封面
市場調查報告書
商品編碼
1551833

全球遊戲椅市場

Gaming Chairs

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 192 Pages | 商品交期: 最快1-2個工作天內

價格

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簡介目錄

2030年全球電競椅市場規模將達16億美元

預計 2023 年全球遊戲椅市場規模為 10 億美元,預計到 2030 年將達到 16 億美元,2023-2030 年分析期間複合年成長率為 6.7%。價格分佈遊戲椅是本報告分析的細分市場之一,預計複合年成長率為 7.6%,到分析期結束時將達到 4.452 億美元。分析期內,中價格分佈遊戲椅細分市場的複合年成長率預計為 6.5%。

美國市場預計將達2.749億美元,中國預計複合年成長率為10.8%

預計 2023 年美國遊戲椅市場規模將達到 2.749 億美元。中國作為全球第二大經濟體,預計2030年市場規模將達3.474億美元,2023年至2030年複合年成長率為10.8%。其他值得注意的區域市場包括日本和加拿大,在分析期間預計複合年成長率分別為 2.8% 和 6.7%。在歐洲,德國的複合年成長率預計為 4.2%。

全球遊戲椅市場-主要趨勢與促進因素總結

遊戲椅如何改善您的遊戲體驗並促進人體工學健康?

遊戲椅提供符合人體工學的支撐,可提高長時間遊戲過程中的舒適度並促進更好的姿勢,從而徹底改變遊戲體驗。這款椅子專為遊戲玩家設計,滿足了長時間坐在螢幕前的遊戲玩家的獨特需求,具有可調節扶手、腰部支撐和高靠背,可支撐脊椎並減少頸部和肩部的壓力。遊戲椅提高的舒適度不僅可以幫助遊戲玩家集中註意力並改善遊戲玩法,還可以防止因不良坐姿引起的肌肉骨骼問題,從而有助於他們的整體健康。除了功能之外,遊戲椅還體現了遊戲玩家的風格,並具有內建揚聲器、振動馬達和大膽的遊戲主題美學等功能,可作為身臨其境的個性單品。

哪些創新改進了遊戲椅的功能?

遊戲椅創新透過整合先進的人體工學設計、智慧技術和可自訂功能來增強功能。現代遊戲椅擴大採用記憶泡沫墊片和透氣織物或皮革材料。此外,許多椅子還配備了可根據遊戲玩家的需求進行調整的功能,例如傾斜機構、座椅高度和傾斜功能,提供適合遊戲場景的舒適坐感。一些高階型號整合了智慧技術來增強沉浸感,包括內建揚聲器的環繞聲、藍牙連接以及可與遊戲內事件同步的 RGB 燈光。更重要的是,遊戲椅提供多功能設計,例如兼作辦公椅的型號和帶有折疊式腳踏板以供放鬆的型號,使其適合遊戲和日常使用。

遊戲椅如何影響您遊戲時的健康和表現?

遊戲椅可以促進更好的姿勢並減少長時間坐著引起的身體不適,對您的健康和表現產生巨大影響。符合人體工學設計的遊戲椅可以保持脊椎的自然彎曲,防止使用傳統椅子的遊戲玩家常見的背痛和其他肌肉骨骼問題。透過在您最需要的地方(例如下背部和頸部)提供支撐,即使在長時間的遊戲過程中,您也可以減輕壓力和疲勞,並保持專注和反應。遊戲椅提供的身體舒適感也有助於精神舒適,減少因不適而造成的干擾,讓玩家沉浸在遊戲中。透過增加舒適度和支撐力,遊戲椅不僅可以改善您的整體健康,還可以提高您的遊戲表現。

哪些趨勢正在推動遊戲椅市場的成長?

