穿戴式運算市場規模、佔有率、趨勢分析報告:按連接性、產品類型、用途、地區和細分市場預測,2023-2030年
市場調查報告書
商品編碼
1321507

穿戴式運算市場規模、佔有率、趨勢分析報告:按連接性、產品類型、用途、地區和細分市場預測,2023-2030年

Wearable Computing Market Size, Share & Trends Analysis Report By Connectivity (Wi-Fi, 4G/5G), By Product Type (Fitness Trackers, Smart Watches), By Application (Consumer, Non-consumer), By Region, And Segment Forecasts, 2023 - 2030

出版日期: | 出版商: Grand View Research | 英文 100 Pages | 商品交期: 2-10個工作天內

價格

穿戴式運算市場的成長和趨勢

Grand View Research, Inc.最新報告顯示,預計2030年全球穿戴式運算市場規模將達到2444.3億美元,2023年至2030年年複合成長率為20.2%。

近年來,由於技術進步和消費者興趣的增加,市場經歷了顯著成長。健身追蹤器和智慧手錶的日益普及表明了市場的成長。此外,穿戴式設備在健身保健、娛樂和工業用途等各個領域越來越受歡迎。穿戴式設備醫療保健行業得到廣泛採用。

例如,穿戴式心電圖監測儀、連續血糖監測儀和智慧胰島素筆可以幫助管理患者病情,並為醫療保健專業人員提供用於監測和診斷的即時資料。醫療穿戴式設備的擴張表明醫療保健行業的市場成長。此外,穿戴式運算進入時尚和配飾領域。設計師和品牌與科技公司合作,打造結合了感測器和連接功能的智慧服裝、珠寶和配飾。這些時尚的穿戴式設備結合了技術和風格,以滿足消費者對無縫融入其生活方式的穿戴式設備日益成長的需求。

例如,2020年11月,三星電子與紐約時尚品牌Thom Browne, Inc.合作,發布了三星Galaxy Z Fold 2智慧手機的限量版。此次合作目的是透過 Thom Browne 的客製化設計將技術與高級時尚結合起來,包括標誌性顏色、壁紙和客製化應用程式圖標。擴增實境 (AR) 和虛擬實境 (VR) 設備變得越來越流行。 Oculus Quest VR 耳機和 Microsoft HoloLens AR 耳機等產品越來越受歡迎,顯示了穿戴式設備在娛樂和遊戲行業的成長。這些設備提供身臨其境的體驗,並為穿戴式運算開闢了新的可能性。

例如,HoloLens是微軟開發的一款AR耳機,可將數位資訊疊加到現實世界上,實現遠程協助、建築可視化和工業培訓等應用。穿戴式運算在製造、物流和維修行業都有應用。帶有 AR 覆蓋層的智慧眼鏡等設備使工作人員能夠免持存取資訊、指令和遠程協助。這提高了工業環境的效率和安全性,並顯示了穿戴式運算在工業領域的成長潛力。例如,美國Bose 公司推出了 Bose Frames,這是一款具有藍牙連接功能的音訊太陽鏡。無線連接到智慧手機,即可享受音樂、撥打電話並使用虛擬助手,而無需使用傳統的頭戴式耳機或入耳式耳機。

穿戴式運算市場報告亮點

  • 健身追蹤器產品類型在2022年以 35.0%的佔有率佔據市場主導地位。健身追蹤器是一種穿戴式設備,可監控和追蹤與健身相關的指標,例如步數、行走距離、燃燒的卡路里、心率和睡眠模式。
  • 藍牙連接領域在2022年佔據市場主導地位,收入佔有率為 37.4%。藍牙技術支持穿戴式設備與智慧手機、平板電腦和電腦等其他設備之間的無線通訊和資料傳輸。
  • 按用途,消費者細分市場將在2022年以 62.6%的收入佔有率主導市場,因為它能夠增強個人體驗、追蹤健身和健康指標,並提供便捷的資訊和通訊訪問。
  • 北美在2022年獲得了40.7%的佔有率,在全球市場上確立了牢固的地位。該地區擁有發達的穿戴式技術生態系統,擁有成熟的供應鏈、強大的零售網點和廣泛的分銷網路。

