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市場調查報告書
商品編碼
1568048

全球區塊鏈遊戲市場

Blockchain Gaming

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 238 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

2030年全球區塊鏈遊戲市場將達3,143億美元

全球區塊鏈遊戲市場預計 2023 年為 85 億美元,預計到 2030 年將達到 3,143 億美元,2023 年至 2030 年複合年成長率為 67.6%。角色扮演遊戲是本報告分析的細分市場之一,預計複合年成長率為 67.8%,到分析期結束時將達到 1,284 億美元。在分析期間,開放世界遊戲產業的複合年成長率預計為 64.7%。

美國市場預期成長22億美元,中國複合年成長率63.6%

預計 2023 年美國區塊鏈遊戲市場規模將達 22 億美元。中國作為全球第二大經濟體,預計2030年市場規模將達429億美元,2023-2030年分析期間複合年成長率為63.6%。其他值得注意的區域市場包括日本和加拿大,在分析期間預計複合年成長率分別為 61.0% 和 57.6%。在歐洲,德國預計複合年成長率為 46.3%。

全球區塊鏈遊戲市場—主要趨勢與促進因素總結

為什麼區塊鏈遊戲會徹底改變遊戲產業?

區塊鏈遊戲正在成為更廣泛的遊戲產業的顛覆性力量,它為玩家提供了對遊戲內資產前所未有的控制權,並用去中心化的、以玩家為中心的版本取代了傳統的遊戲體驗。然而,區塊鏈遊戲有哪些特色呢?另外,為什麼區塊鏈遊戲會重新定義遊戲的玩法和貨幣化方式?與將遊戲內資產的所有權限制在開發者生態系統內的傳統遊戲模式不同,區塊鏈遊戲利用分散式帳本來創建武器、皮膚、角色和虛擬土地等物品的真正數位所有權。這種轉變是透過非同質化代幣(NFT)和智慧合約的整合來實現的,確保了數位物品的來源和真實性,允許玩家獨立於遊戲本身購買、出售或交易這些資產。因此,區塊鏈遊戲不僅是為了娛樂,還創造了新的經濟機會,玩家可以從他們投入的技能和時間中獲得現實世界的價值。 「玩賺錢」模式,即玩家根據其遊戲成就獲得加密貨幣或 NFT 獎勵,已經獲得了巨大的吸引力,將遊戲變成了全球數百萬玩家的潛在收入來源。隨著遊戲社群越來越意識到這種可能性,基於區塊鏈的遊戲將吸引各種各樣的參與者,從休閒遊戲玩家和加密貨幣愛好者到專業電競玩家,我們正在為該行業的重大成長做好準備。

塑造區塊鏈遊戲市場的主要趨勢是什麼?

由於技術創新、消費行為的變化以及對去中心化數位經濟日益成長的興趣,區塊鏈遊戲市場正在迅速發展。最顯著的趨勢之一是邊玩邊賺錢 (P2E) 遊戲的興起。玩家在遊戲過程中可以獲得加密貨幣和有價值的 NFT。這種模式透過向玩家提供直接的經濟獎勵,使他們能夠將在遊戲中投入的時間和技能收益,從而顛覆了傳統的貨幣化策略。另一個重要趨勢是元宇宙概念的融合,其中區塊鏈遊戲不是孤立的體驗,而是玩家可以在不同虛擬環境中互動、交易和建構的互聯世界。這促進了廣闊的共用宇宙的發展,其中物品和角色可以跨多個遊戲互操作,從而創建統一的數位經濟。此外,區塊鏈遊戲中擴大使用去中心化金融(DeFi)元素正在重塑遊戲內經濟。玩家現在可以抵押收益、提供流動性並參與管治決策,從而在典型遊戲玩法之外增加一層複雜性和參與度。它還大力促進跨平台和多鏈相容性,因為開發人員旨在打破不同區塊鏈生態系統之間的障礙並覆蓋更廣泛的用戶。此外,傳統遊戲巨頭也開始探索區塊鏈整合,標誌著其已進入主流。這些趨勢使區塊鏈遊戲不僅成為娛樂領域的前沿,而且成為一個新興的金融生態系統,具有巨大的創新和成長潛力。

科技進步如何改變區塊鏈遊戲?

