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1662858

謀殺懸疑遊戲市場預測至 2030 年:按遊戲類型、類型、分銷管道、應用和地區進行的全球市場分析

Murder Mystery Games Market Forecasts to 2030 - Global Analysis By Game Type (Physical, Digital, Live-Action, Escape, Hybrid and Other Game Types), Genre, Distribution Channel, Application and By Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 200+ Pages | 商品交期: 2-3個工作天內

價格

根據 Stratistics MRC 的數據,全球謀殺懸疑遊戲市場預計在 2024 年達到 12 億美元,到 2030 年將達到 22 億美元,預測期內的複合年成長率為 9.9%。

謀殺懸疑遊戲是一種互動體驗,參與企業扮演解決虛構犯罪(通常是謀殺案)的角色。參與者收集線索、訪問人物,並共同收集證據並找出罪犯。遊戲通常都有一個腳本化的故事情節,參與企業必須運用推理和觀察的能力來理解故事。此類遊戲可以在多種場合進行,包括圖板遊戲、線上平台和實況活動。這是一種有趣且引人入勝的方式,可以挑戰批判性思維,同時享受社交互動和懸念。

互動和社交遊戲日益流行

隨著參與企業尋求更具沉浸感和協作性的體驗,互動和社交元素在市場上的受歡迎程度正在迅速成長。融合現場角色扮演、即時決策和團隊解決問題的遊戲正在成為一種重要趨勢。這些功能推動參與企業之間的參與,增強社交互動,並創造隨著每次會議而發展的動態敘事。隨著越來越多的人喜歡透過共用體驗與他人聯繫,這些遊戲越來越受歡迎,對休閒遊戲玩家和狂熱遊戲玩家都具有吸引力。

依賴社交互動

雖然社交互動是推理遊戲的核心元素,但過度依賴社交互動有時會對遊戲造成不利影響。參與企業或不喜歡團體活動的參與企業可能會感到被冷落或不知所措,這會使體驗失去一半的樂趣。此外,團隊動態不佳和溝通不良也會導致遊戲中斷和沮喪。當涉及虛擬活動時,技術問題可能會阻礙互動並阻止參與。如果管理不善,這種對順暢、合作互動的依賴可能會疏遠某些參與企業並損害體驗。

人們對解決謎題和身臨其境型體驗的興趣日益濃厚

隨著對解謎和身臨其境型體驗的需求不斷成長,市場對此的興趣也日益濃厚。參與企業越來越被那些具有複雜故事情節、複雜謎團和互動環境的遊戲所吸引,在這些遊戲中他們可以積極參與破案。這一趨勢反映了人們越來越傾向於體驗式娛樂,參與者希望透過說故事來獲得更深入的參與。實體和數位形式都在蓬勃發展,為玩家提供了創新而動態的方式來體驗驚險刺激的解謎遊戲。

與其他遊戲類型的競爭激烈

來自其他遊戲類型的激烈競爭對市場構成了挑戰。這是因為參與企業往往被更主流、更動作導向的遊戲所吸引。生存遊戲、角色扮演遊戲和大型多人線上遊戲等類型的遊戲節奏快、遊戲刺激,可以掩蓋益智遊戲較慢、更需要智力的本質。競爭加劇可能會限制神秘遊戲參與企業的數量,並使開發商更難以在擁擠的遊戲市場中吸引和留住參與企業。

COVID-19 的影響

新冠疫情對市場產生了重大影響,加速了向虛擬和線上體驗的轉變。隨著社交距離措施的實施,許多傳統的線下活動已經轉移到數位平台,讓參與企業可以參與遠端遊戲。這種轉變擴大了市場的覆蓋範圍,吸引了世界各地的觀眾,並推動了虛擬密室等創新形式的發展。然而,由於面對面互動有限,一些遊戲體驗在重現實體遊戲環境方面面臨挑戰。

預計預測期內混合動力車將佔據最大的市場佔有率。

預計預測期內混合動力車將佔據最大的市場佔有率。這種方法使參與者可以在家中或物理環境中享受互動和社交遊戲,結合兩全其美的優勢。混合遊戲可以將數位線索、虛擬角色和串流元素融入傳統的現場活動中,擴大可訪問性並增強沉浸感。這種多樣性使其廣受歡迎,吸引了對遊戲格式有不同偏好的不同受眾。

