棋盤遊戲市場份額、規模、趨勢、行業分析報告:按產品類型、按年齡段、按銷售渠道、按應用、按地區、細分市場預測,2023-2032 年
市場調查報告書
商品編碼
1287660

棋盤遊戲市場份額、規模、趨勢、行業分析報告:按產品類型、按年齡段、按銷售渠道、按應用、按地區、細分市場預測,2023-2032 年

Board Games Market Share, Size, Trends, Industry Analysis Report, By Product Type (RPGs, Card, Dice game, Table top board games); By Age Group; By Sales Channel; By Application; By Region; Segment Forecast, 2023-2032

出版日期: | 出版商: Polaris Market Research | 英文 118 Pages | 商品交期: 最快1-2個工作天內

價格

Polaris Market Research 的一項新研究預測,到 2032 年,全球桌遊市場規模將達到 413 億美元。該報告深入探討了當前市場動態,並對未來市場增長進行了分析。

互聯網的普及使人們更容易在線研究和購買棋盤遊戲,以及訪問在線社區以了解新遊戲並參與虛擬遊戲。此外,隨著互聯網的普及,桌遊的數字版本也被開發出來,讓更多的人可以接觸到桌遊,並為玩家提供新的體驗。

遊戲玩法和內容的快速進步推動了市場擴張。為了提供身臨其境的體驗,創作者開發了以故事為主題的棋盤遊戲。此外,由於桌遊製造商與知名影視品牌之間簽訂了許可協議,故事情節和角色更新也已添加到桌遊中。市場趨勢表明,棋盤遊戲正變得越來越數字化。發行商正在棋盤遊戲體驗中採用移動設備。卡坦島和瘋狂之屋等熱門棋盤遊戲提供移動應用程序來幫助設置和管理遊戲玩法。

《Gloomhaven》是一款流行的合作戰術戰役棋盤遊戲,它在多個方面對棋盤遊戲市場的增長產生了重大影響。 ”《Gloomhaven》獲得了廣泛的好評,並被許多評論家和玩家譽為有史以來最偉大的棋盤遊戲之一。這增加了遊戲的曝光度和興趣。

角色扮演遊戲的流行一直是市場增長的主要推動力,並幫助桌面遊戲成為主流娛樂形式。隨著玩家尋求新的、身臨其境的、令人興奮的體驗,棋盤遊戲市場的冒險部分正在推動桌面遊戲行業的增長。 ”Gloomhaven”極大地促進了桌遊市場的增長,並促進了戰術戰役遊戲類型的普及。

棋盤遊戲市場報告亮點

  • 未來幾年,RPG 領域將出現高速增長。角色扮演遊戲的流行引起了人們對桌面遊戲(包括棋盤遊戲)的普遍關注,從而增加了市場曝光度和興趣。
  • 由於棋盤遊戲在年輕人中越來越受歡迎,冒險領域預計將錄得強勁增長。
  • 由於可支配收入增加和中產階級不斷壯大,桌遊需求增加,且生產和分銷得到重振,預計亞太地區將出現顯著增長。

目錄

第 1 章 簡介

第二章執行摘要

第三章研究方法論

第四章 全球桌遊市場洞察

  • 桌遊-行業快照
  • 桌遊市場動態
    • 驅動因素和機遇
      • 數字遊戲的興起
      • 世界上游戲咖啡館的數量不斷增加
    • 限制和挑戰
      • 關稅和貿易衰退
  • 杵分析
  • 桌遊行業的趨勢
  • 價值鏈分析
  • COVID-19 感染的影響分析

5. 全球棋盤遊戲市場(按年齡段)

  • 主要發現
  • 介紹
  • 0-2歲
  • 2-5年
  • 5-12歲
  • 12+

6. 全球棋盤遊戲市場(按應用)

  • 主要發現
  • 介紹
  • 幻想
  • 福利
  • 生存
  • 冒險

7. 全球桌遊市場(按銷售渠道)

  • 主要發現
  • 介紹
  • 專賣店
  • 網上商城
  • 大賣場和超級市場
  • 其他

8. 全球棋盤遊戲市場(按產品類型)

  • 主要發現
  • 介紹
  • 角色扮演遊戲
  • 卡片
  • 骰子遊戲
  • 桌面棋盤遊戲

9. 全球棋盤遊戲市場(按地區)

