The global 3D-Model Platforms market was valued at US$ 1,369.34 million in 2022 and is anticipated to reach US$ 3,272.76 million by 2030, witnessing a CAGR of 11.23% during the forecast period 2023-2030. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for 3D-Model Platforms is estimated to increase from $ 615.89 million in 2023 to reach $ 1,269.81 million by 2030, at a CAGR of 10.89% during the forecast period of 2023 through 2030.
Europe market for 3D-Model Platforms is estimated to increase from $ 456.89 million in 2023 to reach $ 913.87 million by 2030, at a CAGR of 10.41% during the forecast period of 2023 through 2030.
Asia-Pacific market for 3D-Model Platforms is estimated to increase from $ 419.51 million in 2023 to reach $ 971.97 million by 2030, at a CAGR of 12.75% during the forecast period of 2023 through 2030.
The global market for 3D-Model Platforms in Animation is estimated to increase from $ 211.26 million in 2023 to $ 451.97 million by 2030, at a CAGR of 11.48% during the forecast period of 2023 through 2030.
The major global companies of 3D-Model Platforms include: TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market, Crytek, Mixamo (Adobe), Quixel (Epic Games), Gumroad, Hun3D, CGAxis, Sheyi, 3D66, Cubebrush, Blender Market, OUMOO, CGModel, Fippednormals, 3DXia, ArtStation (Epic Games), Xiadele, Qingmo, etc. In 2022, the world's top three vendors accounted for approximately 36.08% of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for 3D-Model Platforms, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D-Model Platforms.
The 3D-Model Platforms market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global 3D-Model Platforms market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 3D-Model Platforms companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
By Company
- TurboSquid (Shutterstock)
- Unity Asset Store
- Adobe Stock
- Sketchfab (Epic Games)
- Unreal Marketplace (Epic Games)
- Envato
- CGTrader
- Creative Market
- Crytek
- Mixamo (Adobe)
- Quixel (Epic Games)
- Gumroad
- Hun3D
- CGAxis
- Sheyi
- 3D66
- Cubebrush
- Blender Market
- OUMOO
- CGModel
- Fippednormals
- 3DXia
- ArtStation (Epic Games)
- Xiadele
- Qingmo
Segment by Type
- 3ds Max Models
- Maya Models
- Cinema 4D Models
- Blender Models
- Obj Models
- FBX Models
- Others
Segment by Application
- Animation
- Film and Television
- Retail
- Game
- Advertising
- Architecture
- Others
By Region
- Asia-Pacific
- China
- Japan
- South Korea
- Southeast Asia
- India
- Australia
- Europe
- Germany
- France
- U.K.
- Italy
- Russia
- Nordic Countries
- Rest of Europe
- Latin America
- Mexico
- Brazil
- Rest of Latin America
- Middle East & Africa
- Turkey
- Saudi Arabia
- UAE
- Rest of MEA
Core Chapters
- Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
- Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
- Chapter 3: Detailed analysis of 3D-Model Platforms companies competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
- Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
- Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
- Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
- Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
- Chapter 12: The main points and conclusions of the report.
