全球VFX服務市場-市場佔有率和排名、整體銷售和需求預測(2024-2030)
市場調查報告書
商品編碼
1523426

全球VFX服務市場-市場佔有率和排名、整體銷售和需求預測(2024-2030)

VFX Services - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

出版日期: | 出版商: QYResearch | 英文 133 Pages | 商品交期: 2-3個工作天內

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2023年全球VFX服務市場規模預估為102.0369億美元,預估至2030年將達220.6957億美元,年複合成長率預估為12.15%。

2023年北美市場規模為568483萬美元,預計到2030年將達到1224705萬美元,預測期內年複合成長率為12.09%。

2023年亞太市場規模為17.7862億美元,預計到2030年將達到41.3301億美元,預測期內年複合成長率為13.32%。

2023年歐洲市場規模為25.7417億美元,預計到2030年將達到54.1832億美元,預測期內年複合成長率為11.69%。

全球提供VFX服務的主要公司有Industrial Light and Magic、Technicolor Group、Framestore、Sony Pictures Entertainment、DNEG、Weta FX、Scanline VFX、Cinesite Group、Animal Logic、Digital Domain、Rodeo FX、Digital Idea、PhantomFX、Flatworld Solutions、Base FX、BUF 等。2023年,全球前5名企業營收佔比約24.46%。

本報告針對全球VFX服務市場進行研究和分析,提供各地區的市場規模和預測、主要公司的市場佔有率和排名等資訊。

目錄

第1章 市場概述

  • VFX服務產品簡介
  • 全球VFX服務市場規模預測(2019-2030)
  • VFX服務市場趨勢與驅動因素
    • VFX服務業的趨勢
    • VFX服務市場驅動因素與機會
    • VFX服務市場面臨的挑戰
    • VFX服務市場的抑制因素
  • 先決條件與限制
  • 研究目的
  • 考慮的年數

第2章 競爭分析:依公司

  • 全球VFX服務公司營收排名(2023年)
  • 全球VFX服務收入:依公司(2019-2024年)
  • 主要VFX服務公司的成立日期和總部
  • VFX服務市場競爭分析
    • VFX服務的市場集中度(2019-2024年)
    • 以VFX服務收入計算,全球排名前 5 名和第10 名的公司(2023年)
    • 全球主要公司:依公司類型(一級、二級、三級)(基於至2023年的VFX服務收入)
  • 併購、擴張

第3章 細分:依類型

  • 簡介:依類型
    • 特效
    • 數位效果
  • 全球VFX服務銷售:依類型
    • 全球VFX服務銷售:依類型(2019年、2023年、2030年)
    • 全球VFX服務銷售:依類型(2019-2030年)
    • 全球VFX服務銷售:依類型(2019-2030年)

第4章 細分:依用途

  • 簡介:依應用分類
    • 電視
    • 電影
    • 電子遊戲
    • 其他
  • 全球VFX服務銷售:依應用分類
    • 全球VFX服務銷售:依應用(2019年、2023年、2030年)
    • 全球VFX服務銷售:依應用(2019-2030年)
    • 全球VFX服務銷售:依應用(2019-2030年)

第5章 細分:依地區

  • 全球VFX服務銷售:依地區
    • 全球VFX服務銷售:依地區(2019年、2023年、2030年)
    • 全球VFX服務銷售:依地區(2019-2024年)
    • 全球VFX服務銷售:依地區(2025-2030年)
    • 全球VFX服務銷售:依地區(2019-2030年)
  • 北美
    • 北美的VFX服務銷售額(2019-2030年)
    • 北美的VFX服務銷售額:依國家(2023年和2030年)
  • 歐洲
    • 歐洲VFX服務銷售(2019-2030)
    • 歐洲的VFX服務銷售:依國家(2023年和2030年)
  • 亞太地區
    • 亞太地區的VFX服務銷售額(2019-2030年)
    • 亞太地區的VFX服務銷售:依地區(2023年和2030年)
  • 南美洲
    • 南美洲VFX服務銷售狀況(2019-2030年)
    • 南美洲的VFX服務銷售:依國家(2023/2030年)
  • 中東、非洲

