封面
市場調查報告書
商品編碼
1467780

2024-2032 年遊戲椅市場報告(按類型、材料、價格、配銷通路、最終用戶和地區)

Gaming Chair Market Report by Type, Material, Price, Distribution Channel, End User, and Region 2024-2032

出版日期: | 出版商: IMARC | 英文 137 Pages | 商品交期: 2-3個工作天內

價格

IMARC Group年全球遊戲椅市場規模達14億美元。

遊戲椅透過為長時間專業遊戲玩家提供符合人體工學的支撐來增強靈活性和舒適度。它具有腳輪、扶手、旋轉底座和調節設置,可減輕遊戲過程中身體的壓力。目前,一些製造商正在推出帶有附加配件的創新變體,例如揚聲器、可伸縮腳踏板、內建按摩裝置以及紅、綠、藍 (RG​​B) 照明系統,具有多種顏色和設計。

遊戲椅市場趨勢:

長時間坐著、姿勢緊張和缺乏運動是遊戲玩家遇到的一些常見問題。由於這些影響可能導致嚴重的健康問題,例如肥胖、肌肉併發症和腕隧道症候群,因此對遊戲椅的需求不斷增加,以確保全身的血液健康流動。與此一致的是,娛樂產業的顯著進步,加上職業遊戲玩家數量的不斷增加,正在成為推動採用這些椅子來改善玩家體驗的另一個主要因素。除此之外,由於網路普及率的不斷提高和遊戲外設的便捷可用性,運動和虛擬實境(VR)遊戲的新興趨勢正在刺激市場成長。此外,對最先進遊戲機的需求不斷成長,以及越來越多的人想要體驗逼真的遊戲,正在對全球遊戲椅的銷售產生積極影響。此外,市場參與者正在推出具有可調節腰部支撐的遊戲椅,以防止背部受傷以及背部或手腕扭傷。由於這些椅子支持各種心血管功能並減少肌肉僵硬,預計未來幾年市場的成長將會擴大。

本報告回答的關鍵問題

  • 2023年全球遊戲椅市場規模有多大?
  • 2024-2032年全球遊戲椅市場的預期成長率是多少?
  • COVID-19 對全球遊戲椅市場有何影響?
  • 推動全球遊戲椅市場的關鍵因素是什麼?
  • 全球遊戲椅市場按類型分類是怎樣的?
  • 全球遊戲椅市場按材料分類是怎樣的?
  • 全球遊戲椅市場按配銷通路分類是怎樣的?
  • 從最終用戶來看,全球遊戲椅市場的細分如何?
  • 全球電競椅市場的重點區域有哪些?
  • 全球遊戲椅市場的主要參與者/公司有哪些?

目錄

第1章:前言

第 2 章:範圍與方法

  • 研究目的
  • 利害關係人
  • 資料來源
    • 主要資源
    • 二手資料
  • 市場預測
    • 自下而上的方法
    • 自上而下的方法
  • 預測方法

第 3 章:執行摘要

第 4 章:簡介

  • 概述
  • 主要行業趨勢

第 5 章:全球遊戲椅市場

  • 市場概況
  • 市場業績
  • COVID-19 的影響
  • 市場預測

第 6 章:市場區隔:按類型

  • 電腦遊戲椅
    • 市場走向
    • 市場預測
  • 混合電競椅
    • 市場走向
    • 市場預測
  • 平台遊戲椅
    • 市場走向
    • 市場預測
  • 其他
    • 市場走向
    • 市場預測

第 7 章:市場區隔:依材料

  • PU革
    • 市場走向
    • 市場預測
  • PVC皮革
    • 市場走向
    • 市場預測
  • 其他
    • 市場走向
    • 市場預測

第 8 章:市場區隔:按價格

  • 高範圍
    • 市場走向
    • 市場預測
  • 中程
    • 市場走向
    • 市場預測
  • 低量程
    • 市場走向
    • 市場預測

