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市場調查報告書
商品編碼
1582901

行動遊戲市場 - 按平台、獲利類型、年齡層、地區和競爭細分的全球產業規模、佔有率、趨勢、機會和預測,2019-2029 年

Mobile Gaming Market - Global Industry Size, Share, Trends, Opportunity, and Forecast Segmented By Platform, By Monetization Type, By Age group, By Region & Competition, 2019-2029F

出版日期: | 出版商: TechSci Research | 英文 185 Pages | 商品交期: 2-3個工作天內

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簡介目錄

2023 年全球行動遊戲市場估值為 1,023.4 億美元,預計在預測期內將強勁成長,到 2029 年複合年成長率為 10.42%。

市場概況
預測期 2025-2029
2023 年市場規模 1023.4億美元
2029 年市場規模 1871.6億美元
2024-2029 年複合年成長率 10.42%
成長最快的細分市場 廣告
最大的市場 北美洲

全球行動遊戲市場是指專注於透過智慧型手機和平板電腦提供遊戲體驗的產業,利用其便攜性、連接性和日益強大的硬體功能。該市場已出現顯著成長,預計將繼續快速擴張。行動遊戲的興起是由幾個關鍵因素推動的。首先,智慧型手機在全球的廣泛採用使得遊戲能夠接觸到更廣泛的受眾,超越了傳統的遊戲人群。行動裝置提供了便利性和靈活性,讓用戶可以隨時隨地玩遊戲,無論是在通勤、休息還是在家。此外,行動技術的進步,例如更快的處理器、改進的圖形和更高的螢幕解析度,使開發人員能夠創建更複雜、更具視覺吸引力的遊戲,可以與控制台和PC 遊戲相媲美。這些技術進步增強了整體遊戲體驗,吸引了更多玩家並提高了參與度。此外,高速行動網際網路(包括 4G 和 5G 網路)的普及促進了無縫多人遊戲和線上內容訪問,進一步擴大了市場範圍。行動遊戲生態系統在多種遊戲類型上蓬勃發展,從休閒益智遊戲到沉浸式多人冒險,迎合了不同玩家的喜好和遊戲興趣。此外,免費增值模式(遊戲可以免費下載,但提供應用程式內購買和廣告)已變得普遍,對創造收入做出了巨大貢獻。這種模式降低了玩家的進入門檻,同時透過可選購買貨幣化,推動開發人員和發行商的收入成長。隨著行動遊戲不斷創新和發展,擴增實境 (AR) 和雲端遊戲等趨勢越來越受歡迎,市場有望進一步成長。跨平台相容性和社交功能的持續開發增強了玩家參與度和社群建設,鞏固了行動遊戲作為全球遊戲產業主導力量的地位。

主要市場促進因素

智慧型手機普及率激增

行動遊戲開發技術的演變

遊戲內獲利模式的擴展

主要市場挑戰

基礎設施限制和連接問題

貨幣化和用戶獲取策略

主要市場趨勢

擴增實境 (AR) 和虛擬實境 (VR) 的整合

雲端遊戲服務的興起

跨平台與跨進程遊戲的出現

細分市場洞察

貨幣化類型見解

區域洞察

目錄

第 1 章:產品概述

第 2 章:研究方法

第 3 章:執行摘要

第 4 章:客戶之聲

第 5 章:全球行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台(Android、IOS、其他)
    • 按獲利類型(應用程式內購、付費應用程式、廣告)
    • 依年齡層(24歲以下、24-44歲、44歲以上)
    • 按地區
  • 按公司分類 (2023)
  • 市場地圖

第 6 章:北美行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台
    • 按獲利類型
    • 按年齡段
    • 按國家/地區
  • 北美:國家分析
    • 美國
    • 加拿大
    • 墨西哥

第 7 章:亞太地區行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台
    • 按獲利類型
    • 按年齡段
    • 按國家/地區
  • 亞太地區:國家分析
    • 中國
    • 印度
    • 日本
    • 韓國
    • 印尼

第 8 章:歐洲行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台
    • 按獲利類型
    • 按年齡段
    • 按國家/地區
  • 歐洲:國家分析
    • 德國
    • 英國
    • 法國
    • 俄羅斯
    • 西班牙

