封面
市場調查報告書
商品編碼
1671087

全球棋盤遊戲市場:市場規模、佔有率、趨勢、行業分析(依類型、年齡層、通路和地區)、未來預測(2025-2034)

Board Games Market Size, Share, Trends, Industry Analysis Report: By Type, Age Group, Distribution Channel, and Region - Market Forecast, 2025-2034

出版日期: | 出版商: Polaris Market Research | 英文 129 Pages | 商品交期: 最快1-2個工作天內

價格

根據 Polaris Market Research 的最新研究,全球棋盤遊戲市場預計到2034年將達到 441億美元。本報告對當前的市場動態提供了詳細的見解,並對未來的市場成長進行了分析。

棋盤遊戲市場包括西洋棋和大富翁等經典遊戲,以及Catan和Gloomhaven等現代策略遊戲。這些遊戲的需求大幅成長,因為它們無論年齡層或人口統計資料都具有普遍的吸引力。技術進步、消費者偏好的改變以及眾籌平台的興起進一步促進了該行業的多樣化和成長。由於對創新遊戲設計的強烈需求以及引起全球玩家共鳴的懷舊吸引力,全球棋盤遊戲市場預計將在預測期內見證快速成長。

對社交互動和非螢幕娛樂的日益重視推動棋盤遊戲市場的成長。棋盤遊戲提供了一種切實的、面對面的體驗,有助於建立社區和聯繫。隨著家人和朋友將桌上遊戲作為聯絡感情和創造共同回憶的方式,對合作和競爭性棋盤遊戲的需求成長。此外,棋盤遊戲還能將人們聚集在一起,這就是為什麼它們在年輕一代,尤其是千禧世代和 Z 世代中越來越受歡迎的原因。

遊戲咖啡館和贊助活動的存在促進了棋盤遊戲市場的擴大。遊戲咖啡館已經成為城市中流行的社交中心,人們可以一邊品嚐美食和飲料一邊嘗試各種遊戲。像這樣的咖啡館不僅為這項愛好引進了新玩家,還為出版商提供了展示最新棋盤遊戲的平台。此外,棋盤遊戲大會和錦標賽等活動為玩家提供了發現新遊戲、與其他愛好者聯繫以及參與更廣泛的遊戲社群的機會,為棋盤遊戲市場帶來了收入。

棋盤遊戲市場報告重點

根據類型,策略遊戲預計將在2024年佔據棋盤遊戲市場的最大佔有率,因為它們的機制複雜,需要玩家批判性地思考並提前計劃。

根據年齡層,預計 12-18 歲年齡層將在2024年佔據棋盤遊戲市場的主導佔有率,因為他們對提供社交互動、挑戰和娛樂的遊戲具有吸引力。

由於遊戲產業成熟、可支配收入高以及桌上遊戲在家庭和社區中的文化流行,北美在2024年佔據了全球棋盤遊戲市場的主導佔有率。

由於棋盤遊戲在中國、日本和印度等國家的年輕人群中越來越受歡迎,預計未來幾年亞太地區的棋盤遊戲市場將快速成長。

全球一些主要的市場參與者包括 Buffalo Games、Cartamundi、Clementoni、Franckh-Kosmos Verlags-GmbH and Co.KG、Fremont Die Consumer Products Inc.、Gibsons Games Ltd.、Goliath Games、Hasbro Inc.、Mattel Inc.、Mindware Inc.、PD Games Ltd.、Goliath Games、Hasbro Inc.、Mattel Inc.、Mindware Inc.、PD Games Ltd.、GGmb and Co.Ku.

第1章 簡介

第2章 執行摘要

第3章 研究方法

第4章 全球棋盤遊戲市場洞察

  • 市場概況
  • 棋盤遊戲市場動態
    • 驅動因素和機會
      • 眾籌平台的興起
      • 社交遊戲活動增加
    • 阻礙因素和挑戰
      • 電腦遊戲越來越受歡迎
  • PESTEL 分析
  • 棋盤遊戲市場應用趨勢
  • 價值鏈分析

第5章 全球棋盤遊戲市場(依類型)

  • 主要調查結果
  • 簡介
  • 策略遊戲
  • 紙牌與骰子遊戲
  • 問答與益智遊戲

第6章 全球棋盤遊戲市場(依年齡層)

  • 主要調查結果
  • 簡介
  • 網路商店
  • 專賣店
  • 大賣場/超市

第7章 全球棋盤遊戲市場(依應用)

