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY GESTURE TRACKING DEVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY HEAD-MOUNTED DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY PROJECTORS & DISPLAY WALLS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY BFSI, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY CONSUMER GOODS & RETAIL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY GOVERNMENT & PUBLIC SECTOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY HEALTHCARE & LIFE SCIENCES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY MANUFACTURING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TELECOMMUNICATIONS & IT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 26. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 28. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 29. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 30. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 31. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 32. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 33. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 34. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 35. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 36. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 37. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 38. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 40. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 41. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 42. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 44. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 45. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 46. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 47. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 48. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 49. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 50. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 51. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 52. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 53. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 54. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 55. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 56. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 57. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 58. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 59. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 60. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 61. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 62. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 63. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 64. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 65. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 66. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 67. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 68. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 69. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 70. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 71. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 72. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 73. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 74. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 75. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 76. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 77. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 78. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 79. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 80. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 81. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 82. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 84. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 85. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 86. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 87. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 88. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 89. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 90. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 91. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 92. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 93. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 94. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 95. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 96. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 97. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 98. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 99. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 100. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 101. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 102. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 103. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 104. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 105. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 106. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 107. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 108. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 109. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 110. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 111. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 112. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 113. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 114. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 115. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 116. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 117. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 118. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 119. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 120. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 121. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 122. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 123. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 124. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 125. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 126. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 127. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 131. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 132. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 133. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 134. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 135. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 136. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 137. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 138. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 139. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 140. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 141. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 142. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 147. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 148. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 149. IMMERSIVE TECHNOLOGY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 150. IMMERSIVE TECHNOLOGY MARKET, FPNV POSITIONING MATRIX, 2023