第6章 細分:依主要國家

  • 主要國家/地區VFX服務銷售成長趨勢(2019年、2023年、2030年)
  • 主要國家的VFX服務銷售額(2019-2030)
  • 美國
    • 美國VFX服務銷售(2019-2030)
    • 美國VFX服務銷售:依類型(2023年及2030年)
    • 美國VFX服務銷售:依應用(2023年及2030年)
  • 歐洲
    • 歐洲VFX服務銷售(2019-2030)
    • 歐洲的VFX服務銷售:依類型(2023年和2030年)
    • 歐洲VFX服務銷售:依應用(2023年及2030年)
  • 中國
    • 中國VFX服務銷售額(2019-2030)
    • 中國的VFX服務銷售:依類型(2023年和2030年)
    • 中國的VFX服務銷售:依應用分類(2023/2030)
  • 日本
    • 日本的VFX服務銷售額(2019-2030年)
    • 日本的VFX服務銷售:依類型(2023年和2030年)
    • 日本的VFX服務銷售:依應用(2023/2030年)
  • 韓國
    • 韓國VFX服務銷售(2019-2030年)
    • 韓國VFX服務銷售:依類型分類(2023/2030)
    • 韓國VFX服務銷售:依應用(2023年及2030年)
  • 東南亞
    • 東南亞VFX服務銷售額(2019-2030年)
    • 東南亞的VFX服務銷售:依類型(2023年和2030年)
    • 東南亞VFX服務銷售狀況:依應用(2023年及2030年)
  • 印度
    • 印度的VFX服務銷售額(2019-2030年)
    • 印度的VFX服務銷售:依類型(2023年和2030年)
    • 印度的VFX服務銷售:依應用(2023年和2030年)

第7章 公司簡介

  • Industrial Light and Magic
  • Technicolor Group
  • Framestore
  • Sony Pictures Entertainment
  • DNEG
  • Weta FX
  • Scanline VFX
  • Cinesite
  • Animal Logic
  • Digital Domain
  • Rodeo FX
  • Digital Idea
  • PhantomFX
  • Flatworld Solutions
  • Base FX
  • BUF

第8章 產業鏈分析

  • VFX服務產業鏈
  • 主要原料供應商
  • 中游分析
  • 下游分析(客戶分析)
  • 銷售模式與銷售管道

第9章 研究結果與結論

第10章 附錄

The global market for VFX Services was estimated to be worth US$ 10,203.69 million in 2023 and is forecast to a readjusted size of US$ 22,069.57 million by 2030 with a CAGR of 12.15% during the forecast period 2024-2030.

North American market for VFX Services was valued at $ 5,684.83 million in 2023 and will reach $ 12,247.05 million by 2030, at a CAGR of 12.09% during the forecast period of 2024 through 2030.

Asia-Pacific market for VFX Services was valued at $ 1,778.62 million in 2023 and will reach $ 4,133.01 million by 2030, at a CAGR of 13.32% during the forecast period of 2024 through 2030.

Europe market for VFX Services was valued at $ 2,574.17 million in 2023 and will reach $ 5,418.32 million by 2030, at a CAGR of 11.69% during the forecast period of 2024 through 2030.

The global key companies of VFX Services include Industrial Light and Magic, Technicolor Group, Framestore, Sony Pictures Entertainment, DNEG, Weta FX, Scanline VFX, Cinesite Group, Animal Logic, Digital Domain, Rodeo FX, Digital Idea, PhantomFX, Flatworld Solutions, Base FX, BUF, etc. In 2023, the global five largest players hold a share approximately 24.46% in terms of revenue.

This report aims to provide a comprehensive presentation of the global market for VFX Services, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of VFX Services by region & country, by Type, and by Application.

The VFX Services market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VFX Services.

Market Segmentation

By Company

  • Industrial Light and Magic
  • Technicolor Group
  • Framestore
  • Sony Pictures Entertainment
  • DNEG
  • Weta FX
  • Scanline VFX
  • Cinesite Group
  • Animal Logic
  • Digital Domain
  • Rodeo FX
  • Digital Idea
  • PhantomFX
  • Flatworld Solutions
  • Base FX
  • BUF

Segment by Type

  • Special Effects
  • Digital Effects

Segment by Application

  • Television
  • Film
  • Video Game
  • Others

By Region

  • North America
  • United States
  • Canada
  • Mexico
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Australia
  • Rest of Asia-Pacific
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Rest of Europe
  • South America
  • Brazil
  • Rest of South America
  • Middle East and Africa

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of VFX Services company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Revenue of VFX Services in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Revenue of VFX Services in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 VFX Services Product Introduction
  • 1.2 Global VFX Services Market Size Forecast (2019-2030)
  • 1.3 VFX Services Market Trends & Drivers
    • 1.3.1 VFX Services Industry Trends
    • 1.3.2 VFX Services Market Drivers & Opportunity
    • 1.3.3 VFX Services Market Challenges
    • 1.3.4 VFX Services Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global VFX Services Players Revenue Ranking (2023)
  • 2.2 Global VFX Services Revenue by Company (2019-2024)
  • 2.3 Key Companies VFX Services Founded Time and Headquarters
  • 2.4 VFX Services Market Competitive Analysis
    • 2.4.1 VFX Services Market Concentration Rate (2019-2024)
    • 2.4.2 Global 5 and 10 Largest Companies by VFX Services Revenue in 2023
    • 2.4.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VFX Services as of 2023)
  • 2.5 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 Special Effects
    • 3.1.2 Digital Effects
  • 3.2 Global VFX Services Sales Value by Type
    • 3.2.1 Global VFX Services Sales Value by Type (2019 VS 2023 VS 2030)
    • 3.2.2 Global VFX Services Sales Value, by Type (2019-2030)
    • 3.2.3 Global VFX Services Sales Value, by Type (%) (2019-2030)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Television
    • 4.1.2 Film
    • 4.1.3 Video Game
    • 4.1.4 Others
  • 4.2 Global VFX Services Sales Value by Application
    • 4.2.1 Global VFX Services Sales Value by Application (2019 VS 2023 VS 2030)
    • 4.2.2 Global VFX Services Sales Value, by Application (2019-2030)
    • 4.2.3 Global VFX Services Sales Value, by Application (%) (2019-2030)

5 Segmentation by Region

  • 5.1 Global VFX Services Sales Value by Region
    • 5.1.1 Global VFX Services Sales Value by Region: 2019 VS 2023 VS 2030
    • 5.1.2 Global VFX Services Sales Value by Region (2019-2024)
    • 5.1.3 Global VFX Services Sales Value by Region (2025-2030)
    • 5.1.4 Global VFX Services Sales Value by Region (%), (2019-2030)
  • 5.2 North America
    • 5.2.1 North America VFX Services Sales Value, 2019-2030
    • 5.2.2 North America VFX Services Sales Value by Country (%), 2023 VS 2030
  • 5.3 Europe
    • 5.3.1 Europe VFX Services Sales Value, 2019-2030
    • 5.3.2 Europe VFX Services Sales Value by Country (%), 2023 VS 2030
  • 5.4 Asia Pacific
    • 5.4.1 Asia Pacific VFX Services Sales Value, 2019-2030
    • 5.4.2 Asia Pacific VFX Services Sales Value by Region (%), 2023 VS 2030
  • 5.5 South America
    • 5.5.1 South America VFX Services Sales Value, 2019-2030
    • 5.5.2 South America VFX Services Sales Value by Country (%), 2023 VS 2030
  • 5.6 Middle East and Africa

