全球穿戴式計算市場研究報告 - 2023 年至 2030 年行業分析、規模、佔有率、成長、趨勢和預測
市場調查報告書
商品編碼
1346837

全球穿戴式計算市場研究報告 - 2023 年至 2030 年行業分析、規模、佔有率、成長、趨勢和預測

Global Wearable Computing Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030

出版日期: | 出版商: Value Market Research | 英文 245 Pages | 商品交期: 最快1-2個工作天內

價格

全球穿戴式計算市場需求預計將從 2022 年的 602.9 億美元增至 2030 年的近 2939.5 億美元,2023-2030 年研究期間年複合成長率為 21.9%。

穿戴式計算是指將先進技術和計算能力整合到穿戴式在身上的服裝和配飾中。這些穿戴式設備旨在為用戶提供便捷的資訊獲取、通訊和各種功能,同時無縫融入他們的日常生活。

市場動態:

穿戴式計算市場受到技術進步和不斷變化的消費趨勢的融合推動。推動該市場的因素包括小型化、感測器和無線連接方面的創新。人們對健康、健身和個性化體驗的日益重視導致監測生物識別、睡眠和活動的穿戴式設備激增。這些設備提供便利、可訪問性和客製化內容。他們迎合健康、健身、娛樂、時尚和工業等各個領域。穿戴式設備還應用於醫療監控、遠程工作、娛樂和控制智慧家居。科技和時尚行業之間的合作提高了穿戴式設備的吸引力,而對數據隱私和法規的擔憂則影響著市場格局。穿戴式設備市場是動態的,會響應社會變化和技術進步,並且隨著新用例和進步的出現,預計將繼續發展。

該研究報告涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰地了解行業結構並評估全球範圍內的競爭吸引力。此外,這些工具還對全球穿戴式計算市場的各個細分市場進行了包容性評估。穿戴式計算行業的成長和趨勢為本研究提供了整體方法。

區域分析:

本節涵蓋區域前景,重點介紹北美、歐洲、亞太地區、拉丁美洲以及中東和非洲穿戴式計算市場當前和未來的需求。此外,該報告重點關注所有主要地區各個應用領域的需求、估計和預測。

該研究報告還涵蓋了市場主要參與者的全面概況以及對全球競爭格局的深入了解。穿戴式計算市場的主要參與者包括Apple Inc.、Fossil Group、Garmin Ltd.、Google LLC、NIKE, Inc.、三星、索尼公司、Sensoria、華為技術有限公司、Xiamoi Inc.。查看競爭格局,包括各種戰略發展,例如關鍵併購、未來產能、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。

如果您有任何客製化要求,請寫信給我們。我們的研究團隊可以根據您的需求提供客製化報告。

目錄

第一章:前言

  • 報告說明
    • 客觀的
    • 目標受眾
    • 獨特的銷售主張 (USP) 和產品
  • 研究範圍
  • 研究方法論
    • 市場研究過程
    • 市場研究方法論

第 2 章:執行摘要

  • 市場亮點
  • 全球市場概況

第 3 章:穿戴式計算 - 行業分析

  • 簡介 - 市場動態
  • 市場促進因素
  • 市場限制
  • 機會
  • 行業動態
  • 波特五力分析
  • 市場吸引力分析
    • 市場吸引力分析:按產品類型
    • 按連接性分析市場吸引力
    • 市場吸引力分析:按應用分類
    • 市場吸引力分析:按地區

第 4 章:價值鏈分析

  • 價值鏈分析
  • 原料分析
    • 原料清單
    • 原料廠商清單
    • 主要原料價格走勢
  • 潛在買家名單
  • 行銷管道
    • 直效行銷
    • 間接行銷
    • 行銷管道發展趨勢

第 5 章:全球穿戴式計算市場分析:按產品類型

  • 概述:按產品類型
  • 歷史和預測數據
  • 分析:按產品類型
  • 智慧手錶
  • 智慧珠寶
  • 健身追蹤器
  • 執法記錄儀
  • 頭戴式顯示器
  • 其他

