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市場調查報告書
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1625255

2030 年表面運算市場預測:按表麵類型、視覺、觸控、組件、應用和區域進行的全球分析

Surface Computing Market Forecasts to 2030 - Global Analysis by Surface Types (Touchscreen Technology, Gesture-Based Interface, Holographic Interfaces and Other Surface Types), Vision, Touch, Component, Application and By Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 200+ Pages | 商品交期: 2-3個工作天內

價格

根據Stratistics MRC預測,2024年全球表面運算市場規模將達到783.7億美元,預計2030年將達到4,915.7億美元,預測期內複合年成長率為35.8%。

表面運算是一種先進的介面技術,可將平板電腦和牆壁等普通表面轉變為互動式觸控敏感平台。這使得用戶可以使用手勢、觸控和實體物件與數位內容進行交互,從而無需使用鍵盤和滑鼠等傳統輸入裝置。透過整合感測器、多點觸控識別和先進的投影系統,表面運算創造了身臨其境的直覺式用戶體驗。表面運算廣泛應用於零售、教育和協作環境,促進人與科技之間的無縫交互,以完成設計、演示和資料共用等任務。

數位轉型日益受到關注

企業正在採用表面運算技術來改善客戶體驗、簡化業務並促進創新。這些系統可與數位生態系統無縫整合,並支援多點觸控和手勢姿態辨識等高級功能。隨著各行業擁抱智慧辦公室、數位零售和互動娛樂,表面運算解決方案的需求不斷增加。該技術融合實體和數位環境的能力與數位轉型目標一致。因此,表面計算正在成為現代商務策略不可或缺的一部分,推動市場擴張。

安裝維護複雜

複雜的系統安裝和維護通常需要專門的技術知識,這會增加安裝成本並使非技術使用者更難使用。複雜性會導致設定時間更長,這可能會延遲實施,特別是對於時間緊迫的公司。維護這些系統也既昂貴又耗時,並且需要擅長故障排除和更新的專家。還需要頻繁的系統升級和調整,增加了整體成本負擔。在 IT 資源有限的行業中,這種複雜性可能會阻礙採用並限制市場擴張。因此,許多公司將選擇更簡單、更具成本效益的選項,從而減緩表面運算技術的採用。

與新興技術整合

人工智慧、物聯網、AR/VR等技術的進步將實現更智慧、更具互動性的觸控介面並改善用戶體驗。這些技術可實現手勢姿態辨識、即時資料處理和沈浸式視覺效果,進而改善功能。該整合還支援與其他智慧型裝置的無縫連接,促進零售、醫療保健和教育等行業的採用。此外,觸覺回饋和語音援助方面的創新透過滿足不同的用戶需求正在擴大市場。表面運算和新興技術之間的協同效應確保了強大且面向未來的市場生態系統。

激烈的市場競爭

激烈的市場競爭給中小型企業帶來了挑戰,它們難以與以較低價格提供類似產品的知名品牌競爭。快速的技術進步加劇了這個問題,迫使企業在研發上投入大量資金以跟上步伐,從而導致財務資源緊張。此外,由於選擇太多而導致市場飽和,導致品牌稀釋,使新參與企業難以立足。差異化的需求迫使公司專注於創新,但相關成本往往超過回報。最終,激烈的競爭創造了一個只有少數主要企業能夠繁榮發展的環境,為其他公司留下了有限的機會,並減緩了整體市場的成長。

COVID-19 的影響

COVID-19 的爆發對錶面計算市場產生了重大影響,擾亂了供應鏈並推遲了產品發布。隨著遠端工作和虛擬互動的快速增加,對非接觸式和非接觸式技術的需求不斷增加。然而,由於預算削減和計劃暫停,零售和餐旅服務業等行業的實施被推遲。醫療保健和教育利用表面運算進行遠距離診斷和學習來推動創新。疫情大流行後,隨著公司優先考慮自動化和以用戶為中心的介面,市場開始復甦,人們對衛生、非接觸式解決方案越來越感興趣,這些解決方案可以提高各行業的安全性和效率。