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions VFX Services Sales Value Growth Trends, 2019 VS 2023 VS 2030
  • 6.2 Key Countries/Regions VFX Services Sales Value, 2019-2030
  • 6.3 United States
    • 6.3.1 United States VFX Services Sales Value, 2019-2030
    • 6.3.2 United States VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.3.3 United States VFX Services Sales Value by Application, 2023 VS 2030
  • 6.4 Europe
    • 6.4.1 Europe VFX Services Sales Value, 2019-2030
    • 6.4.2 Europe VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.4.3 Europe VFX Services Sales Value by Application, 2023 VS 2030
  • 6.5 China
    • 6.5.1 China VFX Services Sales Value, 2019-2030
    • 6.5.2 China VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.5.3 China VFX Services Sales Value by Application, 2023 VS 2030
  • 6.6 Japan
    • 6.6.1 Japan VFX Services Sales Value, 2019-2030
    • 6.6.2 Japan VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.6.3 Japan VFX Services Sales Value by Application, 2023 VS 2030
  • 6.7 South Korea
    • 6.7.1 South Korea VFX Services Sales Value, 2019-2030
    • 6.7.2 South Korea VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.7.3 South Korea VFX Services Sales Value by Application, 2023 VS 2030
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia VFX Services Sales Value, 2019-2030
    • 6.8.2 Southeast Asia VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.8.3 Southeast Asia VFX Services Sales Value by Application, 2023 VS 2030
  • 6.9 India
    • 6.9.1 India VFX Services Sales Value, 2019-2030
    • 6.9.2 India VFX Services Sales Value by Type (%), 2023 VS 2030
    • 6.9.3 India VFX Services Sales Value by Application, 2023 VS 2030

7 Company Profiles

  • 7.1 Industrial Light and Magic
    • 7.1.1 Industrial Light and Magic Profile
    • 7.1.2 Industrial Light and Magic Main Business
    • 7.1.3 Industrial Light and Magic VFX Services Products, Services and Solutions
    • 7.1.4 Industrial Light and Magic VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.1.5 Industrial Light and Magic Recent Developments
  • 7.2 Technicolor Group
    • 7.2.1 Technicolor Group Profile
    • 7.2.2 Technicolor Group Main Business
    • 7.2.3 Technicolor Group VFX Services Products, Services and Solutions
    • 7.2.4 Technicolor Group VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.2.5 Technicolor Group Recent Developments
  • 7.3 Framestore
    • 7.3.1 Framestore Profile
    • 7.3.2 Framestore Main Business
    • 7.3.3 Framestore VFX Services Products, Services and Solutions
    • 7.3.4 Framestore VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.3.5 Framestore Recent Developments
  • 7.4 Sony Pictures Entertainment
    • 7.4.1 Sony Pictures Entertainment Profile
    • 7.4.2 Sony Pictures Entertainment Main Business
    • 7.4.3 Sony Pictures Entertainment VFX Services Products, Services and Solutions
    • 7.4.4 Sony Pictures Entertainment VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.4.5 Sony Pictures Entertainment Recent Developments
  • 7.5 DNEG
    • 7.5.1 DNEG Profile
    • 7.5.2 DNEG Main Business
    • 7.5.3 DNEG VFX Services Products, Services and Solutions
    • 7.5.4 DNEG VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.5.5 DNEG Recent Developments
  • 7.6 Weta FX
    • 7.6.1 Weta FX Profile
    • 7.6.2 Weta FX Main Business
    • 7.6.3 Weta FX VFX Services Products, Services and Solutions
    • 7.6.4 Weta FX VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.6.5 Weta FX Recent Developments
  • 7.7 Scanline VFX
    • 7.7.1 Scanline VFX Profile
    • 7.7.2 Scanline VFX Main Business
    • 7.7.3 Scanline VFX VFX Services Products, Services and Solutions
    • 7.7.4 Scanline VFX VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.7.5 Scanline VFX Recent Developments
  • 7.8 Cinesite
    • 7.8.1 Cinesite Profile
    • 7.8.2 Cinesite Main Business
    • 7.8.3 Cinesite VFX Services Products, Services and Solutions
    • 7.8.4 Cinesite VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.8.5 Cinesite Recent Developments
  • 7.9 Animal Logic
    • 7.9.1 Animal Logic Profile
    • 7.9.2 Animal Logic Main Business
    • 7.9.3 Animal Logic VFX Services Products, Services and Solutions
    • 7.9.4 Animal Logic VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.9.5 Animal Logic Recent Developments
  • 7.10 Digital Domain
    • 7.10.1 Digital Domain Profile
    • 7.10.2 Digital Domain Main Business
    • 7.10.3 Digital Domain VFX Services Products, Services and Solutions
    • 7.10.4 Digital Domain VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.10.5 Digital Domain Recent Developments
  • 7.11 Rodeo FX
    • 7.11.1 Rodeo FX Profile
    • 7.11.2 Rodeo FX Main Business
    • 7.11.3 Rodeo FX VFX Services Products, Services and Solutions
    • 7.11.4 Rodeo FX VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.11.5 Rodeo FX Recent Developments
  • 7.12 Digital Idea
    • 7.12.1 Digital Idea Profile
    • 7.12.2 Digital Idea Main Business
    • 7.12.3 Digital Idea VFX Services Products, Services and Solutions
    • 7.12.4 Digital Idea VFX Services Revenue (US$ Million) & (2019-2024)
  • 7.13 PhantomFX
    • 7.13.1 PhantomFX Profile
    • 7.13.2 PhantomFX Main Business
    • 7.13.3 PhantomFX VFX Services Products, Services and Solutions
    • 7.13.4 PhantomFX VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.13.5 PhantomFX Recent Developments
  • 7.14 Flatworld Solutions
    • 7.14.1 Flatworld Solutions Profile
    • 7.14.2 Flatworld Solutions Main Business
    • 7.14.3 Flatworld Solutions VFX Services Products, Services and Solutions
    • 7.14.4 Flatworld Solutions VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.14.5 Flatworld Solutions Recent Developments
  • 7.15 Base FX
    • 7.15.1 Base FX Profile
    • 7.15.2 Base FX Main Business
    • 7.15.3 Base FX VFX Services Products, Services and Solutions
    • 7.15.4 Base FX VFX Services Revenue (US$ Million) & (2019-2024)
  • 7.16 BUF
    • 7.16.1 BUF Profile
    • 7.16.2 BUF Main Business
    • 7.16.3 BUF VFX Services Products, Services and Solutions
    • 7.16.4 BUF VFX Services Revenue (US$ Million) & (2019-2024)
    • 7.16.5 BUF Recent Developments

