封面
市場調查報告書
商品編碼
1676720

ARPG 遊戲市場按類型、平台、收益模式、部署和最終用戶分類 - 2025-2030 年全球預測

ARPG Games Market by Type, Platform, Monetization Models, Deployment, End-User - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 195 Pages | 商品交期: 最快1-2個工作天內

價格

本網頁內容可能與最新版本有所差異。詳細情況請與我們聯繫。

預計 2024 年 ARPG 遊戲市場價值將達到 18.7 億美元,到 2025 年將成長至 20.6 億美元,複合年成長率為 10.55%,到 2030 年將達到 34.3 億美元。

主要市場統計數據
基準年 2024 年 18.7億美元
預計 2025 年 20.6億美元
預測年份 2030 34.3億美元
複合年成長率(%) 10.55%

過去十年,動作角色扮演遊戲(ARPG)市場經歷了重大轉變。隨著技術的快速發展、消費者偏好的變化以及數位連接的激增,ARPG 遊戲已成為遊戲行業最具活力的細分市場之一。這個市場的特點是融合了沉浸式敘事、即時動作和戰略遊戲玩法,吸引了廣泛的玩家。高速網路、強大的圖形和跨平台遊戲的出現為創新遊戲設計和增強互動性鋪平了道路。

開發商和出版商都在投資雲端遊戲和擴增實境等新技術,不斷突破 ARPG 遊戲的極限。此外,全球觀眾對豐富的、敘事驅動的內容的興趣推動著對遊戲機制、商業化戰略和參與模式的不斷嘗試。這種持續的創新為成長、競爭和產業轉型創造了肥沃的土壤。

ARPG遊戲的演變不僅涉及技術的進步,還涉及觀眾與數位世界互動和體驗的方式。隨著玩家參與度的提高和社群的不斷壯大,該產業將成為一個將遊戲玩法、故事敘事和競爭無縫融合在一起的綜合生態系統。本介紹對ARPG市場進行了深入分析,全面介紹了影響其當前發展軌跡和未來潛力的關鍵因素。

重新定義動作角色扮演遊戲格局的轉捩點

ARPG 市場正在經歷變革時期,重新定義數位娛樂的格局。雲端基礎遊戲服務的整合、跨平台遊戲的興起以及不斷發展的貨幣化模式等新興趨勢正在極大地改變遊戲的開發、發行和全球玩家享受遊戲的方式。

高速網際網路和行動技術的發展使遊戲開發商能夠超越傳統格式,提供模糊主機、個人電腦和手機遊戲界限的體驗。先進的雲端遊戲基礎設施的出現進一步加速了這種轉變,使遊戲體驗更加靈活、無縫,不受硬體限制的限制。因此,開發人員可以提供更豐富的圖形功能和更具沉浸感的故事,而不受單一平台的限制。

此外,遊戲產業正在策略性地重組遊戲的收益方式。免費增值模式和基於訂閱的產品等非常規盈利方法正在對傳統的溢價結構提出挑戰。遊戲發行商正在試驗這些不同的收益來源,以利用不斷成長的數位購買趨勢,同時滿足全球觀眾的多樣化消費行為。

這種轉變並不是孤立發生的,而且還影響著電子競技、社交遊戲和數位內容串流等相鄰領域。這些因素的整合創造了一種競爭環境,其中敏捷性、創新和以消費者為中心的策略是關鍵。行業相關人員現在面臨的挑戰是不斷適應技術突破和不斷變化的用戶期望,這使得公司必須密切關注新興趨勢並相應地重新定位其策略。

ARPG 遊戲的關鍵細分洞察

對ARPG市場的詳細細分揭示了複雜的結構,有助於闡明該領域的主要趨勢和商業機會。從類型、平台、收益模型、部署選項和最終用戶概況等多個維度對市場進行研究。例如,按類型,我們將競爭格局定義為透過競爭和競爭格局促進社區參與的多人動作角色扮演遊戲,以及強調深度敘事旅程和個人自訂體驗的單人動作角色扮演遊戲。

從平台角度來看,這個市場已經超越了傳統的個人電腦和主機遊戲,延伸到了行動領域,抓住了跨平台動作角色扮演遊戲(ARPG)這一日益成長的現象,巧妙地連接了多種設備的生態系統。此外,整個產業的獲利模式多種多樣,從降低進入門檻的免費增值模式,到強調全面內容傳送的付費模式,再到承諾為忠實玩家提供持續價值的訂閱模式。

