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市場調查報告書
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1623777

Over-the-Top/OTT 市場規模、佔有率、成長分析、按類型、按平台、按 OTT 服務、按收益模式、按最終用途、按地區 - 行業預測,2025-2032 年

Over-the-Top/OTT Market Size, Share, Growth Analysis, By Type (Game Streaming, Audio Streaming), By Platform (Smartphones, Tablets), By OTT Service, By Monetization Model, By End-Use, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 260 Pages | 商品交期: 3-5個工作天內

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簡介目錄

2023年全球Over-the-Top市場規模估值為1903億美元,從2024年的2405.4億美元成長到2032年的15673.4億美元,在預測期內(2025-2025年)預計年複合成長率為2032 年為26.4% )。

OTT (OTT) 平台利用高速網路存取電影和電視,徹底改變了視訊、播客和音訊內容的串流媒體格局。多樣化的內容選擇、靈活的包裝、廣泛的設備相容性、網際網路接入的增加和成本的降低等因素正在推動 OTT 的採用。此外,消費者對個人化體驗的偏好不斷增加,導致 OTT 設備的使用量激增。 OTT 的強勁成長得到了成功的社群媒體行銷策略的進一步支持,這些策略將 OTT 定位為酒精市場上「更健康」的替代品。此外,各廠商的進入和不斷推出的產品正在擴大產品種類的多樣性,並鞏固OTT在娛樂領域的主導地位。

目錄

介紹

  • 研究目的
  • 調查範圍
  • 定義

調查方法

  • 資訊採購
  • 二手資料和主要資料方法
  • 市場規模預測
  • 市場假設與限制

執行摘要

  • 全球市場展望
  • 供需趨勢分析
  • 按細分市場的機會分析

市場動態及前景

  • 市場概況
  • 市場規模
  • 市場動態
    • 促進因素和機遇
    • 抑制因素和挑戰
  • 波特的分析

主要市場考察

  • 關鍵成功因素
  • 競爭程度
  • 關鍵投資機會
  • 市場生態系統
  • 市場吸引力指數(2024年)
  • PESTEL分析
  • 總體經濟指標
  • 價值鏈分析
  • 價格分析
  • 監管環境
  • 案例研究
  • 技術進步

Over-the-Top/OTT 市場規模:按類型和年複合成長率 (2025-2032)

  • 市場概況
  • 遊戲串流媒體
  • 音訊串流
  • 視訊串流
  • 通訊

Over-the-Top/OTT 市場規模:依平台和年複合成長率 (2025-2032)

  • 市場概況
  • 智慧型手機
  • 藥片
  • 智慧電視
  • 桌面
  • 筆記型電腦
  • IPTV 和主機
  • 其他

Over-the-Top年成長率 (2025-2032)

  • 市場概況
  • 線上服務
  • 託管服務

Over-the-Top/OTT 市場規模:以收益模式分類的年複合成長率 (2025-2032)

  • 市場概況
  • 基於訂閱
  • 基於廣告的
  • 基於交易

Over-the-Top/OTT 市場規模:依最終用途和年複合成長率(2025-2032)

  • 市場概況
  • 媒體和娛樂
  • 教學與學習
  • 服務公共產業
  • 其他

Over-the-Top年成長率(2025-2032)

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 德國
    • 西班牙
    • 法國
    • 英國
    • 義大利
    • 歐洲其他地區
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 其他亞太地區
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲
  • 中東/非洲
    • 海灣合作理事會國家
    • 南非
    • 其他中東/非洲

競爭資訊

  • 前5名企業對比
  • 主要企業市場定位(2024年)
  • 主要市場參與者所採取的策略
  • 近期市場趨勢
  • 公司市場佔有率分析(2024年)
  • 主要企業簡介
  • 產品系列分析
  • 按細分市場分類的佔有率分析
  • 收益與前一年同期比較(2022-2024)

主要企業簡介

  • Netflix(美國)
  • 亞馬遜 Prime 影片(美國)
  • 迪士尼+(美國)
  • HBO Max(美國)
  • Apple TV+(美國)
  • YouTube 電視(美國)
  • 孔雀電視台(美國)
  • 吊帶電視(美國)
  • FuboTV(美國)
  • Crunchyroll(美國)
  • ZEE5(印度)
  • 索尼LIV(印度)
  • 熱星(印度)
  • 愛奇藝(中國)
  • 騰訊影片(中國)
  • Viaplay(瑞典)
  • 史丹(澳洲)

結論和建議

簡介目錄
Product Code: SQMIG50I2003

Global Over-the-Top/OTT Market size was valued at USD 190.3 billion in 2023 and is poised to grow from USD 240.54 billion in 2024 to USD 1567.34 billion by 2032, growing at a CAGR of 26.4% during the forecast period (2025-2032).