8 Industry Chain Analysis

  • 8.1 VFX Services Industrial Chain
  • 8.2 Raw Materials Key Suppliers
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
    • 10.1.2 Data Source
  • 10.2 Author Details
  • 10.3 Disclaimer

List of Tables

  • Table 1. VFX Services Market Trends
  • Table 2. VFX Services Market Drivers & Opportunity
  • Table 3. VFX Services Market Challenges
  • Table 4. VFX Services Market Restraints
  • Table 5. Global VFX Services Revenue by Company (2019-2024) & (US$ Million)
  • Table 6. Global VFX Services Revenue Market Share by Company (2019-2024)
  • Table 7. Key Companies VFX Services Founded Time and Headquarters
  • Table 8. Global VFX Services Companies Market Concentration Ratio (CR5)
  • Table 9. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VFX Services as of 2023)
  • Table 10. Mergers & Acquisitions, Expansion Plans
  • Table 11. Global VFX Services Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
  • Table 12. Global VFX Services Sales Value by Type (2019-2024) & (US$ Million)
  • Table 13. Global VFX Services Sales Value by Type (2025-2030) & (US$ Million)
  • Table 14. Global VFX Services Sales Market Share in Value by Type (2019-2024)
  • Table 15. Global VFX Services Sales Market Share in Value by Type (2025-2030)
  • Table 16. Global VFX Services Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
  • Table 17. Global VFX Services Sales Value by Application (2019-2024) & (US$ Million)
  • Table 18. Global VFX Services Sales Value by Application (2025-2030) & (US$ Million)
  • Table 19. Global VFX Services Sales Market Share in Value by Application (2019-2024)
  • Table 20. Global VFX Services Sales Market Share in Value by Application (2025-2030)
  • Table 21. Global VFX Services Sales Value by Region, (2019 VS 2023 VS 2030) & (US$ Million)
  • Table 22. Global VFX Services Sales Value by Region (2019-2024) & (US$ Million)
  • Table 23. Global VFX Services Sales Value by Region (2025-2030) & (US$ Million)
  • Table 24. Global VFX Services Sales Value by Region (2019-2024) & (%)
  • Table 25. Global VFX Services Sales Value by Region (2025-2030) & (%)
  • Table 26. Key Countries/Regions VFX Services Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
  • Table 27. Key Countries/Regions VFX Services Sales Value, (2019-2024) & (US$ Million)
  • Table 28. Key Countries/Regions VFX Services Sales Value, (2025-2030) & (US$ Million)
  • Table 29. Industrial Light and Magic Basic Information List
  • Table 30. Industrial Light and Magic Description and Business Overview
  • Table 31. Industrial Light and Magic VFX Services Products, Services and Solutions
  • Table 32. Revenue (US$ Million) in VFX Services Business of Industrial Light and Magic (2019-2024)
  • Table 33. Industrial Light and Magic Recent Developments
  • Table 34. Technicolor Group Basic Information List
  • Table 35. Technicolor Group Description and Business Overview
  • Table 36. Technicolor Group VFX Services Products, Services and Solutions
  • Table 37. Revenue (US$ Million) in VFX Services Business of Technicolor Group (2019-2024)
  • Table 38. Technicolor Group Recent Developments
  • Table 39. Framestore Basic Information List
  • Table 40. Framestore Description and Business Overview
  • Table 41. Framestore VFX Services Products, Services and Solutions
  • Table 42. Revenue (US$ Million) in VFX Services Business of Framestore (2019-2024)
  • Table 43. Framestore Recent Developments
  • Table 44. Sony Pictures Entertainment Basic Information List
  • Table 45. Sony Pictures Entertainment Description and Business Overview
  • Table 46. Sony Pictures Entertainment VFX Services Products, Services and Solutions
  • Table 47. Revenue (US$ Million) in VFX Services Business of Sony Pictures Entertainment (2019-2024)
  • Table 48. Sony Pictures Entertainment Recent Developments