目錄

第1章 調查方法和範圍

  • 調查方法
  • 調查範圍和先決條件
  • 資料源列表

第2章 執行摘要

第3章 行業展望

  • 市場定義
    • 市場區隔和範圍
  • 穿戴式運算市場成長預測
  • 穿戴式運算市場價值鏈分析
  • 穿戴式運算市場動態
    • 市場促進因素分析
    • 市場抑制因素分析
    • 市場機會分析
  • 行業分析-波特
  • 2030年普及和成長前景圖
  • 穿戴式運算市場 - PEST 分析

第4章 穿戴式運算市場:產品類型估算和趨勢分析

  • 智慧手錶
  • 智慧珠寶
  • 健身追蹤器
  • 隨身攜帶的相機
  • 頭戴式顯示器
  • 其他

第5章 穿戴式運算市場:連接性估計和趨勢分析

  • Bluetooth
  • Wi-Fi
  • 4G/5G
  • 其他

第6章 穿戴式運算市場:按用途進行估計和趨勢分析

  • 消費者
  • 非消費者

第7章 穿戴式運算市場:按地區估計和趨勢分析

  • 北美
    • 北美穿戴式運算市場,按產品類型,2017-2030年
    • 北美穿戴式運算市場,按連接性,2017-2030
    • 北美穿戴式運算市場,按用途,2017-2030
    • 美國
    • 加拿大
  • 歐洲
    • 歐洲穿戴式運算市場,按產品類型,2017-2030年
    • 歐洲穿戴式運算市場,按連接性,2017-2030年
    • 歐洲穿戴式運算市場,按用途,2017-2030
    • 德國
    • 英國
    • 法國
  • 亞太地區
    • 亞太穿戴式運算市場,按產品類型,2017-2030年
    • 亞太地區穿戴式運算市場,按連接性,2017-2030年
    • 亞太地區穿戴式運算市場,按用途,2017-2030年
    • 日本
    • 中國
    • 印度
    • 韓國
    • 澳洲
  • 拉丁美洲
    • 拉丁美洲穿戴式運算市場,按產品類型,2017-2030年
    • 拉丁美洲穿戴式運算市場,按連接性,2017-2030年
    • 拉丁美洲穿戴式運算市場,按用途分類,2017-2030年
    • 巴西
    • 墨西哥
  • 中東和非洲
    • MEA 穿戴式運算市場,按產品類型,2017-2030年
    • MEA 穿戴式運算市場,按互聯性,2017-2030年
    • MEA 穿戴式運算市場,按用途,2017-2030年
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 南非

第8章 競爭形勢

  • Apple Inc
    • 公司簡介
    • 產品基準評效
    • 戰略舉措
  • Fossil Group
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Garmin Ltd.
    • 公司簡介
    • 產品基準評效
  • Google LLC
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • NIKE, Inc.
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Samsung
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Sony Corporation
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Sensoria
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Huawei Technologies Co
    • 公司簡介
    • 財務績效
    • 產品基準評效
    • 戰略舉措
  • Xiamoi Inc.
    • 公司簡介
    • 財務績效
    • 產品基準評效
Product Code: GVR-4-68040-100-7

Wearable Computing Market Growth & Trends

The global wearable computing market size is anticipated to reach USD 244.43 billion by 2030, registering a CAGR of 20.2% from 2023 to 2030, according to a new report by Grand View Research, Inc. The market has been experiencing significant growth in recent years due to technological advancements and increasing consumer interest. The rise in popularity of fitness trackers and smartwatches demonstrates the growth of the market. Moreover, wearable devices have gained popularity across various sectors, including fitness and healthcare, entertainment, and industrial applications. Wearable devices are being increasingly adopted in the healthcare industry.

For instance, wearable ECG monitors, continuous glucose monitors, and smart insulin pens help patients manage their conditions and provide healthcare professionals with real-time data for monitoring and diagnosis. This expansion of medical wearables indicates market growth in the healthcare sector. Moreover, wearable computing has also made its way into fashion and accessories. Designers and brands collaborate with technology companies to create smart garments, jewelry, and accessories embedded with sensors and connectivity. These fashionable wearables combine technology and style, catering to a growing consumer demand for wearable devices that blend seamlessly into their lifestyles.

For instance, in November 2020, Samsung Electronics Co., Ltd. partnered with fashion designer Thom Browne, Inc., a fashion brand based in New York, to introduce a limited edition of the Samsung Galaxy Z Fold 2 smartphone. The collaboration aimed to bring together technology and high fashion, with the device featuring a custom design by Thom Browne, including signature colors, wallpapers, and custom app icons. The adoption of Augmented Reality (AR) and Virtual Reality (VR) devices is rising. Products like the Oculus Quest VR headset and Microsoft HoloLens AR headset have gained popularity, indicating the growth of wearables in the entertainment and gaming industries. These devices offer immersive experiences and have opened new opportunities for wearable computing.

For instance, HoloLens is an AR headset developed by Microsoft that overlays digital information in the real world, enabling applications like remote assistance, architectural visualization, and industrial training. Wearable computing has applications in the manufacturing, logistics, and maintenance industries. Devices like smart glasses with AR overlays provide workers with hands-free access to information, instructions, and remote assistance. This improves efficiency and safety in industrial settings, showcasing the growth potential of wearable computing in the industrial sector. For instance, Bose Corp., based in the U.S., introduced Bose Frames, an audio sunglass with Bluetooth connectivity. They allow users to wirelessly connect to their smartphones and enjoy music, make calls, and access virtual assistants without needing traditional headphones or earbuds.

Wearable Computing Market Report Highlights

  • The fitness trackers product type segment dominated the market with a share of 35.0% in 2022. Fitness trackers are wearable devices that monitor and track fitness-related metrics, such as steps taken, distance traveled, calories burned, heart rate, sleep patterns, and more
  • The Bluetooth connectivity segment dominated the market with a revenue share of 37.4% in 2022. Bluetooth technology enables wireless communication and data transfer between wearable devices and other devices, such as smartphones, tablets, and computers
  • By application, the consumer segment dominated the market with a revenue share of 62.6% in 2022 due to its ability to enhance personal experiences, track fitness, and health metrics, and provide convenient access to information and communication
  • North America established a strong regional position in the global market with a 40.7% share in 2022. The region has a well-developed ecosystem for wearable technology, including a mature supply chain, a strong retail presence, and extensive distribution networks

Table of Contents

Chapter 1 Methodology and Scope

  • 1.1 Research Methodology
  • 1.2 Research Scope & Assumptions
  • 1.3 List of Data Sources

Chapter 2 Executive Summary

  • 2.1 Wearable Computing Market - Industry Snapshot & Key Buying Criteria, 2017 - 2030
  • 2.2 Industry Trends
    • 2.2.1 Product Type
    • 2.2.2 Connectivity
    • 2.2.3 Application

Chapter 3 Industry Outlook

  • 3.1 Market Definition
    • 3.1.1 Market segmentation & scope
  • 3.2 Wearable Computing Market Growth Prospects
  • 3.3 Wearable Computing Market Value Chain Analysis
  • 3.4 Wearable Computing Market Dynamics
    • 3.4.1 Market driver analysis
    • 3.4.2 Market restraint analysis
    • 3.4.3 Market Opportunities Analysis
  • 3.5 Industry Analysis - Porter's
  • 3.6 Penetration & Growth Prospect Mapping, 2030
  • 3.7 Wearable Computing Market - PEST analysis

Chapter 4 Wearable Computing Market: Product Type Estimates & Trend Analysis

  • 4.1 Smart Watches
    • 4.1.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 4.2 Smart Jewelry
    • 4.2.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 4.3 Fitness Trackers
    • 4.3.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 4.4 Body-worn Cameras
    • 4.4.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 4.5 Head Mount Displays
    • 4.5.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 4.6 Others
    • 4.6.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)

Chapter 5 Wearable Computing Market: Connectivity Estimates & Trend Analysis

  • 5.1 Bluetooth
    • 5.1.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 5.2 Wi-Fi
    • 5.2.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 5.3 4G/5G
    • 5.3.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 5.4 Others
    • 5.4.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)

Chapter 6 Wearable Computing Market: Application Estimates & Trend Analysis

  • 6.1 Consumer
    • 6.1.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)
  • 6.2 Non-consumer
    • 6.2.1 Global market estimates and forecasts, 2017 - 2030 (USD Million)

Chapter 7 Wearable Computing Market: Regional Estimates & Trend Analysis

  • 7.1 North America
    • 7.1.1 North America Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
    • 7.1.2 North America Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
    • 7.1.3 North America Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.1.4 U.S.
      • 7.1.4.1 U.S. Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.1.4.2 U.S. Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.1.4.3 U.S. Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.1.5 Canada
      • 7.1.5.1 Canada Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.1.5.2 Canada Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.1.5.3 Canada Wearable Computing Market by Application, 2017 - 2030 (USD Million)
  • 7.2 Europe
    • 7.2.1 Europe Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
    • 7.2.2 Europe Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
    • 7.2.3 Europe Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.2.4 Germany
      • 7.2.4.1 Germany Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.2.4.2 Germany Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.2.4.3 Germany Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.2.5 UK
      • 7.2.5.1 UK Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.2.5.2 UK Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.2.5.3 UK Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.2.6 France
      • 7.2.6.1 France Wearable Computing Market by Product Type , 2017 - 2030 (USD Million)
      • 7.2.6.2 France Wearable Computing Market by Connectivity , 2017 - 2030 (USD Million)
      • 7.2.6.3 France Wearable Computing Market by Application, 2017 - 2030 (USD Million)
  • 7.3 Asia Pacific
    • 7.3.1 Asia Pacific Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
    • 7.3.2 Asia Pacific Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
    • 7.3.3 Asia Pacific Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.3.4 Japan
      • 7.3.4.1 Japan Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.3.4.2 Japan Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.3.4.3 Japan Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.3.5 China
      • 7.3.5.1 China Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.3.5.2 China Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.3.5.3 China Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.3.6 India
      • 7.3.6.1 India Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.3.6.2 India Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.3.6.3 India Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.3.7 South Korea
      • 7.3.7.1 South Korea Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.3.7.2 South Korea Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.3.7.3 South Korea Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.3.8 Australia
      • 7.3.8.1 Australia Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.3.8.2 Australia Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.3.8.3 Australia Wearable Computing Market by Application, 2017 - 2030 (USD Million)
  • 7.4 Latin America
    • 7.4.1 Latin America Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
    • 7.4.2 Latin America Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
    • 7.4.3 Latin America Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.4.4 Brazil
      • 7.4.4.1 Brazil Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.4.4.2 Brazi Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.4.4.3 Brazi Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.4.5 Mexico
      • 7.4.5.1 Mexico Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.4.5.2 Mexico Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.4.5.3 Mexico Wearable Computing Market by Application, 2017 - 2030 (USD Million)
  • 7.5 Middle East & Africa
    • 7.5.1 MEA Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
    • 7.5.2 MEA Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
    • 7.5.3 MEA Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.5.4 KSA
      • 7.5.4.1 KSA Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.5.4.2 KSA Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.5.4.3 KSA Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.5.5 UAE
      • 7.5.5.1 UAE Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.5.5.2 UAE Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.5.5.3 UAE Wearable Computing Market by Application, 2017 - 2030 (USD Million)
    • 7.5.6 South Africa
      • 7.5.6.1 South Africa Wearable Computing Market by Product Type, 2017 - 2030 (USD Million)
      • 7.5.6.2 South Africa Wearable Computing Market by Connectivity, 2017 - 2030 (USD Million)
      • 7.5.6.3 South Africa Wearable Computing Market by Application, 2017 - 2030 (USD Million)

Chapter 8 Competitive Landscape

  • 8.1 Apple Inc
    • 8.1.1 Company Overview
    • 8.1.2 Product Benchmarking
    • 8.1.3 Strategic Initiatives
  • 8.2 Fossil Group
    • 8.2.1 Company Overview
    • 8.2.2 Financial Performance
    • 8.2.3 Product Benchmarking
    • 8.2.4 Strategic Initiatives
  • 8.3 Garmin Ltd.
    • 8.3.1 Company Overview
    • 8.3.2 Product Benchmarking
  • 8.4 Google LLC
    • 8.4.1 Company Overview
    • 8.4.2 Financial Performance
    • 8.4.3 Product Benchmarking
    • 8.4.4 Strategic Initiatives
  • 8.5 NIKE, Inc.
    • 8.5.1 Company Overview
    • 8.5.2 Financial Performance
    • 8.5.3 Product Benchmarking
    • 8.5.4 Strategic Initiatives
  • 8.6 Samsung
    • 8.6.1 Company Overview
    • 8.6.2 Financial Performance
    • 8.6.3 Product Benchmarking
    • 8.6.4 Strategic Initiatives
  • 8.7 Sony Corporation
    • 8.7.1 Company Overview
    • 8.7.2 Financial Performance
    • 8.7.3 Product Benchmarking
    • 8.7.4 Strategic Initiatives
  • 8.8 Sensoria
    • 8.8.1 Company Overview
    • 8.8.2 Financial Performance
    • 8.8.3 Product Benchmarking
    • 8.8.4 Strategic Initiatives
  • 8.9 Huawei Technologies Co
    • 8.9.1 Company Overview
    • 8.9.2 Financial Performance
    • 8.9.3 Product Benchmarking
    • 8.9.4 Strategic Initiatives
  • 8.10 Xiamoi Inc.
    • 8.10.1 Company Overview
    • 8.10.2 Financial Performance
    • 8.10.3 Product Benchmarking

