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市場調查報告書
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1532936

電腦圖形 (CG) 市場:2024-2029 年預測

Computer Graphics Market - Forecasts from 2024 to 2029

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 122 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

電腦繪圖 (CG) 市場預計將以 6.74% 的複合年成長率成長,從 2024 年的 285.4 億美元增至 2029 年的 395.41 億美元。

這一成長得益於影像處理和資料視覺化的顯著改進,以及全球 IT 產業的強勁成長。此外,各行業主要傾向於實施自動化解決方案以提高效率和生產力。

因此,對電腦圖形 (CG) 系統來操作機器人、機器和分析工具等自動化解決方案的需求不斷成長。此外,3D和4D技術的出現以及遊戲玩家世界的增強正在為未來的市場拓展鋪平道路。

電腦圖形 (CG) 市場促進因素:

  • 自動化解決方案的採用正在推動市場擴張

在全球範圍內,多個行業的情況不斷變得更加複雜,為各行業提高效率、降低營運成本、加快上市時間帶來了更大的壓力。這導致各行業採用自動化解決方案以加快營運和生產速度。

工業自動化徹底改變了工業運作方式,因為它以更快的速度提供更好的產出,減輕了工業的壓力。隨著對視覺技術的投資增加,對電腦系統操作和執行各種任務(例如控制和程式設計機器)的需求顯著增加。

電腦圖形 (CG) 是工業自動化的核心,同時也提供自動化的好處,例如自動報告、檢查機器是否損壞以及維護適當的服務計劃。因此,每個行業的強勁投資增加了對電腦的需求,導致預測期內對電腦圖形(CG)解決方案的需求增加。

  • 有利的舉措和新興趨勢刺激市場擴張

此外,有關工業 4.0 採用的舉措預計也將推動未來幾年的市場成長。人工智慧和機器學習以及其他行業相關技術的發展以及對網實整合系統建設的投資將進一步推動對電腦圖形學(CG)的需求,以促進分析工具和其他自動化系統的順利運作。

  • 此外,最終用戶需求的增加將加速整體市場的成長。

電腦圖形學 (CG) 支援從影像處理到設計、資料視覺化和動畫的各種活動和應用,進一步擴展了我們對特定產品和服務的理解。此類技術已成為視覺吸引力的潮流引領者,並且在醫療保健、製造、媒體和娛樂以及汽車等各個領域都有很高的需求。隨著最終用戶的增加,高級電腦圖形 (CG) 的使用也在增加,推動了對此類技術的需求。

  • CG計劃的實施刺激了電腦圖形(CG)產業的發展

見證了電腦圖形學(CG)的潛力和未來前景,各IT公司和機構都重視建立圖形設計中心並實施專案來擴展此類技術的知識。例如,2024年2月,CG Pro推出了第一個社群CG Pro Inner Circle,提供視覺效果和虛擬製作的培訓。

電腦圖形 (CG) 市場的地理前景

  • 北美佔有很大佔有率

電腦圖形 (CG) 市場按地區分為北美、南美、歐洲、中東/非洲和亞太地區。由於對研發的大量投資以及最終用戶行業較早採用新技術,北美在全球電腦圖形 (CG) 市場中佔有很大佔有率。

此外,NVIDIA 等大公司在美國的圖形部門收益也大幅成長。例如,根據英偉達《2023年公司年報》,該公司圖形部門收益為119.6億美元,其中30%來自美國。

此外,不斷成長的人工智慧趨勢、進階運算以及對即時產生人工智慧的投資正在為區域市場的成長鋪平道路。美國等主要國家處於早期採用這些趨勢的最前線。

在韓國和中國等國家不斷成長的遊戲和娛樂業的推動下,亞太地區預計將出現最快的成長。該行業正在推動對電腦圖形 (CG) 和提供更高級別用戶體驗的軟體的需求。

根據紅蘋果《2023年全球遊戲產業報告》,中國以501.8億美元的估值領先全球遊戲產業,而日本和韓國分別以220.1億美元和84.8億美元排名第三和第四。

電腦圖形 (CG) 市場的主要發展

  • 2024 年 5 月:Tech Soft 3D 宣布收購 Actify 的核心業務,包括 CAD 出版商、SpinFire 和 Centro。兩者都提供先進的 CAD(電腦輔助檢視)技術。
  • 2024 年 3 月:NVIDIA推出NVIDIA Blackwell,使即時生成式 AI 能夠在具有 1 兆個參數的大型語言模型上運作。該平台將六種技術轉化為加速運算,包括電子設計自動化。
  • 2023 年 11 月:Imagination Technologies 宣布推出“IMG DXD”,這是一款高性能 GPU IP,具有“Feature Level11_0”和“DirectX”基於硬體的支援。這允許您運行 PC 遊戲和基於 Windows 的應用程式。 IMG DXD 每核心的圖形效能是 IMG BXT 的 2.25 倍。
  • 2022 年 11 月:AMD 推出基於 AMD RDNA 3架構的新一代遊戲顯示卡「AMD Radeon(TM) RX 7900 XTX」和「Radeon RX 7900 XT」。
  • 2022 年 4 月:丸紅公司推出 VIDA Insight,這是一款支援 X 光和 CT 影像判讀的醫學影像處理軟體。它由丸紅子公司 CLAIRVO Technologies Inc. 銷售,可提高醫療機構資料視覺化的品質。