部署策略進一步區分了市場,因為雲端遊戲ARPG和傳統ARPG根據基礎設施和消費者偏好扮演著不同的角色。最後,終端用戶維度突出了以下細分市場:喜歡平易近人的遊戲玩法的休閒遊戲玩家、被獨特美學和遊戲傳說所吸引的收藏家和角色扮演者,以及推動對高度競爭和戰略挑戰環境的需求的電子競技愛好者。這種多方面的細分提供了寶貴的見解,可以幫助相關人員自訂他們的產品,預測未來趨勢,並更好地預測市場動態。

目錄

第 1 章 簡介

第2章調查方法

第3章執行摘要

第4章 市場概況

第5章 市場洞察

  • 市場動態
    • 驅動程式
      • 智慧型手機和行動裝置的普及和採用日益增加
      • 消費者對複雜敘事和角色客製化的需求日益成長
      • 透過微交易和遊戲內購買提高數位收益
    • 限制因素
      • 挑戰在於平衡複雜的遊戲機制,以取悅重度核心玩家和休閒玩家。
    • 機會
      • 開發身臨其境型虛擬實境整合,將 ARPG 遊戲提升到全新的沉浸感水平
      • 將即時服務模式與季節性內容更新結合,以保持長期參與度
    • 任務
      • 監管不確定性和資料隱私問題
  • 市場區隔分析
    • 類型:多人動作角色扮演遊戲 (ARPG) 因其動態和互動的遊戲體驗而越來越受歡迎。
    • 最終用戶:ARPG 遊戲在收藏家和角色扮演者中變得越來越重要
  • 波特五力分析
  • PESTEL 分析
    • 政治的
    • 經濟
    • 社會的
    • 技術的
    • 合法的
    • 環境

第6章 ARPG遊戲市場類型

  • 多人動作角色扮演遊戲
  • 單人動作角色扮演遊戲

第7章 ARPG遊戲市場平台分佈

  • 主機動作類遊戲
  • 跨平台動作角色扮演遊戲
  • 行動端動作類遊戲
  • 電腦動作角色扮演遊戲

第 8 章 ARPG 遊戲市場(以收益模式)

  • 免費增值
  • 優質的
  • 基於訂閱

第9章 ARPG 遊戲市場部署狀況

  • 雲端遊戲ARPG
  • 傳統動作角色扮演遊戲

第 10 章 ARPG 遊戲市場(按最終用戶)

  • 休閒遊戲玩家
  • 收藏家和角色扮演者
  • 電競愛好者

第 11 章:美洲 ARPG 遊戲市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第12章 亞太ARPG遊戲市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第13章 歐洲、中東、非洲ARPG遊戲市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第14章 競爭格局

  • 2024 年市場佔有率分析
  • FPNV 定位矩陣,2024 年
  • 競爭情境分析
  • 戰略分析與建議

公司列表

  • Activision Blizzard, Inc.
  • Bandai Namco Entertainment America Inc.
  • BETHESDA SOFTWORKS LLC
  • Capcom Co., Ltd.
  • COGNOSPHERE PTE. LTD.
  • Crate Entertainment, LLC.
  • Deck13 Interactive GmbH
  • DIGITAL EXTREMES Ltd.
  • Electronic Arts Inc.
  • Eleventh Hour Games
  • Flying Wild Hog sp. z oo
  • FromSoftware, Inc.
  • Grinding Gear Games Ltd.
  • Gunfire Games, LLC.
  • Microsoft Corporation
  • miHoYo Co., Ltd.
  • NeocoreGames Ltd.
  • Obsidian Entertainment, Inc.
  • PCF GROUP SA
  • Piranha Bytes Ltd.
  • PLAION GmbH
  • Sony Interactive Entertainment LLC
  • Square Enix Holdings Co., Ltd.
  • Ubisoft Entertainment SA
  • ZeniMax Media Inc.
Product Code: MRR-92740D85F1F9

The ARPG Games Market was valued at USD 1.87 billion in 2024 and is projected to grow to USD 2.06 billion in 2025, with a CAGR of 10.55%, reaching USD 3.43 billion by 2030.