第 6 章:全球穿戴式計算市場分析:按連接性分類

  • 按連接性概述
  • 歷史和預測數據
  • 按連通性分析
  • 藍牙
  • 無線上網
  • 4G/5G
  • 其他

第 7 章:全球穿戴式計算市場分析:按應用分類

  • 概述:按應用
  • 歷史和預測數據
  • 分析:按應用
  • 消費者
  • 非消費者

第 8 章:全球穿戴式計算市場分析:按地理位置

  • 區域展望
  • 介紹
  • 北美銷售分析
    • 概覽、歷史和預測數據銷售分析
    • 北美按細分市場銷售分析
    • 北美按國家/地區銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概覽、歷史和預測數據銷售分析
    • 歐洲按細分市場銷售分析
    • 歐洲按國家/地區銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 義大利銷售分析
    • 俄羅斯銷售分析
    • 歐洲其他地區銷售分析
  • 亞太地區銷售分析
    • 概覽、歷史和預測數據銷售分析
    • 亞太地區按細分市場銷售分析
    • 亞太地區國家/地區銷售分析
    • 中國銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳大利亞銷售分析
    • 東南亞銷售分析
    • 亞太地區其他地區銷售分析
  • 拉丁美洲銷售分析
    • 概覽、歷史和預測數據銷售分析
    • 拉丁美洲按細分市場銷售分析
    • 拉丁美洲按國家/地區銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利銷售分析
    • 拉丁美洲其他地區銷售分析
  • 中東和非洲銷售分析
    • 概覽、歷史和預測數據銷售分析
    • 中東和非洲按細分市場銷售分析
    • 中東和非洲國家銷售分析
    • 沙烏地阿拉伯銷售分析
    • 阿拉伯聯合大公國銷售分析
    • 以色列銷售分析
    • 南非銷售分析
    • 中東其他地區和非洲銷售分析

第 9 章:穿戴式計算公司的競爭格局

  • 穿戴式計算市場競爭
  • 夥伴關係/協作/協議
  • 併購
  • 新產品發布
  • 其他發展

第 10 章:公司簡介

  • 公司股份分析
  • 市場集中度
  • Apple Inc.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Fossil Group
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Garmin Ltd.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Google LLC
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • NIKE Inc.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Samsung
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Sony Corp.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Sensoria
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Huawei Technologies Co.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展
  • Xiamoi Inc.
    • 公司簡介
    • 公司收入
    • 產品
    • 最近的發展

注意 - 在公司概況中,財務詳細資訊和近期發展視情況而定,或者如果是私營公司,則可能不包括在內

Product Code: VMR112112040

The global demand for Wearable Computing Market is presumed to reach the market size of nearly USD 293.95 BN by 2030 from USD 60.29 BN in 2022 with a CAGR of 21.9% under the study period 2023 - 2030.

Wearable computing refers to the integration of advanced technologies and computing capabilities into clothing and accessories that can be worn on the body. These wearable devices are designed to provide users with convenient access to information, communication, and various functionalities while being seamlessly integrated into their everyday lives.

MARKET DYNAMICS:

The wearable computing market is propelled by a convergence of technological advancements and evolving consumer trends. Factors driving this market include innovations in miniaturization, sensors, and wireless connectivity. The growing emphasis on health, fitness, and personalized experiences has led to a surge in wearables that monitor biometrics, sleep, and activity. These devices offer convenience, accessibility, and tailored content. They cater to various sectors such as health, fitness, entertainment, fashion, and industry. Wearables also find applications in medical monitoring, remote work, entertainment, and controlling smart homes. Collaborations between technology and fashion industries have elevated wearables' appeal, while concerns over data privacy and regulations influence the market's landscape. The wearables market is dynamic, responding to societal shifts and technological progress, and is expected to continue evolving as new use cases and advancements emerge.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of wearable computing. The growth and trends of wearable computing industry provide a holistic approach to this study.