預計3D細分市場在預測期內將是最大的

由於用戶互動的深度和準確性,3D細分市場預計將出現良好的成長。此技術可實現更直覺、更身臨其境的介面,改善虛擬實境 (VR) 和擴增實境(AR) 等各種應用的使用者體驗。 3D 分割可實現複雜的空間感知,並促進進階觸控和手勢交互,使表面更具交互性。更好的空間映射支援醫療保健、遊戲和零售等行業的應用。最終,3D 分割提高了表面運算的整體多功能性和功能,促進其在不同領域的發展。

預計醫療保健產業在預測期內複合年成長率最高

由於透過互動式觸控介面增強了患者照護,預計醫療保健行業在預測期內將出現最高的複合年成長率。這些設備有助於快速存取患者記錄並提高醫療保健效率。醫療專業人員正在使用表面計算進行即時資料分析和遠端諮詢,以簡化決策。此外,表面計算支援先進的成像技術,以協助診斷和治療計劃。電子健康記錄(EHR) 的採用將進一步增加對直覺且使用者友好的計算解決方案的需求。隨著醫療保健擁抱數位轉型,表面運算在改善工作流程、準確性和病人參與方面發揮關鍵作用。

比最大的地區

由於各行業對創新用戶介面的需求不斷增加,預計亞太地區將在預測期內佔據最大的市場佔有率。該地區(尤其是中國、日本和印度等國家)的技術進步正在推動表面運算在零售、醫療保健、汽車和教育等行業的採用。互動式觸控螢幕、手勢姿態辨識和觸覺回饋系統的整合正在徹底改變消費者體驗。此外,智慧城市的擴張和數位轉型措施也有助於市場擴張。隨著人們對個人化和直覺運算的興趣不斷成長,亞太地區有望主導全球市場。

複合年成長率最高的地區:

由於對創新、互動和方便用戶使用設備的需求,預計北美在預測期內將呈現最高的複合年成長率。觸控技術、手勢姿態辨識和身臨其境型介面的進步正在推動教育、醫療保健、零售和娛樂等行業的市場擴張。主要公司專注於開發高效能觸控螢幕、多點觸控系統和互動式顯示器,為企業和消費者提供服務。智慧家庭、物聯網整合的興起以及對更直覺運算設備的需求正在進一步推動市場發展。

免費客製化服務:

訂閱此報告的客戶可以存取以下免費自訂選項之一:

  • 公司簡介
    • 其他市場公司的綜合分析(最多 3 家公司)
    • 主要企業SWOT分析(最多3家企業)
  • 區域分割
    • 根據客戶興趣對主要國家的市場估計、預測和複合年成長率(註:基於可行性檢查)
  • 競爭標基準化分析
    • 根據產品系列、地理分佈和策略聯盟對主要企業基準化分析

目錄

第1章執行摘要

第2章 前言

  • 概述
  • 相關利益者
  • 調查範圍
  • 調查方法
    • 資料探勘
    • 資料分析
    • 資料檢驗
    • 研究途徑
  • 研究資訊來源
    • 主要研究資訊來源
    • 二次研究資訊來源
    • 先決條件

第3章市場趨勢分析

  • 促進因素
  • 抑制因素
  • 機會
  • 威脅
  • 應用分析
  • 新興市場
  • COVID-19 的影響

第4章波特五力分析

  • 供應商的議價能力
  • 買方議價能力
  • 替代品的威脅
  • 新進入者的威脅
  • 競爭公司之間的敵對關係

第5章全球表面計算市場:依表面類型

  • 觸控螢幕技術
  • 基於手勢的介面
  • 全像介面
  • 多點觸控表面
  • 自然使用者介面 (NUI)
  • 其他表面類型

第6章全球表面運算市場:依願景分類

  • QR 圖
  • 3D

第7章全球表面運算市場:觸摸

  • 單點觸摸
  • 多點觸控
  • 多用戶
  • 其他接觸

第8章全球表面運算市場:按組成部分

  • 硬體
  • 軟體

第9章全球表面計算市場:依應用分類

  • 零售/廣告
  • 衛生保健
  • 教育和培訓
  • 娛樂和遊戲
  • 運輸
  • 軍事/國防
  • 工業用途
  • 款待
  • 公司
  • 其他用途

第10章全球表面計算市場:按地區

  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 義大利
    • 法國
    • 西班牙
    • 其他歐洲國家
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳洲
    • 紐西蘭
    • 韓國
    • 其他亞太地區
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 南美洲其他地區
  • 中東/非洲
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 卡達
    • 南非
    • 其他中東和非洲

第11章 主要進展

  • 合約、夥伴關係、合作和合資企業
  • 收購和合併
  • 新產品發布
  • 業務拓展
  • 其他關鍵策略

第12章 公司概況

  • Microsoft Corporation
  • Dell Inc.
  • Samsung Electronics Co. Ltd
  • Apple Inc.
  • LG Electronics Inc.
  • 3M Co.
  • Planar Systems Inc.
  • Lenovo Group Ltd
  • ViewSonic Corporation
  • Toshiba Corporation
  • Hewlett-Packard Ltd(HP)
  • Sony Corporation
  • Fujitsu Ltd
  • IBM Corporation
  • Intel Corporation
  • Panasonic Corporation
  • Qualcomm Technologies Inc.
  • Acer Inc.
  • Wacom Co., Ltd.
Product Code: SMRC28210

According to Stratistics MRC, the Global Surface Computing Market is accounted for $78.37 billion in 2024 and is expected to reach $491.57 billion by 2030 growing at a CAGR of 35.8% during the forecast period. Surface computing is an advanced interface technology that transforms ordinary surfaces, like tabletops or walls, into interactive, touch-sensitive platforms. It enables users to interact with digital content using gestures, touch, or physical objects, eliminating the need for traditional input devices like keyboards or mice. By integrating sensors, multi-touch recognition, and advanced projection systems, surface computing creates an immersive and intuitive user experience. It is widely applied in retail, education, and collaborative environments, fostering seamless interaction between people and technology for tasks such as design, presentations or data sharing.

Market Dynamics:

Driver:

Increasing focus on digital transformation

Businesses are adopting surface computing technologies to improve customer experiences, streamline operations, and foster innovation. These systems enable seamless integration with digital ecosystems, supporting advanced features like multi-touch and gesture recognition. As industries embrace smart offices, digital retail, and interactive entertainment, the demand for surface computing solutions rises. The technology's ability to merge physical and digital environments aligns with the goals of digital transformation. Consequently, surface computing is becoming a vital component of modern business strategies, propelling market expansion.

Restraint:

Complex installation and maintenance

Complex installation and maintenance of the systems often require specialized technical expertise, increasing the cost of installation and making it less accessible for non-expert users. The complexity can lead to longer setup times, causing delays in deployment, particularly for businesses with tight timelines. Maintenance of such systems is also costly and time-consuming, requiring skilled professionals for troubleshooting and updates. Frequent system upgrades or adjustments may also be necessary, contributing to the overall cost burden. For industries with limited IT resources, this complexity may deter adoption, limiting market expansion. As a result, many businesses opt for simpler, more cost-effective alternatives, slowing the widespread acceptance of surface computing technologies.

Opportunity:

Integration with emerging technologies

Advancements like AI, IoT, and AR/VR enable smarter, more interactive touch interfaces, enhancing user experiences. These technologies improve functionality by enabling gesture recognition, real-time data processing, and immersive visuals. The integration also supports seamless connectivity with other smart devices, driving adoption in industries like retail, healthcare, and education. Furthermore, innovations in haptic feedback and voice assistance expand the market's scope by catering to diverse user needs. This synergy between surface computing and emerging tech ensures a robust, future-ready market ecosystem.