The Over-the-Top (OTT) platform, leveraging high-speed internet for accessing films and television, has significantly transformed the streaming landscape for video, podcasts, and audio content. Factors such as diverse content options, flexible packaging, extensive device compatibility, increased internet access, and lower costs have boosted OTT adoption. Moreover, the rising consumer preference for personalized experiences has led to a surge in OTT device usage. The strong growth of OTT is further fueled by successful social media marketing strategies that position it as a "healthier" alternative in the alcohol market. Additionally, the influx of various manufacturers and continuous product launches have contributed to the expanding variety of offerings, solidifying OTT's prominence in the entertainment sector.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Over-The-Top/Ott market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Over-The-Top/Ott Market Segmental Analysis

Global Over-the-Top/OTT Market is segmented by Type, Platform, OTT Service, Monetization Model, End-Use and region. Based on Type, the market is segmented into Game Streaming, Audio Streaming, Video Streaming and Communication. Based on Platform, the market is segmented into Smartphones, Tablets, Smart TVs, Desktops, Laptops, IPTV and Consoles and Others. Based on OTT Service, the market is segmented into Online Services and Managed Services. Based on Monetization Model, the market is segmented into Subscription-based, Advertising-based and Transaction-based. Based on End-Use, the market is segmented into Media and Entertainment, Education and Learning, Service Utilities and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Over-The-Top/Ott Market

The Global Over-The-Top (OTT) market is currently thriving, particularly in emerging economies, driven by several key factors. The increasing demand for diverse content, coupled with the rise of subscription video-on-demand (SVoD) services and live streaming options, has significantly contributed to this growth. During the pandemic, gaming and the introduction of freemium models further fueled consumer interest. Numerous OTT platforms are now providing existing content for free and rolling out new offerings to cater to this surge in demand. For example, Zee5 and Amazon Prime Video have implemented initiatives like #BeCalmBeEntertained, leading to substantial increases in memberships and viewing time, particularly in regions like India.

Restraints in the Global Over-The-Top/Ott Market

The Over-the-Top (OTT) market faces certain constraints, particularly in the rapidly growing online gaming sector. While companies leverage OTT solutions to launch and distribute games effectively across diverse locations, the demand for high-definition (HD) gaming content is paramount. However, challenges such as inadequate access to quality gaming materials, subpar internet performance, low frame rates, and unsatisfactory visual aesthetics can significantly hinder user experience. Additionally, frustrating website latency can deter potential customers, ultimately impacting the growth potential of gaming businesses within the OTT landscape. Addressing these issues is crucial for retaining and attracting a larger online gaming audience.

Market Trends of the Global Over-The-Top/Ott Market

The Global Over-The-Top (OTT) market is witnessing a significant shift towards enhanced live streaming offerings, driven by increasing consumer demand for real-time content. As OTT operators expand their live streaming channels, platforms like Periscope, Facebook Live, and YouTube are becoming vital for delivering breaking news. Moreover, U.S. broadcasters are forging strategic partnerships with multichannel video programming distributors (MVPDs) to create bundled OTT products that include live and linear feeds, thereby enhancing content accessibility. This collaborative approach not only diversifies the OTT content landscape but also propels the industry's growth, catering to the evolving preferences of viewers across the globe.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Regulatory Landscape
  • Case Studies
  • Technological Advancement

Global Over-the-Top/OTT Market Size by Type & CAGR (2025-2032)

  • Market Overview
  • Game Streaming
  • Audio Streaming
  • Video Streaming
  • Communication

Global Over-the-Top/OTT Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • Smartphones
  • Tablets
  • Smart TVs
  • Desktops
  • Laptops
  • IPTV and Consoles
  • Others

Global Over-the-Top/OTT Market Size by OTT Service & CAGR (2025-2032)

  • Market Overview
  • Online Services
  • Managed Services

Global Over-the-Top/OTT Market Size by Monetization Model & CAGR (2025-2032)

  • Market Overview
  • Subscription-based
  • Advertising-based
  • Transaction-based

Global Over-the-Top/OTT Market Size by End-Use & CAGR (2025-2032)

  • Market Overview
  • Media and Entertainment
  • Education and Learning
  • Service Utilities
  • Others

Global Over-the-Top/OTT Market Size & CAGR (2025-2032)

  • North America (Type, Platform, OTT Service, Monetization Model, End-Use)
    • US
    • Canada
  • Europe (Type, Platform, OTT Service, Monetization Model, End-Use)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Type, Platform, OTT Service, Monetization Model, End-Use)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Type, Platform, OTT Service, Monetization Model, End-Use)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Type, Platform, OTT Service, Monetization Model, End-Use)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Netflix (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon Prime Video (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Disney+ (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HBO Max (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple TV+ (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • YouTube TV (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Peacock TV (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sling TV (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • FuboTV (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Crunchyroll (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ZEE5 (India)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SonyLIV (India)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Hotstar (India)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • iQiyi (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Tencent Video (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Viaplay (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Stan (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations