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市場調查報告書
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1587186

雲端遊戲市場:按類型、玩家、產品、裝置分類 - 2025-2030 年全球預測

Cloud Gaming Market by Type (File Streaming, Video Streaming), Gamer (Avid Gamers, Casual Gamers, Hardcore Gamers), Offering, Device - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 194 Pages | 商品交期: 最快1-2個工作天內

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2023年雲端遊戲市場規模為29.7億美元,預計2024年將達35.7億美元,複合年成長率為20.42%,2030年將達到109.1億美元。

雲端遊戲通常被稱為遊戲即服務,透過遠端伺服器提供視訊遊戲,並允許用戶在幾乎任何連接的設備上玩遊戲,而無需涉及高階硬體。這個行業不僅包括無縫串流媒體體驗所需的遊戲和軟體,還包括資料中心和雲端平台等基礎設施。隨著全球網路連線和可訪問性的提高,對雲端遊戲的需求變得顯而易見,為用戶提供靈活性和便利性。主要應用包括行動裝置、個人電腦和智慧電視,使其可供廣泛的最終用戶使用,包括休閒遊戲玩家、狂熱遊戲玩家,甚至使用遊戲化進行培訓的企業。市場成長在很大程度上受到5G技術進步的影響,該技術提高了低延遲串流遊戲的可及性和質量,而智慧型手機的普及進一步加速了需求。

主要市場統計
基準年[2023] 29.7億美元
預測年份 [2024] 35.7億美元
預測年份 [2030] 109.1億美元
複合年成長率(%) 20.42%

科技巨頭和遊戲工作室之間潛在的策略夥伴關係關係帶來了新的創新機會,包括獨家內容和訂閱服務。此外,正在開發寬頻基礎設施的新興市場還有開拓的人口群體。然而,對可靠網路連線的依賴和對資料隱私的擔憂等限制可能會阻礙成長。此外,維護強大伺服器的高成本以及由 NVIDIA、微軟和谷歌等公司主導的競爭格局意味著小型企業需要透過利基產品和獨特的用戶體驗來脫穎而出。

創新的機會在於開發輕量級雲端原生遊戲並最佳化資料管理以改善用戶體驗。探索邊緣運算解決方案,以減少延遲問題並透過人工智慧驅動的個人化來提高用戶參與度。畢竟,市場是充滿活力和競爭的,對於優先考慮無縫用戶體驗並不斷適應技術進步的公司來說,有很大的優勢,特別是在基礎設施和內容傳送策略方面。透過專注於即時互動性和跨平台可訪問性,公司可以利用雲端遊戲領域的未來成長和創新。

市場動態:揭示快速發展的雲端遊戲市場的關鍵市場洞察

供需的動態相互作用正在改變雲端遊戲市場。透過了解這些不斷變化的市場動態,公司可以準備好做出明智的投資決策、完善策略決策並抓住新的商機。全面了解這些趨勢可以幫助企業降低政治、地理、技術、社會和經濟領域的風險,並了解消費行為及其對製造成本的影響,並更清楚地了解對採購趨勢的影響。

  • 市場促進因素
    • 行動遊戲用戶成長與遊戲技術數位化
    • 雲端在減少資料儲存和易於存取方面的優勢
    • 智慧型手機和平板電腦設備在全球的普及
  • 市場限制因素
    • 設備相容性、某些國家/地區有關 VPN 託管的嚴格規定
  • 市場機會
    • 5G技術的採用與使用
    • 多人遊戲場景日益普及,跨平台遊戲體驗不斷提升
  • 市場挑戰
    • 遊戲玩家的需求持續轉變,尋求新的、更好的遊戲體驗

波特的五力:駕馭雲端遊戲市場的戰略工具

波特五力是了解雲端遊戲市場競爭格局的重要工具。波特的五力框架為評估公司的競爭地位和探索策略機會提供了清晰的方法。該框架可幫助公司評估市場動態並確定新業務的盈利。這些見解使公司能夠利用自己的優勢,解決弱點並避免潛在的挑戰,從而確保更強大的市場地位。

PESTLE分析:了解雲端遊戲市場的外部影響

外部宏觀環境因素對雲端遊戲市場的表現動態起著至關重要的作用。對政治、經濟、社會、技術、法律和環境因素的分析提供了應對這些影響所需的資訊。透過調查 PESTLE 因素,公司可以更了解潛在的風險和機會。這種分析可以幫助公司預測法規、消費者偏好和經濟趨勢的變化,並為他們做出積極主動的決策做好準備。