KEY MARKET STATISTICS
Base Year [2024] USD 1.87 billion
Estimated Year [2025] USD 2.06 billion
Forecast Year [2030] USD 3.43 billion
CAGR (%) 10.55%

The Action Role-Playing Games (ARPG) market has undergone a significant transformation over the past decade. With the rapid evolution of technology, shifting consumer preferences, and a surge in digital connectivity, ARPG games have emerged as one of the most dynamic segments within the gaming industry. This market is characterized by a blend of immersive storytelling, real-time action, and strategic gameplay that appeals to a wide range of players. The emergence of high-speed internet, powerful graphics, and cross-platform experiences has paved the way for innovative game design and enhanced interactivity.

Developers and publishers alike are investing in new technologies such as cloud gaming and augmented reality, which have expanded the boundaries of what ARPG games can offer. Furthermore, the global audience's appetite for rich, narrative-driven content drives ongoing experimentation with game mechanics, monetization strategies, and engagement models. This ongoing innovation creates a fertile landscape for growth, competition, and transformative industry shifts.

The evolution of ARPG games is not just about technological advancement; it is also about the way in which audiences interact with and experience these digital worlds. As players become more engaged and communities continue to grow, the industry witnesses an integrated ecosystem where gameplay, storytelling, and competitive elements are seamlessly woven together. This introduction sets the stage for a detailed analysis of the ARPG market, offering a comprehensive view of the major elements influencing its current trajectory and future potential.

Transformative Shifts Redefining the ARPG Landscape

The ARPG market is experiencing transformative shifts that are redefining the landscape of digital entertainment. Emerging trends such as the integration of cloud-based gaming services, the proliferation of cross-platform play, and evolving monetization models have dramatically altered the way games are developed, distributed, and enjoyed by players worldwide.

Advances in high-speed internet and mobile technology have enabled game developers to move beyond traditional formats, offering experiences that blur the lines between console, PC, and mobile gaming. This shift has been further accelerated by the emergence of sophisticated cloud gaming infrastructures that allow for more flexible and seamless gaming experiences without the limitations usually imposed by hardware constraints. Consequently, developers are now able to deliver richer graphical capabilities and more immersive storylines without being confined to a single platform.

Moreover, the industry is undergoing a strategic reimagining of how games generate revenue. Novel monetization approaches, including freemium models and subscription-based offerings, are challenging traditional premium pricing structures. As game publishers experiment with these diverse revenue streams, they are capitalizing on the growing trend of digital purchases while also addressing the varied spending behaviors of a global audience.

These transformative shifts are not occurring in isolation; they are influencing adjacent segments such as eSports, social gaming, and digital content streaming. The convergence of these elements is fostering a competitive environment where agility, innovation, and consumer-centric strategies are key. Industry stakeholders are now required to continuously adapt to technological breakthroughs and changing user expectations, making it imperative for businesses to closely monitor emerging trends and retool their strategies accordingly.

Key Segmentation Insights in ARPG Gaming

A detailed segmentation of the ARPG market reveals an intricate structure that helps illuminate key trends and opportunities within this sphere. The market is explored across various dimensions that consider type, platform, monetization models, deployment options, and end-user profiles. For example, based on type, the landscape is defined by both multiplayer ARPG experiences that foster community engagement through competitive and cooperative dynamics and single-player ARPG offerings that emphasize deep narrative journeys and individualized experiences.

When examined through the lens of the platform, the market not only spans traditional PC and console-based gaming but also extends robustly into the mobile arena, while also capturing the growing phenomenon of cross-platform ARPGs that deftly bridge multiple device ecosystems. Additionally, monetization models across the industry are diverse; frameworks range from freemium offerings that lower entry barriers to premium titles which focus on comprehensive content delivery, and subscription-based models that promise recurring value to dedicated players.

Deployment strategies further differentiate the market, as both cloud gaming ARPGs and traditional ARPGs maintain distinct roles depending on infrastructure and consumer preferences. Finally, the end-user dimension highlights segments such as casual gamers who appreciate accessible gameplay, collectors and cosplayers who are drawn to unique aesthetics and in-game lore, and esports enthusiasts whose competitive drive pushes the demand for high-caliber, strategically challenging environments. This multi-dimensional segmentation provides valuable insights that help stakeholders tailor their offerings, anticipate future trends, and better forecast market dynamics.