第 9 章:市場區隔:按配銷通路

  • 超級市場和大賣場
    • 市場走向
    • 市場預測
  • 專賣店
    • 市場走向
    • 市場預測
  • 網路商店
    • 市場走向
    • 市場預測
  • 其他
    • 市場走向
    • 市場預測

第 10 章:市場區隔:依最終用戶

  • 住宅
    • 市場走向
    • 市場預測
  • 商業的
    • 市場走向
    • 市場預測

第 11 章:市場區隔:按地區

  • 北美洲
    • 美國
      • 市場走向
      • 市場預測
    • 加拿大
      • 市場走向
      • 市場預測
  • 亞太
    • 中國
      • 市場走向
      • 市場預測
    • 日本
      • 市場走向
      • 市場預測
    • 印度
      • 市場走向
      • 市場預測
    • 韓國
      • 市場走向
      • 市場預測
    • 澳洲
      • 市場走向
      • 市場預測
    • 印尼
      • 市場走向
      • 市場預測
    • 其他
      • 市場走向
      • 市場預測
  • 歐洲
    • 德國
      • 市場走向
      • 市場預測
    • 法國
      • 市場走向
      • 市場預測
    • 英國
      • 市場走向
      • 市場預測
    • 義大利
      • 市場走向
      • 市場預測
    • 西班牙
      • 市場走向
      • 市場預測
    • 俄羅斯
      • 市場走向
      • 市場預測
    • 其他
      • 市場走向
      • 市場預測
  • 拉丁美洲
    • 巴西
      • 市場走向
      • 市場預測
    • 墨西哥
      • 市場走向
      • 市場預測
    • 其他
      • 市場走向
      • 市場預測
  • 中東和非洲
    • 市場走向
    • 市場細分:按國家/地區
    • 市場預測

第 12 章:SWOT 分析

  • 概述
  • 優勢
  • 弱點
  • 機會
  • 威脅

第 13 章:價值鏈分析

第 14 章:波特五力分析

  • 概述
  • 買家的議價能力
  • 供應商的議價能力
  • 競爭程度
  • 新進入者的威脅
  • 替代品的威脅

第 15 章:價格分析

第16章:競爭格局

  • 市場結構
  • 關鍵參與者
  • 關鍵參與者簡介
    • Ace Casual Furniture
    • AKRacing
    • Arozzi North America
    • Corsair Gaming Inc.
    • DXRacer
    • GT Omega Racing Ltd
    • Impakt SA
    • noblechairs
    • Secretlab
    • Thermaltake Technology Co. Ltd.
    • ThunderX3
    • Vertagear Inc.
Product Code: SR112024A4905

The global gaming chair market size reached US$ 1.4 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 2.5 Billion by 2032, exhibiting a growth rate (CAGR) of 6.1% during 2024-2032.

A gaming chair enhances flexibility and comfort by providing ergonomic support to professional gamers for long hours. It has caster wheels, armrests, swiveling bases, and adjustment settings that reduce stress on the body during the gaming session. At present, several manufacturers are introducing innovative variants with additional accessories, such as speakers, retractable footrests, built-in massage units, and red, green, and blue (RGB) lighting systems, in a wide range of colors and designs.

Gaming Chair Market Trends:

Prolonged sitting, postural stress, and lack of movement are some of the common effects experienced by gamers. As these effects can lead to serious health issues, such as obesity, muscle complications, and carpal tunnel syndrome, there is a rise in the need for gaming chairs to enable healthy blood flow throughout the body. In line with this, significant advancements in the entertainment sector, in confluence with the increasing number of professional gamers, are acting as another major factor promoting the adoption of these chairs to improve the player experience. Apart from this, the emerging trend of motion and virtual reality (VR) games on account of the rising penetration of the internet and easy availability of gaming peripherals is stimulating the market growth. Moreover, the escalating demand for state-of-the-art gaming consoles, along with the growing number of individuals who want to experience realistic games, is positively influencing the sales of gaming chairs across the globe. Furthermore, market players are introducing gaming chairs with adjustable lumbar support to prevent back injuries and torque back or wrist. As these chairs support various cardiovascular functions and reduce muscle stiffness, the growth of the market is anticipated to expand in the coming years.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global gaming chair market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on type, material, price, distribution channel and end user.

