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市場調查報告書
商品編碼
1687536
雲端遊戲市場規模、佔有率、按設備、類型、玩家類型、產品、部署、遊戲系統和地區分類的成長分析 - 2025 年至 2032 年產業預測Cloud Gaming Market Size, Share, and Growth Analysis, By Device (Smartphones, Gaming Consoles), By Type (Video Streaming, File Streaming), By Gamer Type, By Offering, By Deployment, By Gaming System, By Region - Industry Forecast 2025-2032 |
預計到 2023 年雲端遊戲市場規模將達到 10.5 億美元,從 2024 年的 15.4 億美元成長到 2032 年的 322.4 億美元,預測期內(2025-2032 年)的複合年成長率為 46.3%。
雲端遊戲讓您無需專用硬體即可享受遊戲,無需頻繁升級硬體,徹底改變了遊戲環境。這一趨勢正受到全球關注,因為它增強了遊戲體驗並促進了無縫的行動遊戲。該技術能夠傳輸文件,使公司能夠以更少的網路要求提供流暢的遊戲,同時讓玩家不間斷地存取他們的個人化庫和帳戶。市場成長的動力來自於跨平台遊戲的增加、網路使用的增強以及 5G 等網路進步。隨著 Facebook 和 Instagram 等平台採用雲端遊戲,社群媒體遊戲的興起將進一步推動這一市場的發展,創造新的參與機會並鼓勵公司投資創新的雲端遊戲開發。
Cloud Gaming Market size was valued at USD 1.05 billion in 2023 and is poised to grow from USD 1.54 billion in 2024 to USD 32.24 billion by 2032, growing at a CAGR of 46.3% during the forecast period (2025-2032).
Cloud gaming is revolutionizing the gaming landscape by allowing players to enjoy games without the need for specialized hardware, thus eliminating frequent hardware upgrades. This trend is gaining traction globally as it enhances gaming experiences and facilitates seamless mobile gameplay. The technology's ability to stream files enables companies to provide fluid gaming with lower internet requirements while offering players personalized libraries and uninterrupted access to their accounts. Market growth is being propelled by increased cross-platform gaming, enhanced internet usage, and network advancements like 5G, which reduce latency and improve bandwidth. The rise of social media gaming further fuels this market, as platforms like Facebook and Instagram embrace cloud gaming, creating new engagement opportunities and encouraging companies to invest in innovative cloud game development.
Top-down and bottom-up approaches were used to estimate and validate the size of the Cloud Gaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.
Cloud Gaming Market Segments Analysis
Global Cloud Gaming Market is segmented by Device, Type, Gamer Type, Offering, Deployment, Gaming System and region. Based on Device, the market is segmented into Smartphones, Gaming Consoles, PC & Laptops, Tablets, Head-mounted Displays and Smart TVs. Based on Type, the market is segmented intovideo streamingand File Streaming. Based on Gamer Type, the market is segmented into Casual Gamers, Avid Gamers, Lifestyle Gamers and Hardcore Gamers. Based on Offering, the market is segmented into Infrastructure, Gaming Platform Service, Compute, Memory, Storage, Content Service and PC Service. Based on Deployment, the market is segmented into Public Cloud, Hybrid Cloud and Private Cloud. Based on Gaming System, the market is segmented into G-Cluster, PlayStation, Stream My Game, Steam in Home Streaming, Remote Play and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.
Driver of the Cloud Gaming Market
The Cloud Gaming market is propelled by efforts from industry players to overcome technological hurdles and reduce costs to appeal to a broader spectrum of gamers globally. A key requirement for delivering an immersive gaming experience is low latency, which is significantly enhanced by the capabilities of 5G technology. The advent of 5G is transforming cloud gaming, allowing providers to offer superior experiences. For instance, a Wipro white paper from October 2020 highlighted that numerous companies are investing in the transition to 5G to enhance gameplay. Consequently, the low latency advantages provided by 5G are expected to further stimulate market growth.
Restraints in the Cloud Gaming Market
The cloud gaming market faces significant constraints primarily related to network requirements, as game streaming depends on low latency, high bitrate, and ample bandwidth. In certain regions, the cost of establishing such a robust internet connection can be prohibitively expensive, hindering accessibility for potential users. If gamers cannot meet these essential network requirements, they may experience latency and response time issues, negatively affecting their gaming experience. Nonetheless, the landscape is gradually improving; major telecom providers are rolling out high-speed internet, and leading companies like Microsoft and Google are investing in data server infrastructures, potentially alleviating these limitations in the future.
Market Trends of the Cloud Gaming Market
The Cloud Gaming market is poised for significant growth as digital engagement escalates with the proliferation of smartphones and enhanced connectivity infrastructures. By 2025, it is expected that 80% of the global population will own smartphones, driving game developers to focus on mobile platforms. Coupled with advancements in 5G technology, this trend will enable high-quality, low-latency gaming experiences, making cloud gaming more accessible and appealing. As of October 2020, 22 out of 106 service providers launched mobile cloud gaming services, reflecting a shift towards this innovative model. With approximately 2.4 billion mobile gamers worldwide, the industry's expansion seems inevitable, positioning cloud gaming as a pivotal segment in the entertainment landscape.