目錄

第1章簡介

  • 市場概況
  • 市場定義
  • 調查範圍
  • 市場區隔
  • 貨幣
  • 先決條件
  • 基準年和預測年時間表
  • 相關利益者的主要利益

第2章調查方法

  • 研究設計
  • 調查過程

第3章執行摘要

  • 主要發現

第4章市場動態

  • 市場促進因素
  • 市場限制因素
  • 波特五力分析
  • 產業價值鏈分析
  • 分析師觀點

第5章電腦圖形 (CG) 市場:透過提供

  • 介紹
  • 解決方案
  • 服務

第6章電腦圖形 (CG) 市場:按應用分類

  • 介紹
  • 影像處理
  • 設計
  • 視覺化
  • 卡通
  • 其他

第 7 章 電腦繪圖 (CG) 市場:按最終使用者產業

  • 介紹
  • 航太/國防
  • 衛生保健
  • 製造業
  • 媒體娛樂
  • 其他

第8章電腦圖形 (CG) 市場:按地區

  • 介紹
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 南美洲
    • 巴西
    • 阿根廷
    • 其他
  • 歐洲
    • 德國
    • 法國
    • 英國
    • 義大利
    • 西班牙
    • 其他
  • 中東/非洲
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 以色列
    • 其他
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 泰國
    • 台灣
    • 印尼
    • 其他

第9章競爭環境及分析

  • 主要企業及策略分析
  • 市場佔有率分析
  • 合併、收購、協議和合作
  • 競爭對手儀表板

第10章 公司簡介

  • NVIDIA Corporation
  • Adobe
  • Autodesk Inc.
  • Unity Technologies
  • InVisionApp Inc.
  • Advanced Micro Devices, Inc
  • Dassault Systemes
  • PTC
簡介目錄
Product Code: KSI061610334

The computer graphics market is projected to grow at a CAGR of 6.74%, thereby reaching US$39.541 billion in 2029, increasing from estimated value of US$28.540 billion in 2024.

The growth is attributed to the significant improvement in image processing and data visualization and the robust growth of the IT industry globally. Furthermore, industries are further inclined toward adopting automation solutions primarily to improve their efficiency and enhance their productivity.

This, in turn, drives the demand for computer graphics systems for operating automated solutions such as robots, machinery, and analytical tools, among others. Additionally, the emergence of 3D and 4D technologies following gamers' increased global strength has paved the way for future market expansion.

Computer Graphics Market Drivers:

  • The adoption of automation solutions drives market expansion.

The scenario across several industries is constantly becoming more complicated worldwide, which has further urged industries to enhance their efficiency, decrease operational costs, and reduce the time to market. This has further led to the adoption of automation solutions across different industries with the aim of swift operations or production.

Industrial automation has revolutionized the way industries operate, as it has eased the pressure on industries by providing better output at a much faster rate. With the growing investment in visual technologies, the demand for computer systems has increased significantly for operating and performing different tasks such as machinery control and programming.

Computer graphics, along with being a core part of industrial automation, also provide lieu of supplementary benefits to automation such as automated report generation, checking for machinery damages, and maintaining proper service schedules. Thus, favorable investment across industries is driving up demand for computers, increasing demand for computer graphics solutions during the forecast period.

  • Favorable initiatives and emerging trends stimulate market expansion.

Additionally, initiatives regarding the adoption of Industry 4.0 are also expected to propel market growth in the coming years. The development of AI and machine learning, followed by investments to create cyber-physical systems, among other industrial-related technologies, will further drive the demand for computer graphics for the smooth function of analytical tools and other automated systems.

  • Booming end-user demand has accelerated the overall market growth.

Computer graphics assist in various activities and applications, ranging from image processing to designing, data visualizing, and animation, further enhancing the scope of understanding for a particular product or service. Such technology has become the trendsetter for visual appeals, owing to which it is in high demand in various sectors such as healthcare, manufacturing, media & entertainment, automotives, etc. With the bolstering growth of such end-users, the prevalence of advanced computer graphics usage has also increased, which will drive the demand for such technology.

  • The implementation of CG programs stimulates the computer graphics industry's growth.

Witnessing the growing potential of computer graphics and the scope of opportunities it provides in the future, various IT companies and institutions are emphasizing the establishment of graphic design centers and implementing programs to expand the knowledge landscape of such technology. For instance, in February 2024, CG Pro launched "CG Pro Inner Circle", a first-of-its-kind community that would provide students with training regarding visual effects and virtual production.

Computer Graphics Market Geographical Outlook

  • North America to hold a significant market share.

Geography-wise, the computer graphics market is analyzed into North America, South America, Europe, the Middle East, Africa, and the Asia Pacific. North America holds a significant share in the global computer graphics market owing to the high investment in R&D across end-user industries and the early adoption of new technologies.