  • 主要發現
  • 介紹
    • 2019-2032 年棋盤遊戲市場評級(按地區)
  • 桌遊市場 - 北美
    • 北美:棋盤遊戲市場,按年齡段劃分,2019-2032
    • 北美:桌遊市場,按產品類型,2019-2032
    • 北美:棋盤遊戲市場,按應用劃分,2019-2032
    • 北美:桌遊市場(按銷售渠道),2019-2032
    • 棋盤遊戲市場 - 美國
    • 棋盤遊戲市場 - 加拿大
  • 棋盤遊戲市場 - 歐洲
    • 歐洲:棋盤遊戲市場,按年齡段劃分,2019-2032
    • 歐洲:棋盤遊戲市場,按產品類型,2019-2032
    • 歐洲:棋盤遊戲市場,按應用劃分,2019-2032
    • 歐洲:桌遊市場,按銷售渠道劃分,2019-2032 年
    • 棋盤遊戲市場 - 英國
    • 桌遊市場——法國
    • 棋盤遊戲市場 - 德國
    • 棋盤遊戲市場 - 意大利
    • 棋盤遊戲市場 - 西班牙
    • 棋盤遊戲市場 - 荷蘭
    • 棋盤遊戲市場 - 俄羅斯
  • 桌遊市場-亞太地區
    • 亞太地區:桌遊市場,按年齡段劃分,2019-2032 年
    • 亞太地區:桌遊市場(按產品類型),2019-2032
    • 亞太地區:棋盤遊戲市場,按應用劃分,2019-2032
    • 亞太地區:桌遊市場(按發行渠道),2019-2032
    • 棋盤遊戲市場 - 中國
    • 桌遊市場-印度
    • 棋盤遊戲市場 - 日本
    • 桌遊市場-馬來西亞
    • 桌遊市場-印度尼西亞
    • 桌遊市場-韓國
  • 桌遊市場——中東和非洲
    • 中東和非洲:棋盤遊戲市場,按年齡段劃分,2019-2032 年
    • 中東和非洲:棋盤遊戲市場,按產品類型,2019-2032
    • 中東和非洲:2019-2032 年棋盤遊戲市場(按應用)
    • 中東和非洲:桌遊市場(按銷售渠道),2019-2032
    • 桌遊市場-沙特阿拉伯
    • 桌遊市場-南非
    • 桌遊市場——以色列
    • 棋盤遊戲市場-阿拉伯聯合酋長國
  • 棋盤遊戲市場 - 拉丁美洲
    • 拉丁美洲:棋盤遊戲市場,按年齡段劃分,2019-2032 年
    • 拉丁美洲:棋盤遊戲市場(按產品類型),2019-2032
    • 拉丁美洲:棋盤遊戲市場,按應用劃分,2019-2032
    • 拉丁美洲:桌遊市場,按銷售渠道劃分,2019-2032 年
    • 棋盤遊戲市場 - 墨西哥
    • 桌遊市場 - 巴西
    • 桌遊市場-阿根廷

第10章 競爭格局

  • 擴張和收購分析
    • 擴張
    • 獲得
  • 聯盟/合作/協議/披露

第十一章公司簡介

  • Hasbro
  • Buffalo Games
  • Mattel
  • WinGo
  • Facade Games
  • NSF Board Games and Puzzles
  • LUDFACT
  • Masters Games
  • Kickstarter
  • Goliath B.V
  • Ravensburger
  • Grand Prix International & PAI Partners
Product Code: PM3147

The global board games market size is expected to reach USD 41.30 billion by 2032, according to a new study by Polaris Market Research. The report "Board Games Market Share, Size, Trends, Industry Analysis Report, By Product Type (RPGs, Card, Dice game, Table top board games); By Age Group; By Sales Channel; By Application; By Region; Segment Forecast, 2023-2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

With the widespread use of the internet, people can easily research and purchase board games online, as well as access online communities to learn about new games and participate in virtual gameplay. Additionally, the internet has enabled the development of digital versions of board games, which can reach a wider audience and provide new experiences for players.

The market's expansion is being driven by the quick advancements in both gameplay and content. To provide immersive experiences, producers are developing board games with narrative themes. Story arcs and character updates have also been added to board games as a result of licensing agreements between board game makers and well-known film and television brands. Market trends show that board games are becoming more and more digital. Mobile applications are being incorporated into board game experiences by publishers. Mobile apps that assist with various parts of game set-up & game play management are available for well-known board games like "Settlers of Catan" & "Mansion of Madness".