MARKET SEGMENTATION:

This section of the wearable computing market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Product Type

  • Smart Watches
  • Smart Jewelry
  • Fitness Trackers
  • Body-Worn Cameras
  • Head Mount Displays
  • Others

By Connectivity

  • Bluetooth
  • Wi-Fi
  • 4G/5G
  • Others

By Application

  • Consumer
  • Non-Consumer

REGIONAL ANALYSIS:

This section covers the regional outlook, which accentuates current and future demand for the Wearable Computing market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the Wearable Computing market include Apple Inc., Fossil Group, Garmin Ltd., Google LLC, NIKE, Inc., Samsung, Sony Corp., Sensoria, Huawei Technologies Co., Xiamoi Inc. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . WEARABLE COMPUTING - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Product Type
    • 3.7.2 Market Attractiveness Analysis By Connectivity
    • 3.7.3 Market Attractiveness Analysis By Application
    • 3.7.4 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . GLOBAL WEARABLE COMPUTING MARKET ANALYSIS BY PRODUCT TYPE

  • 5.1 Overview by Product Type
  • 5.2 Historical and Forecast Data
  • 5.3 Analysis by Product Type
  • 5.4 Smart Watches Historic and Forecast Sales by Regions
  • 5.5 Smart Jewelry Historic and Forecast Sales by Regions
  • 5.6 Fitness Trackers Historic and Forecast Sales by Regions
  • 5.7 Body-worn Cameras Historic and Forecast Sales by Regions
  • 5.8 Head Mount Displays Historic and Forecast Sales by Regions
  • 5.9 Others Historic and Forecast Sales by Regions

6 . GLOBAL WEARABLE COMPUTING MARKET ANALYSIS BY CONNECTIVITY

  • 6.1 Overview by Connectivity
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Connectivity
  • 6.4 Bluetooth Historic and Forecast Sales by Regions
  • 6.5 Wi-Fi Historic and Forecast Sales by Regions
  • 6.6 4G/5G Historic and Forecast Sales by Regions
  • 6.7 Others Historic and Forecast Sales by Regions

7 . GLOBAL WEARABLE COMPUTING MARKET ANALYSIS BY APPLICATION

  • 7.1 Overview by Application
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Application
  • 7.4 Consumer Historic and Forecast Sales by Regions
  • 7.5 Non-Consumer Historic and Forecast Sales by Regions

8 . GLOBAL WEARABLE COMPUTING MARKET ANALYSIS BY GEOGRAPHY

  • 8.1. Regional Outlook
  • 8.2. Introduction
  • 8.3. North America Sales Analysis
    • 8.3.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.3.2. North America By Segment Sales Analysis
    • 8.3.3. North America By Country Sales Analysis
    • 8.3.4. United State Sales Analysis
    • 8.3.5. Canada Sales Analysis
    • 8.3.6. Mexico Sales Analysis
  • 8.4. Europe Sales Analysis
    • 8.4.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.4.2. Europe by Segment Sales Analysis
    • 8.4.3. Europe by Country Sales Analysis
    • 8.4.4. United Kingdom Sales Analysis
    • 8.4.5. France Sales Analysis
    • 8.4.6. Germany Sales Analysis
    • 8.4.7. Italy Sales Analysis
    • 8.4.8. Russia Sales Analysis
    • 8.4.9. Rest Of Europe Sales Analysis
  • 8.5. Asia Pacific Sales Analysis
    • 8.5.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.5.2. Asia Pacific by Segment Sales Analysis
    • 8.5.3. Asia Pacific by Country Sales Analysis
    • 8.5.4. China Sales Analysis
    • 8.5.5. India Sales Analysis
    • 8.5.6. Japan Sales Analysis
    • 8.5.7. South Korea Sales Analysis
    • 8.5.8. Australia Sales Analysis
    • 8.5.9. South East Asia Sales Analysis
    • 8.5.10. Rest Of Asia Pacific Sales Analysis
  • 8.6. Latin America Sales Analysis
    • 8.6.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.6.2. Latin America by Segment Sales Analysis
    • 8.6.3. Latin America by Country Sales Analysis
    • 8.6.4. Brazil Sales Analysis
    • 8.6.5. Argentina Sales Analysis
    • 8.6.6. Peru Sales Analysis
    • 8.6.7. Chile Sales Analysis
    • 8.6.8. Rest of Latin America Sales Analysis
  • 8.7. Middle East & Africa Sales Analysis
    • 8.7.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.7.2. Middle East & Africa by Segment Sales Analysis
    • 8.7.3. Middle East & Africa by Country Sales Analysis
    • 8.7.4. Saudi Arabia Sales Analysis
    • 8.7.5. UAE Sales Analysis
    • 8.7.6. Israel Sales Analysis
    • 8.7.7. South Africa Sales Analysis
    • 8.7.8. Rest Of Middle East And Africa Sales Analysis