  • Table 49. DNEG Basic Information List
  • Table 50. DNEG Description and Business Overview
  • Table 51. DNEG VFX Services Products, Services and Solutions
  • Table 52. Revenue (US$ Million) in VFX Services Business of DNEG (2019-2024)
  • Table 53. DNEG Recent Developments
  • Table 54. Weta FX Basic Information List
  • Table 55. Weta FX Description and Business Overview
  • Table 56. Weta FX VFX Services Products, Services and Solutions
  • Table 57. Revenue (US$ Million) in VFX Services Business of Weta FX (2019-2024)
  • Table 58. Weta FX Recent Developments
  • Table 59. Scanline VFX Basic Information List
  • Table 60. Scanline VFX Description and Business Overview
  • Table 61. Scanline VFX VFX Services Products, Services and Solutions
  • Table 62. Revenue (US$ Million) in VFX Services Business of Scanline VFX (2019-2024)
  • Table 63. Scanline VFX Recent Developments
  • Table 64. Cinesite Basic Information List
  • Table 65. Cinesite Description and Business Overview
  • Table 66. Cinesite VFX Services Products, Services and Solutions
  • Table 67. Revenue (US$ Million) in VFX Services Business of Cinesite (2019-2024)
  • Table 68. Cinesite Recent Developments
  • Table 69. Animal Logic Basic Information List
  • Table 70. Animal Logic Description and Business Overview
  • Table 71. Animal Logic VFX Services Products, Services and Solutions
  • Table 72. Revenue (US$ Million) in VFX Services Business of Animal Logic (2019-2024)
  • Table 73. Animal Logic Recent Developments
  • Table 74. Digital Domain Basic Information List
  • Table 75. Digital Domain Description and Business Overview
  • Table 76. Digital Domain VFX Services Products, Services and Solutions
  • Table 77. Revenue (US$ Million) in VFX Services Business of Digital Domain (2019-2024)
  • Table 78. Digital Domain Recent Developments
  • Table 79. Rodeo FX Basic Information List
  • Table 80. Rodeo FX Description and Business Overview
  • Table 81. Rodeo FX VFX Services Products, Services and Solutions
  • Table 82. Revenue (US$ Million) in VFX Services Business of Rodeo FX (2019-2024)
  • Table 83. Rodeo FX Recent Developments
  • Table 84. Digital Idea Basic Information List
  • Table 85. Digital Idea Description and Business Overview
  • Table 86. Digital Idea VFX Services Products, Services and Solutions
  • Table 87. Revenue (US$ Million) in VFX Services Business of Digital Idea (2019-2024)
  • Table 88. PhantomFX Basic Information List
  • Table 89. PhantomFX Description and Business Overview
  • Table 90. PhantomFX VFX Services Products, Services and Solutions
  • Table 91. Revenue (US$ Million) in VFX Services Business of PhantomFX (2019-2024)
  • Table 92. PhantomFX Recent Developments
  • Table 93. Flatworld Solutions Basic Information List
  • Table 94. Flatworld Solutions Description and Business Overview
  • Table 95. Flatworld Solutions VFX Services Products, Services and Solutions
  • Table 96. Revenue (US$ Million) in VFX Services Business of Flatworld Solutions (2019-2024)
  • Table 97. Flatworld Solutions Recent Developments
  • Table 98. Base FX Basic Information List
  • Table 99. Base FX Description and Business Overview
  • Table 100. Base FX VFX Services Products, Services and Solutions
  • Table 101. Revenue (US$ Million) in VFX Services Business of Base FX (2019-2024)
  • Table 102. BUF Basic Information List
  • Table 103. BUF Description and Business Overview
  • Table 104. BUF VFX Services Products, Services and Solutions
  • Table 105. Revenue (US$ Million) in VFX Services Business of BUF (2019-2024)
  • Table 106. BUF Recent Developments
  • Table 107. Raw Materials Key Suppliers Lists
  • Table 108. VFX Services Downstream Customers
  • Table 109. Research Programs/Design for This Report
  • Table 110. Key Data Information from Secondary Sources
  • Table 111. Key Data Information from Primary Sources