"Gloomhaven" is a popular cooperative tactical campaign board game that has been a significant influence on the growth of the board game market in several ways. "Gloomhaven" has received widespread critical acclaim, with many reviewers and players hailing it as one of the best board games of all time. This has helped to increase exposure and interest in the game.

The popularity of RPGs has been a significant driving force behind the growth of the market and has helped to make tabletop gaming a mainstream form of entertainment. The adventure segment of the board game market has been a significant driving force behind the growth of the tabletop gaming industry, as players look for immersive and exciting new experiences. "Gloomhaven" has been a significant driving force behind the growth of the board game market and has helped to popularize the genre of tactical campaign games.

Board Market Report Highlights

  • RPGs segment is accounted for the higher growth rate in coming years. The popularity of RPGs has brought more attention to tabletop gaming in general, including board games, leading to increased exposure and interest in the market
  • The Adventure segment is projected to experience a significant growth rate due to the Increased popularity of board games in the younger generations.
  • Asia Pacific is expected to grow at a significant growth rate owing to the rise in demand for board games in this region and increased production and distribution, by increasing disposable income and a growing middle class.
  • The global players include Hasbro, Buffalo Games, Mattel, WinGo, Facade Games, NSF Board Games, LUDFACT, Masters Games, Kickstarter, Goliath, Ravensburger, Grand Prix International & PAI Partners.

Polaris Market Research has segmented the board games market report based on product type, application, and region:

Board Games, Product Type Outlook (Revenue - USD Billion, 2019 - 2032)

  • RPGs
  • Card
  • Dice game
  • Table top board games

Board Games, Age-Group Outlook (Revenue - USD Billion, 2019 - 2032)

  • 0-2 Years
  • 2-5 Years
  • 5-12 Years
  • Above 12 Years

Board Games, Sales Channel Outlook (Revenue - USD Billion, 2019 - 2032)

  • Specialty Stores
  • Online Stores
  • Hypermarkets & Supermarkets
  • Others

Board Games, Application Outlook (Revenue - USD Billion, 2019 - 2032)

  • Fantasy
  • Welfare
  • Survival
  • Adventure

Board Games, Regional Outlook (Revenue - USD Billion, 2019 - 2032)

  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • UK
  • France
  • Italy
  • Spain
  • Russia
  • Netherlands
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Indonesia
  • Malaysia
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • Israel
  • South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Board Games Market Insights

  • 4.1. Board Games - Industry Snapshot
  • 4.2. Board Games Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rise in digital gaming
      • 4.2.1.2. Increasing number of game cafes worldwide
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Tariffs & Trade Slumps
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTLE Analysis
  • 4.5. Board Games Industry Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Board Games Market, by Age Group

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • 5.3. 0-2 Years
    • 5.3.1. Global Board Games Market, by 0-2 Years, by Region, 2019-2032 (USD Billion)
  • 5.4. 2-5 Years
    • 5.4.1. Global Board Games Market, by 2-5 Years, by Region, 2019-2032 (USD Billion)
  • 5.5. 5-12 Years
    • 5.5.1. Global Board Games Market, by 5-12 Years, by Region, 2019-2032 (USD Billion)
  • 5.6. Above 12 Years
    • 5.6.1. Global Board Games Market, by Above 12 Years, by Region, 2019-2032 (USD Billion)

6. Global Board Games Market, by Application

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Board Games Market, by Application, 2019-2032 (USD Billion)
  • 6.3. Fantasy
    • 6.3.1. Global Board Games Market, by Fantasy, by Region, 2019-2032 (USD Billion)
  • 6.4. Welfare
    • 6.4.1. Global Board Games Market, by Welfare, by Region, 2019-2032 (USD Billion)
  • 6.5. Survival
    • 6.5.1. Global Board Games Market, by Survival, by Region, 2019-2032 (USD Billion)
  • 6.6. Adventure
    • 6.6.1. Global Board Games Market, by Adventure, by Region, 2019-2032 (USD Billion)

7. Global Board Games Market, by Sales Channel

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • 7.3. Specialty Stores
    • 7.3.1. Global Board Games Market, by Specialty Stores, by Region, 2019-2032 (USD Billion)
  • 7.4. Online Stores
    • 7.4.1. Global Board Games Market, by Online Stores, by Region, 2019-2032 (USD Billion)
  • 7.5. Hypermarkets & Supermarkets
    • 7.5.1. Global Board Games Market, by Hypermarkets & Supermarkets, by Region, 2019-2032 (USD Billion)
  • 7.6. Others
    • 7.6.1. Global Board Games Market, by Others, by Region, 2019-2032 (USD Billion)