預計在預測期內,旅遊和旅遊領域將以最高的複合年成長率成長。

預計預測期內旅遊和旅遊產業將實現最高成長率。這些基於位置的遊戲將解決謎題的刺激與探索新地方的冒險結合在一起。隨著旅行體驗變得越來越互動,謀殺懸疑遊戲為遊客提供了一個難忘而有趣的活動。娛樂和旅遊的融合創造了一個小眾市場,吸引了冒險家和解謎愛好者。

比最大的地區

預計預測期內北美地區將佔據最大的市場佔有率。實體和數位形式都很受歡迎,主題活動、密室逃脫和虛擬遊戲吸引了不同的觀眾。該地區精通科技的民眾已經接受了虛擬體驗,而線下活動在旅遊業發達的城市也蓬勃發展。對獨特且引人入勝的社交活動的需求正在推動市場擴張,該地區是市場的主要參與企業。

複合年成長率最高的地區

預計預測期內亞太地區將呈現最高的複合年成長率。亞洲各大城市的密室逃脫遊戲的興起為其他類型的互動娛樂奠定了基礎,其中包括謀殺懸疑遊戲。參與企業享受在團體環境中解決謎團的刺激。此外,疫情加速了虛擬娛樂的趨勢,謀殺懸疑遊戲也轉移到了線上。這一趨勢在疫情後仍持續,混合模式允許更多人參與。

免費客製化服務

訂閱此報告的客戶可以從以下免費自訂選項中進行選擇:

  • 公司簡介
    • 對其他市場參與企業(最多 3 家公司)進行全面分析
    • 主要企業的 SWOT 分析(最多 3 家公司)
  • 地理細分
    • 根據客戶興趣對主要國家進行市場估計、預測和複合年成長率(註:基於可行性檢查)
  • 競爭性基準化分析
    • 根據產品系列、地理分佈和策略聯盟對主要企業基準化分析

目錄

第1章執行摘要

第 2 章 前言

  • 概述
  • 相關利益者
  • 研究範圍
  • 調查方法
    • 資料探勘
    • 資料分析
    • 資料檢驗
    • 研究途徑
  • 研究資訊來源
    • 主要研究資訊來源
    • 二手研究資料資訊來源
    • 先決條件

第3章 市場走勢分析

  • 介紹
  • 驅動程式
  • 限制因素
  • 機會
  • 威脅
  • 應用分析
  • 新興市場
  • COVID-19 的影響

第 4 章 波特五力分析

  • 供應商的議價能力
  • 買家的議價能力
  • 替代品的威脅
  • 新進入者的威脅
  • 競爭對手之間的競爭

第 5 章。

  • 介紹
  • 物理
    • 圖板遊戲
    • 派對遊戲
    • 逃脫遊戲套件
  • 數位的
    • 電腦/主機遊戲
    • 互動故事遊戲
    • 手機遊戲
  • 真人版
  • 逃脫
  • 混合
  • 其他

第6章 全球懸疑遊戲市場(按類型)

  • 介紹
  • 歷史
  • 當代的
  • 幻想
  • 恐怖

第7章 全球懸疑遊戲市場(依分銷管道)

  • 介紹
  • 網上分銷
  • 零售分銷
  • 訂閱服務
  • 實況活動

第 8 章 全球懸疑遊戲市場(按應用)

  • 介紹
  • 家庭娛樂
  • 企業和團隊建立活動
  • 社交活動和聚會
  • 教育和培訓
  • 旅遊
  • 休閒遊戲
  • 其他

第9章 全球懸疑遊戲市場(按地區)

  • 介紹
  • 北美洲
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 義大利
    • 法國
    • 西班牙
    • 其他歐洲國家
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳洲
    • 紐西蘭
    • 韓國
    • 其他亞太地區
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 南美洲其他地區
  • 中東和非洲
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 卡達
    • 南非
    • 其他中東和非洲地區

第10章 主要進展

  • 協議、夥伴關係、合作和合資企業
  • 收購與合併
  • 新產品發布
  • 業務擴展
  • 其他關鍵策略

第11章 公司概況

  • Hasbro
  • Ravensburger
  • Hunt A Killer
  • The Murder Mystery Company
  • Telltale Games
  • Triple Point Games
  • Ubisoft
  • Greenbrier Games
  • Spin Master
  • Zee Games
  • Esoteric Games
  • Portal Games
  • Monkeyfun Studios
  • Punchline Productions
  • Virtual Escape Rooms
Product Code: SMRC28720

According to Stratistics MRC, the Global Murder Mystery Games Market is accounted for $1.2 billion in 2024 and is expected to reach $2.2 billion by 2030 growing at a CAGR of 9.9% during the forecast period. Murder mystery games are interactive experiences where players take on roles to solve a fictional crime, typically a murder. Participants gather clues, interview characters, and collaborate to piece together evidence to identify the killer. The game often involves a storyline with scripted events, and players must use their deduction and observation skills to make sense of the narrative. These games can be played in various settings, including board games, online platforms, or live events. They offer a fun, engaging way to challenge critical thinking while enjoying social interaction and suspense.

Market Dynamics:

Driver:

Increasing popularity of interactive and social games

The popularity of interactive and social elements in the market has surged as players seek more immersive, collaborative experiences. Games incorporating live role-playing, real-time decision-making, and team-based problem-solving have become a key trend. These features encourage player engagement, enhance social interaction, and create dynamic narratives that evolve with each session. As people enjoy connecting with others through shared experiences, these games are expanding in popularity, appealing to both casual and dedicated gamers alike.

Restraint:

Dependence on social interaction

While social interaction is a central element of Murder Mystery Games, its heavy dependence can have negative effects. Players who are introverted or uncomfortable in group settings may feel excluded or overwhelmed, reducing their enjoyment. Additionally, poor group dynamics or miscommunication can disrupt gameplay, leading to frustration. In virtual formats, technical issues can also hinder interactions, limiting engagement. This reliance on smooth, collaborative interaction can alienate certain players and detract from the experience if not properly managed.

Opportunity:

Growing interest in puzzle-solving and immersive experiences

The market is witnessing a rising interest, fueled by the growing demand for puzzle-solving and immersive experiences. Players are increasingly drawn to games that offer intricate narratives, complex mysteries, and interactive environments where they can actively participate in solving crimes. This trend reflects a broader shift toward experiential entertainment, where participants seek deeper engagement through storytelling. Both physical and digital formats are thriving, offering innovative and dynamic ways to experience thrilling mysteries.

Threat:

High competition from other game genres

High competition from other game genres poses a challenge to the market, as players are often drawn to more mainstream or action-oriented games. Genres like battle royales, RPGs, or multiplayer online games offer faster-paced, high-stakes gameplay, which can overshadow the slower, more cerebral nature of mystery-solving games. This increased competition can limit the audience for Murder Mystery Games, making it harder for developers to capture and retain players in a crowded gaming market.

Covid-19 Impact:

The COVID-19 pandemic significantly impacted the market, accelerating the shift toward virtual and online experiences. With social distancing measures in place, many traditional in-person events were moved to digital platforms, allowing players to engage in remote gameplay. This shift expanded the market's reach, attracting a global audience and encouraging innovative formats like virtual escape rooms. However, limited face-to-face interaction and challenges in recreating physical game environments did present obstacles for some game experiences.

The hybrid segment is expected to be the largest market share during the forecast period

The hybrid segment is expected to account for the largest market share during the forecast period. This approach allows participants to enjoy interactive, social gameplay either at home or in physical settings, blending the best of both worlds. Hybrid games can incorporate digital clues, virtual characters, or streaming elements into traditional in-person events, broadening accessibility and enhancing immersion. This versatility has gained popularity, appealing to diverse audiences with varying preferences for gameplay formats.

The tourism and travel segment is expected to have the highest CAGR during the forecast period

Over the forecast period, the tourism and travel segment is predicted to witness the highest growth rate. These location-based games combine the thrill of solving a mystery with the adventure of exploring new places. As travel experiences become more interactive, murder mystery games provide tourists with a memorable, engaging activity. The blending of entertainment with travel creates a niche market, attracting adventure seekers and puzzle enthusiasts alike.

Region with largest share:

During the forecast period, the North America region is expected to hold the largest market share. Both physical and digital formats are popular, with themed events, escape rooms, and virtual games attracting diverse audiences. The region's tech-savvy population has embraced virtual experiences, while in-person events are thriving in cities with strong tourism sectors. The demand for unique, engaging social activities is fueling market expansion, making the region a key player in the market.

