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市場調查報告書
商品編碼
1482034
2030 年亞太地區 3D 音訊市場預測 - 區域分析 - 按組件(硬體、軟體、服務)和最終用途產業(消費性電子、汽車、媒體和娛樂、遊戲等)Asia Pacific 3D Audio Market Forecast to 2030 - Regional Analysis - By Component (Hardware, Software, Services) and End Use Industries (Consumer Electronics, Automotive, Media and Entertainment, Gaming, and Others) |
2022年亞太地區3D音訊市場價值為18.510億美元,預計到2030年將達到62.8753億美元;預計2022年至2030年複合年成長率為16.5%。
遊戲產業的蓬勃發展推動亞太地區 3D 音響市場的發展
隨著遊戲產業的不斷發展,不同年齡層的人們逐漸將遊戲文化融入日常生活中。儘管許多人在休閒時玩電子遊戲,但越來越多的人開始將其視為有利可圖的職業選擇。創建和分享遊戲視訊和串流媒體等內容的遊戲玩家更有可能投資 3D音訊裝置來提高內容質量,間接推動 3D 音訊技術的發展。隨著網路使用者數量的增加,串流媒體活動也隨之增加。例如,根據網路世界統計,2023年,亞太地區網路使用者比例佔77.1%。
此外,遊戲產業也利用3D音訊系統為消費者創造逼真的體驗。這樣,使用者就能夠確定聲音產生的距離。在遊戲產業,3D音訊技術與擴增實境(AR)和虛擬實境(VR)應用相結合,推動了3D音訊系統的採用。隨著遊戲擴展到其他平台(包括遊戲機、PC 和行動裝置),對一致且高品質的 3D 音訊體驗的需求也在增加。因此,遊戲產業的蓬勃發展推動了亞太地區3D音響市場的發展。
亞太地區 3D 音響市場概況
3D音訊音響系統是用來向使用者提供3D空間中的聲音的音響系統。 3D音效是由3D揚聲器陣列、立體聲揚聲器、耳機、環繞聲揚聲器建構的不同音效的模式。這些系統安裝在廣泛的應用中,例如行動裝置、遊戲機、基於 AR/VR 的音訊系統、家庭劇院系統等。提供增強的3D 聲音體驗和即時視覺化。
媒體和娛樂領域的不斷發展以及現代 AV 技術的引入推動了亞太地區 3D 音訊市場的成長。 3D 音訊製造商專注於將聲音混合技術融入硬體中,以便在 3D 空間中為聽眾提供增強的音樂(聲音)。此外,遊戲產業的蓬勃發展正在推動亞太地區 3D 音響市場的發展。此外,線上 3D 音樂串流媒體的日益成長為亞太地區 3D 音訊市場參與者提供了利潤豐厚的機會。
亞太地區 3D 音響市場收入及 2030 年預測(百萬美元)
亞太地區 3D 音訊市場細分
亞太地區 3D 音響市場分為組件、最終用途產業和國家。
根據組件,亞太地區 3D 音訊市場分為硬體、軟體和服務。 2022 年,硬體領域佔最大佔有率。
根據最終用途產業,亞太地區 3D 音訊市場分為消費性電子、汽車、媒體和娛樂、遊戲等。 2022 年,媒體和娛樂領域佔最大佔有率。
根據國家/地區,亞太地區 3D 音訊市場分為澳洲、中國、印度、日本、韓國和亞太地區其他地區。 2022 年,中國將主導亞太地區 3D 音訊市場。
Barco NV、Dolby Laboratories Inc、Auro Technologies、XPERI HOLDING CORPORATION、Waves Audio Ltd. 和 Sennheiser electronics GmbH & Co. KG 是亞太 3D 音響市場上的一些領先公司。
The Asia Pacific 3D audio market was valued at US$ 1,851.00 million in 2022 and is expected to reach US$ 6,287.53 million by 2030; it is estimated to grow at a CAGR of 16.5% from 2022 to 2030.
Proliferation of Gaming Industry Fuels the Asia Pacific 3D Audio Market
With continuous developments in the gaming industry, people of diverse age groups are progressively adopting gaming culture in their daily routines. Although many people play video games in leisure, an increasing percentage of the population has started seeing it as a lucrative career option. Gamers who create and share content, such as gameplay videos and streams, are more likely to invest in 3D audio equipment to enhance the quality of their content, indirectly promoting the 3D audio technology. As the number of internet users is increasing, there is a rise in streaming activities. For instance, according to internet world stats, in 2023, the percentages of internet users accounted for 77.1% in APAC.
In addition, 3D audio systems in the gaming industry are utilized to create a realistic experience for consumers. With this, the users are able to determine the distance from where sound is generated. In the gaming industry, the 3D audio technology is integrated with augmented reality (AR) and virtual reality (VR) applications, which are propelling the adoption of 3D audio systems. As gaming expands across other platforms, including consoles, PCs, and mobile devices, the demand for consistent and high-quality 3D audio experiences also increases. Therefore, the proliferation of the gaming industry drives the Asia Pacific 3D audio market.
Asia Pacific 3D Audio Market Overview
A 3D audio sound system is an acoustic system utilized to provide sound in a three-dimensional space to the users. The 3D audio effect is a pattern of different sound effects constructed by 3D speaker arrays, stereo speakers, headphones, and surround-sound speakers. These systems are installed in an extensive range of applications, such as mobile devices, gaming consoles, AR/VR-based audio systems, home theater systems, etc. In addition, industries such as automobiles, consumer electronics, and media & entertainment are implementing 3D audio systems to offer enhanced 3D sound experience and real-time visualization to its users.
The continuous developments in the media & entertainment sector and the introduction of modern AV technologies fuel the Asia Pacific 3D audio market growth. The 3D audio manufacturers are focusing on the incorporation of sound-mix technology in hardware to offer enhanced music (sound) to listeners in a 3D space. Also, the proliferation of the gaming industry is boosting the Asia Pacific 3D audio market. Moreover, the growing inclination toward online 3D music streaming offers a lucrative opportunity to the Asia Pacific 3D audio market players.
Asia Pacific 3D Audio Market Revenue and Forecast to 2030 (US$ Million)
Asia Pacific 3D Audio Market Segmentation
The Asia Pacific 3D audio market is segmented into component, end use industries, and country.
Based on component, the Asia Pacific 3D audio market is segmented into hardware, software, and services. The hardware segment held the largest share in 2022.
Based on end use industries, the Asia Pacific 3D audio market is segmented into consumer electronics, automotive, media and entertainment, gaming, and others. The media and entertainment segment held the largest share in 2022.
Based on country, the Asia Pacific 3D audio market is segmented into Australia, China, India, Japan, South Korea, and the Rest of Asia Pacific. China dominated the Asia Pacific 3D audio market in 2022.
Barco NV, Dolby Laboratories Inc, Auro Technologies, XPERI HOLDING CORPORATION, Waves Audio Ltd., and Sennheiser electronic GmbH & Co. KG are some of the leading companies operating in the Asia Pacific 3D audio market.