Table of Contents
1 Report Overview
- 1.1 Study Scope
- 1.2 Market Analysis by Type
- 1.2.1 Global 3D-Model Platforms Market Size Growth Rate by Type: 2018 VS 2022 VS 2030
- 1.2.2 3ds Max Models
- 1.2.3 Maya Models
- 1.2.4 Cinema 4D Models
- 1.2.5 Blender Models
- 1.2.6 Obj Models
- 1.2.7 FBX Models
- 1.2.8 Others
- 1.3 Market by Application
- 1.3.1 Global 3D-Model Platforms Market Growth by Application: 2018 VS 2022 VS 2030
- 1.3.2 Film and Television
- 1.3.3 Animation
- 1.3.4 Retail
- 1.3.5 Game
- 1.3.6 Advertising
- 1.3.7 Architecture
- 1.3.8 Others
- 1.4 Assumptions and Limitations
- 1.5 Study Objectives
- 1.6 Years Considered
2 Global Growth Trends
- 2.1 Global 3D-Model Platforms Market Perspective (2018-2030)
- 2.2 Global 3D-Model Platforms Growth Trends by Region
- 2.2.1 Global 3D-Model Platforms Market Size by Region: 2018 VS 2022 VS 2030
- 2.2.2 3D-Model Platforms Historic Market Size by Region (2018-2023)
- 2.2.3 3D-Model Platforms Forecasted Market Size by Region (2024-2030)
- 2.3 3D-Model Platforms Market Dynamics
- 2.3.1 3D-Model Platforms Industry Trends
- 2.3.2 3D-Model Platforms Market Drivers
- 2.3.3 3D-Model Platforms Market Challenges
- 2.3.4 3D-Model Platforms Market Restraints
3 Competition Landscape by Key Players
- 3.1 Global Top 3D-Model Platforms Players by Revenue
- 3.1.1 Global Top 3D-Model Platforms Players by Revenue (2018-2023)
- 3.1.2 Global 3D-Model Platforms Revenue Market Share by Players (2018-2023)
- 3.2 Global 3D-Model Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
- 3.3 Global Key Players Ranking by 3D-Model Platforms Revenue
- 3.4 Global 3D-Model Platforms Market Concentration Ratio
- 3.4.1 Global 3D-Model Platforms Market Concentration Ratio (CR5)
- 3.4.2 Global Top 3 and Top 5 Companies by 3D-Model Platforms Revenue in 2022
- 3.5 Global Key Players of 3D-Model Platforms Head office and Area Served
- 3.6 Global Key Players of 3D-Model Platforms, Product Type
- 3.7 Global Key Players of 3D-Model Platforms, Establish Date
- 3.8 Mergers & Acquisitions, Expansion Plans
4 3D-Model Platforms Breakdown Data by Type
- 4.1 Global 3D-Model Platforms Historic Market Size by Type (2018-2023)
- 4.2 Global 3D-Model Platforms Forecasted Market Size by Type (2024-2030)
5 3D-Model Platforms Breakdown Data by Application
- 5.1 Global 3D-Model Platforms Historic Market Size by Application (2018-2023)
- 5.2 Global 3D-Model Platforms Forecasted Market Size by Application (2024-2030)
6 North America
- 6.1 North America 3D-Model Platforms Market Size (2018-2030)
- 6.2 North America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030
- 6.3 North America 3D-Model Platforms Market Size by Country (2018-2023)
- 6.4 North America 3D-Model Platforms Market Size by Country (2024-2030)
- 6.5 United States
- 6.6 Canada
7 Europe
- 7.1 Europe 3D-Model Platforms Market Size (2018-2030)
- 7.2 Europe 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030
- 7.3 Europe 3D-Model Platforms Market Size by Country (2018-2023)
- 7.4 Europe 3D-Model Platforms Market Size by Country (2024-2030)
- 7.5 Germany
- 7.6 France
- 7.7 U.K.
- 7.8 Italy
- 7.9 Russia
- 7.10 Nordic
8 Asia-Pacific
- 8.1 Asia-Pacific 3D-Model Platforms Market Size (2018-2030)
- 8.2 Asia-Pacific 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030
- 8.3 Asia-Pacific 3D-Model Platforms Market Size by Region (2018-2023)
- 8.4 Asia-Pacific 3D-Model Platforms Market Size by Region (2024-2030)
- 8.5 China
- 8.6 Japan
- 8.7 South Korea
- 8.8 Southeast Asia