8. Global Board Games Market, by Product Type

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Global Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • 8.3. RPGs
    • 8.3.1. Global Board Games Market, by RPGs, by Region, 2019-2032 (USD Billion)
  • 8.4. Card
    • 8.4.1. Global Board Games Market, by Card, by Region, 2019-2032 (USD Billion)
  • 8.5. Dice game
    • 8.5.1. Global Board Games Market, by Dice game, by Region, 2019-2032 (USD Billion)
  • 8.6. Table top board games
    • 8.6.1. Global Board Games Market, by Table top board games, by Region, 2019-2032 (USD Billion)

9. Global Board Games Market, by Geography

  • 9.1. Key findings
  • 9.2. Introduction
    • 9.2.1. Board Games Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 9.3. Board Games Market - North America
    • 9.3.1. North America: Board Games Market, by Age Group, 2019-2032 (USD Billion)
    • 9.3.2. North America: Board Games Market, by Product Type, 2019-2032 (USD Billion)
    • 9.3.3. North America: Board Games Market, by Application, 2019-2032 (USD Billion)
    • 9.3.4. North America: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.3.5. Board Games Market - U.S.
      • 9.3.5.1. U.S.: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.3.5.2. U.S.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.3.5.3. U.S.: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.3.5.4. U.S.: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.3.6. Board Games Market - Canada
      • 9.3.6.1. Canada: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.3.6.2. Canada: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.3.6.3. Canada: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.3.6.4. Canada: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • 9.4. Board Games Market - Europe
    • 9.4.1. Europe: Board Games Market, by Age Group, 2019-2032 (USD Billion)
    • 9.4.2. Europe: Board Games Market, by Product Type, 2019-2032 (USD Billion)
    • 9.4.3. Europe: Board Games Market, by Application, 2019-2032 (USD Billion)
    • 9.4.4. Europe: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.5. Board Games Market - UK
      • 9.4.5.1. UK: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.5.2. UK: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.5.3. UK: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.5.4. UK: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.6. Board Games Market - France
      • 9.4.6.1. France: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.6.2. France: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.6.3. France: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.6.4. France: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.7. Board Games Market - Germany
      • 9.4.7.1. Germany: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.7.2. Germany: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.7.3. Germany: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.7.4. Germany: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.8. Board Games Market - Italy
      • 9.4.8.1. Italy: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.8.2. Italy: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.8.3. Italy: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.8.4. Italy: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.9. Board Games Market - Spain
      • 9.4.9.1. Spain: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.9.2. Spain: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.9.3. Spain: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.9.4. Spain: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.10. Board Games Market - Netherlands
      • 9.4.10.1. Netherlands: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.10.2. Netherlands: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.10.3. Netherlands: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.10.4. Netherlands: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.4.11. Board Games Market - Russia
      • 9.4.11.1. Russia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.4.11.2. Russia.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.4.11.3. Russia: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.4.11.4. Russia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • 9.5. Board Games Market - Asia Pacific
    • 9.5.1. Asia Pacific: Board Games Market, by Age Group, 2019-2032 (USD Billion)
    • 9.5.2. Asia Pacific: Board Games Market, by Product Type, 2019-2032 (USD Billion)
    • 9.5.3. Asia Pacific: Board Games Market, by Application, 2019-2032 (USD Billion)
    • 9.5.4. Asia Pacific: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.5. Board Games Market - China
      • 9.5.5.1. China: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.5.2. China.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.5.3. China: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.5.4. China: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.6. Board Games Market - India
      • 9.5.6.1. India: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.6.2. India.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.6.3. India: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.6.4. India: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.7. Board Games Market - Japan
      • 9.5.7.1. Japan: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.7.2. Japan.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.7.3. Japan: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.7.4. Japan: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.8. Board Games Market - Malaysia
      • 9.5.8.1. Malaysia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.8.2. Malaysia.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.8.3. Malaysia: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.8.4. Malaysia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.9. Board Games Market - Indonesia
      • 9.5.9.1. Indonesia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.9.2. Indonesia.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.9.3. Indonesia: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.9.4. Indonesia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.5.10. Board Games Market - South Korea
      • 9.5.10.1. South Korea: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.5.10.2. South Korea.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.5.10.3. South Korea: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.5.10.4. South Korea: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • 9.6. Board Games Market - Middle East & Africa
    • 9.6.1. Middle East & Africa: Board Games Market, by Age Group, 2019-2032 (USD Billion)
    • 9.6.2. Middle East & Africa: Board Games Market, by Product Type, 2019-2032 (USD Billion)
    • 9.6.3. Middle East & Africa: Board Games Market, by Application, 2019-2032 (USD Billion)
    • 9.6.4. Middle East & Africa: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.6.5. Board Games Market - Saudi Arabia
      • 9.6.5.1. Saudi Arabia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.6.5.2. Saudi Arabia: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.6.5.3. Saudi Arabia: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.6.5.4. Saudi Arabia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.6.6. Board Games Market - South Africa
      • 9.6.6.1. South Africa: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.6.6.2. South Africa: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.6.6.3. South Africa: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.6.6.4. South Africa: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.6.7. Board Games Market - Israel
      • 9.6.7.1. Israel: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.6.7.2. Israel: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.6.7.3. Israel: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.6.7.4. Israel: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.6.8. Board Games Market - UAE
      • 9.6.8.1. UAE: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.6.8.2. UAE: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.6.8.3. UAE: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.6.8.4. UAE: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • 9.7. Board Games Market - Latin America
    • 9.7.1. Latin America: Board Games Market, by Age Group, 2019-2032 (USD Billion)
    • 9.7.2. Latin America: Board Games Market, by Product Type, 2019-2032 (USD Billion)
    • 9.7.3. Latin America: Board Games Market, by Application, 2019-2032 (USD Billion)
    • 9.7.4. Latin America: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.7.5. Board Games Market - Mexico
      • 9.7.5.1. Mexico: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.7.5.2. Mexico: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.7.5.3. Mexico: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.7.5.4. Mexico: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.7.6. Board Games Market - Brazil
      • 9.7.6.1. Brazil: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.7.6.2. Brazil: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.7.6.3. Brazil: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.7.6.4. Brazil: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
    • 9.7.7. Board Games Market - Argentina
      • 9.7.7.1. Argentina: Board Games Market, by Age Group, 2019-2032 (USD Billion)
      • 9.7.7.2. Argentina: Board Games Market, by Product Type, 2019-2032 (USD Billion)
      • 9.7.7.3. Argentina: Board Games Market, by Application, 2019-2032 (USD Billion)
      • 9.7.7.4. Argentina: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)