  • 主要調查結果
  • 簡介
  • 12 歲以下
  • 12-18 歲
  • 年滿 18 歲

第8章 全球棋盤遊戲市場:地區

  • 主要調查結果
  • 簡介
    • 棋盤遊戲市場評估:地區(2020-2034)
  • 北美洲
    • 北美:依類型(2020-2034年)
    • 北美:依年齡層(2020-2034)
    • 北美:依應用(2020-2034)
    • 美國
    • 加拿大
  • 歐洲
    • 歐洲:依類型(2020-2034年)
    • 歐洲:依年齡層(2020-2034)
    • 歐洲:依應用(2020-2034)
    • 英國
    • 法國
    • 德國
    • 義大利
    • 西班牙
    • 荷蘭
    • 俄羅斯
    • 其他歐洲國家
  • 亞太地區
    • 亞太地區:依類型(2020-2034年)
    • 亞太地區:依年齡層(2020-2034)
    • 亞太地區:依應用(2020-2034)
    • 中國
    • 印度
    • 馬來西亞
    • 日本
    • 印尼
    • 韓國
    • 澳洲
    • 其他亞太地區
  • 中東和非洲
    • 中東和非洲:依類型(2020-2034年)
    • 中東和非洲:依年齡層(2020-2034)
    • 中東和非洲:依應用(2020-2034)
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 以色列
    • 南非
    • 其他中東和非洲地區
  • 拉丁美洲
    • 拉丁美洲:依類型(2020-2034年)
    • 拉丁美洲:依年齡層(2020-2034)
    • 拉丁美洲:依應用(2020-2034)
    • 墨西哥
    • 巴西
    • 阿根廷
    • 其他拉丁美洲國家

第9章 競爭格局

  • 擴張與收購分析
    • 擴張
    • 收購
  • 夥伴關係/協作/協議/公開

第10章 公司簡介

  • Buffalo Games
  • Cartamundi
  • Clementoni
  • Franckh-Kosmos Verlags-GmbH and Co. KG
  • Fremont Die Consumer Products Inc.
  • Gibsons Games Ltd.
  • Goliath Games
  • Hasbro Inc.
  • Mattel Inc.
  • Mindware Inc.
  • PD Verlag GmbH and Co. KG
  • The Walt Disney Co.
Product Code: PM3147

The global board games market size is expected to reach USD 44.10 billion by 2034, according to a new study by Polaris Market Research. The report "Board Games Market Size, Share, Trends, Industry Analysis Report: By Type (Strategy Games, Card & Dice Games, and Trivia & Puzzle Games), Age Group, Distribution Channel, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Market Forecast, 2025-2034" gives a detailed insight into current market dynamics and provides analysis on future market growth.

The board game market encompasses classic games such as chess and monopoly as well as modern strategy games, including Catan and Gloomhaven. Demand for these games has grown significantly due to their universal appeal across age groups and demographics. Technological advancements, changing consumer preferences, and the rise of crowdfunding platforms have further contributed to the diversification and growth of the industry. The global board games market is projected to grow rapidly during the forecast period, driven by strong demand for innovative game designs and a nostalgic appeal that resonates with players worldwide.

The increasing emphasis on social interactions and screen-free entertainment is propelling the board games market growth. Board games provide a tangible, face-to-face experience that builds community and connection. Families and friends are turning to tabletop gaming as a way to bond and create shared memories, leading to a high demand for cooperative and competitive board games. Furthermore, board games are gaining popularity among younger audiences, particularly millennials and Gen Z, due to their ability to bring people together.

The growing presence of gaming cafes and organized events is contributing to the board games market expansion. Gaming cafes, where players try out a variety of games while enjoying food and beverages, have become popular social hubs in urban areas. These cafes introduce new players to the hobby and serve as a platform for publishers to showcase their latest board games. Additionally, events such as board game conventions and tournaments provide opportunities for players to discover new games, connect with fellow enthusiasts, and engage with the broader gaming community, thereby propelling the board games market revenue.

Board Games Market Report Highlights

In terms of type, the strategy games segment accounted for the largest board games market share in 2024 due to their complex mechanics, requiring players to think critically and plan ahead.

Based on age group, the 12-18 years segment dominated the board games market share in 2024 due to their attraction toward games that offer social interaction, challenge, and entertainment.