第 9 章:南美洲行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台
    • 按獲利類型
    • 按年齡段
    • 按國家/地區
  • 南美洲:國家分析
    • 巴西
    • 阿根廷

第 10 章:中東和非洲行動遊戲市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按平台
    • 按獲利類型
    • 按年齡段
    • 按國家/地區
  • 中東和非洲:國家分析
    • 沙烏地阿拉伯
    • 南非
    • 阿拉伯聯合大公國
    • 以色列
    • 埃及

第 11 章:市場動態

  • 促進要素
  • 挑戰

第 12 章:市場趨勢與發展

第 13 章:公司簡介

  • Tencent Holdings Limited
  • Nintendo Co. Ltd
  • Zynga Inc
  • Activision Blizzard Inc
  • GungHo Online Entertainment Inc
  • Electronic Arts Inc
  • Kabam Games Inc
  • Rovio Entertainment Corporation.
  • NCsoft Corporation
  • NetEase Inc

第 14 章:策略建議

第15章調查會社について,免責事項

簡介目錄
Product Code: 24156

Global Mobile Gaming Market was valued at USD 102.34 Billion in 2023 and is anticipated to project robust growth in the forecast period with a CAGR of 10.42% through 2029.

Market Overview
Forecast Period2025-2029
Market Size 2023USD 102.34 Billion
Market Size 2029USD 187.16 Billion
CAGR 2024-202910.42%
Fastest Growing SegmentAdvertising
Largest MarketNorth America

The Global Mobile Gaming market refers to the sector focused on gaming experiences delivered through smartphones and tablets, leveraging their portability, connectivity, and increasingly powerful hardware capabilities. This market has witnessed significant growth and is expected to continue expanding rapidly. The rise of mobile gaming is propelled by several key factors. Firstly, the widespread adoption of smartphones globally has made gaming accessible to a broader audience, transcending traditional gaming demographics. Mobile devices offer convenience and flexibility, allowing users to play games anytime and anywhere, whether during commutes, breaks, or at home. Moreover, advancements in mobile technology, such as faster processors, improved graphics, and higher screen resolutions, have enabled developers to create more sophisticated and visually appealing games that rival console and PC counterparts. These technological advancements enhance the overall gaming experience, attracting more players and driving engagement. Additionally, the proliferation of high-speed mobile internet, including 4G and 5G networks, facilitates seamless multiplayer gaming and access to online content, further expanding the market's reach. The mobile gaming ecosystem thrives on a diverse range of game genres, from casual puzzles to immersive multiplayer adventures, catering to varied player preferences and gaming interests. Furthermore, the freemium model, where games are free to download but offer in-app purchases and advertisements, has become prevalent, contributing significantly to revenue generation. This model lowers the barrier to entry for players while monetizing through optional purchases, driving revenue growth for developers and publishers. As mobile gaming continues to innovate and evolve, with trends like augmented reality (AR) and cloud gaming gaining traction, the market is poised to grow further. The ongoing development of cross-platform compatibility and social features enhances player engagement and community building, solidifying mobile gaming's position as a dominant force in the global gaming industry.

Key Market Drivers

Proliferation of Smartphone Adoption

One of the primary drivers propelling the Global Mobile Gaming Market is the widespread proliferation of smartphone adoption worldwide. As smartphones become increasingly affordable and technologically advanced, they have penetrated nearly every demographic and geographic segment. This ubiquity has democratized access to gaming, transforming smartphones into versatile gaming platforms accessible to millions globally. In emerging markets particularly, where traditional gaming consoles or PCs may be prohibitively expensive or impractical, smartphones offer an affordable and convenient alternative. This trend not only expands the potential user base for mobile games but also drives increased engagement as users integrate gaming into their daily routines. Moreover, the continuous innovation in smartphone technology, including enhanced processing power, graphics capabilities, and battery life, enables developers to create more immersive and graphically sophisticated games. This symbiotic relationship between smartphone adoption and mobile gaming underscores a key driver for market growth, as more consumers turn to their smartphones for entertainment and gaming experiences.