Threat:

Intense market competition

Intense market competition creates challenges for smaller players who struggle to compete with established brands offering similar products at lower prices. Rapid technological advancements further exacerbate the issue, as companies must invest heavily in R&D to keep up, straining their financial resources. Additionally, market saturation with a plethora of options leads to brand dilution and makes it difficult for new entrants to establish a foothold. The need for differentiation forces companies to focus on innovation, but the associated costs often outweigh the returns. Ultimately, intense competition slows overall market growth by creating an environment where only a few dominant players thrive, leaving limited opportunities for others.

Covid-19 Impact

The COVID-19 pandemic significantly impacted the surface computing market, disrupting supply chains and delaying product launches. With remote work and virtual interactions surging, demand for touch less and contactless technologies grew. However, reduced budgets and paused projects in sectors like retail and hospitality slowed adoption. Healthcare and education drove innovation, leveraging surface computing for remote diagnostics and learning. Post-pandemic, the market witnessed a rebound as businesses prioritized automation and user-centric interfaces, with heightened interest in hygienic, touch less solutions for enhanced safety and efficiency in various industries.

The three dimensional segment is expected to be the largest during the forecast period

The three dimensional segment is estimated to have a lucrative growth, due to the depth and precision of user interactions. This technology allows for more intuitive and immersive interfaces, improving the user experience in various applications like virtual reality (VR) and augmented reality (AR). By enabling complex spatial recognition, 3D segmentation facilitates advanced touch and gesture controls, making surfaces more interactive. With better spatial mapping, it supports applications in industries like healthcare, gaming, and retail. Ultimately, 3D segmentation increases the overall versatility and functionality of surface computing, driving its growth across diverse sectors.

The healthcare segment is expected to have the highest CAGR during the forecast period

The healthcare segment is anticipated to witness the highest CAGR growth during the forecast period, due to enhanced patient care through interactive touch interfaces. These devices facilitate quick access to patient records, improving healthcare efficiency. Medical professionals use surface computing for real-time data analysis and remote consultations, streamlining decision-making. In addition, surface computing supports advanced imaging technologies, aiding diagnosis and treatment planning. The adoption of electronic health records (EHR) further drives demand for intuitive, user-friendly computing solutions. As healthcare embraces digital transformation, surface computing plays a critical role in improving workflow, accuracy, and patient engagement.

Region with largest share:

Asia Pacific is expected to hold the largest market share during the forecast period due to the increasing demand for innovative user interfaces across various sectors. The region's technological advancements, especially in countries like China, Japan, and India, are enhancing the adoption of surface computing in industries such as retail, healthcare, automotive, and education. The integration of interactive touch screens, gesture recognition, and haptic feedback systems is revolutionizing consumer experiences. Furthermore, the expansion of smart cities and digital transformation initiatives are contributing to the market's expansion. With a rising interest in personalized and intuitive computing, the Asia Pacific region is set to dominate the global market.

Region with highest CAGR:

North America is expected to have the highest CAGR over the forecast period, owing to demand for innovative, interactive, and user-friendly devices. Advancements in touch technology, gesture recognition, and immersive interfaces have fuelled the market's expansion across industries like education, healthcare, retail, and entertainment. Key players are focusing on developing high-performance touch screens, multi-touch systems, and interactive displays, catering to businesses and consumers. The growth of smart homes, IoT integration, and the need for more intuitive computing devices further propel the market.

Key players in the market

Some of the key players profiled in the Surface Computing Market include Microsoft Corporation, Dell Inc., Samsung Electronics Co. Ltd, Apple Inc., LG Electronics Inc., 3M Co., Planar Systems Inc., Lenovo Group Ltd, ViewSonic Corporation, Toshiba Corporation, Hewlett-Packard Ltd (HP), Sony Corporation, Fujitsu Ltd, IBM Corporation, Intel Corporation, Panasonic Corporation, Qualcomm Technologies Inc., Acer Inc. and Wacom Co., Ltd.