市場佔有率分析 了解雲端遊戲市場競爭態勢

雲端遊戲市場的詳細市場佔有率分析可以對供應商績效進行全面評估。公司可以透過比較收益、客戶群和成長率等關鍵指標來揭示其競爭地位。該分析揭示了市場集中、分散和整合的趨勢,為供應商提供了製定策略決策所需的洞察力,使他們能夠在日益激烈的競爭中佔有一席之地。

FPNV定位矩陣雲端遊戲市場供應商績效評估

FPNV定位矩陣是評估雲端遊戲市場廠商的重要工具。此矩陣允許業務組織根據供應商的商務策略和產品滿意度評估供應商,從而做出符合其目標的明智決策。這四個象限使您能夠清晰、準確地分類供應商,並確定最能滿足您的策略目標的合作夥伴和解決方案。

策略分析和建議描繪了雲端遊戲市場的成功之路

對於旨在加強其在全球市場的影響力的公司來說,雲端遊戲市場的策略分析至關重要。透過考慮關鍵資源、能力和績效指標,公司可以識別成長機會並努力改進。這種方法使您能夠克服競爭環境中的挑戰,利用新的商機,並取得長期成功。

本報告對市場進行了全面分析,涵蓋關鍵重點領域:

1. 市場滲透率:對當前市場環境的詳細審查、主要企業的廣泛資料、對其在市場中的影響力和整體影響力的評估。

2. 市場開拓:辨識新興市場的成長機會,評估現有領域的擴張潛力,並提供未來成長的策略藍圖。

3. 市場多元化:分析近期產品發布、開拓地區、關鍵產業進展、塑造市場的策略投資。

4. 競爭評估與情報:徹底分析競爭格局,檢驗市場佔有率、業務策略、產品系列、認證、監理核准、專利趨勢、主要企業的技術進步等。

5. 產品開發與創新:重點在於有望推動未來市場成長的最尖端科技、研發活動和產品創新。

我們也回答重要問題,以幫助相關人員做出明智的決策:

1.目前的市場規模和未來的成長預測是多少?

2. 哪些產品、區隔市場和地區提供最佳投資機會?

3.塑造市場的主要技術趨勢和監管影響是什麼?

4.主要廠商的市場佔有率和競爭地位如何?

5. 推動供應商市場進入和退出策略的收益來源和策略機會是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 行動遊戲用戶成長與遊戲技術數位化
      • 雲端在減少資料儲存和易於存取方面的優勢
      • 智慧型手機和平板電腦在全球迅速流行
    • 抑制因素
      • 某些國家/地區有關 VPN 託管的設備相容性和嚴格規定
    • 機會
      • 5G技術的採用與使用
      • 多人遊戲場景越來越受歡迎,改善了跨平台遊戲體驗
    • 任務
      • 遊戲玩家對新的、更好的遊戲體驗的需求持續變化
  • 市場區隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 經濟
    • 社群
    • 技術的
    • 合法地
    • 環境

第6章雲端遊戲市場:按類型

  • 文件流
  • 視訊串流

第7章 玩家雲端遊戲市場

  • 狂熱的遊戲玩家
  • 休閒玩家
  • 重度核心玩家

第8章雲端遊戲市場:透過提供

  • 遊戲平台服務
    • 內容服務
    • 電腦服務
  • 基礎設施
    • 計算
    • 記憶
    • 貯存

第9章雲端遊戲市場:依設備分類

  • 遊戲機
  • 頭戴式顯示器
  • 電腦和筆記型電腦
  • 智慧電視
  • 智慧型手機
  • 藥片

第10章美洲雲端遊戲市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第11章亞太地區雲端遊戲市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第12章歐洲、中東和非洲的雲端遊戲市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第13章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析
  • 戰略分析和建議

公司名單

  • Alibaba Group
  • Alphabet Inc.
  • Amazon Web Services, Inc.
  • Apple Inc.
  • Electronic Arts, Inc.
  • Intel Corporation
  • International Business Machines Corporation
  • Microsoft Corporation
  • NVIDIA Corporation
  • Parsec Cloud Inc.
  • Sand soft Ltd.
  • Sony Group Corporation
  • Tencent Holdings Ltd.
  • Ubitus Inc.
  • Utomik BV
Product Code: MRR-436B79517BDD

The Cloud Gaming Market was valued at USD 2.97 billion in 2023, expected to reach USD 3.57 billion in 2024, and is projected to grow at a CAGR of 20.42%, to USD 10.91 billion by 2030.