Based on Type, market is studied across Multiplayer ARPG and Single-Player ARPG.

Based on Platform, market is studied across Console ARPG, Cross-Platform ARPG, Mobile ARPG, and PC ARPG.

Based on Monetization Models, market is studied across Freemium, Premium, and Subscription-Based.

Based on Deployment, market is studied across Cloud Gaming ARPGs and Traditional ARPGs.

Based on End-User, market is studied across Casual Gamers, Collectors & Cosplayers, and Esports Enthusiasts.

Regional Dynamics Shaping the ARPG Arena

Understanding the regional dynamics is essential to comprehending the global footprint of the ARPG market. In the Americas, a mature gaming culture and high consumer spending have propelled the adoption of immersive digital experiences, fostering an environment ripe for both traditional and innovative ARPG formats. This region is notable for its early adoption of new technologies and strong market penetration, driven by a robust ecosystem of game developers and publishers.

Europe, Middle East & Africa presents a diverse mosaic of cultural influences and regulatory environments. Here, localized content and region-specific game narratives have been pivotal to success, with audiences demanding not only high production values but also culturally relevant storytelling. Government regulations and market maturity levels across different countries within this region play a significant role in shaping market strategies and deployment methods.

In Asia-Pacific, rapid digitalization and the surge in mobile internet usage have revolutionized the gaming experience. This region is often at the forefront of embracing mobile ARPG innovations and cross-platform integrations, making it a hotbed for experimental gameplay and novel monetization strategies. The dynamic consumer base in the Asia-Pacific region continues to drive significant revenue growth while also setting new benchmarks for game performance and audience engagement. As such, regional insights are instrumental in understanding the broader trends that are shaping both emerging and established markets within the ARPG segment.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

Leading Companies Driving ARPG Innovations

The ARPG market is propelled by a number of globally recognized companies that continue to push the boundaries of game design and digital entertainment. Industry giants such as Activision Blizzard, Inc. and Electronic Arts Inc. have long been acknowledged for their capacity to innovate and capture large audiences with immersive titles. Equally noteworthy are studios like Bandai Namco Entertainment America Inc., BETHESDA SOFTWORKS LLC, and Capcom Co., Ltd., which consistently deliver compelling narratives and state-of-the-art gameplay experiences.

Other notable players contributing to this vibrant market include COGNOSPHERE PTE. LTD., Crate Entertainment, LLC., and Deck13 Interactive GmbH, each bringing unique creative visions and technological prowess. DIGITAL EXTREMES Ltd. and Flying Wild Hog sp. z o.o. have also made significant strides by integrating new technologies with traditional game design principles. Further deepening competition, Eleventh Hour Games and FromSoftware, Inc. offer distinct and challenging gameplay that continues to captivate players worldwide.

The landscape is further enriched by innovative entities such as Grinding Gear Games Ltd., Gunfire Games, LLC., and Microsoft Corporation, all of which are investing heavily in next-generation gaming experiences that prioritize interactivity and player immersion. Additionally, companies like miHoYo Co., Ltd., NeocoreGames Ltd., and Obsidian Entertainment, Inc. are redefining genre conventions, while PCF GROUP S.A., Piranha Bytes Ltd., and PLAION GmbH contribute to a diversified portfolio with their unique game styles. Finally, market leaders including Sony Interactive Entertainment LLC, Square Enix Holdings Co., Ltd., Ubisoft Entertainment S.A., and ZeniMax Media Inc. continue to cement their positions through relentless innovation and strategic expansions. Together, these companies form a robust and competitive ecosystem that not only sustains but also propels the evolution of ARPG gaming on a global scale.