North America dominated the global board games market share in 2024 due to the established gaming industry, high disposable incomes, and the cultural popularity of tabletop gaming among families and communities.

The Asia Pacific board games market is projected to grow at a rapid pace in the coming years due to the rising popularity of board games among younger demographics in countries such as China, Japan, and India.

A few of the global key market players are Buffalo Games, Cartamundi, Clementoni, Franckh-Kosmos Verlags-GmbH and Co. KG, Fremont Die Consumer Products Inc., Gibsons Games Ltd., Goliath Games, Hasbro Inc., Mattel Inc., Mindware Inc., PD Verlag GmbH and Co. KG, and The Walt Disney Co.

Polaris Market Research has segmented the board games market report on the basis of type, age group, distribution channel, and region:

By Type Outlook (Revenue, USD Billion, 2020-2034)

  • Strategy Games
  • Card & Dice Games
  • Trivia & Puzzle Games

By Age group Outlook (Revenue, USD Billion, 2020-2034)

  • Below 12 Years
  • 12-18 Years
  • Above 18 Years

By Distribution Channel Outlook (Revenue, USD Billion, 2020-2034)

  • Online Stores
  • Specialty Stores
  • Hypermarkets/Supermarkets

By Regional Outlook (Revenue, USD Billion, 2020-2034)

  • North America
  • US
  • Canada
  • Europe
  • Germany
  • France
  • UK
  • Italy
  • Spain
  • Netherlands
  • Russia
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • Malaysia
  • South Korea
  • Indonesia
  • Australia
  • Vietnam
  • Rest of Asia Pacific
  • Middle East & Africa
  • Saudi Arabia
  • UAE
  • Israel
  • South Africa
  • Rest of Middle East & Africa
  • Latin America
  • Mexico
  • Brazil
  • Argentina
  • Rest of Latin America

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Source
    • 3.2.1. Primary Source
    • 3.2.2. Secondary Source

4. Global Board Games Market Insights

  • 4.1. Board Games Market - Market Snapshot
  • 4.2. Board Games Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rise of Crowdfunding Platforms
      • 4.2.1.2. Increasing Number of Social Gaming Events
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Increasing adoption of computer games
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTEL Analysis
  • 4.5. Board Games Market Application Trends
  • 4.6. Value Chain Analysis

5. Global Board Games Market, by Type

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Board Games Market, by Type, 2020-2034 (USD Billion)
  • 5.3. Strategy Games
    • 5.3.1. Global Board Games Market, by Strategy Games, by Region, 2020-2034 (USD Billion)
  • 5.4. Card & Dice Games
    • 5.4.1. Global Board Games Market, by Card & Dice Games, by Region, 2020-2034 (USD Billion)
  • 5.5. Trivia & Puzzle Games
    • 5.5.1. Global Board Games Market, by Trivia & Puzzle Games, by Region, 2020-2034 (USD Billion)

6. Global Board Games Market, by Age Group

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • 6.3. Online Stores
    • 6.3.1. Global Board Games Market, by Online Stores, by Region, 2020-2034 (USD Billion)
  • 6.4. Specialty Stores
    • 6.4.1. Global Board Games Market, by Specialty Stores, by Region, 2020-2034 (USD Billion)
  • 6.5. Hypermarkets/Supermarkets
    • 6.5.1. Global Board Games Market, by Hypermarkets/Supermarkets, by Region, 2020-2034 (USD Billion)

7. Global Board Games Market, by Application

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Board Games Market, by Application, 2020-2034 (USD Billion)
  • 7.3. Below 12 Years
    • 7.3.1. Global Board Games Market, by Below 12 Years, by Region, 2020-2034 (USD Billion)
  • 7.4. 12-18 Years
    • 7.4.1. Global Board Games Market, by 12-18 Years, by Region, 2020-2034 (USD Billion)
  • 7.5. Above 18 Years
    • 7.5.1. Global Board Games Market, by Above 18 Years, by Region, 2020-2034 (USD Billion)