10. Competitive Landscape

  • 10.1. Expansion and Acquisition Analysis
    • 10.1.1. Expansion
    • 10.1.2. Acquisitions
  • 10.2. Partnerships/Collaborations/Agreements/Exhibitions

11. Company Profiles

  • 11.1. Hasbro
    • 11.1.1. Company Overview
    • 11.1.2. Financial Performance
    • 11.1.3. Product Benchmarking
    • 11.1.4. Recent Development
  • 11.2. Buffalo Games
    • 11.2.1. Company Overview
    • 11.2.2. Financial Performance
    • 11.2.3. Product Benchmarking
    • 11.2.4. Recent Development
  • 11.3. Mattel
    • 11.3.1. Company Overview
    • 11.3.2. Financial Performance
    • 11.3.3. Product Benchmarking
    • 11.3.4. Recent Development
  • 11.4. WinGo
    • 11.4.1. Company Overview
    • 11.4.2. Financial Performance
    • 11.4.3. Product Benchmarking
    • 11.4.4. Recent Development
  • 11.5. Facade Games
    • 11.5.1. Company Overview
    • 11.5.2. Financial Performance
    • 11.5.3. Product Benchmarking
    • 11.5.4. Recent Development
  • 11.6. NSF Board Games and Puzzles
    • 11.6.1. Company Overview
    • 11.6.2. Financial Performance
    • 11.6.3. Product Benchmarking
    • 11.6.4. Recent Development
  • 11.7. LUDFACT
    • 11.7.1. Company Overview
    • 11.7.2. Financial Performance
    • 11.7.3. Product Benchmarking
    • 11.7.4. Recent Development
  • 11.8. Masters Games
    • 11.8.1. Company Overview
    • 11.8.2. Financial Performance
    • 11.8.3. Product Benchmarking
    • 11.8.4. Recent Development
  • 11.9. Kickstarter
    • 11.9.1. Company Overview
    • 11.9.2. Financial Performance
    • 11.9.3. Product Benchmarking
    • 11.9.4. Recent Development
  • 11.10. Goliath B.V
    • 11.10.1. Company Overview
    • 11.10.2. Financial Performance
    • 11.10.3. Product Benchmarking
    • 11.10.4. Recent Development
  • 11.11. Ravensburger
    • 11.11.1. Company Overview
    • 11.11.2. Financial Performance
    • 11.11.3. Product Benchmarking
    • 11.11.4. Recent Development
  • 11.12. Grand Prix International & PAI Partners
    • 11.12.1. Company Overview
    • 11.12.2. Financial Performance
    • 11.12.3. Product Benchmarking
    • 11.12.4. Recent Development