技術進步是區塊鏈遊戲革命的支柱,使傳統遊戲無法實現的透明度、安全性和用戶參與度達到新的水平。最具影響力的創新之一是非同質化代幣(NFT)的演變。 NFT 提供了一種安全且檢驗的方式來表示遊戲中獨特資產的所有權。這項技術讓玩家真正擁有數位物品,這些物品可以獨立於遊戲進行銷售和交易,從而創建一個玩家主導的二級市場。另一個重大發展是智慧合約的發展。智慧合約可以自動執行遊戲內交易並在沒有中央機構的情況下執行規則。智慧合約支援從複雜的遊戲內經濟到玩家之間無縫資產轉移的一切,確保去中心化遊戲環境中的信任和公平。側鏈和狀態通道等第 2 層擴展解決方案也正在成為重要技術,解決了區塊鏈遊戲中最大的挑戰之一 - 可擴展性。透過降低交易成本和提高吞吐量,這些解決方案可實現即時互動和微交易,使區塊鏈遊戲變得更容易存取和有趣。此外,虛擬實境 (VR) 和擴增實境(AR) 的進步開始與區塊鏈技術融合,創造出身臨其境型的、玩家擁有的虛擬世界,用戶可以在其中探索、互動和建立新的數位體驗。去中心化自治組織 (DAO) 在區塊鏈遊戲中也越來越受歡迎,透過讓玩家參與遊戲的管治和開發來鼓勵更深入的參與和社群主導的創新。諸如此類的技術發展不僅增加了區塊鏈遊戲的功能和吸引力,而且還突破了遊戲產業的可能性界限。

是什麼推動了區塊鏈遊戲市場的擴張?

區塊鏈遊戲市場的成長是由幾個因素推動的,這些因素主要受技術進步、消費者偏好的變化和不斷發展的經營模式的影響。主要因素之一是 NFT 和加密貨幣等去中心化技術的日益普及。這些技術正在為玩家創造新的經濟機會並改變傳統的遊戲模式。 P2E(玩到年)概念的興起使遊戲成為玩家的潛在收入來源,吸引了來自世界各地的數百萬用戶,使得此類機會在新興市場尤其有吸引力,成為重要的觸發因素。性。另一個主要因素是人們對元宇宙)越來越感興趣,元宇宙是一個整合了多個虛擬世界、遊戲和社交體驗的集體虛擬空間。隨著區塊鏈遊戲成為元宇宙的基本元素,可互通遊戲和跨平台資產的需求正在迅速增加,推動創新和市場擴張。此外,創業投資的投資增加和大型科技公司的進入正在刺激新遊戲、平台和技術的開發,加速該行業的成長。去中心化金融(DeFi)在區塊鏈遊戲中的擴張也促進了市場的成長。玩家現在可以在遊戲中參與質押、流動性挖礦和其他金融活動,為遊戲內經濟增添了新的維度。此外,消費者對數位化擁有和管理虛擬資產的需求不斷成長,也推動了區塊鏈遊戲的採用。這些因素,加上人工智慧、AR/VR、智慧合約等最尖端科技的持續融合,正在推動區塊鏈遊戲市場的快速發展,成為遊戲和金融領域變革的驅動力。

受訪企業範例(共49例)

  • Animoca Brands
  • Dapper Labs Inc.
  • double jump.tokyo Inc.
  • Horizon Blockchain Games Inc.
  • Illuvium
  • Immutable Pty. Ltd.
  • LeewayHertz
  • Maticz Technologies Private Limited
  • Mythical Games
  • Sara Technologies, Inc.

目錄

第1章調查方法

第 2 章執行摘要

  • 市場概況
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場展望

第3章市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 其他歐洲國家
  • 亞太地區
  • 其他領域

第4章 比賽

簡介目錄
Product Code: MCP24305

Global Blockchain Gaming Market to Reach US$314.3 Billion by 2030

The global market for Blockchain Gaming estimated at US$8.5 Billion in the year 2023, is expected to reach US$314.3 Billion by 2030, growing at a CAGR of 67.6% over the analysis period 2023-2030. Role Playing Games, one of the segments analyzed in the report, is expected to record a 67.8% CAGR and reach US$128.4 Billion by the end of the analysis period. Growth in the Open World Games segment is estimated at 64.7% CAGR over the analysis period.