Evolution of Mobile Game Development Technologies

Another critical driver for the Global Mobile Gaming Market is the evolution of mobile game development technologies. Advances in software development kits (SDKs), game engines, and programming languages tailored for mobile platforms have revolutionized the capabilities of mobile games. Developers now have access to robust tools that streamline the development process, reduce time to market, and enhance game performance across diverse hardware specifications. This technological evolution enables developers to create complex, high-quality games that rival traditional gaming experiences on consoles and PCs. Furthermore, the integration of artificial intelligence (AI) and machine learning (ML) technologies in mobile games enhances gameplay mechanics, personalizes user experiences, and optimizes game content based on player behavior and preferences. These technological advancements not only drive innovation but also cater to a more discerning and demanding mobile gaming audience, fostering sustained growth in the market.

Expansion of In-Game Monetization Models

The expansion of in-game monetization models represents another significant driver fueling the growth of the Global Mobile Gaming Market. Mobile games employ various monetization strategies, such as freemium, in-app purchases (IAPs), subscriptions, and advertising, to generate revenue. The freemium model, where games are free to download but offer optional purchases for virtual goods, upgrades, or ad-free experiences, has become particularly prevalent. This model lowers the barrier to entry for players while allowing developers to monetize through microtransactions and targeted advertisements. Additionally, the rise of mobile gaming platforms and app stores, such as the Apple App Store and Google Play Store, provides developers with global distribution channels and monetization opportunities on a scale previously unimaginable. Strategic partnerships and collaborations between game developers, publishers, and mobile advertising networks further optimize revenue streams and enhance user acquisition and retention strategies. As the mobile gaming audience grows increasingly accustomed to these monetization models, developers continue to innovate with new ways to enhance player engagement and drive revenue, sustaining the market's expansion and profitability.

Key Market Challenges

Infrastructure Limitations and Connectivity Issues

One of the significant challenges facing the Global Mobile Gaming Market is infrastructure limitations and connectivity issues. While smartphone adoption has surged globally, disparities in internet infrastructure and network connectivity persist across different regions and demographics. In many emerging markets and rural areas, access to reliable high-speed internet remains limited or inconsistent, which hinders the seamless gameplay experience required for multiplayer and online mobile games. This connectivity gap not only affects gameplay quality but also impedes the adoption of cloud gaming services, which rely heavily on robust internet connections for streaming high-fidelity games in real-time. Moreover, variations in network latency and bandwidth constraints can lead to lagging gameplay, disconnections, and overall frustration among players, negatively impacting user retention and satisfaction. Addressing these infrastructure challenges requires substantial investments in telecommunications infrastructure, including the expansion of 4G and 5G networks, improved coverage in remote areas, and initiatives to bridge the digital divide. Additionally, mobile game developers must optimize their games to operate efficiently under varying network conditions, implement offline gameplay modes, and adopt technologies that mitigate latency issues to ensure a consistent and enjoyable gaming experience for all users.

Monetization and User Acquisition Strategies

Another critical challenge for the Global Mobile Gaming Market revolves around monetization and user acquisition strategies. While the freemium model and in-app purchases (IAPs) have proven effective in generating revenue, developers face increasing competition and evolving consumer expectations regarding monetization practices. Balancing monetization strategies to maximize revenue while maintaining player engagement and satisfaction is a delicate balance. Oversaturation of advertisements and aggressive monetization tactics can lead to user backlash, reduced retention rates, and negative brand perception. Moreover, acquiring and retaining a loyal user base amidst a crowded app marketplace requires sophisticated user acquisition strategies, including targeted advertising campaigns, influencer partnerships, and app store optimization (ASO) techniques. Rising acquisition costs, driven by fierce competition for visibility and market share, pose financial challenges for smaller developers and indie studios, limiting their ability to compete effectively against larger, well-funded competitors. Furthermore, navigating regulatory frameworks and compliance requirements related to data privacy, in-game purchases, and consumer protection adds complexity to monetization strategies, necessitating transparency and ethical practices to maintain player trust and regulatory compliance. Addressing these challenges requires developers to adopt a data-driven approach to user acquisition and monetization, prioritize user experience over short-term revenue gains, and innovate with new monetization models that offer value without compromising gameplay integrity.

In April 2024, LightFury Games, a gaming firm co-founded by former Unacademy Chief Marketing Officer Karan Shroff, announced on April 17 that it has secured an USD 8.5 million seed investment led by Blume Ventures, reflecting increased investor interest in local gaming studios.