The report delves into recent significant developments in the ARPG Games Market, highlighting leading vendors and their innovative profiles. These include Activision Blizzard, Inc., Bandai Namco Entertainment America Inc., BETHESDA SOFTWORKS LLC, Capcom Co., Ltd., COGNOSPHERE PTE. LTD., Crate Entertainment, LLC., Deck13 Interactive GmbH, DIGITAL EXTREMES Ltd., Electronic Arts Inc., Eleventh Hour Games, Flying Wild Hog sp. z o.o., FromSoftware, Inc., Grinding Gear Games Ltd., Gunfire Games, LLC., Microsoft Corporation, miHoYo Co., Ltd., NeocoreGames Ltd., Obsidian Entertainment, Inc., PCF GROUP S.A., Piranha Bytes Ltd., PLAION GmbH, Sony Interactive Entertainment LLC, Square Enix Holdings Co., Ltd., Ubisoft Entertainment S.A., and ZeniMax Media Inc.. Actionable Recommendations for ARPG Industry Leaders

For industry leaders aiming to navigate and excel in the dynamic landscape of ARPG gaming, a strategic and forward-thinking approach is imperative. Embracing a multi-pronged strategy that integrates technological innovation with player-centric design will be key to securing a competitive edge. Leaders should consider investing in scalable cloud gaming infrastructure to support seamless cross-platform play and reduce barriers to entry for new users.

It is essential to remain agile in the rapidly evolving monetization sphere. Experimentation with flexible monetization models, including freemium, premium, and subscription-based frameworks, can enable businesses to better align their revenue streams with shifting consumer preferences. Furthermore, a deep understanding of geographic nuances is crucial; tailoring content to resonate with diverse regional audiences while adhering to local regulations will drive more effective market penetration.

The expansion of community-driven features and eSports integrations should also be prioritized, as these drive engagement and increase lifetime value among gamers. Strategic partnerships and collaborations can further enhance technological capabilities and content reach, enabling a more robust offering in an increasingly competitive market.

Finally, investing in data analytics and consumer behavior research can provide actionable insights to fine-tune both product offerings and change management strategies. By aligning innovation with clear, data-backed strategies, industry leaders can foster greater resilience, capture emerging opportunities, and sustainably drive market growth in the ARPG sector.

Conclusion: Strategic Overview and Market Opportunities

This comprehensive overview of the ARPG market underscores the profound impact of technological innovation, evolving consumer behavior, and strategic segmentation efforts on a global scale. From the rapid adoption of cloud gaming and cross-platform interoperability to the diversified monetization models and sophisticated regional strategies, the landscape of ARPG gaming is as complex as it is dynamic.

The interplay between transformative industry shifts and the strategic initiatives undertaken by leading companies has created an environment where both established and emerging players can succeed. The detailed segmentation-encompassing game types, platforms, monetization methods, deployment strategies, and end-user profiles-reveals a multifaceted ecosystem, where each element contributes to overall market robustness.

Furthermore, the regional distinctions across the Americas, Europe, Middle East & Africa, and Asia-Pacific highlight the importance of localized strategies and adaptive content delivery in addressing diverse consumer needs. As the market continues to expand, the convergence of creativity, technology, and business acumen will drive the next phase of innovation, unlocking new opportunities for growth and competitive differentiation.

In essence, the ARPG market stands at a critical juncture, one that promises exciting future potential for both developers and players alike. Stakeholders equipped with deep market insights, coupled with agile and forward-thinking strategies, are well-positioned to harness the opportunities presented by this vibrant and ever-evolving arena.

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing proliferation and adoption of smartphones and mobile devices
      • 5.1.1.2. Growing consumer demand for complex narratives and character customization
      • 5.1.1.3. Increased digital monetization through microtransactions and in-game purchases
    • 5.1.2. Restraints
      • 5.1.2.1. Difficulty in balancing intricate game mechanics to satisfy both hardcore gamers and casual players
    • 5.1.3. Opportunities
      • 5.1.3.1. Developing immersive virtual reality integrations for a new level of ARPG gaming immersion
      • 5.1.3.2. Integrating live service models and seasonal content updates to sustain long-term engagement
    • 5.1.4. Challenges
      • 5.1.4.1. Regulatory uncertainties and data privacy concerns
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Type: Rising preference for multiplayer ARPGs for dynamic and interactive gameplay experiences
    • 5.2.2. End-User: Expanding significance of ARPG games among collectors & cosplayers
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. ARPG Games Market, by Type

  • 6.1. Introduction
  • 6.2. Multiplayer ARPG
  • 6.3. Single-Player ARPG

7. ARPG Games Market, by Platform

  • 7.1. Introduction
  • 7.2. Console ARPG
  • 7.3. Cross-Platform ARPG
  • 7.4. Mobile ARPG
  • 7.5. PC ARPG