Breakup by Type:

PC Gaming Chair

Hybrid Gaming Chair

Platform Gaming Chair

Others

Breakup by Material:

PU Leather

PVC Leather

Others

Breakup by Price:

High-Range

Medium-Range

Low-Range

Breakup by Distribution Channel:

Supermarkets and Hypermarkets

Specialty Stores

Online Stores

Others

Breakup by End User:

Residential

Commercial

Breakup by Region:

North America

United States

Canada

Asia-Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players being Ace Casual Furniture, AKRacing, Arozzi North America, Corsair Gaming Inc., DXRacer, GT Omega Racing Ltd, Impakt S.A., noblechairs, Secretlab, Thermaltake Technology Co. Ltd., ThunderX3 and Vertagear Inc.

Key Questions Answered in This Report

  • 1. What was the size of the global gaming chair market in 2023?
  • 2. What is the expected growth rate of the global gaming chair market during 2024-2032?
  • 3. What has been the impact of COVID-19 on the global gaming chair market?
  • 4. What are the key factors driving the global gaming chair market?
  • 5. What is the breakup of the global gaming chair market based on the type?
  • 6. What is the breakup of the global gaming chair market based on the material?
  • 7. What is the breakup of the global gaming chair market based on the distribution channel?
  • 8. What is the breakup of the global gaming chair market based on the end user?
  • 9. What are the key regions in the global gaming chair market?
  • 10. Who are the key players/companies in the global gaming chair market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Gaming Chair Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Type

  • 6.1 PC Gaming Chair
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Hybrid Gaming Chair
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Platform Gaming Chair
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast
  • 6.4 Others
    • 6.4.1 Market Trends
    • 6.4.2 Market Forecast

7 Market Breakup by Material

  • 7.1 PU Leather
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 PVC Leather
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Others
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Price

  • 8.1 High-Range
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Medium-Range
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Low-Range
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast

9 Market Breakup by Distribution Channel

  • 9.1 Supermarkets and Hypermarkets
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Specialty Stores
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 Online Stores
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast
  • 9.4 Others
    • 9.4.1 Market Trends
    • 9.4.2 Market Forecast

10 Market Breakup by End User

  • 10.1 Residential
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Commercial
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia-Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Analysis

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 Ace Casual Furniture
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
    • 16.3.2 AKRacing
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
    • 16.3.3 Arozzi North America
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
    • 16.3.4 Corsair Gaming Inc.
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
    • 16.3.5 DXRacer
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
    • 16.3.6 GT Omega Racing Ltd
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
    • 16.3.7 Impakt S.A.
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 noblechairs
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
    • 16.3.9 Secretlab
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
    • 16.3.10 Thermaltake Technology Co. Ltd.
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
      • 16.3.10.3 Financials
    • 16.3.11 ThunderX3
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio
    • 16.3.12 Vertagear Inc.
      • 16.3.12.1 Company Overview
      • 16.3.12.2 Product Portfolio