- 8.9 India
- 8.10 Australia
9 Latin America
- 9.1 Latin America 3D-Model Platforms Market Size (2018-2030)
- 9.2 Latin America 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030
- 9.3 Latin America 3D-Model Platforms Market Size by Country (2018-2023)
- 9.4 Latin America 3D-Model Platforms Market Size by Country (2024-2030)
- 9.5 Brazil
- 9.6 Mexico
10 Middle East & Africa
- 10.1 Middle East & Africa 3D-Model Platforms Market Size (2018-2030)
- 10.2 Middle East & Africa 3D-Model Platforms Market Growth Rate by Country: 2018 VS 2022 VS 2030
- 10.3 Middle East & Africa 3D-Model Platforms Market Size by Country (2018-2023)
- 10.4 Middle East & Africa 3D-Model Platforms Market Size by Country (2024-2030)
- 10.5 Turkey
- 10.6 Saudi Arabia
- 10.7 UAE
11 Key Players Profiles
- 11.1 TurboSquid (Shutterstock)
- 11.1.1 TurboSquid (Shutterstock) Company Details
- 11.1.2 TurboSquid (Shutterstock) Business Overview
- 11.1.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction
- 11.1.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.1.5 TurboSquid (Shutterstock) Recent Development
- 11.2 Unity Asset Store
- 11.2.1 Unity Asset Store Company Details
- 11.2.2 Unity Asset Store Business Overview
- 11.2.3 Unity Asset Store 3D-Model Platforms Introduction
- 11.2.4 Unity Asset Store Revenue in 3D-Model Platforms Business (2018-2023)
- 11.2.5 Unity Asset Store Recent Development
- 11.3 Adobe Stock
- 11.3.1 Adobe Stock Company Details
- 11.3.2 Adobe Stock Business Overview
- 11.3.3 Adobe Stock 3D-Model Platforms Introduction
- 11.3.4 Adobe Stock Revenue in 3D-Model Platforms Business (2018-2023)
- 11.4 Sketchfab (Epic Games)
- 11.4.1 Sketchfab (Epic Games) Company Details
- 11.4.2 Sketchfab (Epic Games) Business Overview
- 11.4.3 Sketchfab (Epic Games) 3D-Model Platforms Introduction
- 11.4.4 Sketchfab (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.4.5 Sketchfab (Epic Games) Recent Development
- 11.5 Unreal Engine Marketplace (Epic Games)
- 11.5.1 Unreal Engine Marketplace (Epic Games) Company Details
- 11.5.2 Unreal Engine Marketplace (Epic Games) Business Overview
- 11.5.3 Unreal Engine Marketplace (Epic Games) 3D-Model Platforms Introduction
- 11.5.4 Unreal Engine Marketplace (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.6 Envato
- 11.6.1 Envato Company Details
- 11.6.2 Envato Business Overview
- 11.6.3 Envato 3D-Model Platforms Introduction
- 11.6.4 Envato Revenue in 3D-Model Platforms Business (2018-2023)
- 11.6.5 Envato Recent Development
- 11.7 CGTrader
- 11.7.1 CGTrader Company Details
- 11.7.2 CGTrader Business Overview
- 11.7.3 CGTrader 3D-Model Platforms Introduction
- 11.7.4 CGTrader Revenue in 3D-Model Platforms Business (2018-2023)
- 11.7.5 CGTrader Recent Development
- 11.8 Creative Market
- 11.8.1 Creative Market Company Details
- 11.8.2 Creative Market Business Overview
- 11.8.3 Creative Market 3D-Model Platforms Introduction
- 11.8.4 Creative Market Revenue in 3D-Model Platforms Business (2018-2023)
- 11.8.5 Creative Market Recent Development
- 11.9 Crytek
- 11.9.1 Crytek Company Details
- 11.9.2 Crytek Business Overview
- 11.9.3 Crytek 3D-Model Platforms Introduction
- 11.9.4 Crytek Revenue in 3D-Model Platforms Business (2018-2023)
- 11.10 Mixamo (Adobe)
- 11.10.1 Mixamo (Adobe) Company Details
- 11.10.2 Mixamo (Adobe) Business Overview
- 11.10.3 Mixamo (Adobe) 3D-Model Platforms Introduction
- 11.10.4 Mixamo (Adobe) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.11 Quixel (Epic Games)