List of Tables

  • TABLE 1 Wearable computing market - Industry snapshot & critical success factor,
  • TABLE 2 Global wearable computing market, 2017 - 2030 (USD Million)
  • TABLE 3 Global wearable computing market estimates and forecasts, by product type, 2017 - 2030 (USD Million)
  • TABLE 4 Global wearable computing market estimates and forecasts, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 5 Global wearable computing market estimates and forecasts, by application, 2017 - 2030 (USD Million)
  • TABLE 6 Global wearable computing market estimates and forecasts by region, 2017 - 2030 (USD Million)
  • TABLE 7 Smart watches market by region, 2017 - 2030 (USD Million)
  • TABLE 8 Smart jewelry market by region, 2017 - 2030 (USD Million)
  • TABLE 9 Fitness trackers market by region, 2017 - 2030 (USD Million)
  • TABLE 10 Body-worn cameras market by region, 2017 - 2030 (USD Million)
  • TABLE 11 Head mount displays market by region, 2017 - 2030 (USD Million)
  • TABLE 12 Others market by region, 2017 - 2030 (USD Million)
  • TABLE 13 Bluetooth market by region, 2017 -2030
  • TABLE 14 Wi-Fi market by region, 2017 - 2030 (USD Million)
  • TABLE 15 4G/5G market by region, 2017 - 2030 (USD Million)
  • TABLE 16 Others market by region, 2017 - 2030 (USD Million)
  • TABLE 17 Consumer market by region, 2017 - 2030 (USD Million)
  • TABLE 18 North America wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 19 North America wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 20 North America wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 21 U.S. wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 22 U.S. wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 23 U.S. wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 24 Canada wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 25 Canada wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 26 Canada wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 27 Europe wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 28 Europe wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 29 Europe wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 30 Germany wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 31 Germany wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 32 Germany wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 33 UK wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 34 UK wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 35 UK wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 36 France wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 37 France wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 38 France wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 39 Asia Pacific wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 40 Asia Pacific wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 42 Asia Pacific wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 43 Japan wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 44 Japan wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 45 Japan wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 46 China wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 47 China wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 48 China wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 49 India wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 50 India wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 51 India wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 52 South Korea wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 53 South Korea wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 54 South Korea wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 55 Australia wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 56 Australia wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 57 Australia wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 58 Latin America wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 59 Latin America wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 60 Latin America wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 61 Mexico wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 62 Mexico wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 63 Mexico wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 64 Brazil wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 65 Brazil wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 66 Brazil wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 67 MEA wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 68 MEA wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 69 MEA wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 70 KSA wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 71 KSA wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 72 KSA wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 73 UAE wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 74 UAE wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 75 UAE wearable computing market, by application, 2017 - 2030 (USD Million)
  • TABLE 76 South Africa wearable computing market, by product type, 2017 - 2030 (USD Million)
  • TABLE 77 South Africa wearable computing market, by connectivity, 2017 - 2030 (USD Million)
  • TABLE 78 South Africa wearable computing market, by application, 2017 - 2030 (USD Million)

List of Figures

  • FIG. 1 Wearable Computing Market Movement Analysis, 2022& 2030 (USD Million)
  • FIG. 2 Wearable Computing Market Product Type Analysis 2022 & 2030
  • FIG. 3 Wearable Computing Market Connectivity Analysis 2022 & 2030
  • FIG. 4 Wearable Computing Market Application Analysis 2022 & 2030
  • FIG. 5 Regional outlook, 2022 & 2030 (USD Million)
  • FIG. 6 Market segmentation & scope
  • FIG. 7 Wearable Computing Market size and growth prospects (Revenue in USD Million) 2022 - 2030
  • FIG. 8 Wearable Computing Market - Value chain analysis
  • FIG. 9 Wearable Computing Market - Market dynamics
  • FIG. 10 Porter's five forces analysis
  • FIG. 11 Penetration & growth prospect mapping, 2030
  • FIG. 12 Wearable Computing Market - PEST analysis
  • FIG. 13 Regional marketplace: Key takeaways