List of Figures

  • Figure 1: Global: Gaming Chair Market: Major Drivers and Challenges
  • Figure 2: Global: Gaming Chair Market: Sales Value (in Billion US$), 2018-2023
  • Figure 3: Global: Gaming Chair Market Forecast: Sales Value (in Billion US$), 2024-2032
  • Figure 4: Global: Gaming Chair Market: Breakup by Type (in %), 2023
  • Figure 5: Global: Gaming Chair Market: Breakup by Material (in %), 2023
  • Figure 6: Global: Gaming Chair Market: Breakup by Price (in %), 2023
  • Figure 7: Global: Gaming Chair Market: Breakup by Distribution Channel (in %), 2023
  • Figure 8: Global: Gaming Chair Market: Breakup by End User (in %), 2023
  • Figure 9: Global: Gaming Chair Market: Breakup by Region (in %), 2023
  • Figure 10: Global: Gaming Chair (PC Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 11: Global: Gaming Chair (PC Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 12: Global: Gaming Chair (Hybrid Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 13: Global: Gaming Chair (Hybrid Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 14: Global: Gaming Chair (Platform Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 15: Global: Gaming Chair (Platform Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 16: Global: Gaming Chair (Other Types) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 17: Global: Gaming Chair (Other Types) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 18: Global: Gaming Chair (PU Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 19: Global: Gaming Chair (PU Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 20: Global: Gaming Chair (PVC Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 21: Global: Gaming Chair (PVC Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 22: Global: Gaming Chair (Other Materials) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 23: Global: Gaming Chair (Other Materials) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 24: Global: Gaming Chair (High-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 25: Global: Gaming Chair (High-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 26: Global: Gaming Chair (Medium-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 27: Global: Gaming Chair (Medium-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 28: Global: Gaming Chair (Low-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 29: Global: Gaming Chair (Low-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 30: Global: Gaming Chair (Supermarkets and Hypermarkets) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 31: Global: Gaming Chair (Supermarkets and Hypermarkets) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 32: Global: Gaming Chair (Specialty Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 33: Global: Gaming Chair (Specialty Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 34: Global: Gaming Chair (Online Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 35: Global: Gaming Chair (Online Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 36: Global: Gaming Chair (Other Distribution Channels) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 37: Global: Gaming Chair (Other Distribution Channels) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 38: Global: Gaming Chair (Residential) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 39: Global: Gaming Chair (Residential) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 40: Global: Gaming Chair (Commercial) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 41: Global: Gaming Chair (Commercial) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 42: North America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 43: North America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 44: United States: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 45: United States: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 46: Canada: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 47: Canada: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 48: Asia-Pacific: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 49: Asia-Pacific: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 50: China: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 51: China: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 52: Japan: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 53: Japan: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 54: India: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 55: India: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 56: South Korea: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 57: South Korea: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 58: Australia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 59: Australia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 60: Indonesia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 61: Indonesia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 62: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 63: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 64: Europe: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 65: Europe: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 66: Germany: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 67: Germany: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 68: France: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 69: France: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 70: United Kingdom: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 71: United Kingdom: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 72: Italy: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 73: Italy: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 74: Spain: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 75: Spain: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 76: Russia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 77: Russia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 78: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 79: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 80: Latin America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 81: Latin America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 82: Brazil: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 83: Brazil: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 84: Mexico: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 85: Mexico: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 86: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 87: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 88: Middle East and Africa: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 89: Middle East and Africa: Gaming Chair Market: Breakup by Country (in %), 2023
  • Figure 90: Middle East and Africa: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 91: Global: Gaming Chair Industry: SWOT Analysis
  • Figure 92: Global: Gaming Chair Industry: Value Chain Analysis
  • Figure 93: Global: Gaming Chair Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Gaming Chair Market: Key Industry Highlights, 2023 and 2032
  • Table 2: Global: Gaming Chair Market Forecast: Breakup by Type (in Million US$), 2024-2032
  • Table 3: Global: Gaming Chair Market Forecast: Breakup by Material (in Million US$), 2024-2032
  • Table 4: Global: Gaming Chair Market Forecast: Breakup by Price (in Million US$), 2024-2032
  • Table 5: Global: Gaming Chair Market Forecast: Breakup by Distribution Channel (in Million US$), 2024-2032
  • Table 6: Global: Gaming Chair Market Forecast: Breakup by End User (in Million US$), 2024-2032
  • Table 7: Global: Gaming Chair Market Forecast: Breakup by Region (in Million US$), 2024-2032
  • Table 8: Global: Gaming Chair Market: Competitive Structure
  • Table 9: Global: Gaming Chair Market: Key Players