多種趨勢正在推動遊戲椅市場的成長,包括專業電競的興起、串流媒體的日益普及以及人們對人體工學健康重要性的日益認知。隨著電競已成為全球現象,職業玩家花費數小時練習和比賽,對高品質、支撐性遊戲椅的需求激增。經常長時間直播的主播也會優先考慮舒適度和風格,他們選擇的遊戲椅不僅能提供符合人體工學的支撐,而且在鏡頭上看起來也很棒。此外,隨著人們對人體工學健康的廣泛認知,休閒遊戲玩家甚至非遊戲玩家現在都在尋找支持健康姿勢的椅子,無論是遊戲還是一般用途。這些趨勢,加上遊戲椅設計和技術的持續創新,正在擴大市場,並鞏固遊戲椅作為遊戲和精通技術社群的必備配件的地位。

調查企業舉例(共51家)

  • Ace Casual Furniture
  • Anji Mingchuang Furniture Co., Ltd.
  • Arozzi North America
  • Corsair Gaming, Inc.
  • CybeArt Inc.
  • DXRacer
  • GT Omega Racing Ltd.
  • Hangzhou Rising Industrial Co., Ltd.
  • Lumi Legend Corp.
  • Lumivida
  • Pro Gamersware GmbH
  • Secretlab
  • Vertagear Inc
  • Zhejiang ZhongYao Intelligent Equipment Co., Ltd.
  • Zhongshan Shi Songlin Furniture Company Limited;

目錄

第1章調查方法

第 2 章執行摘要

  • 市場概況
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場展望

第3章市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 西班牙
  • 俄羅斯
  • 其他歐洲國家
  • 亞太地區
  • 澳洲
  • 印度
  • 韓國
  • 其他亞太地區
  • 拉丁美洲
  • 阿根廷
  • 巴西
  • 墨西哥
  • 其他拉丁美洲
  • 中東
  • 伊朗
  • 以色列
  • 沙烏地阿拉伯
  • 阿拉伯聯合大公國
  • 其他中東地區
  • 非洲

第4章 比賽

簡介目錄
Product Code: MCP24270

Global Gaming Chairs Market to Reach US$1.6 Billion by 2030

The global market for Gaming Chairs estimated at US$1.0 Billion in the year 2023, is expected to reach US$1.6 Billion by 2030, growing at a CAGR of 6.7% over the analysis period 2023-2030. Low-Price Range Gaming Chairs, one of the segments analyzed in the report, is expected to record a 7.6% CAGR and reach US$445.2 Million by the end of the analysis period. Growth in the Mid-Price Range Gaming Chairs segment is estimated at 6.5% CAGR over the analysis period.

The U.S. Market is Estimated at US$274.9 Million While China is Forecast to Grow at 10.8% CAGR

The Gaming Chairs market in the U.S. is estimated at US$274.9 Million in the year 2023. China, the world's second largest economy, is forecast to reach a projected market size of US$347.4 Million by the year 2030 trailing a CAGR of 10.8% over the analysis period 2023-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 2.8% and 6.7% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 4.2% CAGR.

Global Gaming Chairs Market - Key Trends and Drivers Summarized

How Are Gaming Chairs Enhancing the Gaming Experience and Promoting Ergonomic Health?

Gaming chairs are revolutionizing the gaming experience by providing tailored ergonomic support that enhances comfort and promotes better posture during extended gaming sessions. Designed specifically for gamers, these chairs address the unique demands of long hours spent in front of screens, offering features like adjustable armrests, lumbar support, and high backrests that support the spine and reduce strain on the neck and shoulders. The improved comfort provided by gaming chairs not only enhances gameplay by allowing gamers to focus more intently but also contributes to overall health by preventing the musculoskeletal issues that can arise from poor seating posture. Beyond functionality, gaming chairs also serve as a statement piece, reflecting the gamer’s style and adding to the immersive experience with features like built-in speakers, vibration motors, and bold, gaming-themed aesthetics.

What Innovations Are Enhancing the Functionality of Gaming Chairs?

Innovations in gaming chairs are enhancing their functionality through the integration of advanced ergonomic designs, smart technology, and customizable features. Modern gaming chairs are increasingly incorporating memory foam padding and breathable fabric or leather materials, which conform to the user's body and provide long-lasting comfort. Additionally, many chairs now feature adjustable components that can be fine-tuned to the specific needs of the gamer, including tilt mechanisms, seat height, and reclining functions, allowing for personalized comfort during different gaming scenarios. Some high-end models integrate smart technology, such as built-in speakers with surround sound, Bluetooth connectivity, and even RGB lighting that can sync with in-game events, enhancing the immersive experience. Furthermore, gaming chairs are expanding their appeal by offering multi-functional designs, such as models that double as office chairs or include fold-out footrests for relaxation, catering to both gaming and everyday use.