The U.S. Market is Estimated at US$2.2 Billion While China is Forecast to Grow at 63.6% CAGR

The Blockchain Gaming market in the U.S. is estimated at US$2.2 Billion in the year 2023. China, the world's second largest economy, is forecast to reach a projected market size of US$42.9 Billion by the year 2030 trailing a CAGR of 63.6% over the analysis period 2023-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 61.0% and 57.6% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 46.3% CAGR.

Global Blockchain Gaming Market - Key Trends and Drivers Summarized

Why Is Blockchain Gaming Poised to Revolutionize the Gaming Industry?

Blockchain gaming is emerging as a disruptive force within the broader gaming industry, offering players unprecedented control over in-game assets and transforming the traditional gaming experience into one that is decentralized and player-centric. But what exactly sets blockchain gaming apart, and why is it poised to redefine how games are played and monetized? Unlike conventional gaming models, which restrict ownership of in-game assets to the developer's ecosystem, blockchain games utilize decentralized ledgers to provide true digital ownership of items such as weapons, skins, characters, and virtual land. This shift is enabled through the integration of non-fungible tokens (NFTs) and smart contracts, which secure the provenance and authenticity of digital items, allowing players to buy, sell, or trade these assets independently of the game itself. As a result, blockchain gaming is not just about playing for entertainment—it's about creating new economic opportunities, where players can earn real-world value from their skills and time invested. The “play-to-earn” model, where gamers are rewarded with cryptocurrency or NFTs for their achievements, has gained significant traction, turning gaming into a potential income stream for millions of players globally. As the gaming community becomes increasingly aware of these possibilities, blockchain-based games are attracting a diverse group of participants, from casual gamers and crypto enthusiasts to professional e-sports players, positioning the sector for explosive growth.

What Are the Key Trends Shaping the Blockchain Gaming Market?

The blockchain gaming market is evolving rapidly, driven by innovations in technology, changing consumer behaviors, and a growing interest in decentralized digital economies. One of the most prominent trends is the rise of play-to-earn (P2E) games, where players earn cryptocurrencies or valuable NFTs as they progress through the game. This model is disrupting traditional monetization strategies by creating direct financial incentives for players, enabling them to monetize their gaming time and skills. Another key trend is the integration of the metaverse concept, where blockchain games are not standalone experiences but interconnected worlds that allow players to interact, trade, and build across different virtual environments. This is fostering the development of expansive, shared universes where items and characters are interoperable across multiple games, creating a unified digital economy. Additionally, the growing use of decentralized finance (DeFi) elements within blockchain games is reshaping in-game economies. Players can now stake their earnings, provide liquidity, or participate in governance decisions, adding layers of complexity and engagement that go beyond typical gameplay. There is also a strong push towards cross-platform and multi-chain compatibility, as developers aim to break down barriers between various blockchain ecosystems to reach a broader audience. Furthermore, large traditional gaming companies are beginning to explore blockchain integrations, signifying a shift towards mainstream adoption. These trends are making blockchain gaming not only a frontier for entertainment but also a burgeoning financial ecosystem with immense potential for innovation and growth.

How Are Technological Advancements Transforming Blockchain Gaming?

Technological advancements are the backbone of the blockchain gaming revolution, enabling new levels of transparency, security, and user engagement that were previously unattainable in traditional gaming. One of the most impactful innovations is the evolution of non-fungible tokens (NFTs), which provide a secure, verifiable way to represent ownership of unique in-game assets. This technology allows players to truly own their digital items, which can be sold or traded independently of the game, creating a player-driven secondary market. Another key advancement is the development of smart contracts, which automate transactions and enforce rules within games without the need for a central authority. These contracts can handle everything from complex in-game economics to the seamless transfer of assets between players, ensuring trust and fairness in decentralized game environments. Layer-2 scaling solutions, such as sidechains and state channels, are also emerging as critical technologies, addressing one of the biggest challenges in blockchain gaming—scalability. By reducing transaction costs and increasing throughput, these solutions are enabling real-time interactions and microtransactions, making blockchain games more accessible and enjoyable. Moreover, advancements in virtual reality (VR) and augmented reality (AR) are beginning to merge with blockchain technology, creating immersive, player-owned virtual worlds where users can explore, interact, and build new digital experiences. Decentralized autonomous organizations (DAOs) are also gaining traction in blockchain gaming, empowering players to participate in game governance and development, thereby fostering deeper engagement and community-driven innovation. These technological developments are not only enhancing the functionality and appeal of blockchain games but are also pushing the boundaries of what is possible in the gaming industry.