8. ARPG Games Market, by Monetization Models

  • 8.1. Introduction
  • 8.2. Freemium
  • 8.3. Premium
  • 8.4. Subscription-Based

9. ARPG Games Market, by Deployment

  • 9.1. Introduction
  • 9.2. Cloud Gaming ARPGs
  • 9.3. Traditional ARPGs

10. ARPG Games Market, by End-User

  • 10.1. Introduction
  • 10.2. Casual Gamers
  • 10.3. Collectors & Cosplayers
  • 10.4. Esports Enthusiasts

11. Americas ARPG Games Market

  • 11.1. Introduction
  • 11.2. Argentina
  • 11.3. Brazil
  • 11.4. Canada
  • 11.5. Mexico
  • 11.6. United States

12. Asia-Pacific ARPG Games Market

  • 12.1. Introduction
  • 12.2. Australia
  • 12.3. China
  • 12.4. India
  • 12.5. Indonesia
  • 12.6. Japan
  • 12.7. Malaysia
  • 12.8. Philippines
  • 12.9. Singapore
  • 12.10. South Korea
  • 12.11. Taiwan
  • 12.12. Thailand
  • 12.13. Vietnam

13. Europe, Middle East & Africa ARPG Games Market

  • 13.1. Introduction
  • 13.2. Denmark
  • 13.3. Egypt
  • 13.4. Finland
  • 13.5. France
  • 13.6. Germany
  • 13.7. Israel
  • 13.8. Italy
  • 13.9. Netherlands
  • 13.10. Nigeria
  • 13.11. Norway
  • 13.12. Poland
  • 13.13. Qatar
  • 13.14. Russia
  • 13.15. Saudi Arabia
  • 13.16. South Africa
  • 13.17. Spain
  • 13.18. Sweden
  • 13.19. Switzerland
  • 13.20. Turkey
  • 13.21. United Arab Emirates
  • 13.22. United Kingdom

14. Competitive Landscape

  • 14.1. Market Share Analysis, 2024
  • 14.2. FPNV Positioning Matrix, 2024
  • 14.3. Competitive Scenario Analysis
    • 14.3.1. Moon Beast Productions' recent seed funding of USD 4.5 million is set to fuel the studio's expansion
    • 14.3.2. Agate's strategic global partnership with Red Dunes Games to co-develop Blades of Mirage
    • 14.3.3. Blade of God X secures multimillion-dollar investment for ARPG
  • 14.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Activision Blizzard, Inc.
  • 2. Bandai Namco Entertainment America Inc.
  • 3. BETHESDA SOFTWORKS LLC
  • 4. Capcom Co., Ltd.
  • 5. COGNOSPHERE PTE. LTD.
  • 6. Crate Entertainment, LLC.
  • 7. Deck13 Interactive GmbH
  • 8. DIGITAL EXTREMES Ltd.
  • 9. Electronic Arts Inc.
  • 10. Eleventh Hour Games
  • 11. Flying Wild Hog sp. z o.o.
  • 12. FromSoftware, Inc.
  • 13. Grinding Gear Games Ltd.
  • 14. Gunfire Games, LLC.
  • 15. Microsoft Corporation
  • 16. miHoYo Co., Ltd.
  • 17. NeocoreGames Ltd.
  • 18. Obsidian Entertainment, Inc.
  • 19. PCF GROUP S.A.
  • 20. Piranha Bytes Ltd.
  • 21. PLAION GmbH
  • 22. Sony Interactive Entertainment LLC
  • 23. Square Enix Holdings Co., Ltd.
  • 24. Ubisoft Entertainment S.A.
  • 25. ZeniMax Media Inc.