How Do Gaming Chairs Impact Health and Performance During Gaming?

Gaming chairs significantly impact health and performance by promoting better posture and reducing the physical discomfort associated with prolonged sitting. Ergonomically designed gaming chairs help maintain the natural curvature of the spine, which can prevent back pain and other musculoskeletal issues commonly experienced by gamers who use traditional chairs. By offering support where it is needed most—such as in the lower back and neck—these chairs reduce strain and fatigue, allowing gamers to maintain their focus and reaction times during long gaming sessions. The physical comfort provided by gaming chairs also contributes to mental well-being, reducing distractions caused by discomfort and enabling gamers to immerse themselves fully in their games. This enhanced comfort and support not only improve overall health but also boost gaming performance, making gaming chairs an essential investment for serious gamers.

What Trends Are Driving Growth in the Gaming Chair Market?

Several trends are driving growth in the gaming chair market, including the rise of professional esports, the increasing popularity of streaming, and the growing awareness of the importance of ergonomic health. As esports continues to grow as a global phenomenon, with professional gamers spending hours practicing and competing, the demand for high-quality, supportive gaming chairs has surged. Streamers, who often broadcast for long periods, also prioritize comfort and style, choosing gaming chairs that not only provide ergonomic support but also look visually appealing on camera. Additionally, the broader awareness of ergonomic health has led more casual gamers and even non-gamers to seek out chairs that can support a healthy posture, both for gaming and general use. These trends, combined with the continued innovation in gaming chair design and technology, are expanding the market and solidifying gaming chairs as a must-have accessory in the gaming and tech-savvy community.

Select Competitors (Total 51 Featured) -

  • Ace Casual Furniture
  • Anji Mingchuang Furniture Co., Ltd.
  • Arozzi North America
  • Corsair Gaming, Inc.
  • CybeArt Inc.
  • DXRacer
  • GT Omega Racing Ltd.
  • Hangzhou Rising Industrial Co., Ltd.
  • Lumi Legend Corp.
  • Lumivida
  • Pro Gamersware GmbH
  • Secretlab
  • Vertagear Inc
  • Zhejiang ZhongYao Intelligent Equipment Co., Ltd.
  • Zhongshan Shi Songlin Furniture Company Limited;