9 . COMPETITIVE LANDSCAPE OF THE WEARABLE COMPUTING COMPANIES

  • 9.1. Wearable Computing Market Competition
  • 9.2. Partnership/Collaboration/Agreement
  • 9.3. Merger And Acquisitions
  • 9.4. New Product Launch
  • 9.5. Other Developments

10 . COMPANY PROFILES OF WEARABLE COMPUTING INDUSTRY

  • 10.1. Company Share Analysis
  • 10.2. Market Concentration Rate
  • 10.3. Apple Inc.
    • 10.3.1. Company Overview
    • 10.3.2. Company Revenue
    • 10.3.3. Products
    • 10.3.4. Recent Developments
  • 10.4. Fossil Group
    • 10.4.1. Company Overview
    • 10.4.2. Company Revenue
    • 10.4.3. Products
    • 10.4.4. Recent Developments
  • 10.5. Garmin Ltd.
    • 10.5.1. Company Overview
    • 10.5.2. Company Revenue
    • 10.5.3. Products
    • 10.5.4. Recent Developments
  • 10.6. Google LLC
    • 10.6.1. Company Overview
    • 10.6.2. Company Revenue
    • 10.6.3. Products
    • 10.6.4. Recent Developments
  • 10.7. NIKE Inc.
    • 10.7.1. Company Overview
    • 10.7.2. Company Revenue
    • 10.7.3. Products
    • 10.7.4. Recent Developments
  • 10.8. Samsung
    • 10.8.1. Company Overview
    • 10.8.2. Company Revenue
    • 10.8.3. Products
    • 10.8.4. Recent Developments
  • 10.9. Sony Corp.
    • 10.9.1. Company Overview
    • 10.9.2. Company Revenue
    • 10.9.3. Products
    • 10.9.4. Recent Developments
  • 10.10. Sensoria
    • 10.10.1. Company Overview
    • 10.10.2. Company Revenue
    • 10.10.3. Products
    • 10.10.4. Recent Developments
  • 10.11. Huawei Technologies Co.
    • 10.11.1. Company Overview
    • 10.11.2. Company Revenue
    • 10.11.3. Products
    • 10.11.4. Recent Developments
  • 10.12. Xiamoi Inc.
    • 10.12.1. Company Overview
    • 10.12.2. Company Revenue
    • 10.12.3. Products
    • 10.12.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • Analysis by Product Type (USD MN)
  • Smart Watches Market Sales by Geography (USD MN)
  • Smart Jewelry Market Sales by Geography (USD MN)
  • Fitness Trackers Market Sales by Geography (USD MN)
  • Body-worn Cameras Market Sales by Geography (USD MN)
  • Head Mount Displays Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Analysis Market by Connectivity (USD MN)
  • Bluetooth Market Sales by Geography (USD MN)
  • Wi-Fi Market Sales by Geography (USD MN)
  • 4G/5G Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Analysis by Application (USD MN)
  • Consumer Market Sales by Geography (USD MN)
  • Non-Consumer Market Sales by Geography (USD MN)
  • Global Wearable Computing Market Sales by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • South East Asia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Wearable Computing Report
  • Market Research Process
  • Market Research Methodology
  • Global Wearable Computing Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Product Type
  • Market Attractiveness Analysis by Connectivity
  • Market Attractiveness Analysis by Application
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Product Type (USD MN)
  • Smart Watches Market Sales by Geography (USD MN)
  • Smart Jewelry Market Sales by Geography (USD MN)
  • Fitness Trackers Market Sales by Geography (USD MN)
  • Body-worn Cameras Market Sales by Geography (USD MN)
  • Head Mount Displays Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Market Analysis by Connectivity (USD MN)
  • Bluetooth Market Sales by Geography (USD MN)
  • Wi-Fi Market Sales by Geography (USD MN)
  • 4G/5G Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Market Analysis by Application (USD MN)
  • Consumer Market Sales by Geography (USD MN)
  • Non-Consumer Market Sales by Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.