List of Tables

  • Table 1 Global Board Games Market, by Age Group, by Region, 2019-2032 (USD Billion)
  • Table 2 Global Board Games Market, by Application, by Region, 2019-2032 (USD Billion)
  • Table 3 Global Board Games Market, by Sales Channel, by Region, 2019-2032 (USD Billion)
  • Table 4 Global Board Games Market, by Product Type, by Region, 2019-2032 (USD Billion)
  • Table 5 Board Games Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 6 North America: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 7 North America: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 8 North America: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 9 North America: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 10 U.S.: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 11 U.S.: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 12 U.S.: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 13 U.S.: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 14 Canada: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 15 Canada: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 16 Canada: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 17 Canada: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 18 Europe: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 19 Europe: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 20 Europe: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 21 Europe: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 22 Germany: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 23 Germany: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 24 Germany: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 25 Germany: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 26 France: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 27 France: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 28 France: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 29 France: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 30 UK: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 31 UK: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 32 UK: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 33 UK: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 34 Italy: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 35 Italy: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 36 Italy: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 37 Italy: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 38 Netherlands: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 39 Netherlands: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 40 Netherlands: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 41 Netherlands: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 42 Spain: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 43 Spain: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 44 Spain: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 45 Spain: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 46 Russia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 47 Russia: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 48 Russia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 49 Russia: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 50 Asia Pacific: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 51 Asia Pacific: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 52 Asia Pacific: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 53 Asia Pacific: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 54 China: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 55 China: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 56 China: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 57 China: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 58 Japan: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 59 Japan: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 60 Japan: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 61 Japan: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 62 India: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 63 India: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 64 India: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 65 India: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 66 Indonesia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 67 Indonesia: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 68 Indonesia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 69 Indonesia: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 70 Malaysia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 71 Malaysia: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 72 Malaysia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 73 Malaysia: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 74 South Korea: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 75 South Korea: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 76 South Korea: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 77 South Korea: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 78 Latin America: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 79 Latin America: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 80 Latin America: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 81 Latin America: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 82 Brazil: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 83 Brazil: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 84 Brazil: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 85 Brazil: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 86 Mexico: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 87 Mexico: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 88 Mexico: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 89 Mexico: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 90 Argentina: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 91 Argentina: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 92 Argentina: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 93 Argentina: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 94 Middle East & Africa: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 95 Middle East & Africa: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 96 Middle East & Africa: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 97 Middle East & Africa: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 98 UAE: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 99 UAE: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 100 UAE: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 101 UAE: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 102 Saudi Arabia: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 103 Saudi Arabia: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 104 Saudi Arabia: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 105 Saudi Arabia: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 106 South Africa: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 107 South Africa: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 108 South Africa: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 109 South Africa: Board Games Market, by Product Type, 2019-2032 (USD Billion)
  • Table 110 Israel: Board Games Market, by Age Group, 2019-2032 (USD Billion)
  • Table 111 Israel: Board Games Market, by Application, 2019-2032 (USD Billion)
  • Table 112 Israel: Board Games Market, by Sales Channel, 2019-2032 (USD Billion)
  • Table 113 Israel: Board Games Market, by Product Type, 2019-2032 (USD Billion)

List of Figures

  • Figure 1. Global Board Games Market, 2019-2032 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Product Type
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Age Group
  • Figure 7. Global Board Games Market, by Age Group, 2021 & 2030 (USD Billion)
  • Figure 8. Market by Product Type
  • Figure 9. Global Board Games Market, by Product Type, 2021 & 2030 (USD Billion)
  • Figure 10. Market by Application
  • Figure 11. Global Board Games Market, by Application, 2021 & 2030 (USD Billion)
  • Figure 12. Market by Sales Channel
  • Figure 13. Global Board Games Market, by Sales Channel, 2021 & 2030 (USD Billion)