Moreover, major players, namely NVIDIA corporation, witnessed a significant increase in their graphic segment revenue in the USA. For instance, according to NVIDIA's "Corporate Annual Report 2023", the company's graphic segment earned a revenue of US$11,906 million, of which 30% came from the USA.

Additionally, the growing AI trend, high-level computing, and investment in real-time generative AI have paved the way for regional market growth. Major nations like the USA are at the forefront of early adoption of such trends.

The APAC region is poised to show the fastest growth, fuelled by the growing gaming and entertainment industry in countries like South Korea and China. This industry is propelling the demand for computer graphics and software to provide a next-level user experience.

According to the "Global Gaming Industry Report 2023" by Red Apple, China is the leading global gaming industry with a valuation of US$50.18 billion, whereas Japan and South Korea came in third & fourth place with valuations of US$22.01 billion and US$8.48 billion, respectively.

Computer Graphics Market Key Developments

  • May 2024: Tech Soft 3D announced the acquisition of Actify's core businesses inclusive of CAD Publisher, SpinFire, and Centro. All of these provide advanced CAD (Computer Aided Viewing) technology. The acquisition would strengthen Tech's 3D CAD viewing product solutions.
  • March 2024: NVIDIA launched "NVIDIA Blackwell", which enables organizations to run real-time generative AI on a trillion-parameter large language model. The platform transforms six technologies, including electronic design automation, for accelerated computing.
  • November 2023: Imagination Technologies launched "IMG DXD", a high-performance GPU IP equipped with "Feature Level11_0" and "DirectX" hardware-based support. This enables it to run PC games and Windows-based applications. IMG DXD provides 2.25s times per-core graphic performance of "IMG BXT".
  • November 2022: AMD launched its next-generation gaming graphic cards, "AMD Radeon(TM) RX 7900 XTX " and "Radeon RX 7900 XT", based on the company's AMD RDNA 3 architecture. The graphic cards feature AMD's advanced chipset design and are efficient enough to power high-framerate 4k resolution gaming.
  • April 2022: Marubeni Corporation launched "VIDA Insight", an image-processing software for medical applications that would assist in reading X-ray and CT images. The product would be distributed by Marubeni's subsidiary CLAIRVO Technologies Inc., elevating the quality of data visualization in medical institutions.

The Computer Graphics market is segmented and analyzed as follows:

By Offering

  • Solutions
  • Services

By Application

  • Image Processing
  • Design
  • Visualization
  • Animation
  • Others

By End-User Industry

  • Automotive
  • Aerospace & Defense
  • Healthcare
  • Manufacturing
  • Media and Entertainment
  • Others

By Geography

  • North America
  • United States
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Israel
  • Others
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Thailand
  • Taiwan
  • Indonesia
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base and Forecast Years Timeline
  • 1.8. Key Benefits for the Stakeholder

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Processes

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis
  • 4.5. Analyst View

5. COMPUTER GRAPHICS MARKET BY OFFERING

  • 5.1. Introduction
  • 5.2. Solutions
  • 5.3. Services

6. COMPUTER GRAPHICS MARKET BY APPLICATION

  • 6.1. Introduction
  • 6.2. Image Processing
  • 6.3. Design
  • 6.4. Visualization
  • 6.5. Animation
  • 6.6. Others

7. COMPUTER GRAPHICS MARKET BY END-USER INDUSTRY

  • 7.1. Introduction
  • 7.2. Automotive
  • 7.3. Aerospace & Defense
  • 7.4. Healthcare
  • 7.5. Manufacturing
  • 7.6. Media and Entertainment
  • 7.7. Others

8. COMPUTER GRAPHICS MARKET BY GEOGRAPHY

  • 8.1. Introduction
  • 8.2. North America
    • 8.2.1. United States
    • 8.2.2. Canada
    • 8.2.3. Mexico
  • 8.3. South America
    • 8.3.1. Brazil
    • 8.3.2. Argentina
    • 8.3.3. Others
  • 8.4. Europe
    • 8.4.1. Germany
    • 8.4.2. France
    • 8.4.3. United Kingdom
    • 8.4.4. Italy
    • 8.4.5. Spain
    • 8.4.6. Others
  • 8.5. Middle East and Africa
    • 8.5.1. Saudi Arabia
    • 8.5.2. UAE
    • 8.5.3. Israel
    • 8.5.4. Others
  • 8.6. Asia Pacific
    • 8.6.1. China
    • 8.6.2. Japan
    • 8.6.3. India
    • 8.6.4. South Korea
    • 8.6.5. Thailand
    • 8.6.6. Taiwan
    • 8.6.7. Indonesia
    • 8.6.8. Others

9. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 9.1. Major Players and Strategy Analysis
  • 9.2. Market Share Analysis
  • 9.3. Mergers, Acquisitions, Agreements, and Collaborations
  • 9.4. Competitive Dashboard

10. COMPANY PROFILES

  • 10.1. NVIDIA Corporation
  • 10.2. Adobe
  • 10.3. Autodesk Inc.
  • 10.4. Unity Technologies
  • 10.5. InVisionApp Inc.
  • 10.6. Advanced Micro Devices, Inc
  • 10.7. Dassault Systemes
  • 10.8. PTC