封面
市場調查報告書
商品編碼
1556636

學習與教育玩具市場報告:2030 年趨勢、預測與競爭分析

Learning and Education Toys Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

價格

本網頁內容可能與最新版本有所差異。詳細情況請與我們聯繫。

簡介目錄

學習和教育玩具的趨勢和預測

預計 2024 年至 2030 年,全球學習和教育玩具市場將以 8.1% 的複合年成長率成長。這個市場的主要驅動力是家長越來越關注過多的螢幕時間對兒童市場開拓的影響以及互動玩具和擴增實境/虛擬實境玩具等持續的技術進步。全球學習與教育玩具市場的未來前景廣闊,5年市場、5-10年市場、10年以上市場都有機會。

學習/教育玩具按市場分類

該研究包括按產品類型、分銷管道、最終用途和地區對全球學習和教育玩具的預測。

學習與教育玩具市場洞察

Lucintel 預測,由於運動在兒童和成人中日益普及,運動和戶外玩具將在預測期內實現最高成長。

在這個市場中,5-10 歲的兒童預計將出現最高的成長,因為該年齡層的學習和教育玩具的採用率不斷增加。

由於該地區的人口成長,亞太地區在預測期內可能仍然是最大的地區。

常問問題

Q1.市場成長預測是多少:

A1. 2024年至2030年,全球學習和教育玩具市場預計將以8.1%的複合年成長率成長。

Q2. 影響市場成長的關鍵促進因素是:

A2. 這個市場的主要驅動力是家長越來越關注過多的螢幕時間對兒童市場開拓的影響以及互動玩具和擴增實境/虛擬實境玩具等持續的技術進步。

Q3.市場的主要細分市場是:

A3.學習益智玩具市場前景廣闊,5歲市場、5-10歲市場、10歲以上市場都有機會。

Q4.市場的主要企業是:

A4. 學習和教育玩具的主要企業如下:

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Q5.未來最大的細分市場是什麼?

A5.Lucintel預測,由於運動在兒童和成人中日益普及,運動和戶外玩具將在預測期內達到最高成長。

Q6.未來五年預計哪些地區的市場成長最大?

A6.由於人口成長,亞太地區在預測期內仍將是最大的地區。

Q7. 可以客製化報告嗎?

A7。

目錄

第1章執行摘要

第2章全球學習與教育玩具市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球學習與教育玩具市場趨勢(2018-2023)與預測(2024-2030)
  • 全球學習與教育玩具市場:依產品類型
    • 建築套裝
    • 遊戲拼圖
    • 運動/戶外玩具
    • 其他
  • 按分銷管道分類的全球學習和教育玩具市場
    • 大賣場/超級市場
    • 專賣店
    • 百貨公司
    • 線上管道
    • 其他
  • 全球學習和教育玩具市場(按最終用途)
    • 5歲
    • 5-10歲
    • 10歲以上

第4章 2018-2030年市場趨勢及預測分析:分地區

  • 按地區分類的全球學習與教育玩具市場
  • 北美學習及教育玩具市場
  • 歐洲學習與教育玩具市場
  • 亞太學習及教育玩具市場
  • 其他地區學習教育玩具市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 全球學習與教育玩具市場成長機會:依產品類型
    • 全球學習與教育玩具市場成長機會:按分銷管道
    • 全球學習與教育玩具市場成長機會:依最終用途分類
    • 全球學習與教育玩具市場成長機會:按地區
  • 全球學習及益智玩具市場新趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球學習與教育玩具市場的產能
    • 全球學習和教育玩具市場的合併、收購和合資企業
    • 認證和許可

第7章主要企業概況

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings
簡介目錄

Learning and Education Toys Trends and Forecast

The future of the global learning and education toys market looks promising with opportunities in the 5 years, 5 to 10 years, and above 10 years markets. The global learning and education toys market is expected to grow with a CAGR of 8.1% from 2024 to 2030. The major drivers for this market are increasing parent's concern towards the impact of excessive screen time on children's development and on-going technological advancement like interactive toys and augmented reality and virtual reality toys.

A more than 150-page report is developed to help in your business decisions. Sample figures with some insights are shown below.

Learning and Education Toys by Segment

The study includes a forecast for the global learning and education toys by product type, distribution channel , end use, and region.