LIST OF FIGURES

  • FIGURE 1. ARPG GAMES MARKET MULTI-CURRENCY
  • FIGURE 2. ARPG GAMES MARKET MULTI-LANGUAGE
  • FIGURE 3. ARPG GAMES MARKET RESEARCH PROCESS
  • FIGURE 4. ARPG GAMES MARKET SIZE, 2024 VS 2030
  • FIGURE 5. GLOBAL ARPG GAMES MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 6. GLOBAL ARPG GAMES MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 7. GLOBAL ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL ARPG GAMES MARKET SIZE, BY TYPE, 2024 VS 2030 (%)
  • FIGURE 9. GLOBAL ARPG GAMES MARKET SIZE, BY TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL ARPG GAMES MARKET SIZE, BY PLATFORM, 2024 VS 2030 (%)
  • FIGURE 11. GLOBAL ARPG GAMES MARKET SIZE, BY PLATFORM, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2024 VS 2030 (%)
  • FIGURE 13. GLOBAL ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 14. GLOBAL ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2024 VS 2030 (%)
  • FIGURE 15. GLOBAL ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 16. GLOBAL ARPG GAMES MARKET SIZE, BY END-USER, 2024 VS 2030 (%)
  • FIGURE 17. GLOBAL ARPG GAMES MARKET SIZE, BY END-USER, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 18. AMERICAS ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 19. AMERICAS ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 20. UNITED STATES ARPG GAMES MARKET SIZE, BY STATE, 2024 VS 2030 (%)
  • FIGURE 21. UNITED STATES ARPG GAMES MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 22. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 23. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 24. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 25. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 26. ARPG GAMES MARKET SHARE, BY KEY PLAYER, 2024
  • FIGURE 27. ARPG GAMES MARKET, FPNV POSITIONING MATRIX, 2024