Key Market Trends

Integration of Augmented Reality (AR) and Virtual Reality (VR)

One prominent trend shaping the Global Mobile Gaming Market is the integration of Augmented Reality (AR) and Virtual Reality (VR) technologies into mobile games. AR and VR enhance immersive gameplay experiences by overlaying digital content onto the real world or creating entirely virtual environments, respectively. Mobile games incorporating AR allow players to interact with virtual objects and characters in their physical surroundings, transforming everyday spaces into interactive gaming environments. For example, games like Pokemon GO have demonstrated the potential of AR to engage players in outdoor exploration and social interaction. On the other hand, VR-enabled mobile games offer fully immersive experiences that transport players to virtual worlds, leveraging devices like VR headsets for a more captivating and immersive gameplay experience. As hardware capabilities continue to evolve and become more accessible, developers are increasingly leveraging AR and VR to create innovative gaming experiences that blur the lines between digital and physical realities. This trend not only enhances user engagement but also opens new opportunities for mobile game developers to differentiate their offerings and attract a diverse audience of gamers seeking immersive and interactive gameplay experiences.

Rise of Cloud Gaming Services

Another significant trend in the Global Mobile Gaming Market is the rise of cloud gaming services, which allow players to stream games directly to their mobile devices over the internet without the need for high-end hardware. Cloud gaming platforms leverage remote servers to process and stream high-fidelity games in real-time, offering players instant access to a vast library of games on-demand. This eliminates the need for extensive downloads and installations, enabling gamers to play AAA titles and graphically intensive games on smartphones and tablets with minimal latency. Major tech companies and gaming platforms are investing heavily in cloud gaming infrastructure, improving server capabilities, and expanding global data center networks to deliver seamless gaming experiences across different devices and regions. The convenience and accessibility of cloud gaming appeal to mobile gamers seeking high-quality gaming experiences on-the-go, without the limitations of device storage or hardware performance. As 5G networks continue to roll out globally, the adoption of cloud gaming services is expected to accelerate, offering a scalable and cost-effective solution for delivering next-generation gaming experiences to a broad audience of mobile gamers.

Emergence of Cross-Platform and Cross-Progress Gaming

A significant trend reshaping the Global Mobile Gaming Market is the emergence of cross-platform and cross-progress gaming experiences. Cross-platform gaming enables players to access and play the same game seamlessly across multiple devices and operating systems, including smartphones, tablets, PCs, and gaming consoles. This interoperability breaks down barriers between gaming ecosystems, allowing players to engage with friends and communities regardless of their preferred gaming device. Furthermore, cross-progress gaming enables players to synchronize their game progress, achievements, and in-game purchases across different platforms, providing a seamless and consistent user experience. Game developers are increasingly embracing cross-platform and cross-progress capabilities to enhance player retention, foster community engagement, and extend the lifespan of their games. Platforms like Fortnite and Minecraft have successfully implemented cross-platform play, enabling players to compete or collaborate with friends across different devices. As consumer demand for flexibility and accessibility grows, driven by a desire for interconnected gaming experiences, the adoption of cross-platform and cross-progress gaming is expected to continue expanding, reshaping the landscape of mobile gaming and driving innovation in multiplayer and social gaming experiences.

Segmental Insights

Monetization Type Insights

In 2023, in-app purchases unequivocally dominated the Global Mobile Gaming Market in 2023 and is anticipated to uphold its dominance in the forecast period. In-app purchases involve players spending real currency within mobile games to acquire virtual goods, upgrades, or additional content, enhancing their gameplay experience. This monetization model has thrived due to its alignment with the freemium approach, where games are initially free to download and play, attracting a broad user base. Developers strategically embed in-app purchase opportunities throughout gameplay, enticing users with compelling offers and exclusive items that facilitate progress or provide aesthetic enhancements. The appeal of in-app purchases lies in their ability to cater to diverse player motivations, including competitive advantage, personalization, and social interaction within gaming communities. Moreover, the seamless integration of secure payment gateways and transaction systems has bolstered consumer trust and streamlined the purchasing process, contributing to higher conversion rates. In contrast, paid apps, which require an upfront purchase fee, encounter challenges in attracting and retaining users in a fiercely competitive mobile gaming market dominated by free-to-play alternatives. Advertising, while serving as a supplementary revenue stream, offers developers additional monetization opportunities through display ads, video ads, and incentivized ad formats that encourage player engagement. Nonetheless, the effectiveness of advertising hinges on ad relevance, user experience considerations, and strategic ad placement to minimize disruption to gameplay. As the mobile gaming landscape continues to evolve, developers are poised to innovate with hybrid monetization models, such as subscriptions and loot boxes, to diversify revenue streams and sustain profitability while enhancing player satisfaction and retention.