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Global Economic Update
    • Gaming Chairs - Global Key Competitors Percentage Market Share in 2024 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Ergonomics and Comfort Become Primary Selling Points for Gaming Chairs
    • Rising Awareness About Posture and Health Among Gamers Drives Demand
    • Cross-Over Appeal: Gaming Chairs Attract Users from Home Office Markets
    • Growing eSports Industry Spurs Demand for Professional Gaming Furniture
    • Influence of Streamers and Influencers in Popularizing High-End Gaming Chairs
    • Technological Integration, Including Built-in Speakers and Vibration Functions
    • Expansion of Global Distribution Channels and E-commerce Sales
    • Consumer Demand for Longer Warranty Periods and Robust Customer Service
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Gaming Chairs Market Analysis of Annual Sales in US$ Thousand for Years 2014 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Gaming Chairs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Gaming Chairs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 4: World 16-Year Perspective for Gaming Chairs by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2024 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Low-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Low-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 7: World 16-Year Perspective for Low-Price Range by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Mid-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Mid-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 10: World 16-Year Perspective for Mid-Price Range by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for High-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 12: World Historic Review for High-Price Range by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 13: World 16-Year Perspective for High-Price Range by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
    • TABLE 14: USA Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 15: USA Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 16: USA 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • CANADA
    • TABLE 17: Canada Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 18: Canada Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 19: Canada 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • JAPAN
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
    • TABLE 20: Japan Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 21: Japan Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 22: Japan 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • CHINA
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
    • TABLE 23: China Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 24: China Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 25: China 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • EUROPE
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
    • TABLE 26: Europe Recent Past, Current & Future Analysis for Gaming Chairs by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 27: Europe Historic Review for Gaming Chairs by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 28: Europe 16-Year Perspective for Gaming Chairs by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2024 & 2030
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 31: Europe 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • FRANCE
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
    • TABLE 32: France Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 33: France Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 34: France 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • GERMANY
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
    • TABLE 35: Germany Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 36: Germany Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 37: Germany 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • ITALY
    • TABLE 38: Italy Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 39: Italy Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 40: Italy 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • UNITED KINGDOM
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
    • TABLE 41: UK Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 42: UK Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 43: UK 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • SPAIN
    • TABLE 44: Spain Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 45: Spain Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 46: Spain 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • RUSSIA
    • TABLE 47: Russia Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 48: Russia Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 49: Russia 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • REST OF EUROPE
    • TABLE 50: Rest of Europe Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 51: Rest of Europe Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 52: Rest of Europe 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • ASIA-PACIFIC
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
    • TABLE 53: Asia-Pacific Recent Past, Current & Future Analysis for Gaming Chairs by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 54: Asia-Pacific Historic Review for Gaming Chairs by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 55: Asia-Pacific 16-Year Perspective for Gaming Chairs by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2024 & 2030
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 58: Asia-Pacific 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • AUSTRALIA
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2024 (E)
    • TABLE 59: Australia Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 60: Australia Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 61: Australia 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • INDIA
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2024 (E)
    • TABLE 62: India Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 63: India Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 64: India 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • SOUTH KOREA
    • TABLE 65: South Korea Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 66: South Korea Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 67: South Korea 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 69: Rest of Asia-Pacific Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 70: Rest of Asia-Pacific 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • LATIN AMERICA
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2024 (E)
    • TABLE 71: Latin America Recent Past, Current & Future Analysis for Gaming Chairs by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 72: Latin America Historic Review for Gaming Chairs by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 73: Latin America 16-Year Perspective for Gaming Chairs by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2014, 2024 & 2030
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 76: Latin America 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • ARGENTINA
    • TABLE 77: Argentina Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 78: Argentina Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 79: Argentina 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • BRAZIL
    • TABLE 80: Brazil Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 81: Brazil Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 82: Brazil 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • MEXICO
    • TABLE 83: Mexico Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 84: Mexico Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 85: Mexico 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • REST OF LATIN AMERICA
    • TABLE 86: Rest of Latin America Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 87: Rest of Latin America Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 88: Rest of Latin America 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • MIDDLE EAST
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2024 (E)
    • TABLE 89: Middle East Recent Past, Current & Future Analysis for Gaming Chairs by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2023 through 2030 and % CAGR
    • TABLE 90: Middle East Historic Review for Gaming Chairs by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 91: Middle East 16-Year Perspective for Gaming Chairs by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2014, 2024 & 2030
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 94: Middle East 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • IRAN
    • TABLE 95: Iran Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 96: Iran Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 97: Iran 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • ISRAEL
    • TABLE 98: Israel Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 99: Israel Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 100: Israel 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • SAUDI ARABIA
    • TABLE 101: Saudi Arabia Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 102: Saudi Arabia Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 103: Saudi Arabia 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 104: UAE Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 105: UAE Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 106: UAE 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • REST OF MIDDLE EAST
    • TABLE 107: Rest of Middle East Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 108: Rest of Middle East Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 109: Rest of Middle East 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030
  • AFRICA
    • Gaming Chairs Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2024 (E)
    • TABLE 110: Africa Recent Past, Current & Future Analysis for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range - Independent Analysis of Annual Sales in US$ Thousand for the Years 2023 through 2030 and % CAGR
    • TABLE 111: Africa Historic Review for Gaming Chairs by Price Range - Low-Price Range, Mid-Price Range and High-Price Range Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2014 through 2022 and % CAGR
    • TABLE 112: Africa 16-Year Perspective for Gaming Chairs by Price Range - Percentage Breakdown of Value Sales for Low-Price Range, Mid-Price Range and High-Price Range for the Years 2014, 2024 & 2030

IV. COMPETITION