Region with highest CAGR:

Over the forecast period, the Asia Pacific region is anticipated to exhibit the highest CAGR. The rise of escape rooms in major cities across Asia has laid a foundation for other types of interactive entertainment, including murder mystery games. Players enjoy the thrill of solving puzzles and mysteries in group settings. Additionally, the pandemic accelerated the trend toward virtual entertainment, and murder mystery games adapted by moving online. This trend has continued post-pandemic, with hybrid models allowing a wider audience to participate.

Key players in the market

Some of the key players in Murder Mystery Games market include Hasbro , Ravensburger, Hunt A Killer, The Murder Mystery Company, Telltale Games, Triple Point Games, Ubisoft, Greenbrier Games, Spin Master, Zee Games, Esoteric Games, Portal Games, Monkeyfun Studios, Punchline Productions and Virtual Escape Rooms.

Key Developments:

In February 2024, Hasbro launched Clue Immersive Instagram Murder Mystery Game Series. Clue, Hasbro's classic murder mystery game, is being reimagined for the social media age to celebrate the recent launch of the board game's latest iteration.

In March 2023, Ravensburger and ThinkFun revealed a few new titles to both of their respective libraries this week, as they now have four new mystery-inspired titles. The big one on the list is Scotland Yard: Sherlock Holmes Edition, as they have taken the series and thrown it back into the classic Holmes universe with his own mysteries to solve. As well as new editions of three titles that now have fresh additions to their series.

Game Types Covered:

  • Physical
  • Digital
  • Live-Action
  • Escape
  • Hybrid
  • Other Game Types

Genres Covered:

  • Historical
  • Contemporary
  • Fantasy
  • Horror

Distribution Channels Covered:

  • Online Distribution
  • Retail Distribution
  • Subscription Services
  • Live Events

Applications Covered:

  • Home and Family Entertainment
  • Corporate and Team-Building Events
  • Social Events and Parties
  • Education and Training
  • Tourism and Travel
  • Casual Gaming
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2022, 2023, 2024, 2026, and 2030
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Application Analysis
  • 3.7 Emerging Markets
  • 3.8 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Murder Mystery Games Market, By Game Type

  • 5.1 Introduction
  • 5.2 Physical
    • 5.2.1 Board Games
    • 5.2.2 Party Games
    • 5.2.3 Escape Room Kits
  • 5.3 Digital
    • 5.3.1 PC/Console Games
    • 5.3.2 Interactive Story Games
    • 5.3.3 Mobile Games
  • 5.4 Live-Action
  • 5.5 Escape
  • 5.6 Hybrid
  • 5.7 Other Game Types

6 Global Murder Mystery Games Market, By Genre

  • 6.1 Introduction
  • 6.2 Historical
  • 6.3 Contemporary
  • 6.4 Fantasy
  • 6.5 Horror

7 Global Murder Mystery Games Market, By Distribution Channel

  • 7.1 Introduction
  • 7.2 Online Distribution
  • 7.3 Retail Distribution
  • 7.4 Subscription Services
  • 7.5 Live Events

8 Global Murder Mystery Games Market, By Application

  • 8.1 Introduction
  • 8.2 Home and Family Entertainment
  • 8.3 Corporate and Team-Building Events
  • 8.4 Social Events and Parties
  • 8.5 Education and Training
  • 8.6 Tourism and Travel
  • 8.7 Casual Gaming
  • 8.8 Other Applications

9 Global Murder Mystery Games Market, By Geography

  • 9.1 Introduction
  • 9.2 North America
    • 9.2.1 US
    • 9.2.2 Canada
    • 9.2.3 Mexico
  • 9.3 Europe
    • 9.3.1 Germany
    • 9.3.2 UK
    • 9.3.3 Italy
    • 9.3.4 France
    • 9.3.5 Spain
    • 9.3.6 Rest of Europe
  • 9.4 Asia Pacific
    • 9.4.1 Japan
    • 9.4.2 China
    • 9.4.3 India
    • 9.4.4 Australia
    • 9.4.5 New Zealand
    • 9.4.6 South Korea
    • 9.4.7 Rest of Asia Pacific
  • 9.5 South America
    • 9.5.1 Argentina
    • 9.5.2 Brazil
    • 9.5.3 Chile
    • 9.5.4 Rest of South America
  • 9.6 Middle East & Africa
    • 9.6.1 Saudi Arabia
    • 9.6.2 UAE
    • 9.6.3 Qatar
    • 9.6.4 South Africa
    • 9.6.5 Rest of Middle East & Africa