What’s Fueling the Expansion of the Blockchain Gaming Market?

The growth in the blockchain gaming market is driven by several factors, primarily influenced by advancements in technology, changing consumer preferences, and evolving business models. One of the primary drivers is the growing adoption of decentralized technologies such as NFTs and cryptocurrencies, which are creating new economic opportunities for players and transforming traditional gaming models. The rise of the play-to-earn (P2E) concept is a key catalyst, as it has turned gaming into a potential source of income for players, attracting millions of users from around the world, particularly in emerging markets where such opportunities are especially appealing. Another major factor is the increasing interest in the metaverse—a collective virtual space that integrates multiple virtual worlds, games, and social experiences. As blockchain gaming becomes a foundational element of the metaverse, the demand for interoperable games and cross-platform assets is surging, driving innovation and market expansion. Additionally, the growing investment from venture capital firms and the entry of major tech companies are fueling the development of new games, platforms, and technologies, accelerating the sector’s growth. The expansion of decentralized finance (DeFi) within blockchain gaming is also contributing to market growth, as players can now engage in staking, yield farming, and other financial activities within games, adding new dimensions to in-game economies. Furthermore, increasing consumer demand for digital ownership and control over virtual assets is propelling the adoption of blockchain gaming, as players seek greater autonomy and the ability to trade or sell their in-game items for real-world value. These factors, combined with the ongoing integration of cutting-edge technologies like AI, AR/VR, and smart contracts, are driving the blockchain gaming market’s rapid evolution, positioning it as a transformative force in both the gaming and financial sectors.