Cloud gaming, often referred to as gaming-as-a-service, entails delivering video games via remote servers, enabling the user to play games on virtually any connected device without the need for high-end hardware. This industry's scope includes infrastructure, such as data centers and cloud platforms, as well as the games and software required for seamless streaming experiences. As internet connectivity and accessibility improve globally, the necessity for cloud gaming becomes pronounced, offering users flexibility and convenience. Key applications include mobile devices, PCs, and smart TVs, making it accessible to a wide range of end-users, including casual gamers, avid gamers, and even enterprises using gamification for training purposes. Market growth is heavily influenced by advancements in 5G technology, increasing the accessibility and quality of streaming games with lower latency, while the proliferation of smartphones further accelerates the demand.

KEY MARKET STATISTICS
Base Year [2023] USD 2.97 billion
Estimated Year [2024] USD 3.57 billion
Forecast Year [2030] USD 10.91 billion
CAGR (%) 20.42%

The potential for strategic partnerships between tech giants and gaming studios presents fresh opportunities for innovation, such as exclusive content and subscription services. Additionally, emerging markets with improving broadband infrastructure present untapped demographics. However, limitations such as reliance on stable internet connections and data privacy concerns could hinder growth. Challenges also include the high costs associated with maintaining robust servers and the competitive landscape dominated by companies like NVIDIA, Microsoft, and Google, which require smaller companies to differentiate through niche offerings or unique user experiences.

Innovation opportunities lie in developing lightweight cloud-native games and optimizing data management to enhance user experience. Research into edge computing solutions could help mitigate latency issues, while AI-driven personalization can boost user engagement. Ultimately, the market is dynamic and competitive, with a significant upside for companies that prioritize seamless user experiences and continual adaptation to technological advancements, especially regarding infrastructure and content delivery strategies. By focusing on real-time interactivity and cross-platform accessibility, businesses can capitalize on future growth and innovation within the cloud gaming sector.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Cloud Gaming Market

The Cloud Gaming Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increasing mobile gaming audience and digitalization in gaming technology
    • Benefits of cloud in reduction of data storage and ease of accessibility
    • Huge adoption of smartphones and tablets across globe
  • Market Restraints
    • Device compatibility and stringent regulations in certain countries for VPN hosting
  • Market Opportunities
    • Adoption and use of 5G technology
    • Increased popularity of multiplayer scenarios and improved cross-platform gaming experience
  • Market Challenges
    • Continuous demand-shift of gamers for new and better gaming experience

Porter's Five Forces: A Strategic Tool for Navigating the Cloud Gaming Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Cloud Gaming Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Cloud Gaming Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Cloud Gaming Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Cloud Gaming Market

A detailed market share analysis in the Cloud Gaming Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Cloud Gaming Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Cloud Gaming Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Cloud Gaming Market

A strategic analysis of the Cloud Gaming Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Cloud Gaming Market, highlighting leading vendors and their innovative profiles. These include Alibaba Group, Alphabet Inc., Amazon Web Services, Inc., Apple Inc., Electronic Arts, Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Parsec Cloud Inc., Sand soft Ltd., Sony Group Corporation, Tencent Holdings Ltd., Ubitus Inc., and Utomik BV.

Market Segmentation & Coverage

This research report categorizes the Cloud Gaming Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across File Streaming and Video Streaming.
  • Based on Gamer, market is studied across Avid Gamers, Casual Gamers, and Hardcore Gamers.
  • Based on Offering, market is studied across Gaming Platform Services and Infrastructure. The Gaming Platform Services is further studied across Content Services and PC Services. The Infrastructure is further studied across Compute, Memory, and Storage.
  • Based on Device, market is studied across Gaming Consoles, Head-Mounted Displays, Personal Computers & Laptops, Smart Televisions, Smartphones, and Tablets.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing mobile gaming audience and digitalization in gaming technology
      • 5.1.1.2. Benefits of cloud in reduction of data storage and ease of accessibility
      • 5.1.1.3. Huge adoption of smartphones and tablets across globe
    • 5.1.2. Restraints
      • 5.1.2.1. Device compatibility and stringent regulations in certain countries for VPN hosting
    • 5.1.3. Opportunities
      • 5.1.3.1. Adoption and use of 5G technology
      • 5.1.3.2. Increased popularity of multiplayer scenarios and improved cross-platform gaming experience
    • 5.1.4. Challenges
      • 5.1.4.1. Continuous demand-shift of gamers for new and better gaming experience
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Cloud Gaming Market, by Type