Regional Insights

Based on region, Asia-Pacific emerged as the dominant force in the Global Mobile Gaming Market in 2023 and is poised to maintain its leadership in the forecast period. The Asia-Pacific region encompasses diverse markets including China, Japan, South Korea, and Southeast Asian countries, collectively representing a significant portion of global mobile gaming revenues. Several factors contribute to Asia-Pacific's dominance in the mobile gaming landscape, starting with the region's extensive smartphone penetration and tech-savvy population. The proliferation of affordable smartphones, coupled with widespread access to high-speed mobile internet infrastructure, has facilitated a massive user base engaging in mobile gaming activities. Moreover, cultural factors that embrace digital entertainment and social gaming have fueled the rapid adoption of mobile games as a mainstream form of leisure and social interaction across Asia-Pacific. Gaming trends such as esports and live-streamed gameplay have flourished, drawing millions of viewers and participants from the region. Additionally, the vibrant ecosystem of mobile game developers and publishers in countries like China and South Korea has produced globally successful titles, driving substantial revenues and shaping industry trends. Government support for digital infrastructure development and policies conducive to mobile gaming innovation further bolster Asia-Pacific's position as a powerhouse in the global market. Looking ahead, continued investments in 5G network deployment and advancements in mobile technology are expected to sustain Asia-Pacific's dominance, enabling new forms of immersive gaming experiences and expanding opportunities for monetization. As mobile gaming continues to evolve with innovations like augmented reality (AR) and cloud gaming, Asia-Pacific remains at the forefront, driving growth and shaping the future trajectory of the Global Mobile Gaming Market.

Key Market Players

  • Tencent Holdings Limited
  • Nintendo Co. Ltd
  • Zynga Inc
  • Activision Blizzard Inc
  • GungHo Online Entertainment Inc
  • Electronic Arts Inc
  • Kabam Games Inc
  • Rovio Entertainment Corporation
  • NCsoft Corporation
  • NetEase Inc

Report Scope:

In this report, the Global Mobile Gaming Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

Mobile Gaming Market, By Platform:

  • Android
  • IOS
  • Others

Mobile Gaming Market, By Monetization Type:

  • In-app Purchases
  • Paid Apps
  • Advertising

Mobile Gaming Market, By Age group:

  • Below 24 Years
  • 24-44 Years
  • Above 44 Years

Mobile Gaming Market, By Region:

  • North America
    • United States
    • Canada
    • Mexico
  • Asia-Pacific
    • China
    • India
    • Japan
    • South Korea
    • Indonesia
  • Europe
    • Germany
    • United Kingdom
    • France
    • Russia
    • Spain
  • South America
    • Brazil
    • Argentina
  • Middle East & Africa
    • Saudi Arabia
    • South Africa
    • Egypt
    • UAE
    • Israel

Competitive Landscape

Company Profiles: Detailed analysis of the major companies presents in the Global Mobile Gaming Market.

Available Customizations:

Global Mobile Gaming Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Product Overview

  • 1.1. Market Definition
  • 1.2. Scope of the Market
  • 1.3. Markets Covered
  • 1.4. Years Considered for Study
  • 1.5. Key Market Segmentations

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

4. Voice of Customers

5. Global Mobile Gaming Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Platform (Android, IOS, Others)
    • 5.2.2. By Monetization Type (In-app Purchases, Paid Apps, Advertising)
    • 5.2.3. By Age group (Below 24 Years, 24-44 Years, above 44 Years)
    • 5.2.4. By Region
  • 5.3. By Company (2023)
  • 5.4. Market Map