Select Competitors (Total 49 Featured) -

  • Animoca Brands
  • Dapper Labs Inc.
  • double jump.tokyo Inc.
  • Horizon Blockchain Games Inc.
  • Illuvium
  • Immutable Pty. Ltd.
  • LeewayHertz
  • Maticz Technologies Private Limited
  • Mythical Games
  • Sara Technologies, Inc.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Blockchain Gaming - Global Key Competitors Percentage Market Share in 2024 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Popularity of Play-to-Earn Models Drives Growth in the Blockchain Gaming Market
    • Here's the Story: How Integration of NFTs Expands the Addressable Market for Gamers and Collectors Alike
    • Growing Interest in Decentralized Economies Propels Adoption of Blockchain-Based Game Ecosystems
    • Technological Advancements in Smart Contracts Strengthen Business Case for Transparent and Automated In-Game Transactions
    • Here's How Cross-Platform Interoperability Generates Opportunities for Enhanced Player Engagement
    • Rising Use of Decentralized Finance (DeFi) Features Boosts Market Potential for In-Game Tokenomics and Staking
    • Expansion of Metaverse Projects Transforms Market Dynamics by Integrating Gaming with Virtual Worlds
    • Emphasis on True Digital Ownership Sustains Demand for Blockchain-Based Asset Creation and Management
    • Here's How the Shift Towards Community-Driven Game Development Creates New Opportunities for Crowdsourced Innovation
    • Growing Investment from Traditional Gaming Companies Spurs Innovation and Blurs Boundaries Between Conventional and Blockchain Games
    • Here's How the Emergence of DAO (Decentralized Autonomous Organizations) Governance Transforms Market Dynamics in Game Management and Development
    • Rising Adoption of Layer-2 Scaling Solutions Enhances Efficiency and Reduces Costs for High-Transaction-Volume Games
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Blockchain Gaming Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Blockchain Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Blockchain Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 4: World 16-Year Perspective for Blockchain Gaming by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2014, 2024 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Role Playing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Role Playing Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 7: World 16-Year Perspective for Role Playing Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Open World Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Open World Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 10: World 16-Year Perspective for Open World Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Collectible Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Collectible Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 13: World 16-Year Perspective for Collectible Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for iOS Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 15: World Historic Review for iOS Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 16: World 16-Year Perspective for iOS Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 17: World Recent Past, Current & Future Analysis for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 18: World Historic Review for Other Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 19: World 16-Year Perspective for Other Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Web Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 21: World Historic Review for Web Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 22: World 16-Year Perspective for Web Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 23: World Recent Past, Current & Future Analysis for Android Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 24: World Historic Review for Android Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 25: World 16-Year Perspective for Android Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 26: World Recent Past, Current & Future Analysis for Ethereum (ETH) Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 27: World Historic Review for Ethereum (ETH) Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 28: World 16-Year Perspective for Ethereum (ETH) Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 29: World Recent Past, Current & Future Analysis for BNB Chain Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 30: World Historic Review for BNB Chain Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 31: World 16-Year Perspective for BNB Chain Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 32: World Recent Past, Current & Future Analysis for Polygon Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 33: World Historic Review for Polygon Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 34: World 16-Year Perspective for Polygon Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030
    • TABLE 35: World Recent Past, Current & Future Analysis for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 36: World Historic Review for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 37: World 16-Year Perspective for Other Platforms by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2014, 2024 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
    • TABLE 38: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 39: USA Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 40: USA 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 41: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 42: USA Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 43: USA 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 44: USA Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 45: USA Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 46: USA 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • CANADA
    • TABLE 47: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 48: Canada Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 49: Canada 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 50: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 51: Canada Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 52: Canada 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 53: Canada Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 54: Canada Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 55: Canada 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • JAPAN
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
    • TABLE 56: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 57: Japan Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 58: Japan 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 59: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 60: Japan Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 61: Japan 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 62: Japan Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 63: Japan Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 64: Japan 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • CHINA
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
    • TABLE 65: China Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 66: China Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 67: China 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 68: China Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 69: China Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 70: China 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 71: China Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 72: China Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 73: China 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • EUROPE
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
    • TABLE 74: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
    • TABLE 75: Europe Historic Review for Blockchain Gaming by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 76: Europe 16-Year Perspective for Blockchain Gaming by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2014, 2024 & 2030
    • TABLE 77: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 78: Europe Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 79: Europe 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 80: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 81: Europe Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 82: Europe 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 83: Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 84: Europe Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 85: Europe 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • FRANCE
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
    • TABLE 86: France Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 87: France Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 88: France 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 89: France Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 90: France Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 91: France 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 92: France Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 93: France Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 94: France 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • GERMANY
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
    • TABLE 95: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 96: Germany Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 97: Germany 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 98: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 99: Germany Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 100: Germany 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 101: Germany Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 102: Germany Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 103: Germany 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • ITALY
    • TABLE 104: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 105: Italy Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 106: Italy 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 107: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 108: Italy Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 109: Italy 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 110: Italy Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 111: Italy Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 112: Italy 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • UNITED KINGDOM
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
    • TABLE 113: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 114: UK Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 115: UK 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 116: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 117: UK Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 118: UK 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 119: UK Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 120: UK Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 121: UK 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • REST OF EUROPE
    • TABLE 122: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 123: Rest of Europe Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 124: Rest of Europe 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 125: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 126: Rest of Europe Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 127: Rest of Europe 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 128: Rest of Europe Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 129: Rest of Europe Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 130: Rest of Europe 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • ASIA-PACIFIC
    • Blockchain Gaming Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
    • TABLE 131: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 132: Asia-Pacific Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 133: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 134: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 135: Asia-Pacific Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 136: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 137: Asia-Pacific Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 138: Asia-Pacific Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 139: Asia-Pacific 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030
  • REST OF WORLD
    • TABLE 140: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 141: Rest of World Historic Review for Blockchain Gaming by Game Type - Role Playing Games, Open World Games and Collectible Games Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 142: Rest of World 16-Year Perspective for Blockchain Gaming by Game Type - Percentage Breakdown of Value Sales for Role Playing Games, Open World Games and Collectible Games for the Years 2014, 2024 & 2030
    • TABLE 143: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 144: Rest of World Historic Review for Blockchain Gaming by Device - iOS Devices, Other Devices, Web Devices and Android Devices Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 145: Rest of World 16-Year Perspective for Blockchain Gaming by Device - Percentage Breakdown of Value Sales for iOS Devices, Other Devices, Web Devices and Android Devices for the Years 2014, 2024 & 2030
    • TABLE 146: Rest of World Recent Past, Current & Future Analysis for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
    • TABLE 147: Rest of World Historic Review for Blockchain Gaming by Platform - Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
    • TABLE 148: Rest of World 16-Year Perspective for Blockchain Gaming by Platform - Percentage Breakdown of Value Sales for Ethereum (ETH) Platform, BNB Chain Platform, Polygon Platform and Other Platforms for the Years 2014, 2024 & 2030

IV. COMPETITION