Key Developments:

In June 2024, Dell Technologies announced an agreement with Broadcom Inc. to enhance their jointly engineered hyper converged solutions portfolio. This partnership aims to combine Dell's infrastructure offerings with VMware cloud infrastructure software, enabling organizations to optimize their data centers and embrace modern applications at cloud scale.

In April 2024, Microsoft and Cloud Software Group announced an eight-year strategic partnership aimed at enhancing cloud solutions and generative AI capabilities. This partnership includes a $1.65 billion commitment from Cloud Software Group to leverage Microsoft Azure for its Citrix platform, enhancing customer success and innovation in AI technologies.

Surface Types Covered:

  • Touchscreen Technology
  • Gesture-Based Interface
  • Holographic Interfaces
  • Multi-Touch Surfaces
  • Natural User Interface (NUI)
  • Other Surface Types

Visions Covered:

  • Two Dimensional
  • Three Dimensional

Touches Covered:

  • Single Touch
  • Multi-touch
  • Multi-user
  • Other Touches

Components Covered:

  • Hardware
  • Software

Applications Covered:

  • Retail & Advertising
  • Healthcare
  • Education & Training
  • Entertainment & Gaming
  • Transportation
  • Military & Defense
  • Industrial Applications
  • Hospitality
  • Corporate
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2022, 2023, 2024, 2026, and 2030
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Application Analysis
  • 3.7 Emerging Markets
  • 3.8 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Surface Computing Market, By Surface Types

  • 5.1 Introduction
  • 5.2 Touchscreen Technology
  • 5.3 Gesture-Based Interface
  • 5.4 Holographic Interfaces
  • 5.5 Multi-Touch Surfaces
  • 5.6 Natural User Interface (NUI)
  • 5.7 Other Surface Types

6 Global Surface Computing Market, By Vision

  • 6.1 Introduction
  • 6.2 Two Dimensional
  • 6.3 Three Dimensional

7 Global Surface Computing Market, By Touch

  • 7.1 Introduction
  • 7.2 Single Touch
  • 7.3 Multi-touch
  • 7.4 Multi-user
  • 7.5 Other Touches

8 Global Surface Computing Market, By Component

  • 8.1 Introduction
  • 8.2 Hardware
  • 8.3 Software

9 Global Surface Computing Market, By Application

  • 9.1 Introduction
  • 9.2 Retail & Advertising
  • 9.3 Healthcare
  • 9.4 Education & Training
  • 9.5 Entertainment & Gaming
  • 9.6 Transportation
  • 9.7 Military & Defense
  • 9.8 Industrial Applications
  • 9.9 Hospitality
  • 9.10 Corporate
  • 9.11 Other Applications

10 Global Surface Computing Market, By Geography

  • 10.1 Introduction
  • 10.2 North America
    • 10.2.1 US
    • 10.2.2 Canada
    • 10.2.3 Mexico
  • 10.3 Europe
    • 10.3.1 Germany
    • 10.3.2 UK
    • 10.3.3 Italy
    • 10.3.4 France
    • 10.3.5 Spain
    • 10.3.6 Rest of Europe
  • 10.4 Asia Pacific
    • 10.4.1 Japan
    • 10.4.2 China
    • 10.4.3 India
    • 10.4.4 Australia
    • 10.4.5 New Zealand
    • 10.4.6 South Korea
    • 10.4.7 Rest of Asia Pacific
  • 10.5 South America
    • 10.5.1 Argentina
    • 10.5.2 Brazil
    • 10.5.3 Chile
    • 10.5.4 Rest of South America
  • 10.6 Middle East & Africa
    • 10.6.1 Saudi Arabia
    • 10.6.2 UAE
    • 10.6.3 Qatar
    • 10.6.4 South Africa
    • 10.6.5 Rest of Middle East & Africa

11 Key Developments

  • 11.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 11.2 Acquisitions & Mergers
  • 11.3 New Product Launch
  • 11.4 Expansions
  • 11.5 Other Key Strategies