LIST OF TABLES

  • TABLE 1. ARPG GAMES MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
  • TABLE 3. GLOBAL ARPG GAMES MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL ARPG GAMES MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL ARPG GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. ARPG GAMES MARKET DYNAMICS
  • TABLE 7. GLOBAL ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL ARPG GAMES MARKET SIZE, BY MULTIPLAYER ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL ARPG GAMES MARKET SIZE, BY SINGLE-PLAYER ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL ARPG GAMES MARKET SIZE, BY CONSOLE ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL ARPG GAMES MARKET SIZE, BY CROSS-PLATFORM ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL ARPG GAMES MARKET SIZE, BY MOBILE ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL ARPG GAMES MARKET SIZE, BY PC ARPG, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL ARPG GAMES MARKET SIZE, BY FREEMIUM, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL ARPG GAMES MARKET SIZE, BY PREMIUM, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL ARPG GAMES MARKET SIZE, BY SUBSCRIPTION-BASED, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL ARPG GAMES MARKET SIZE, BY CLOUD GAMING ARPGS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL ARPG GAMES MARKET SIZE, BY TRADITIONAL ARPGS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL ARPG GAMES MARKET SIZE, BY CASUAL GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL ARPG GAMES MARKET SIZE, BY COLLECTORS & COSPLAYERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL ARPG GAMES MARKET SIZE, BY ESPORTS ENTHUSIASTS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 27. AMERICAS ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 28. AMERICAS ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 29. AMERICAS ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 30. AMERICAS ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 31. AMERICAS ARPG GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 32. ARGENTINA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 33. ARGENTINA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 34. ARGENTINA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 35. ARGENTINA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 36. ARGENTINA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 37. BRAZIL ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 38. BRAZIL ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 39. BRAZIL ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 40. BRAZIL ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 41. BRAZIL ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 42. CANADA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. CANADA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 44. CANADA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 45. CANADA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 46. CANADA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 47. MEXICO ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 48. MEXICO ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 49. MEXICO ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 50. MEXICO ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 51. MEXICO ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 52. UNITED STATES ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 53. UNITED STATES ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 54. UNITED STATES ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 55. UNITED STATES ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 56. UNITED STATES ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 57. UNITED STATES ARPG GAMES MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 58. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 59. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 60. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 61. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 62. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 63. ASIA-PACIFIC ARPG GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 64. AUSTRALIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 65. AUSTRALIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 66. AUSTRALIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 67. AUSTRALIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 68. AUSTRALIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 69. CHINA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. CHINA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 71. CHINA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 72. CHINA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 73. CHINA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 74. INDIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 75. INDIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 76. INDIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 77. INDIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 78. INDIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 79. INDONESIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 80. INDONESIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 81. INDONESIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 82. INDONESIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 83. INDONESIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 84. JAPAN ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. JAPAN ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 86. JAPAN ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 87. JAPAN ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 88. JAPAN ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 89. MALAYSIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 90. MALAYSIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 91. MALAYSIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 92. MALAYSIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 93. MALAYSIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 94. PHILIPPINES ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 95. PHILIPPINES ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 96. PHILIPPINES ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 97. PHILIPPINES ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 98. PHILIPPINES ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 99. SINGAPORE ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. SINGAPORE ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 101. SINGAPORE ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 102. SINGAPORE ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 103. SINGAPORE ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 104. SOUTH KOREA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. SOUTH KOREA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 106. SOUTH KOREA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 107. SOUTH KOREA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 108. SOUTH KOREA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 109. TAIWAN ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 110. TAIWAN ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 111. TAIWAN ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 112. TAIWAN ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 113. TAIWAN ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 114. THAILAND ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. THAILAND ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 116. THAILAND ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 117. THAILAND ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 118. THAILAND ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 119. VIETNAM ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 120. VIETNAM ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 121. VIETNAM ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 122. VIETNAM ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 123. VIETNAM ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 124. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 126. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 127. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 128. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 129. EUROPE, MIDDLE EAST & AFRICA ARPG GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 130. DENMARK ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. DENMARK ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 132. DENMARK ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 133. DENMARK ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 134. DENMARK ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 135. EGYPT ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 136. EGYPT ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 137. EGYPT ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 138. EGYPT ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 139. EGYPT ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 140. FINLAND ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 141. FINLAND ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 142. FINLAND ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 143. FINLAND ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 144. FINLAND ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 145. FRANCE ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 146. FRANCE ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 147. FRANCE ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 148. FRANCE ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 149. FRANCE ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 150. GERMANY ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 151. GERMANY ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 152. GERMANY ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 153. GERMANY ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 154. GERMANY ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 155. ISRAEL ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 156. ISRAEL ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 157. ISRAEL ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 158. ISRAEL ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 159. ISRAEL ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 160. ITALY ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 161. ITALY ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 162. ITALY ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 163. ITALY ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 164. ITALY ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 165. NETHERLANDS ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 166. NETHERLANDS ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 167. NETHERLANDS ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 168. NETHERLANDS ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 169. NETHERLANDS ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 170. NIGERIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 171. NIGERIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 172. NIGERIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 173. NIGERIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 174. NIGERIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 175. NORWAY ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 176. NORWAY ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 177. NORWAY ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 178. NORWAY ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 179. NORWAY ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 180. POLAND ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 181. POLAND ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 182. POLAND ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 183. POLAND ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 184. POLAND ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 185. QATAR ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 186. QATAR ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 187. QATAR ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 188. QATAR ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 189. QATAR ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 190. RUSSIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 191. RUSSIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 192. RUSSIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 193. RUSSIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 194. RUSSIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 195. SAUDI ARABIA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 196. SAUDI ARABIA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 197. SAUDI ARABIA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 198. SAUDI ARABIA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 199. SAUDI ARABIA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 200. SOUTH AFRICA ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 201. SOUTH AFRICA ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 202. SOUTH AFRICA ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 203. SOUTH AFRICA ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 204. SOUTH AFRICA ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 205. SPAIN ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 206. SPAIN ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 207. SPAIN ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 208. SPAIN ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 209. SPAIN ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 210. SWEDEN ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 211. SWEDEN ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 212. SWEDEN ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 213. SWEDEN ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 214. SWEDEN ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 215. SWITZERLAND ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 216. SWITZERLAND ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 217. SWITZERLAND ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 218. SWITZERLAND ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 219. SWITZERLAND ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 220. TURKEY ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 221. TURKEY ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 222. TURKEY ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 223. TURKEY ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 224. TURKEY ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 225. UNITED ARAB EMIRATES ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 226. UNITED ARAB EMIRATES ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 227. UNITED ARAB EMIRATES ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 228. UNITED ARAB EMIRATES ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 229. UNITED ARAB EMIRATES ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 230. UNITED KINGDOM ARPG GAMES MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 231. UNITED KINGDOM ARPG GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 232. UNITED KINGDOM ARPG GAMES MARKET SIZE, BY MONETIZATION MODELS, 2018-2030 (USD MILLION)
  • TABLE 233. UNITED KINGDOM ARPG GAMES MARKET SIZE, BY DEPLOYMENT, 2018-2030 (USD MILLION)
  • TABLE 234. UNITED KINGDOM ARPG GAMES MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 235. ARPG GAMES MARKET SHARE, BY KEY PLAYER, 2024
  • TABLE 236. ARPG GAMES MARKET, FPNV POSITIONING MATRIX, 2024