List of Figures

  • Figure 1. VFX Services Product Picture
  • Figure 2. Global VFX Services Sales Value, 2019 VS 2024 VS 2030 (US$ Million)
  • Figure 3. Global VFX Services Sales Value (2019-2030) & (US$ Million)
  • Figure 4. VFX Services Report Years Considered
  • Figure 5. Global VFX Services Players Revenue Ranking (2023) & (US$ Million)
  • Figure 6. The 5 and 10 Largest Companies in the World: Market Share by VFX Services Revenue in 2023
  • Figure 7. VFX Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
  • Figure 8. Special Effects Picture
  • Figure 9. Digital Effects Picture
  • Figure 10. Global VFX Services Sales Value Market Share by Type, 2023 & 2030
  • Figure 11. Product Picture of Television
  • Figure 12. Product Picture of Film
  • Figure 13. Product Picture of Video Game
  • Figure 14. Product Picture of Others
  • Figure 15. Global VFX Services Sales Value Market Share by Application, 2023 & 2030
  • Figure 16. North America VFX Services Sales Value (2019-2030) & (US$ Million)
  • Figure 17. North America VFX Services Sales Value by Country (%), 2023 VS 2030
  • Figure 18. Europe VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 19. Europe VFX Services Sales Value by Country (%), 2023 VS 2030
  • Figure 20. Asia Pacific VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 21. Asia Pacific VFX Services Sales Value by Region (%), 2023 VS 2030
  • Figure 22. South America VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 23. South America VFX Services Sales Value by Country (%), 2023 VS 2030
  • Figure 24. Middle East and Africa VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 25. United States VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 26. United States VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 27. United States VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 28. Europe VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 29. Europe VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 30. Europe VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 31. China VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 32. China VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 33. China VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 34. Japan VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 35. Japan VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 36. Japan VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 37. South Korea VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 38. South Korea VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 39. South Korea VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 40. Southeast Asia VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 41. Southeast Asia VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 42. Southeast Asia VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 43. India VFX Services Sales Value, (2019-2030) & (US$ Million)
  • Figure 44. India VFX Services Sales Value by Type (%), 2023 VS 2030
  • Figure 45. India VFX Services Sales Value by Application (%), 2023 VS 2030
  • Figure 46. VFX Services Industrial Chain
  • Figure 47. Bottom-up and Top-down Approaches for This Report
  • Figure 48. Data Triangulation
  • Figure 49. Key Executives Interviewed