10 Key Developments

  • 10.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 10.2 Acquisitions & Mergers
  • 10.3 New Product Launch
  • 10.4 Expansions
  • 10.5 Other Key Strategies

11 Company Profiling

  • 11.1 Hasbro
  • 11.2 Ravensburger
  • 11.3 Hunt A Killer
  • 11.4 The Murder Mystery Company
  • 11.5 Telltale Games
  • 11.6 Triple Point Games
  • 11.7 Ubisoft
  • 11.8 Greenbrier Games
  • 11.9 Spin Master
  • 11.10 Zee Games
  • 11.11 Esoteric Games
  • 11.12 Portal Games
  • 11.13 Monkeyfun Studios
  • 11.14 Punchline Productions
  • 11.15 Virtual Escape Rooms

List of Tables

  • Table 1 Global Murder Mystery Games Market Outlook, By Region (2022-2030) ($MN)
  • Table 2 Global Murder Mystery Games Market Outlook, By Game Type (2022-2030) ($MN)
  • Table 3 Global Murder Mystery Games Market Outlook, By Physical (2022-2030) ($MN)
  • Table 4 Global Murder Mystery Games Market Outlook, By Board Games (2022-2030) ($MN)
  • Table 5 Global Murder Mystery Games Market Outlook, By Party Games (2022-2030) ($MN)
  • Table 6 Global Murder Mystery Games Market Outlook, By Escape Room Kits (2022-2030) ($MN)
  • Table 7 Global Murder Mystery Games Market Outlook, By Digital (2022-2030) ($MN)
  • Table 8 Global Murder Mystery Games Market Outlook, By PC/Console Games (2022-2030) ($MN)
  • Table 9 Global Murder Mystery Games Market Outlook, By Interactive Story Games (2022-2030) ($MN)
  • Table 10 Global Murder Mystery Games Market Outlook, By Mobile Games (2022-2030) ($MN)
  • Table 11 Global Murder Mystery Games Market Outlook, By Live-Action (2022-2030) ($MN)
  • Table 12 Global Murder Mystery Games Market Outlook, By Escape (2022-2030) ($MN)
  • Table 13 Global Murder Mystery Games Market Outlook, By Hybrid (2022-2030) ($MN)
  • Table 14 Global Murder Mystery Games Market Outlook, By Other Game Types (2022-2030) ($MN)
  • Table 15 Global Murder Mystery Games Market Outlook, By Genre (2022-2030) ($MN)
  • Table 16 Global Murder Mystery Games Market Outlook, By Historical (2022-2030) ($MN)
  • Table 17 Global Murder Mystery Games Market Outlook, By Contemporary (2022-2030) ($MN)
  • Table 18 Global Murder Mystery Games Market Outlook, By Fantasy (2022-2030) ($MN)
  • Table 19 Global Murder Mystery Games Market Outlook, By Horror (2022-2030) ($MN)
  • Table 20 Global Murder Mystery Games Market Outlook, By Distribution Channel (2022-2030) ($MN)
  • Table 21 Global Murder Mystery Games Market Outlook, By Online Distribution (2022-2030) ($MN)
  • Table 22 Global Murder Mystery Games Market Outlook, By Retail Distribution (2022-2030) ($MN)
  • Table 23 Global Murder Mystery Games Market Outlook, By Subscription Services (2022-2030) ($MN)
  • Table 24 Global Murder Mystery Games Market Outlook, By Live Events (2022-2030) ($MN)
  • Table 25 Global Murder Mystery Games Market Outlook, By Application (2022-2030) ($MN)
  • Table 26 Global Murder Mystery Games Market Outlook, By Home and Family Entertainment (2022-2030) ($MN)
  • Table 27 Global Murder Mystery Games Market Outlook, By Corporate and Team-Building Events (2022-2030) ($MN)
  • Table 28 Global Murder Mystery Games Market Outlook, By Social Events and Parties (2022-2030) ($MN)
  • Table 29 Global Murder Mystery Games Market Outlook, By Education and Training (2022-2030) ($MN)
  • Table 30 Global Murder Mystery Games Market Outlook, By Tourism and Travel (2022-2030) ($MN)
  • Table 31 Global Murder Mystery Games Market Outlook, By Casual Gaming (2022-2030) ($MN)
  • Table 32 Global Murder Mystery Games Market Outlook, By Other Applications (2022-2030) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.