12 Company Profiling

  • 12.1 Microsoft Corporation
  • 12.2 Dell Inc.
  • 12.3 Samsung Electronics Co. Ltd
  • 12.4 Apple Inc.
  • 12.5 LG Electronics Inc.
  • 12.6 3M Co.
  • 12.7 Planar Systems Inc.
  • 12.8 Lenovo Group Ltd
  • 12.9 ViewSonic Corporation
  • 12.10 Toshiba Corporation
  • 12.11 Hewlett-Packard Ltd (HP)
  • 12.12 Sony Corporation
  • 12.12 Fujitsu Ltd
  • 12.14 IBM Corporation
  • 12.15 Intel Corporation
  • 12.16 Panasonic Corporation
  • 12.17 Qualcomm Technologies Inc.
  • 12.18 Acer Inc.
  • 12.19 Wacom Co., Ltd.

List of Tables

  • Table 1 Global Surface Computing Market Outlook, By Region (2022-2030) ($MN)
  • Table 2 Global Surface Computing Market Outlook, By Surface Types (2022-2030) ($MN)
  • Table 3 Global Surface Computing Market Outlook, By Touchscreen Technology (2022-2030) ($MN)
  • Table 4 Global Surface Computing Market Outlook, By Gesture-Based Interface (2022-2030) ($MN)
  • Table 5 Global Surface Computing Market Outlook, By Holographic Interfaces (2022-2030) ($MN)
  • Table 6 Global Surface Computing Market Outlook, By Multi-Touch Surfaces (2022-2030) ($MN)
  • Table 7 Global Surface Computing Market Outlook, By Natural User Interface (NUI) (2022-2030) ($MN)
  • Table 8 Global Surface Computing Market Outlook, By Other Surface Types (2022-2030) ($MN)
  • Table 9 Global Surface Computing Market Outlook, By Vision (2022-2030) ($MN)
  • Table 10 Global Surface Computing Market Outlook, By Two Dimensional (2022-2030) ($MN)
  • Table 11 Global Surface Computing Market Outlook, By Three Dimensional (2022-2030) ($MN)
  • Table 12 Global Surface Computing Market Outlook, By Touch (2022-2030) ($MN)
  • Table 13 Global Surface Computing Market Outlook, By Single Touch (2022-2030) ($MN)
  • Table 14 Global Surface Computing Market Outlook, By Multi-touch (2022-2030) ($MN)
  • Table 15 Global Surface Computing Market Outlook, By Multi-user (2022-2030) ($MN)
  • Table 16 Global Surface Computing Market Outlook, By Other Touches (2022-2030) ($MN)
  • Table 17 Global Surface Computing Market Outlook, By Component (2022-2030) ($MN)
  • Table 18 Global Surface Computing Market Outlook, By Hardware (2022-2030) ($MN)
  • Table 19 Global Surface Computing Market Outlook, By Software (2022-2030) ($MN)
  • Table 20 Global Surface Computing Market Outlook, By Application (2022-2030) ($MN)
  • Table 21 Global Surface Computing Market Outlook, By Retail & Advertising (2022-2030) ($MN)
  • Table 22 Global Surface Computing Market Outlook, By Healthcare (2022-2030) ($MN)
  • Table 23 Global Surface Computing Market Outlook, By Education & Training (2022-2030) ($MN)
  • Table 24 Global Surface Computing Market Outlook, By Entertainment & Gaming (2022-2030) ($MN)
  • Table 25 Global Surface Computing Market Outlook, By Transportation (2022-2030) ($MN)
  • Table 26 Global Surface Computing Market Outlook, By Military & Defense (2022-2030) ($MN)
  • Table 27 Global Surface Computing Market Outlook, By Industrial Applications (2022-2030) ($MN)
  • Table 28 Global Surface Computing Market Outlook, By Hospitality (2022-2030) ($MN)
  • Table 29 Global Surface Computing Market Outlook, By Corporate (2022-2030) ($MN)
  • Table 30 Global Surface Computing Market Outlook, By Other Applications (2022-2030) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.