  • 6.1. Introduction
  • 6.2. File Streaming
  • 6.3. Video Streaming

7. Cloud Gaming Market, by Gamer

  • 7.1. Introduction
  • 7.2. Avid Gamers
  • 7.3. Casual Gamers
  • 7.4. Hardcore Gamers

8. Cloud Gaming Market, by Offering

  • 8.1. Introduction
  • 8.2. Gaming Platform Services
    • 8.2.1. Content Services
    • 8.2.2. PC Services
  • 8.3. Infrastructure
    • 8.3.1. Compute
    • 8.3.2. Memory
    • 8.3.3. Storage

9. Cloud Gaming Market, by Device

  • 9.1. Introduction
  • 9.2. Gaming Consoles
  • 9.3. Head-Mounted Displays
  • 9.4. Personal Computers & Laptops
  • 9.5. Smart Televisions
  • 9.6. Smartphones
  • 9.7. Tablets

10. Americas Cloud Gaming Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Cloud Gaming Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Cloud Gaming Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2023
  • 13.2. FPNV Positioning Matrix, 2023
  • 13.3. Competitive Scenario Analysis
  • 13.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Alibaba Group
  • 2. Alphabet Inc.
  • 3. Amazon Web Services, Inc.
  • 4. Apple Inc.
  • 5. Electronic Arts, Inc.
  • 6. Intel Corporation
  • 7. International Business Machines Corporation
  • 8. Microsoft Corporation
  • 9. NVIDIA Corporation
  • 10. Parsec Cloud Inc.
  • 11. Sand soft Ltd.
  • 12. Sony Group Corporation
  • 13. Tencent Holdings Ltd.
  • 14. Ubitus Inc.
  • 15. Utomik BV