- 11.11.1 Quixel (Epic Games) Company Details
- 11.11.2 Quixel (Epic Games) Business Overview
- 11.11.3 Quixel (Epic Games) 3D-Model Platforms Introduction
- 11.11.4 Quixel (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.11.5 Quixel (Epic Games) Recent Development
- 11.12 Gumroad
- 11.12.1 Gumroad Company Details
- 11.12.2 Gumroad Business Overview
- 11.12.3 Gumroad 3D-Model Platforms Introduction
- 11.12.4 Gumroad Revenue in 3D-Model Platforms Business (2018-2023)
- 11.12.5 Gumroad Recent Development
- 11.13 Hun3D
- 11.13.1 Hun3D Company Details
- 11.13.2 Hun3D Business Overview
- 11.13.3 Hun3D 3D-Model Platforms Introduction
- 11.13.4 Hun3D Revenue in 3D-Model Platforms Business (2018-2023)
- 11.14 CGAxis
- 11.14.1 CGAxis Company Details
- 11.14.2 CGAxis Business Overview
- 11.14.3 CGAxis 3D-Model Platforms Introduction
- 11.14.4 CGAxis Revenue in 3D-Model Platforms Business (2018-2023)
- 11.15 Sheyi
- 11.15.1 Sheyi Company Details
- 11.15.2 Sheyi Business Overview
- 11.15.3 Sheyi 3D-Model Platforms Introduction
- 11.15.4 Sheyi Revenue in 3D-Model Platforms Business (2018-2023)
- 11.16 3D66
- 11.16.1 3D66 Company Details
- 11.16.2 3D66 Business Overview
- 11.16.3 3D66 3D-Model Platforms Introduction
- 11.16.4 3D66 Revenue in 3D-Model Platforms Business (2018-2023)
- 11.17 Cubebrush
- 11.17.1 Cubebrush Company Details
- 11.17.2 Cubebrush Business Overview
- 11.17.3 Cubebrush 3D-Model Platforms Introduction
- 11.17.4 Cubebrush Revenue in 3D-Model Platforms Business (2018-2023)
- 11.18 Blender Market
- 11.18.1 Blender Market Company Details
- 11.18.2 Blender Market Business Overview
- 11.18.3 Blender Market 3D-Model Platforms Introduction
- 11.18.4 Blender Market Revenue in 3D-Model Platforms Business (2018-2023)
- 11.19 OUMOO
- 11.19.1 OUMOO Company Details
- 11.19.2 OUMOO Business Overview
- 11.19.3 OUMOO 3D-Model Platforms Introduction
- 11.19.4 OUMOO Revenue in 3D-Model Platforms Business (2018-2023)
- 11.20 CGModel
- 11.20.1 CGModel Company Details
- 11.20.2 CGModel Business Overview
- 11.20.3 CGModel 3D-Model Platforms Introduction
- 11.20.4 CGModel Revenue in 3D-Model Platforms Business (2018-2023)
- 11.21 Fippednormals
- 11.21.1 Fippednormals Company Details
- 11.21.2 Fippednormals Business Overview
- 11.21.3 Fippednormals 3D-Model Platforms Introduction
- 11.21.4 Fippednormals Revenue in 3D-Model Platforms Business (2018-2023)
- 11.22 3Dxia
- 11.22.1 3DXia Company Details
- 11.22.2 3DXia Business Overview
- 11.22.3 3DXia 3D-Model Platforms Introduction
- 11.22.4 3DXia Revenue in 3D-Model Platforms Business (2018-2023)
- 11.23 ArtStation (Epic Games)
- 11.23.1 ArtStation (Epic Games) Company Details
- 11.23.2 ArtStation (Epic Games) Business Overview
- 11.23.3 ArtStation (Epic Games) 3D-Model Platforms Introduction
- 11.23.4 ArtStation (Epic Games) Revenue in 3D-Model Platforms Business (2018-2023)
- 11.23.5 ArtStation (Epic Games) Recent Development
- 11.24 Xiadele
- 11.24.1 Xiadele Company Details
- 11.24.2 Xiadele Business Overview
- 11.24.3 Xiadele 3D-Model Platforms Introduction
- 11.24.4 Xiadele Revenue in 3D-Model Platforms Business (2018-2023)
- 11.25 Qingmo
- 11.25.1 Qingmo Company Details
- 11.25.2 Qingmo Business Overview
- 11.25.3 Qingmo 3D-Model Platforms Introduction
- 11.25.4 Qingmo Revenue in 3D-Model Platforms Business (2018-2023)
12 Analyst's Viewpoints/Conclusions
13 Appendix
- 13.1 Research Methodology
- 13.1.1 Methodology/Research Approach
- 13.1.2 Data Source
- 13.2 Author Details
- 13.3 Disclaimer