6. North America Mobile Gaming Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Platform
    • 6.2.2. By Monetization Type
    • 6.2.3. By Age group
    • 6.2.4. By Country
  • 6.3. North America: Country Analysis
    • 6.3.1. United States Mobile Gaming Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Platform
        • 6.3.1.2.2. By Monetization Type
        • 6.3.1.2.3. By Age group
    • 6.3.2. Canada Mobile Gaming Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Platform
        • 6.3.2.2.2. By Monetization Type
        • 6.3.2.2.3. By Age group
    • 6.3.3. Mexico Mobile Gaming Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecast
        • 6.3.3.2.1. By Platform
        • 6.3.3.2.2. By Monetization Type
        • 6.3.3.2.3. By Age group

7. Asia-Pacific Mobile Gaming Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Platform
    • 7.2.2. By Monetization Type
    • 7.2.3. By Age group
    • 7.2.4. By Country
  • 7.3. Asia-Pacific: Country Analysis
    • 7.3.1. China Mobile Gaming Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Platform
        • 7.3.1.2.2. By Monetization Type
        • 7.3.1.2.3. By Age group
    • 7.3.2. India Mobile Gaming Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Platform
        • 7.3.2.2.2. By Monetization Type
        • 7.3.2.2.3. By Age group
    • 7.3.3. Japan Mobile Gaming Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Platform
        • 7.3.3.2.2. By Monetization Type
        • 7.3.3.2.3. By Age group
    • 7.3.4. South Korea Mobile Gaming Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Platform
        • 7.3.4.2.2. By Monetization Type
        • 7.3.4.2.3. By Age group
    • 7.3.5. Indonesia Mobile Gaming Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Platform
        • 7.3.5.2.2. By Monetization Type
        • 7.3.5.2.3. By Age group

8. Europe Mobile Gaming Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Platform
    • 8.2.2. By Monetization Type
    • 8.2.3. By Age group
    • 8.2.4. By Country
  • 8.3. Europe: Country Analysis
    • 8.3.1. Germany Mobile Gaming Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Platform
        • 8.3.1.2.2. By Monetization Type
        • 8.3.1.2.3. By Age group
    • 8.3.2. United Kingdom Mobile Gaming Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Platform
        • 8.3.2.2.2. By Monetization Type
        • 8.3.2.2.3. By Age group
    • 8.3.3. France Mobile Gaming Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Platform
        • 8.3.3.2.2. By Monetization Type
        • 8.3.3.2.3. By Age group
    • 8.3.4. Russia Mobile Gaming Market Outlook
      • 8.3.4.1. Market Size & Forecast
        • 8.3.4.1.1. By Value
      • 8.3.4.2. Market Share & Forecast
        • 8.3.4.2.1. By Platform
        • 8.3.4.2.2. By Monetization Type
        • 8.3.4.2.3. By Age group
    • 8.3.5. Spain Mobile Gaming Market Outlook
      • 8.3.5.1. Market Size & Forecast
        • 8.3.5.1.1. By Value
      • 8.3.5.2. Market Share & Forecast
        • 8.3.5.2.1. By Platform
        • 8.3.5.2.2. By Monetization Type
        • 8.3.5.2.3. By Age group

9. South America Mobile Gaming Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Platform
    • 9.2.2. By Monetization Type
    • 9.2.3. By Age group
    • 9.2.4. By Country
  • 9.3. South America: Country Analysis
    • 9.3.1. Brazil Mobile Gaming Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Platform
        • 9.3.1.2.2. By Monetization Type
        • 9.3.1.2.3. By Age group
    • 9.3.2. Argentina Mobile Gaming Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Platform
        • 9.3.2.2.2. By Monetization Type
        • 9.3.2.2.3. By Age group