LIST OF FIGURES

  • FIGURE 1. CLOUD GAMING MARKET RESEARCH PROCESS
  • FIGURE 2. CLOUD GAMING MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL CLOUD GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL CLOUD GAMING MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 15. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 17. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. CLOUD GAMING MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 23. CLOUD GAMING MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. CLOUD GAMING MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL CLOUD GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL CLOUD GAMING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. CLOUD GAMING MARKET DYNAMICS
  • TABLE 7. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL CLOUD GAMING MARKET SIZE, BY FILE STREAMING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL CLOUD GAMING MARKET SIZE, BY VIDEO STREAMING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL CLOUD GAMING MARKET SIZE, BY AVID GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL CLOUD GAMING MARKET SIZE, BY CASUAL GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL CLOUD GAMING MARKET SIZE, BY HARDCORE GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL CLOUD GAMING MARKET SIZE, BY CONTENT SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL CLOUD GAMING MARKET SIZE, BY PC SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL CLOUD GAMING MARKET SIZE, BY COMPUTE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL CLOUD GAMING MARKET SIZE, BY MEMORY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL CLOUD GAMING MARKET SIZE, BY STORAGE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING CONSOLES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL CLOUD GAMING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL CLOUD GAMING MARKET SIZE, BY PERSONAL COMPUTERS & LAPTOPS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL CLOUD GAMING MARKET SIZE, BY SMART TELEVISIONS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL CLOUD GAMING MARKET SIZE, BY SMARTPHONES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL CLOUD GAMING MARKET SIZE, BY TABLETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. AMERICAS CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 32. AMERICAS CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 33. AMERICAS CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 34. AMERICAS CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 35. AMERICAS CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 36. AMERICAS CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 37. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 38. ARGENTINA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 39. ARGENTINA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 40. ARGENTINA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 41. ARGENTINA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 42. ARGENTINA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 43. ARGENTINA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 44. BRAZIL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 45. BRAZIL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 46. BRAZIL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 47. BRAZIL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 48. BRAZIL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 49. BRAZIL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 50. CANADA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 51. CANADA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 52. CANADA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 53. CANADA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 54. CANADA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 55. CANADA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 56. MEXICO CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 57. MEXICO CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 58. MEXICO CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 59. MEXICO CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 60. MEXICO CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 61. MEXICO CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 62. UNITED STATES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 63. UNITED STATES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 64. UNITED STATES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 65. UNITED STATES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 66. UNITED STATES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 67. UNITED STATES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 68. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 69. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 71. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 72. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 73. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 74. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 75. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 76. AUSTRALIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 77. AUSTRALIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 78. AUSTRALIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 79. AUSTRALIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 80. AUSTRALIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 81. AUSTRALIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 82. CHINA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 83. CHINA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 84. CHINA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 85. CHINA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 86. CHINA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 87. CHINA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 88. INDIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 89. INDIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 90. INDIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 91. INDIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 92. INDIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 93. INDIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 94. INDONESIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 95. INDONESIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 96. INDONESIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 97. INDONESIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 98. INDONESIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 99. INDONESIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 100. JAPAN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 101. JAPAN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 102. JAPAN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 103. JAPAN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 104. JAPAN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 105. JAPAN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 106. MALAYSIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 107. MALAYSIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 108. MALAYSIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 109. MALAYSIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 110. MALAYSIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 111. MALAYSIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 112. PHILIPPINES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 113. PHILIPPINES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 114. PHILIPPINES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 115. PHILIPPINES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 116. PHILIPPINES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 117. PHILIPPINES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 118. SINGAPORE CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 119. SINGAPORE CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 120. SINGAPORE CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 121. SINGAPORE CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 122. SINGAPORE CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 123. SINGAPORE CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 124. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 130. TAIWAN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. TAIWAN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 132. TAIWAN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 133. TAIWAN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 134. TAIWAN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 135. TAIWAN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 136. THAILAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 137. THAILAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 138. THAILAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 139. THAILAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 140. THAILAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 141. THAILAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 142. VIETNAM CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 143. VIETNAM CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 144. VIETNAM CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 145. VIETNAM CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 146. VIETNAM CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 147. VIETNAM CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 148. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 149. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 150. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 151. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 152. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 153. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 154. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 155. DENMARK CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 156. DENMARK CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 157. DENMARK CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 158. DENMARK CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 159. DENMARK CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 160. DENMARK CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 161. EGYPT CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 162. EGYPT CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 163. EGYPT CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 164. EGYPT CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 165. EGYPT CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 166. EGYPT CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 167. FINLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 168. FINLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 169. FINLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 170. FINLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 171. FINLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 172. FINLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 173. FRANCE CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 174. FRANCE CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 175. FRANCE CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 176. FRANCE CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 177. FRANCE CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 178. FRANCE CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 179. GERMANY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 180. GERMANY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 181. GERMANY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 182. GERMANY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 183. GERMANY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 184. GERMANY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 185. ISRAEL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 186. ISRAEL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 187. ISRAEL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 188. ISRAEL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 189. ISRAEL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 190. ISRAEL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 191. ITALY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 192. ITALY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 193. ITALY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 194. ITALY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 195. ITALY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 196. ITALY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 197. NETHERLANDS CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 198. NETHERLANDS CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 199. NETHERLANDS CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 200. NETHERLANDS CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 201. NETHERLANDS CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 202. NETHERLANDS CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 203. NIGERIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 204. NIGERIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 205. NIGERIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 206. NIGERIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 207. NIGERIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 208. NIGERIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 209. NORWAY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 210. NORWAY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 211. NORWAY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 212. NORWAY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 213. NORWAY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 214. NORWAY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 215. POLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 216. POLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 217. POLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 218. POLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 219. POLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 220. POLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 221. QATAR CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 222. QATAR CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 223. QATAR CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 224. QATAR CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 225. QATAR CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 226. QATAR CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 227. RUSSIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 228. RUSSIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 229. RUSSIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 230. RUSSIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 231. RUSSIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 232. RUSSIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 233. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 234. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 235. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 236. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 237. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 238. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 239. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 240. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 241. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 242. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 243. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 244. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 245. SPAIN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 246. SPAIN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 247. SPAIN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 248. SPAIN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 249. SPAIN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 250. SPAIN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 251. SWEDEN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 252. SWEDEN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 253. SWEDEN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 254. SWEDEN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 255. SWEDEN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 256. SWEDEN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 257. SWITZERLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 258. SWITZERLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 259. SWITZERLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 260. SWITZERLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 261. SWITZERLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 262. SWITZERLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 263. TURKEY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 264. TURKEY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 265. TURKEY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 266. TURKEY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 267. TURKEY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 268. TURKEY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 269. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 270. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 271. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 272. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 273. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 274. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 275. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 281. CLOUD GAMING MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 282. CLOUD GAMING MARKET, FPNV POSITIONING MATRIX, 2023