8. Global Board Games Market, by Geography

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Board Games Market Assessment, By Geography, 2020-2034 (USD Billion)
  • 8.3. Board Games Market - North America
    • 8.3.1. North America: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.3.2. North America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.3.3. North America: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.3.4. Board Games Market - U.S.
      • 8.3.4.1. U.S.: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.3.4.2. U.S.: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.3.4.3. U.S.: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.3.5. Board Games Market - Canada
      • 8.3.5.1. Canada: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.3.5.2. Canada: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.3.5.3. Canada: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.4. Board Games Market - Europe
    • 8.4.1. Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.4.2. Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.4.3. Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.4. Board Games Market - UK
      • 8.4.4.1. UK: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.4.2. UK: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.4.3. UK: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.5. Board Games Market - France
      • 8.4.5.1. France: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.5.2. France: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.5.3. France: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.6. Board Games Market - Germany
      • 8.4.6.1. Germany: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.6.2. Germany: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.6.3. Germany: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.7. Board Games Market - Italy
      • 8.4.7.1. Italy: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.7.2. Italy: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.7.3. Italy: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.8. Board Games Market - Spain
      • 8.4.8.1. Spain: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.8.2. Spain: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.8.3. Spain: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.9. Board Games Market - Netherlands
      • 8.4.9.1. Netherlands: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.9.2. Netherlands: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.9.3. Netherlands: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.10. Board Games Market - Russia
      • 8.4.10.1. Russia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.10.2. Russia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.10.3. Russia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.11. Board Games Market - Rest of Europe
      • 8.4.11.1. Rest of Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.11.2. Rest of Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.11.3. Rest of Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.5. Board Games Market - Asia Pacific
    • 8.5.1. Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.5.2. Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.5.3. Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.4. Board Games Market - China
      • 8.5.4.1. China: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.4.2. China: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.4.3. China: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.5. Board Games Market - India
      • 8.5.5.1. India: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.5.2. India: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.5.3. India: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.6. Board Games Market - Malaysia
      • 8.5.6.1. Malaysia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.6.2. Malaysia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.6.3. Malaysia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.7. Board Games Market - Japan
      • 8.5.7.1. Japan: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.7.2. Japan: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.7.3. Japan: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.8. Board Games Market - Indonesia
      • 8.5.8.1. Indonesia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.8.2. Indonesia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.8.3. Indonesia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.9. Board Games Market - South Korea
      • 8.5.9.1. South Korea: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.9.2. South Korea: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.9.3. South Korea: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.10. Board Games Market - Australia
      • 8.5.10.1. Australia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.10.2. Australia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.10.3. Australia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.11. Board Games Market - Rest of Asia Pacific
      • 8.5.11.1. Rest of Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.11.2. Rest of Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.11.3. Rest of Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.6. Board Games Market - Middle East & Africa
    • 8.6.1. Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.6.2. Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.6.3. Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.4. Board Games Market - Saudi Arabia
      • 8.6.4.1. Saudi Arabia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.4.2. Saudi Arabia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.4.3. Saudi Arabia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.5. Board Games Market - UAE
      • 8.6.5.1. UAE: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.5.2. UAE: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.5.3. UAE: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.6. Board Games Market - Israel
      • 8.6.6.1. Israel: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.6.2. Israel: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.6.3. Israel: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.7. Board Games Market - South Africa
      • 8.6.7.1. South Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.7.2. South Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.7.3. South Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.8. Board Games Market - Rest of Middle East & Africa
      • 8.6.8.1. Rest of Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.8.2. Rest of Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.8.3. Rest of Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.7. Board Games Market - Latin America
    • 8.7.1. Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.7.2. Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.7.3. Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.4. Board Games Market - Mexico
      • 8.7.4.1. Mexico: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.4.2. Mexico: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.4.3. Mexico: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.5. Board Games Market - Brazil
      • 8.7.5.1. Brazil: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.5.2. Brazil: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.5.3. Brazil: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.6. Board Games Market - Argentina
      • 8.7.6.1. Argentina: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.6.2. Argentina: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.6.3. Argentina: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.7. Board Games Market - Rest of Latin America
      • 8.7.7.1. Rest of Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.7.2. Rest of Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.7.3. Rest of Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)

9. Competitive Landscape

  • 9.1. Expansion and Acquisition Analysis
    • 9.1.1. Expansion
    • 9.1.2. Acquisitions
  • 9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles

  • 10.1. Buffalo Games
    • 10.1.1. Company Overview
    • 10.1.2. Financial Performance
    • 10.1.3. Product Benchmarking
    • 10.1.4. Recent Development
  • 10.2. Cartamundi
    • 10.2.1. Company Overview
    • 10.2.2. Financial Performance
    • 10.2.3. Product Benchmarking
    • 10.2.4. Recent Development
  • 10.3. Clementoni
    • 10.3.1. Company Overview
    • 10.3.2. Financial Performance
    • 10.3.3. Product Benchmarking
    • 10.3.4. Recent Development
  • 10.4. Franckh-Kosmos Verlags-GmbH and Co. KG
    • 10.4.1. Company Overview
    • 10.4.2. Financial Performance
    • 10.4.3. Product Benchmarking
    • 10.4.4. Recent Development
  • 10.5. Fremont Die Consumer Products Inc.
    • 10.5.1. Company Overview
    • 10.5.2. Financial Performance
    • 10.5.3. Product Benchmarking
    • 10.5.4. Recent Development
  • 10.6. Gibsons Games Ltd.
    • 10.6.1. Company Overview
    • 10.6.2. Financial Performance
    • 10.6.3. Product Benchmarking
    • 10.6.4. Recent Development
  • 10.7. Goliath Games
    • 10.7.1. Company Overview
    • 10.7.2. Financial Performance
    • 10.7.3. Product Benchmarking
    • 10.7.4. Recent Development
  • 10.8. Hasbro Inc.
    • 10.8.1. Company Overview
    • 10.8.2. Financial Performance
    • 10.8.3. Product Benchmarking
    • 10.8.4. Recent Development
  • 10.9. Mattel Inc.
    • 10.9.1. Company Overview
    • 10.9.2. Financial Performance
    • 10.9.3. Product Benchmarking
    • 10.9.4. Recent Development
  • 10.10. Mindware Inc.
    • 10.10.1. Company Overview
    • 10.10.2. Financial Performance
    • 10.10.3. Product Benchmarking
    • 10.10.4. Recent Development
  • 10.11. PD Verlag GmbH and Co. KG
    • 10.11.1. Company Overview
    • 10.11.2. Financial Performance
    • 10.11.3. Product Benchmarking
    • 10.11.4. Recent Development
  • 10.12. The Walt Disney Co.
    • 10.12.1. Company Overview
    • 10.12.2. Financial Performance
    • 10.12.3. Product Benchmarking
    • 10.12.4. Recent Development

List of Tables:

  • Table 1 Global Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 2 Global Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 3 Global Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 4 North America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 5 North America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 6 North America: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 7 U.S.: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 8 U.S.: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 9 U.S.: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 10 Canada: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 11 Canada: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 12 Canada: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 13 Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 14 Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 15 Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 16 UK: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 17 UK: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 18 UK: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 19 France: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 20 France: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 21 France: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 22 Germany: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 23 Germany: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 24 Germany: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 25 Italy: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 26 Italy: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 27 Italy: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 28 Spain: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 29 Spain: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 30 Spain: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 31 Netherlands: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 32 Netherlands: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 33 Netherlands: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 34 Russia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 35 Russia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 36 Russia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 37 Rest of Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 38 Rest of Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 39 Rest of Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 40 Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 41 Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 42 Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 43 China: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 44 China: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 45 China: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 46 India: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 47 India: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 48 India: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 49 Malaysia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 50 Malaysia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 51 Malaysia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 52 Japan: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 53 Japan: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 54 Japan: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 55 Indonesia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 56 Indonesia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 57 Indonesia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 58 South Korea: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 59 South Korea: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 60 South Korea: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 61 Australia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 62 Australia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 63 Australia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 64 Rest of Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 65 Rest of Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 66 Rest of Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 67 Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 68 Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 69 Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 70 Saudi Arabia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 71 Saudi Arabia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 72 Saudi Arabia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 73 UAE: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 74 UAE: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 75 UAE: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 76 Israel: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 77 Israel: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 78 Israel: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 79 South Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 80 South Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 81 South Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 82 Rest of Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 83 Rest of Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 84 Rest of Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 85 Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 86 Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 87 Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 88 Mexico: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 89 Mexico: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 90 Mexico: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 91 Brazil: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 92 Brazil: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 93 Brazil: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 94 Argentina: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 95 Argentina: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 96 Argentina: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 97 Rest of Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 98 Rest of Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 99 Rest of Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)

List of Figures:

  • Figure 1. Global Board Games Market, 2020-2034 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Price
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Type
  • Figure 7. Global Board Games Market, by Type, 2024 & 2034 (USD Billion)
  • Figure 8. Market by Age Group
  • Figure 9. Global Board Games Market, by Age Group, 2024 & 2034 (USD Billion)
  • Figure 10. Market by Application
  • Figure 11. Global Board Games Market, by Application, 2024 & 2034 (USD Billion)