10. Middle East & Africa Mobile Gaming Market Outlook

  • 10.1. Market Size & Forecast
    • 10.1.1. By Value
  • 10.2. Market Share & Forecast
    • 10.2.1. By Platform
    • 10.2.2. By Monetization Type
    • 10.2.3. By Age group
    • 10.2.4. By Country
  • 10.3. Middle East & Africa: Country Analysis
    • 10.3.1. Saudi Arabia Mobile Gaming Market Outlook
      • 10.3.1.1. Market Size & Forecast
        • 10.3.1.1.1. By Value
      • 10.3.1.2. Market Share & Forecast
        • 10.3.1.2.1. By Platform
        • 10.3.1.2.2. By Monetization Type
        • 10.3.1.2.3. By Age group
    • 10.3.2. South Africa Mobile Gaming Market Outlook
      • 10.3.2.1. Market Size & Forecast
        • 10.3.2.1.1. By Value
      • 10.3.2.2. Market Share & Forecast
        • 10.3.2.2.1. By Platform
        • 10.3.2.2.2. By Monetization Type
        • 10.3.2.2.3. By Age group
    • 10.3.3. UAE Mobile Gaming Market Outlook
      • 10.3.3.1. Market Size & Forecast
        • 10.3.3.1.1. By Value
      • 10.3.3.2. Market Share & Forecast
        • 10.3.3.2.1. By Platform
        • 10.3.3.2.2. By Monetization Type
        • 10.3.3.2.3. By Age group
    • 10.3.4. Israel Mobile Gaming Market Outlook
      • 10.3.4.1. Market Size & Forecast
        • 10.3.4.1.1. By Value
      • 10.3.4.2. Market Share & Forecast
        • 10.3.4.2.1. By Platform
        • 10.3.4.2.2. By Monetization Type
        • 10.3.4.2.3. By Age group
    • 10.3.5. Egypt Mobile Gaming Market Outlook
      • 10.3.5.1. Market Size & Forecast
        • 10.3.5.1.1. By Value
      • 10.3.5.2. Market Share & Forecast
        • 10.3.5.2.1. By Platform
        • 10.3.5.2.2. By Monetization Type
        • 10.3.5.2.3. By Age group

11. Market Dynamics

  • 11.1. Drivers
  • 11.2. Challenge

12. Market Trends & Developments

13. Company Profiles

  • 13.1. Tencent Holdings Limited
    • 13.1.1. Business Overview
    • 13.1.2. Key Revenue and Financials
    • 13.1.3. Recent Developments
    • 13.1.4. Key Personnel
    • 13.1.5. Key Product/Services
  • 13.2. Nintendo Co. Ltd
    • 13.2.1. Business Overview
    • 13.2.2. Key Revenue and Financials
    • 13.2.3. Recent Developments
    • 13.2.4. Key Personnel
    • 13.2.5. Key Product/Services
  • 13.3. Zynga Inc
    • 13.3.1. Business Overview
    • 13.3.2. Key Revenue and Financials
    • 13.3.3. Recent Developments
    • 13.3.4. Key Personnel
    • 13.3.5. Key Product/Services
  • 13.4. Activision Blizzard Inc
    • 13.4.1. Business Overview
    • 13.4.2. Key Revenue and Financials
    • 13.4.3. Recent Developments
    • 13.4.4. Key Personnel
    • 13.4.5. Key Product/Services
  • 13.5. GungHo Online Entertainment Inc
    • 13.5.1. Business Overview
    • 13.5.2. Key Revenue and Financials
    • 13.5.3. Recent Developments
    • 13.5.4. Key Personnel
    • 13.5.5. Key Product/Services
  • 13.6. Electronic Arts Inc
    • 13.6.1. Business Overview
    • 13.6.2. Key Revenue and Financials
    • 13.6.3. Recent Developments
    • 13.6.4. Key Personnel
    • 13.6.5. Key Product/Services
  • 13.7. Kabam Games Inc
    • 13.7.1. Business Overview
    • 13.7.2. Key Revenue and Financials
    • 13.7.3. Recent Developments
    • 13.7.4. Key Personnel
    • 13.7.5. Key Product/Services
  • 13.8. Rovio Entertainment Corporation.
    • 13.8.1. Business Overview
    • 13.8.2. Key Revenue and Financials
    • 13.8.3. Recent Developments
    • 13.8.4. Key Personnel
    • 13.8.5. Key Product/Services
  • 13.9. NCsoft Corporation
    • 13.9.1. Business Overview
    • 13.9.2. Key Revenue and Financials
    • 13.9.3. Recent Developments
    • 13.9.4. Key Personnel
    • 13.9.5. Key Product/Services
  • 13.10. NetEase Inc
    • 13.10.1. Business Overview
    • 13.10.2. Key Revenue and Financials
    • 13.10.3. Recent Developments
    • 13.10.4. Key Personnel
    • 13.10.5. Key Product/Services

14. Strategic Recommendations

15. About Us & Disclaimer