Learning and Education Toys Market by Product Type [Shipment Analysis by Value from 2018 to 2030]:

  • Building Sets
  • Games and Puzzles
  • Sports and Outdoor Toys
  • Others

Learning and Education Toys Market by Distribution Channel [Shipment Analysis by Value from 2018 to 2030]:

  • Hypermarket/Supermarket
  • Specialty Stores
  • Departmental Stores
  • Online Channels
  • Others

Learning and Education Toys Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • 5 Years
  • 5 To 10 Years
  • Above 10 Years

Learning and Education Toys Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Learning and Education Toys Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies learning and education toys companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the learning and education toys companies profiled in this report include-

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Learning and Education Toys Market Insights

Lucintel forecasts that sports and outdoor toys is expected to witness the highest growth over the forecast period due to growing popularity of sports among children and adults.

Within this market, 5 to 10 years is expected to witness the highest growth due to rising adoption of learning and educational toys in among this age group.

APAC will remain the largest region over the forecast period due to rise in population in this region.

Features of the Global Learning and Education Toys Market

Market Size Estimates: Learning and education toys market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Learning and education toys market size by product type, distribution channel , end use, and region in terms of value ($B).

Regional Analysis: Learning and education toys market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different product types, distribution channels, end uses, and regions for the learning and education toys market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the learning and education toys market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the growth forecast for learning and education toys market?

Answer: The global learning and education toys market is expected to grow with a CAGR of 8.1% from 2024 to 2030.

Q2. What are the major drivers influencing the growth of the learning and education toys market?

Answer: The major drivers for this market are increasing parent's concern towards the impact of excessive screen time on children's development and on-going technological advancement like interactive toys and augmented reality and virtual reality toys.

Q3. What are the major segments for learning and education toys market?

Answer: The future of the learning and education toys market looks promising with opportunities in the 5 years, 5 to 10 years, and above 10 years markets.

Q4. Who are the key learning and education toys market companies?

Answer: Some of the key learning and education toys companies are as follows:

  • Goliath Games
  • Clementoni
  • The Lego
  • Ravensburger
  • Tomy Company
  • Atlas Games
  • Hasbro
  • Thames & Kosmos
  • Zephyr Toymakers
  • Vtech Holdings

Q5. Which learning and education toys market segment will be the largest in future?

Answer: Lucintel forecasts that sports and outdoor toys is expected to witness the highest growth over the forecast period due to growing popularity of sports among children and adults.

Q6. In learning and education toys market, which region is expected to be the largest in next 5 years?

Answer: APAC will remain the largest region over the forecast period due to rise in population in this region.

Q7. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the learning and education toys market by product type (building sets, games and puzzles, sports and outdoor toys, and others), distribution channel (hypermarket/supermarket, specialty stores, departmental stores, online channels, and others), end use (5 years, 5 to 10 years, and above 10 years), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Learning and Education Toys Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Learning and Education Toys Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Learning and Education Toys Market by Product Type
    • 3.3.1: Building Sets
    • 3.3.2: Games and Puzzles
    • 3.3.3: Sports and Outdoor Toys
    • 3.3.4: Others
  • 3.4: Global Learning and Education Toys Market by Distribution Channel
    • 3.4.1: Hypermarket/Supermarket
    • 3.4.2: Specialty Stores
    • 3.4.3: Departmental Stores
    • 3.4.4: Online Channels
    • 3.4.5: Others
  • 3.5: Global Learning and Education Toys Market by End Use
    • 3.5.1: 5 Years
    • 3.5.2: 5 to 10 Years
    • 3.5.3: Above 10 Years

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Learning and Education Toys Market by Region
  • 4.2: North American Learning and Education Toys Market
    • 4.2.1: North American Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.2.2: North American Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.3: European Learning and Education Toys Market
    • 4.3.1: European Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.3.2: European Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.4: APAC Learning and Education Toys Market
    • 4.4.1: APAC Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.4.2: APAC Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years
  • 4.5: ROW Learning and Education Toys Market
    • 4.5.1: ROW Learning and Education Toys Market by Product Type: Building Sets, Games and Puzzles, Sports and Outdoor Toys, and Others
    • 4.5.2: ROW Learning and Education Toys Market by End Use: 5 Years, 5 to 10 Years, and Above 10 Years

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Learning and Education Toys Market by Product Type
    • 6.1.2: Growth Opportunities for the Global Learning and Education Toys Market by Distribution Channel
    • 6.1.3: Growth Opportunities for the Global Learning and Education Toys Market by End Use
    • 6.1.4: Growth Opportunities for the Global Learning and Education Toys Market by Region
  • 6.2: Emerging Trends in the Global Learning and Education Toys Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Learning and Education Toys Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Learning and Education Toys Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Goliath Games
  • 7.2: Clementoni
  • 7.3: The Lego
  • 7.4: Ravensburger
  • 7.5: Tomy Company
  • 7.6: Atlas Games
  • 7.7: Hasbro
  • 7.8: Thames & Kosmos
  • 7.9: Zephyr Toymakers
  • 7.10: Vtech Holdings